36 lines
837 B
Lua
36 lines
837 B
Lua
-----------------------------------
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-- func: setProgress
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-- desc: changes progress inside an instance
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-----------------------------------
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---@type TCommand
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local commandObj = {}
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commandObj.cmdprops =
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{
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permission = 1,
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parameters = 'i'
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}
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commandObj.onTrigger = function(player, progress)
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local zone = player:getZone()
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if not zone then
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return
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end
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if zone:getTypeMask() == xi.zoneType.INSTANCED then
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local instance = player:getInstance()
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if not instance then
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return
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end
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local startProgress = instance:getProgress()
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instance:setProgress(progress)
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player:printToPlayer(string.format('Progress changed from %i to %i', startProgress, progress))
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else
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player:printToPlayer('Must be in an Instanced zone')
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end
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end
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return commandObj
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