landsandboat/scripts/enum/roe_trigger.lua

24 lines
1.2 KiB
Lua

xi = xi or {}
---@enum xi.roeTrigger
xi.roeTrigger =
{
DEFEAT_MOB = 1, -- Player kills a Mob (Counts for mobs killed by partymembers)
USE_WEAPONSKILL = 2, -- Player Weapon skill used
LOOT_ITEM = 3, -- Player successfully loots an item
SUCCESSFUL_SYNTHESIS = 4, -- Player synth success
TAKE_DAMAGE = 5, -- Player takes Damage
DEAL_DAMAGE = 6, -- Player deals Damage
GAIN_EXPERIENCE = 7, -- Player gains EXP
HEAL_ALLY = 8, -- Player heals self/ally with spell
BUFF_ALLY = 9, -- Player buffs ally
ACHIEVE_LEVEL = 10, -- Player levelup
COMPLETE_QUEST = 11, -- Player completes quest
COMPLETE_MISSION = 12, -- Player completes mission
HELM_SUCCESS = 13, -- Player has a successful harvesting event
CHOCOBO_DIG_SUCCESS = 14, -- Player successfully chocobo digs
UNITY_CHAT = 15, -- Player uses Unity Chat
MAGIC_BURST = 16, -- Player performs a Magic Burst
HEAL_UNITY_ALLY = 17, -- Player heals someone in their party/alliance with the same Unity
TRIGGER_NPC = 18, -- Player talk to RoE - TODO: Make this generic and utilize for other NPCs
}