33 lines
944 B
Lua
33 lines
944 B
Lua
-----------------------------------
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-- func: gettp
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-- desc: prints tp of the player and the target(if applicable), for debugging.
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-----------------------------------
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---@type TCommand
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local commandObj = {}
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commandObj.cmdprops =
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{
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permission = 1,
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parameters = 's'
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}
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commandObj.onTrigger = function(player, option)
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local target = player:getCursorTarget() or player
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local targetType = target:getObjType()
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if targetType == xi.objType.NPC then
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player:printToPlayer('Target something other than an NPC')
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return
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end
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if target == player then
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player:printToPlayer(string.format('Player TP: %i', player:getTP()), xi.msg.channel.SYSTEM_3)
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return
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else
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player:printToPlayer(string.format('Player TP: %i', player:getTP()), xi.msg.channel.SYSTEM_3)
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player:printToPlayer(string.format('Target TP: %i', target:getTP()), xi.msg.channel.SYSTEM_3)
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end
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end
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return commandObj
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