landsandboat/scripts/commands/setmoblevel.lua

38 lines
1.1 KiB
Lua

-----------------------------------
-- func: setmoblevel
-- desc: Sets the target monsters level.
-----------------------------------
---@type TCommand
local commandObj = {}
commandObj.cmdprops =
{
permission = 1,
parameters = 'i'
}
local function error(player, msg)
player:printToPlayer(msg)
player:printToPlayer('!setmoblevel <level>')
end
commandObj.onTrigger = function(player, lv)
local target = player:getCursorTarget()
-- set level
if target and target:isMob() then
player:printToPlayer(string.format('Old MainJob(jID: %s) LV: %i / SubJob(jID: %s) LV: %i ',
target:getMainJob(), target:getMainLvl(), target:getSubJob(), target:getSubLvl()), xi.msg.channel.SYSTEM_3
)
target:setMobLevel(lv)
player:printToPlayer(string.format('New MainJob(jID: %s) LV: %i / SubJob(jID: %s) LV: %i ',
target:getMainJob(), target:getMainLvl(), target:getSubJob(), target:getSubLvl()), xi.msg.channel.SYSTEM_3
)
else
error('must target a monster first!')
end
end
return commandObj