48 lines
1.2 KiB
Lua
48 lines
1.2 KiB
Lua
-----------------------------------
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-- func: addtempitem
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-- desc: Adds a temp item to the players inventory.
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-----------------------------------
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---@type TCommand
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local commandObj = {}
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commandObj.cmdprops =
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{
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permission = 1,
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parameters = 'ii'
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}
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local function error(player, msg)
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player:printToPlayer(msg)
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player:printToPlayer('!addtempitem <itemID> <quantity>')
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end
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commandObj.onTrigger = function(player, itemId, quantity)
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-- Load needed text ids for players current zone..
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local ID = zones[player:getZoneID()]
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-- validate itemId
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if itemId ~= nil then
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itemId = tonumber(itemId)
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end
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if itemId == nil or itemId == 0 then
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error(player, 'Invalid itemID.')
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return
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end
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-- validate quantity
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quantity = tonumber(quantity) or 1
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if quantity == nil or quantity < 1 then
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error(player, 'Invalid quantity.')
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return
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end
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-- add temp item
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player:addTempItem(itemId, quantity)
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if quantity and quantity > 1 then
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player:messageSpecial(ID.text.ITEM_OBTAINED + 9, itemId , quantity)
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else
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player:messageSpecial(ID.text.ITEM_OBTAINED, itemId)
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end
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end
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return commandObj
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