42 lines
1.1 KiB
Lua
42 lines
1.1 KiB
Lua
-----------------------------------
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-- func: trustengage
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-- desc: Sets the engagement type of a players trusts
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-----------------------------------
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---@type TCommand
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local commandObj = {}
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commandObj.cmdprops =
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{
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permission = 0,
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parameters = 'i'
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}
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local types =
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{
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[0] = { 0, 'Retail: Master engage and melee swing' },
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[1] = { 1, 'Attack: Master engage' },
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}
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local function error(player)
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player:printToPlayer(string.format('!trustengage <type number>\n' ..
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'0: %s\n' ..
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'1: %s', types[0][2], types[1][2]))
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local type = player:getCharVar('TrustEngageType')
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player:printToPlayer(string.format('Currently set to:\n %i: %s', type, types[type][2]))
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end
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commandObj.onTrigger = function(player, type)
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if xi.settings.main.ENABLE_TRUST_CUSTOM_ENGAGEMENT ~= 1 then
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player:printToPlayer('Trust custom engage conditions are disabled.')
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return
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end
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if type == nil or type < 0 or type > 1 then
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error(player)
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end
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player:setCharVar('TrustEngageType', type)
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player:printToPlayer(string.format('Set Trust engage type to: %i: %s', type, types[type][2]))
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end
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return commandObj
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