landsandboat/scripts/effects/addle.lua
Xaver-DaRed 3a95f9396f Cleanup some status effects
Moves mods from entity to the status effect itself
2024-09-29 14:24:58 +02:00

21 lines
571 B
Lua

-----------------------------------
-- xi.effect.ADDLE
-----------------------------------
---@type TEffect
local effectObject = {}
effectObject.onEffectGain = function(target, effect)
effect:addMod(xi.mod.FASTCAST, -effect:getPower()) -- Yes we are subtracting in addMod()
effect:addMod(xi.mod.MACC, -effect:getSubPower()) -- This is intentional
-- Immunobreak reset.
target:setMod(xi.mod.ADDLE_IMMUNOBREAK, 0)
end
effectObject.onEffectTick = function(target, effect)
end
effectObject.onEffectLose = function(target, effect)
end
return effectObject