landsandboat/scripts/commands/cnation.lua

63 lines
1.8 KiB
Lua

-----------------------------------
-- func: cnation <target> <campaign allegiance>
-- desc: check or alter target characters campaign allegiance
-----------------------------------
---@type TCommand
local commandObj = {}
commandObj.cmdprops =
{
permission = 1,
parameters = 'ss'
}
local nationNameToNum =
{
['NONE'] = 0,
['SANDORIA'] = 1,
['BASTOK'] = 2,
['WINDURST'] = 3
}
local function error(player, msg)
player:printToPlayer(msg)
player:printToPlayer('!cnation <player> <campaign allegiance>')
end
commandObj.onTrigger = function(player, target, nation)
local nationNumToName = {}
for k, v in pairs(nationNameToNum) do
nationNumToName[v] = k
end
-- validate target
if target == nil then
error(player, 'You must specify an online player by name.')
return
end
local targ = GetPlayerByName(target)
if targ == nil then
error(player, string.format('Player named "%s" not found!', target))
return
end
-- show or set allegiance
if nation == nil then
player:printToPlayer(string.format('%s\'s current campaign allegiance: %s', targ:getName(), nationNumToName[targ:getCampaignAllegiance()]))
else
nation = tonumber(nation) or nationNameToNum[string.upper(nation)]
if nation == nil or nation < 0 or nation > 3 then
error(player, 'Invalid campaign allegiange. Valid choices are SANDORIA (1), BASTOK (2), or WINDURST (3).')
return
end
player:printToPlayer(string.format('%s\'s old campaign allegiance: %s', targ:getName(), nationNumToName[targ:getCampaignAllegiance()]))
targ:setCampaignAllegiance(nation)
player:printToPlayer(string.format('%s\'s new campaign allegiance: %s', targ:getName(), nationNumToName[targ:getCampaignAllegiance()]))
end
end
return commandObj