landsandboat/settings/default/main.lua
Skold c3ea6ded20 Adjust Ranged Attack State Delays
Adjusts Ranged Attack State Delays to current Retail Values
2026-07-21 21:37:49 -04:00

347 lines
22 KiB
Lua

-----------------------------------
-- MAIN SETTINGS
-----------------------------------
-- All settings are attached to the `xi.settings` object. This is published globally, and be accessed from C++ and any script.
--
-- This file is concerned mainly with content, balance, and gameplay tweaking.
-----------------------------------
xi = xi or {}
xi.settings = xi.settings or {}
xi.settings.main =
{
-- Server name (not longer than 15 characters)
SERVER_NAME = 'Nameless',
SERVER_MESSAGE =
'Please visit https://github.com/LandSandBoat/server for the latest information on the project.\n' ..
'Thank you, and we hope you enjoy sailing the sands!',
-- Setting to lock content more accurately to the expansions defined below.
-- This generally results in a more accurate presentation of your selected expansions,
-- as well as a less confusing player experience for things that are disabled (things that are disabled are not loaded).
-- This feature correlates to the content_tag column in the SQL files.
RESTRICT_CONTENT = 0,
-- Enable Expansion (1 = Enabled, 0 = Disabled)
ENABLE_ROTZ = 1,
ENABLE_COP = 1,
ENABLE_TOAU = 1,
ENABLE_WOTG = 1,
ENABLE_ACP = 1,
ENABLE_AMK = 1,
ENABLE_ASA = 1,
ENABLE_ABYSSEA = 1,
ENABLE_SOA = 1,
ENABLE_ROV = 1,
ENABLE_TVR = 1,
ENABLE_VOIDWATCH = 1, -- Not an expansion, but has its own storyline. (Not Implemented)
-- MOG HOUSE
ENABLE_MOG_HOUSE_2F = 1, -- Enables Access to Mog House 2F / Mog Safe 2.
ENABLE_MOG_GARDEN = 1, -- Enables Access to Mog Garden, will send player to the area they entered from if disabled.
-- FIELDS OF VALOR/Grounds of Valor settings
ENABLE_FIELD_MANUALS = 1, -- Enables Fields of Valor
ENABLE_GROUNDS_TOMES = 1, -- Enables Grounds of Valor
ENABLE_SURVIVAL_GUIDE = 1, -- Enables Survival Guides (Not Implemented)
REGIME_WAIT = 1, -- Make people wait till 00:00 game time as in retail. If it's 0, there is no wait time.
FOV_REWARD_ALLIANCE = 0, -- Allow Fields of Valor rewards while being a member of an alliance. (default retail behavior: 0)
GOV_REWARD_ALLIANCE = 1, -- Allow Grounds of Valor rewards while being a member of an alliance. (default retail behavior: 1)
-- Daily points / Gobbie mystery box.
ENABLE_DAILY_TALLY = 1, -- Allows acquisition of daily points for gobbie mystery box.
DAILY_TALLY_AMOUNT = 10,
DAILY_TALLY_LIMIT = 50000,
GOBBIE_BOX_MIN_AGE = 45, -- Minimum character age in days before a character can sign up for Gobbie Mystery Box
-- A.M.A.N.
ASSIST_CHANNEL_ENABLED = true, -- Enable Assist Channel
ASSIST_CHANNEL_MEMBERSHIP_LENGTH = 240, -- How long returnees and new players will have access to the assist channel, in playtime hours.
ASSIST_CHANNEL_RETURNEE_LOGIN_GAP = 48, -- How many days must have elapsed before returnees are added to the assist channel.
-- Records of Eminence
ENABLE_ROE = 1, -- Enable Records of Eminence
ENABLE_ROE_TIMED = 1, -- Enable 4-hour timed records
ENABLE_EXCHANGE_LIMIT = 1, -- Enable Maximum limit of sparks spent per Week (default retail behavior: 1)
WEEKLY_EXCHANGE_LIMIT = 100000, -- Maximum amount of sparks/accolades that can be spent per week (default retail value: 100000)
-- Currency Caps (Change at your own risk!)
CAP_CURRENCY_ACCOLADES = 99999,
CAP_CURRENCY_BALLISTA = 2000,
CAP_CURRENCY_SPARKS = 99999,
CAP_CURRENCY_VALOR = 50000,
-- Magian Trials
ENABLE_MAGIAN_TRIALS = 1,
-- VoidWalker
ENABLE_VOIDWALKER = 1,
-- Moblin Maze Mongers
ENABLE_MMM = 0,
-- Monstrosity (Heavily in development, use at your own risk!)
