landsandboat/scripts/items/bunny_ball.lua

38 lines
1.1 KiB
Lua

-----------------------------------
-- ID: 4349
-- Item: Bunny Ball
-- Food Effect: 240Min, All Races
-----------------------------------
-- Health 10
-- Strength 2
-- Vitality 2
-- Intelligence -1
-- Attack % 30 (cap 30)
-- Ranged ATT % 30 (cap 30)
-----------------------------------
---@type TItemFood
local itemObject = {}
itemObject.onItemCheck = function(target, item, caster)
return xi.itemUtils.foodOnItemCheck(target, xi.foodType.BASIC)
end
itemObject.onItemUse = function(target, user, item, action)
target:addStatusEffect(xi.effect.FOOD, { duration = 14400, origin = user, sourceType = xi.effectSourceType.FOOD, sourceTypeParam = item:getID() })
end
itemObject.onEffectGain = function(target, effect)
effect:addMod(xi.mod.FOOD_HP, 10)
effect:addMod(xi.mod.STR, 2)
effect:addMod(xi.mod.VIT, 2)
effect:addMod(xi.mod.INT, -1)
effect:addMod(xi.mod.FOOD_ATTP, 30)
effect:addMod(xi.mod.FOOD_ATT_CAP, 30)
effect:addMod(xi.mod.FOOD_RATTP, 30)
effect:addMod(xi.mod.FOOD_RATT_CAP, 30)
end
itemObject.onEffectLose = function(target, effect)
end
return itemObject