173 lines
2.7 KiB
Lua
173 lines
2.7 KiB
Lua
---@meta
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-- luacheck: ignore 241
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---@class CBattlefield
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local CBattlefield = {}
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---@nodiscard
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---@return integer
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function CBattlefield:getID()
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end
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---@nodiscard
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---@return integer
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function CBattlefield:getZoneID()
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end
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---@nodiscard
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---@return integer
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function CBattlefield:getArea()
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end
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---@nodiscard
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---@return integer
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function CBattlefield:getTimeLimit()
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end
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---@nodiscard
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---@return integer
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function CBattlefield:getTimeInside()
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end
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---@nodiscard
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---@return integer
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function CBattlefield:getRemainingTime()
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end
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---@nodiscard
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---@return integer
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function CBattlefield:getFightTick()
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end
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---@nodiscard
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---@return integer
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function CBattlefield:getWipeTime()
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end
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---@nodiscard
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---@return integer
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function CBattlefield:getFightTime()
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end
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---@nodiscard
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---@return integer
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function CBattlefield:getMaxParticipants()
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end
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---@nodiscard
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---@return integer
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function CBattlefield:getPlayerCount()
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end
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---@nodiscard
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---@return table
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function CBattlefield:getPlayers()
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end
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---@nodiscard
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---@return table
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function CBattlefield:getPlayersAndTrusts()
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end
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---@nodiscard
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---@return table
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function CBattlefield:getMobs(required, adds)
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end
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---@nodiscard
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---@return table
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function CBattlefield:getNPCs()
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end
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---@nodiscard
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---@return table
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function CBattlefield:getAllies()
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end
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---@nodiscard
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---@return table
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function CBattlefield:getRecord()
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end
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---@nodiscard
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---@return integer
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function CBattlefield:getStatus()
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end
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---@nodiscard
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---@return integer
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function CBattlefield:getLocalVar(name)
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end
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---@nodiscard
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---@return integer
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function CBattlefield:getLastTimeUpdate()
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end
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---@nodiscard
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---@return table
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function CBattlefield:getInitiator()
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end
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---@nodiscard
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---@return integer
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function CBattlefield:getArmouryCrate()
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end
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---@param seconds integer
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---@return nil
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function CBattlefield:setLastTimeUpdate(seconds)
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end
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---@param seconds integer
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---@return nil
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function CBattlefield:setTimeLimit(seconds)
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end
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---@param seconds integer
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---@return nil
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function CBattlefield:setWipeTime(seconds)
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end
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---@param name string
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---@param seconds integer
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---@return nil
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function CBattlefield:setRecord(name, seconds)
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end
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---@param status integer
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---@return nil
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function CBattlefield:setStatus(status)
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end
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---@param name string
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---@param value integer
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---@return nil
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function CBattlefield:setLocalVar(name, value)
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end
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---@param targid integer
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---@param ally boolean
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---@param inBattlefield boolean
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---@return CBaseEntity?
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function CBattlefield:insertEntity(targid, ally, inBattlefield)
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end
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---@param cleanup boolean
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---@return boolean
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function CBattlefield:cleanup(cleanup)
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end
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---@return nil
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function CBattlefield:win()
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end
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---@return nil
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function CBattlefield:lose()
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end
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---@param groups table
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---@param hasMultipleArenas boolean
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---@return nil
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function CBattlefield:addGroups(groups, hasMultipleArenas)
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end
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