ENABLE_MONSTROSITY = 0,
MONSTROSITY_TELEPORT_TO_FERETORY = 0, -- Return to Feretory instead of the zone where you entered Feretory when Relinquishing or after death.
MONSTROSITY_TRIGGER_NPCS = 0, -- Allow Monipulators to trigger NPCs outside of the Feretory.
MONSTROSITY_DONT_WIPE_BUFFS = 0, -- If set, buffs won't be wiped when changing species in the Feretory.
MONSTROSITY_PVP_ZONE_BYPASS = 0, -- Show the full zone teleport menu from Feretory while Belligerency is flagged.
-- TREASURE CASKETS
-- Retail droprate = 0.1 (10%) with no other effects active
-- Set to 0 to disable caskets.
-- max is clamped to 1.0 (100%)
CASKET_DROP_RATE = 0.1,
-- Abyssea lights
-- certain mobs that reduces the drop rate automatically depending on the light.
-- pearl light is a dramaticly lower drop rate.
-- min is 0 max is 100 (1 = 1%)
ABYSSEA_LIGHTS_DROP_RATE = 80,
-- This bonus will be added to players lights apon entering abyssea, it is mainly used during events
-- recomended amount 0 - 100, some lights will cap at 255 while others are less, these are capped automatically
ABYSSEA_BONUSLIGHT_AMOUNT = 0,
-- CHARACTER CONFIG
INITIAL_LEVEL_CAP = 50, -- The initial level cap for new players. There seems to be a hardcap of 255.
MAX_LEVEL = 99, -- Level max of the server, lowers the attainable cap by disabling Limit Break quests.
NORMAL_MOB_MAX_LEVEL_RANGE_MIN = 0, -- Lower Bound of Max Level Range for Normal Mobs (0 = Uncapped)
NORMAL_MOB_MAX_LEVEL_RANGE_MAX = 0, -- Upper Bound of Max Level Range for Normal Mobs (0 = Uncapped)
START_GIL = 10, -- Amount of gil given to newly created characters.
START_INVENTORY = 30, -- Starting inventory and satchel size. Ignores values < 30. Do not set above 80!
NEW_CHARACTER_CUTSCENE = 1, -- Set to 1 to enable opening cutscenes, 0 to disable.
SUBJOB_QUEST_LEVEL = 18, -- Minimum level to accept either subjob quest. Set to 0 to start the game with subjobs unlocked.
ADVANCED_JOB_LEVEL = 30, -- Minimum level to accept advanced job quests. Set to 0 to start the game with advanced jobs.
ALL_MAPS = 0, -- Set to 1 to give starting characters all the maps.
UNLOCK_OUTPOST_WARPS = 0, -- Set to 1 to give starting characters all outpost warps. 2 to add Tu'Lia and Tavnazia.
SHOP_PRICE = 1.000, -- Multiplies prices in NPC shops.
GIL_RATE = 1.000, -- Multiplies gil earned from quests. Won't always display in game.
BAYLD_RATE = 1.000, -- Multiples bayld earned from quests.
-- Note: EXP rates are also influenced by conf setting
EXP_RATE = 1.000, -- Multiplies exp from script (except FoV/GoV).
BOOK_EXP_RATE = 1.000, -- Multiplies exp from FoV/GoV book pages.
TABS_RATE = 1.000, -- Multiplies tabs earned from fov.
ROE_EXP_RATE = 1.000, -- Multiplies exp earned from records of eminence.
SPARKS_RATE = 1.000, -- Multiplies sparks earned from records of eminence.
CURE_POWER = 1.000, -- Multiplies amount healed from Healing Magic, including the relevant Blue Magic.
ELEMENTAL_POWER = 1.000, -- Multiplies damage dealt by Elemental and non-drain Dark Magic.
DIVINE_POWER = 1.000, -- Multiplies damage dealt by Divine Magic.
NINJUTSU_POWER = 1.000, -- Multiplies damage dealt by Ninjutsu Magic.
BLUE_POWER = 1.000, -- Multiplies damage dealt by Blue Magic.
DARK_POWER = 1.000, -- Multiplies amount drained by Dark Magic.
ITEM_POWER = 1.000, -- Multiplies the effect of items such as Potions and Ethers.
WEAPON_SKILL_POWER = 1.000, -- Multiplies damage dealt by Weapon Skills.
