-- -- Table structure for table `char_history` -- DROP TABLE IF EXISTS `char_history`; CREATE TABLE `char_history` ( `charid` int(10) unsigned NOT NULL, `enemies_defeated` int(10) unsigned NOT NULL DEFAULT '0', `times_knocked_out` int(10) unsigned NOT NULL DEFAULT '0', `mh_entrances` int(10) unsigned NOT NULL DEFAULT '0', `joined_parties` int(10) unsigned NOT NULL DEFAULT '0', `joined_alliances` int(10) unsigned NOT NULL DEFAULT '0', `spells_cast` int(10) unsigned NOT NULL DEFAULT '0', `abilities_used` int(10) unsigned NOT NULL DEFAULT '0', `ws_used` int(10) unsigned NOT NULL DEFAULT '0', `items_used` int(10) unsigned NOT NULL DEFAULT '0', `chats_sent` int(10) unsigned NOT NULL DEFAULT '0', `npc_interactions` int(10) unsigned NOT NULL DEFAULT '0', `battles_fought` int(10) unsigned NOT NULL DEFAULT '0', `gm_calls` int(10) unsigned NOT NULL DEFAULT '0', `distance_travelled` int(10) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`charid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;