44 lines
1.3 KiB
Lua
44 lines
1.3 KiB
Lua
-----------------------------------
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-- ID: 4350
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-- Item: dragon_steak
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-- Food Effect: 180Min, All Races
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-----------------------------------
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-- Health 25
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-- Strength 7
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-- Intelligence -3
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-- Health Regen While Healing 2
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-- MP recovered while healing +2
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-- Attack % 20
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-- Attack Cap 150
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-- Ranged ATT % 20
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-- Ranged ATT Cap 150
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-- Demon Killer 5
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-----------------------------------
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---@type TItemFood
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local itemObject = {}
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itemObject.onItemCheck = function(target, item, caster)
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return xi.itemUtils.foodOnItemCheck(target, xi.foodType.BASIC)
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end
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itemObject.onItemUse = function(target, user, item, action)
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target:addStatusEffect(xi.effect.FOOD, { duration = 10800, origin = user, sourceType = xi.effectSourceType.FOOD, sourceTypeParam = item:getID() })
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end
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itemObject.onEffectGain = function(target, effect)
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effect:addMod(xi.mod.FOOD_HP, 25)
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effect:addMod(xi.mod.STR, 7)
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effect:addMod(xi.mod.INT, -3)
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effect:addMod(xi.mod.HPHEAL, 2)
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effect:addMod(xi.mod.MPHEAL, 2)
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effect:addMod(xi.mod.FOOD_ATTP, 20)
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effect:addMod(xi.mod.FOOD_ATT_CAP, 150)
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effect:addMod(xi.mod.FOOD_RATTP, 20)
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effect:addMod(xi.mod.FOOD_RATT_CAP, 150)
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effect:addMod(xi.mod.DEMON_KILLER, 5)
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end
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itemObject.onEffectLose = function(target, effect)
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end
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return itemObject
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