DELAY_REDUCTION_CAP = 0.80, -- Set the cap for melee swing haste effect. (0.80 = 80% retail delay reduction max, 0.93 = 93% ToAU delay reduction max)
-- STR:ATT/RATT ratios. For players only. Mobs are hardcoded to 0.5
TWO_HANDED_STR_ATTACK_MULTIPLIER = 1.0, -- 1.0: 1 STR = 1 Attack. This has been 0.5 and 0.75 in previous eras
HAND_TO_HAND_STR_ATTACK_MULTIPLIER = 1.0, -- 1.0: 1 STR = 1 Attack. This has been 0.5 and 0.625 in previous eras.
ONE_HAND_MAIN_HAND_STR_ATTACK_MULTIPLIER = 0.75, -- 0.75: 1 STR = 0.75 Attack. This has been 0.5 in previous eras.
ONE_HAND_OFF_HAND_STR_ATTACK_MULTIPLIER = 0.5, -- 0.5: 1 STR = 0.5 Attack. This has always been 0.5 but is provided anyway.
RANGED_STR_ATTACK_MULTIPLIER = 1.0, -- 1.0: 1 STR = 1.0 Ranged Attack. This has been 0.5 and 0.75 in previous eras.
-- DEX:ACC ratios. For players only. Mobs are hardcoded to 0.5
TWO_HANDED_DEX_ACCURACY_MULTIPLIER = 0.75, -- 0.75: 1 DEX = 0.75 Accuracy. This has been 0.5 and 0.75 in previous eras
HAND_TO_HAND_DEX_ACCURACY_MULTIPLIER = 0.75, -- 0.75: 1 DEX = 0.75 Accuracy. This has been 0.5 in previous eras.
ONE_HAND_MAIN_HAND_DEX_ACCURACY_MULTIPLIER = 0.75, -- 0.75: 1 DEX = 0.75 Accuracy. This has been 0.5 in previous eras.
ONE_HAND_OFF_HAND_DEX_ACCURACY_MULTIPLIER = 0.75, -- 0.75: 1 DEX = 0.75 Accuracy. This has been 0.5 in previous eras.
-- AGI:RACC ratio. Mobs are hardcoded to 0.5
RANGED_AGI_ACCURACY_MULTIPLIER = 0.75, -- 0.75: 1 AGI = 0.75 Ranged Accuracy. This has been 0.5 in previous eras.
-- VIT:DEF ratio. Applies to everything but mobs and charmed mobs. Those are hardcoded to 0.5.
PLAYER_ALLIES_VIT_DEF_MULTIPLIER = 1.5, -- 1.5: 1 VIT = 1.5 DEF. This has been 0.5 in previous eras.
-- Ranged Attack Free Phase Delay (in milliseconds) - The delay before a ranged attack can be executed after the player puts away their weapon. Default is 500 milliseconds. (Use 1200 for pre-2012 setting)
RANGED_ATTACK_FREE_PHASE_DELAY = 500,
USE_ADOULIN_WEAPON_SKILL_CHANGES = true, -- true/false. Change to toggle new Adoulin weapon skill damage calculations
DISABLE_PARTY_EXP_PENALTY = false, -- true/false.
ENABLE_IMMUNOBREAK = true, -- true/false. Allow/Disallow immunobreaks to happen.
ENABLE_SMN_MAGIC_CAST_TIME_MERIT = true, -- true/false. If false, the Summoning Magic Casting Time merit has no effect on cast time (pre-2012 behavior).
-- TRUSTS
ENABLE_TRUST_CASTING = 1,
ENABLE_TRUST_QUESTS = 1,
ENABLE_TRUST_CUSTOM_ENGAGEMENT = 0,
ENABLE_LIMITED_TIME_TRUST = 0, -- 0 = disabled, 1 = Cornelia, 2 = Matsui-P, will get automatically added to players trust list if the player has a trust permit KI.
ENABLE_TRUST_ALTER_EGO_EXTRAVAGANZA = 0, -- 0 = disabled, 1 = summer/ny, 2 = spring/autumn, 3 = both
ENABLE_TRUST_ALTER_EGO_EXTRAVAGANZA_ANNOUNCE = 0, -- 0 = disabled, 1 = add announcement to player login
ENABLE_TRUST_ALTER_EGO_EXPO = 0, -- 0 = disabled, 1 = expo - HPP/MPP/Status Resistance, 2 = expo plus (not implemented)
ENABLE_TRUST_ALTER_EGO_EXPO_ANNOUNCE = 0, -- 0 = disabled, 1 = add announcement to player login
TRUST_ALTER_EGO_EXTRAVAGANZA_MESSAGE =
'\n \n' .. -- The space between these newlines is intentional
'\129\153\129\154 The Alter Ego Extravaganza Campaign is active! \129\154\129\153\n' ..
