DROP TABLE IF EXISTS `mob_spawn_sets`; CREATE TABLE IF NOT EXISTS `mob_spawn_sets` ( `zoneid` SMALLINT(3) NOT NULL DEFAULT 0, `spawnsetid` TINYINT(3) NOT NULL DEFAULT 0, `maxspawns` TINYINT(4) NOT NULL DEFAULT 0, PRIMARY KEY (`zoneid`, `spawnsetid`) USING BTREE ) ENGINE=Aria TRANSACTIONAL=0 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci; -- Monastic Cavern INSERT INTO `mob_spawn_sets` VALUES (150, 1, 1); INSERT INTO `mob_spawn_sets` VALUES (150, 2, 1); INSERT INTO `mob_spawn_sets` VALUES (150, 3, 2); INSERT INTO `mob_spawn_sets` VALUES (150, 4, 2); INSERT INTO `mob_spawn_sets` VALUES (150, 5, 2); INSERT INTO `mob_spawn_sets` VALUES (150, 6, 2); INSERT INTO `mob_spawn_sets` VALUES (150, 7, 2); INSERT INTO `mob_spawn_sets` VALUES (150, 8, 1); INSERT INTO `mob_spawn_sets` VALUES (150, 9, 1); INSERT INTO `mob_spawn_sets` VALUES (150, 10, 2); INSERT INTO `mob_spawn_sets` VALUES (150, 11, 2); INSERT INTO `mob_spawn_sets` VALUES (150, 12, 1); INSERT INTO `mob_spawn_sets` VALUES (150, 13, 1); INSERT INTO `mob_spawn_sets` VALUES (150, 14, 1); INSERT INTO `mob_spawn_sets` VALUES (150, 15, 1); INSERT INTO `mob_spawn_sets` VALUES (150, 16, 1); INSERT INTO `mob_spawn_sets` VALUES (150, 17, 1); INSERT INTO `mob_spawn_sets` VALUES (150, 18, 1); INSERT INTO `mob_spawn_sets` VALUES (150, 19, 1); INSERT INTO `mob_spawn_sets` VALUES (150, 20, 1); INSERT INTO `mob_spawn_sets` VALUES (150, 21, 3); INSERT INTO `mob_spawn_sets` VALUES (150, 22, 2); INSERT INTO `mob_spawn_sets` VALUES (150, 23, 2); INSERT INTO `mob_spawn_sets` VALUES (150, 24, 1); INSERT INTO `mob_spawn_sets` VALUES (150, 25, 1); INSERT INTO `mob_spawn_sets` VALUES (150, 26, 1); INSERT INTO `mob_spawn_sets` VALUES (150, 27, 1); INSERT INTO `mob_spawn_sets` VALUES (150, 28, 1); INSERT INTO `mob_spawn_sets` VALUES (150, 29, 1); INSERT INTO `mob_spawn_sets` VALUES (150, 30, 1); INSERT INTO `mob_spawn_sets` VALUES (150, 31, 1); INSERT INTO `mob_spawn_sets` VALUES (150, 32, 1); INSERT INTO `mob_spawn_sets` VALUES (150, 33, 1); INSERT INTO `mob_spawn_sets` VALUES (150, 34, 2); INSERT INTO `mob_spawn_sets` VALUES (150, 35, 2); INSERT INTO `mob_spawn_sets` VALUES (150, 36, 2); INSERT INTO `mob_spawn_sets` VALUES (150, 37, 1); INSERT INTO `mob_spawn_sets` VALUES (150, 38, 3); INSERT INTO `mob_spawn_sets` VALUES (150, 39, 1); INSERT INTO `mob_spawn_sets` VALUES (150, 40, 1); INSERT INTO `mob_spawn_sets` VALUES (150, 41, 1); -- Korroloka Tunnel INSERT INTO `mob_spawn_sets` VALUES (173, 1, 10);