55 lines
1.4 KiB
Lua
55 lines
1.4 KiB
Lua
-----------------------------------
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-- func: addkeyitem <ID> <player>
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-- desc: Adds a key item to the player.
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-----------------------------------
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---@type TCommand
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local commandObj = {}
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commandObj.cmdprops =
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{
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permission = 1,
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parameters = 'ss'
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}
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local function error(player, msg)
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player:printToPlayer(msg)
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player:printToPlayer('!addkeyitem <key item ID> (player)')
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end
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commandObj.onTrigger = function(player, keyId, target)
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-- validate key item id
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if keyId == nil then
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error(player, 'You must supply a Key Item ID.')
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return
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end
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keyId = tonumber(keyId) or xi.ki[string.upper(keyId)]
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if keyId == nil or keyId == 0 then
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error(player, 'Invalid Key Item ID.')
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return
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end
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-- validate target
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local targ
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if target == nil then
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targ = player
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else
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targ = GetPlayerByName(target)
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if targ == nil then
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error(player, string.format('Player named "%s" not found!', target))
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return
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end
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end
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-- add key item to target
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if targ:hasKeyItem(keyId) then
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player:printToPlayer(string.format('%s already has key item %i.', targ:getName(), keyId))
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else
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local ID = zones[targ:getZoneID()]
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targ:addKeyItem(keyId)
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targ:messageSpecial(ID.text.KEYITEM_OBTAINED, keyId)
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player:printToPlayer(string.format('Key item %i was given to %s.', keyId, targ:getName()))
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end
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end
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return commandObj
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