landsandboat/scripts/effects/enfire_ii.lua

18 lines
481 B
Lua

-----------------------------------
-- xi.effect.ENFIRE_II
-----------------------------------
---@type TEffect
local effectObject = {}
effectObject.onEffectGain = function(target, effect)
effect:addMod(xi.mod.ENSPELL, xi.element.FIRE + 8) -- Tier IIs have higher "enspell IDs"
effect:addMod(xi.mod.ENSPELL_DMG, effect:getPower())
end
effectObject.onEffectTick = function(target, effect)
end
effectObject.onEffectLose = function(target, effect)
end
return effectObject