49 lines
1.2 KiB
Lua
49 lines
1.2 KiB
Lua
-----------------------------------
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-- func: setplayervar
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-- desc: Sets a variable on the target player.
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-----------------------------------
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---@type TCommand
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local commandObj = {}
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commandObj.cmdprops =
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{
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permission = 1,
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parameters = 'ssi'
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}
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local function error(player, msg)
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player:printToPlayer(msg)
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player:printToPlayer('!setplayervar <player> <variable> <value>')
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end
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commandObj.onTrigger = function(player, target, variable, value)
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-- validate target
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local targ
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if target == nil then
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error(player, 'You must provide a player name.')
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return
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else
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targ = GetPlayerByName(target)
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if targ == nil then
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error(player, string.format('Player named "%s" not found!', target))
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return
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end
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end
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-- validate var
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if variable == nil then
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error(player, 'You must provide a variable name.')
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return
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end
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-- validate value
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if value == nil then
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error(player, 'You must provide a value.')
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return
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end
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targ:setCharVar(variable, value)
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player:printToPlayer(string.format('Set %s\'s variable \'%s\' to %i.', targ:getName(), variable, value))
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end
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return commandObj
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