landsandboat/scripts/commands/addkeyitem.lua

55 lines
1.4 KiB
Lua

-----------------------------------
-- func: addkeyitem <ID> <player>
-- desc: Adds a key item to the player.
-----------------------------------
---@type TCommand
local commandObj = {}
commandObj.cmdprops =
{
permission = 1,
parameters = 'ss'
}
local function error(player, msg)
player:printToPlayer(msg)
player:printToPlayer('!addkeyitem <key item ID> (player)')
end
commandObj.onTrigger = function(player, keyId, target)
-- validate key item id
if keyId == nil then
error(player, 'You must supply a Key Item ID.')
return
end
keyId = tonumber(keyId) or xi.ki[string.upper(keyId)]
if keyId == nil or keyId == 0 then
error(player, 'Invalid Key Item ID.')
return
end
-- validate target
local targ
if target == nil then
targ = player
else
targ = GetPlayerByName(target)
if targ == nil then
error(player, string.format('Player named "%s" not found!', target))
return
end
end
-- add key item to target
if targ:hasKeyItem(keyId) then
player:printToPlayer(string.format('%s already has key item %i.', targ:getName(), keyId))
else
local ID = zones[targ:getZoneID()]
targ:addKeyItem(keyId)
targ:messageSpecial(ID.text.KEYITEM_OBTAINED, keyId)
player:printToPlayer(string.format('Key item %i was given to %s.', keyId, targ:getName()))
end
end
return commandObj