69 lines
1.7 KiB
Lua
69 lines
1.7 KiB
Lua
-----------------------------------
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-- func: addlights <light type> <amount> <target player>
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-- desc: Adds the amount of specified light to the player
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-----------------------------------
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-- lights: 1: pearl, 2: azure, 3: ruby, 4: amber, 5: gold, 6: silver, 7: ebon
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-----------------------------------
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---@type TCommand
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local commandObj = {}
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commandObj.cmdprops =
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{
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permission = 1,
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parameters = 'sis'
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}
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local lightType =
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{
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pearl = 1,
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gold = 2,
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silver = 3,
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ebon = 4,
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azure = 5,
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ruby = 6,
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amber = 7,
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}
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local function error(player, msg)
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player:printToPlayer(msg)
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player:printToPlayer('!addlights <light type> <amount> (player)')
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end
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commandObj.onTrigger = function(player, light, amount, target)
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-- validate target
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local targ
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if target == nil then
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targ = player
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else
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targ = GetPlayerByName(target)
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if targ == nil then
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error(player, string.format('Player named "%s" not found!', target))
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return
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end
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end
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local selectedLight = tostring(light)
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if lightType[selectedLight] == nil or selectedLight == nil then
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error(player, 'Invalid light type.\nValid light types: pearl, azure, ruby, amber, gold, silver, ebon')
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return
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end
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local setLight = 0
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if lightType[selectedLight] ~= nil then
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setLight = lightType[selectedLight]
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end
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-- validate amount
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if amount == nil or amount < 1 then
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error(player, 'Invalid amount.')
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return
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end
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xi.abyssea.addPlayerLights(targ, setLight, amount)
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local newAmount = targ:getCharVar(light..'Light')
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player:printToPlayer(string.format('%s was given %i %s light, for a total of %i.', targ:getName(), amount, light, newAmount))
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end
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return commandObj
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