'This is an excellent time to fill out your roster of Trusts!',
TRUST_ALTER_EGO_EXPO_MESSAGE =
'\n \n' .. -- The space between these newlines is intentional
'\129\153\129\154 The Alter Ego Expo Campaign is active! \129\154\129\153\n' ..
'Trusts gain the benefits of Increased HP, MP, and Status Resistances!',
HARVESTING_BREAK_CHANCE = 33, -- % chance for the sickle to break during harvesting. Set between 0 and 100.
EXCAVATION_BREAK_CHANCE = 33, -- % chance for the pickaxe to break during excavation. Set between 0 and 100.
LOGGING_BREAK_CHANCE = 33, -- % chance for the hatchet to break during logging. Set between 0 and 100.
MINING_BREAK_CHANCE = 33, -- % chance for the pickaxe to break during mining. Set between 0 and 100.
HARVESTING_RATE = 50, -- % chance to recieve an item from haresting. Set between 0 and 100.
EXCAVATION_RATE = 50, -- % chance to recieve an item from excavation. Set between 0 and 100.
LOGGING_RATE = 50, -- % chance to recieve an item from logging. Set between 0 and 100.
MINING_RATE = 50, -- % chance to recieve an item from mining. Set between 0 and 100.
ENABLE_HELM_WAIT = false, -- Enforces a 3 second wait between HELM gathering attempts.
HEALING_TP_CHANGE = -100, -- Change in TP for each healing tick. Default is -100
-- SE implemented coffer/chest illusion time in order to prevent coffer farming. No-one in the same area can open a chest or coffer for loot (gil, gems & items)
-- till a random time between MIN_ILLSION_TIME and MAX_ILLUSION_TIME. During this time players can loot keyitem and item related to quests (AF, maps... etc.)
COFFER_MAX_ILLUSION_TIME = 3600, -- 1 hour
COFFER_MIN_ILLUSION_TIME = 1800, -- 30 minutes
CHEST_MAX_ILLUSION_TIME = 3600, -- 1 hour
CHEST_MIN_ILLUSION_TIME = 1800, -- 30 minutes
-- Multiplier to NM lottery spawn chance. (Default 1.0) eg. 0 = disable lottery spawns. -1 for always 100% chance.
NM_LOTTERY_CHANCE = 1.0,
-- Multiplier to NM lottery cooldown time (Default 1.0) eg. 2.0 = twice as long. 0 = no cooldowns.
NM_LOTTERY_COOLDOWN = 1.0,
-- CONQUEST SETTINGS
CONQUEST_INFLUENCE_CAP = 250000, -- Combined influence pool per region shared across the 4 nations. Ceiling is 20 million.
-- GARRISON SETTINGS
ENABLE_GARRISON = true, -- If true, enables garrison functionality
GARRISON_LOCKOUT = 1800, -- Time in seconds before a new garrison can be started (default: 1800)
GARRISON_TIME_LIMIT = 1800, -- Time in seconds before lose ongoing garrison (default: 1800)
GARRISON_ONCE_PER_WEEK = true, -- Set to false to bypass the limit of one garrison per Conquest Tally Week.
GARRISON_PARTY_LIMIT = 18, -- Set to max party members you want to do garrison (default: 18).
GARRISON_NATION_BYPASS = false, -- Set to true to bypass the nation requirement.
GARRISON_RANK = 2, -- Set to minumum Nation Rank to start Garrison (default: 2).
-- DYNAMIS SETTINGS
BETWEEN_2DYNA_WAIT_TIME = 24, -- Hours before player can re-enter Dynamis. Default is 1 Earthday (24 hours).
DYNA_MIDNIGHT_RESET = true, -- If true, makes the wait time count by number of server midnights instead of full 24 hour intervals
DYNA_LEVEL_MIN = 65, -- Level min for entering in Dynamis
TIMELESS_HOURGLASS_COST = 500000, -- Refund for the timeless hourglass for Dynamis.
PRISMATIC_HOURGLASS_COST = 50000, -- Cost of the prismatic hourglass for Dynamis.
CURRENCY_EXCHANGE_RATE = 100, -- X Tier 1 ancient currency -> 1 Tier 2, and so on. Certain values may conflict with shop items. Not designed to exceed 198.
