landsandboat/scripts/commands/mobskill.lua
2025-02-16 17:30:32 -06:00

60 lines
1.3 KiB
Lua

-----------------------------------
-- func: mobskill
-- desc: Forces an entity to do a skill
-----------------------------------
---@type TCommand
local commandObj = {}
commandObj.cmdprops =
{
permission = 1,
parameters = 'iii'
}
local function error(player, msg)
player:printToPlayer(msg)
player:printToPlayer('!mobskill <skillID> {mob} {tp}')
end
commandObj.onTrigger = function(player, skillID, target, tp)
if skillID == nil or skillID < 0 then
error(player, 'You must provide a correct skill ID.')
return
end
if tp == nil or tp < 1000 then
tp = 1000
end
local targ
local zone = player:getZone()
if not zone then
return
end
if target == nil then
targ = player:getCursorTarget()
elseif zone and zone:getTypeMask() == xi.zoneType.INSTANCED then
local instance = player:getInstance()
if not instance then
return
end
targ = GetMobByID(target, instance)
else
targ = GetMobByID(target)
end
if targ == nil or targ:isPC() then
error(player, 'You must either provide a mobID or target a mob.')
return
end
-- use skill
targ:setTP(tp)
targ:useMobAbility(skillID)
end
return commandObj