ENABLE_EXCHANGE_100S_TO_1S = false, -- true/false. Allow exchange of 100s to 1s, like you can with 10Ks to 100s.
RELIC_2ND_UPGRADE_WAIT_TIME = 7200, -- Wait time for 2nd relic upgrade (stage 2 -> stage 3) in seconds. 7200s = 2 hours.
RELIC_3RD_UPGRADE_WAIT_TIME = 3600, -- Wait time for 3rd relic upgrade (stage 3 -> stage 4) in seconds. 3600s = 1 hour.
FREE_COP_DYNAMIS = 0, -- Authorize player to entering inside COP Dynamis without completing COP mission (1 = enable 0 = disable)
-- LIMBUS SETTINGS
COSMO_CLEANSE_BASE_COST = 15000, -- Base gil cost for a Cosmo Cleanse from Sagheera
-- QUEST/MISSION SPECIFIC SETTINGS
AF1_QUEST_LEVEL = 40, -- Minimum level to start AF1 quest
AF2_QUEST_LEVEL = 50, -- Minimum level to start AF2 quest
AF3_QUEST_LEVEL = 50, -- Minimum level to start AF3 quest
OLDSCHOOL_G1 = false, -- Set to true to require farming Exoray Mold, Bombd Coal, and Ancient Papyrus drops instead of allowing key item method.
OLDSCHOOL_G2 = false, -- Set true to require the NMs for 'Atop the Highest Mountains' be dead to get KI like before SE changed it.
FRIGICITE_TIME = 30, -- When OLDSCHOOL_G2 is enabled, this is the time (in seconds) you have from killing Boreal NMs to click the '???' target.
ASSAULT_MINIMUM = 1, -- Minimum amount of people needed to start an assault mission. TOAU era is 3, Default is 1.
-- SPELL SPECIFIC SETTINGS
STONESKIN_CAP = 350, -- Soft cap for hp absorbed by stoneskin
SNEAK_INVIS_DURATION_MULTIPLIER = 1, -- multiplies duration of sneak, invis, deodorize to reduce player torture. 1 = retail behavior.
USE_OLD_CURE_FORMULA = false, -- true/false. if true, uses older cure formula (3*MND + VIT + 3*(healing skill/5)) // cure 6 will use the newer formula
USE_OLD_MAGIC_DAMAGE = false, -- true/false. if true, uses older magic damage formulas
USE_OLD_COUNTERSTANCE = false, -- true/false. if true, Counterstance DEF = 1 + VIT/2 (+ Minne); gear/Protect ignored
-- CELEBRATIONS
EXPLORER_MOOGLE_LV = 10, -- Enables Explorer Moogle teleports and sets required level. Zero to disable.
HALLOWEEN_2005 = 0, -- Set to 1 to Enable the 2005 version of Harvest Festival, will start on Oct. 20 and end Nov. 1.
HALLOWEEN_YEAR_ROUND = 0, -- Set to 1 to have Harvest Festival initialize outside of normal times.
EGG_HUNT =
{
START = { DAY = 6, MONTH = 4 },
FINISH = { DAY = 17, MONTH = 4 },
-- Default era is 2005
ERA_2006 = false, -- Orphic Egg
ERA_2007 = false, -- Jeweled Egg and Egg Helm
ERA_2008 = false, -- Tier 2 nation eggs, allows trading Hard-Boiled Eggs
ERA_2009 = false, -- Egg Buffet set
-- 2009, 2010, 2011 and 2012 are identical
ERA_2013 = false, -- Prinseggstarta
ERA_2014 = false, -- Hatchling Shield, Copse Candy, Cracker
ERA_2015 = false, -- Rabbit Cap, show Rabbit Cap wearing NPCs
ERA_2018 = false, -- Allows trading Sairui-Ran x99 and Imperial Egg
ERA_2019 = false, -- Allows trading Apkallu Egg
-- Consolation prizes for repeating combinations where
-- the player has already received the relevant reward
MINOR_REWARDS = true,
-- Set custom combinations, eg. WORD = 12345
-- Where WORD is an arrangement of lettered eggs
-- Where 12345 is the itemID for the reward
BONUS_WORDS =
{
-- WORD = 12345,
},
},
-- Login Campaign (Set to 0 if you don't want to run a Login Campaign)
-- Please visit scripts/globals/events/login_campaign.lua for assigning the correct campaign dates.
ENABLE_LOGIN_CAMPAIGN = 0,
-- Strange Happenings in Vana'Diel
ENABLE_STRANGE_HAPPENINGS = 0,
-- FISH RANKING CONTEST
-- Set to false to require manual progression of contest
AUTO_FISHING_CONTEST = true,
MAX_FAKE_ENTRIES = 15,
-- NYZUL
NYZUL_ENABLED = false, -- true/false. Enable Nyzul Isle content and functionality.
RUNIC_DISK_SAVE = true, -- Allow anyone participating in Nyzul to save progress. Set to false so only initiator can save progress.
ENABLE_NYZUL_CASKETS = true, -- Enable Treasure casket pops from NMs.
ENABLE_VIGIL_DROPS = true, -- Enable Vigil Weapon drops from NMs.
ACTIVATE_LAMP_TIME = 6000, -- Time in miliseconds for lamps to stay lit. TODO: Get retail confirmation.
-- CHOCOBO RAISING (HEAVILY-IN-DEVELOPMENT, USE AT YOUR OWN RISK)
-- GM command: `!chocoboraising`
ENABLE_CHOCOBO_RAISING = false, -- true/false. Enable Chocobo Raising features.
DEBUG_CHOCOBO_RAISING = false, -- true/false. Enable verbose debug logging for Chocobo Raising (visible by players).
CHOCOBO_RAISING_STAT_POS_MULTIPLIER = 1.0, -- float. Multiplier for positive stat changes. Default 1.0.
CHOCOBO_RAISING_STAT_NEG_MULTIPLIER = 1.0, -- float. Multiplier for negative stat changes. Default 1.0.
CHOCOBO_RAISING_GIL_MULTIPLIER = 1.0, -- float. Multiplier for gil recieved through chocobo actions (care plans, etc.). Default 1.0.
CHOCOBO_RAISING_DISABLE_RETIREMENT = false, -- true/false.
CHOCOBO_RAISING_STAT_GROWTH_CAP = 512, -- int.
-- SYNERGY (HEAVILY-IN-DEVELOPMENT, USE AT YOUR OWN RISK)
ENABLE_SYNERGY = false, -- true/false. Enable Synergy features.
-- MISC
RIVERNE_PORTERS = 120, -- Time in seconds that Unstable Displacements in Cape Riverne stay open after trading a scale.
LANTERNS_STAY_LIT = 1200, -- time in seconds that lanterns in the Den of Rancor stay lit.
ENABLE_COP_ZONE_CAP = 0, -- Enable or disable lvl cap
ALLOW_MULTIPLE_EXP_RINGS = 0, -- Set to 1 to remove ownership restrictions on the Chariot/Empress/Emperor Band trio.
BYPASS_EXP_RING_ONE_PER_WEEK = 0, -- Set to 1 to bypass the limit of one ring per Conquest Tally Week.
NUMBER_OF_DM_EARRINGS = 1, -- Number of earrings players can simultaneously own from Divine Might before scripts start blocking them (Default: 1)
HOMEPOINT_TELEPORT = 1, -- Enables the homepoint teleport system
DIG_FATIGUE = 100, -- Allowed succesful digs per day. Set to 0 to disable Dig Fatigue
DIG_GRANT_BURROW = 0, -- Set to 1 to grant burrow ability
DIG_GRANT_BORE = 0, -- Set to 1 to grant bore ability
ENM_COOLDOWN = 120, -- Number of hours before a player can obtain same KI for ENMs (default: 5 days)
FORCE_SPAWN_QM_RESET_TIME = 300, -- Number of seconds the ??? remains hidden for after the despawning of the mob it force spawns.
EQUIP_FROM_OTHER_CONTAINERS = false, -- true/false. Allows equipping items from Mog Satchel, Sack, and Case. Only possible with the use of client addons.
REGIME_REWARD_THRESHOLD = 15, -- If the player is more than N levels below the minimum suggested range, do not award experience.
PERSIST_SEAL_TIMERS = false, -- Persist seal (Beastmen/Kindred) recast timers across zone changes and logout.
GUILD_SHOP_HOLIDAYS = false, -- true/false. Close each guild shop on its weekly holiday.
-- SYSTEM
DISABLE_INACTIVITY_WATCHDOG = false, -- true/false. If this is enabled, the watchdog which detects if the main loop isn't being ticked will no longer be able to kill the process.
INACTIVITY_WATCHDOG_PERIOD = 2000, -- Time in milliseconds which the inactivity watchdog will wait between ticks of the main loop before potentially killing the target process.
-- DEBUG
GENERATE_CORE_DUMP = false, -- true/false. Generate core dumps/minidumps on crash.
}