landsandboat/scripts/effects/brazen_rush.lua
claywar 7bba1bdc3a
[type] Add type annotations to Effect scripts
Fix delStatusEffect in atma.lua
2024-08-24 21:26:29 -04:00

30 lines
890 B
Lua

-----------------------------------
-- xi.effect.BRAZEN_RUSH
-----------------------------------
---@type TEffect
local effectObject = {}
effectObject.onEffectGain = function(target, effect)
local jpLevel = target:getJobPointLevel(xi.jp.BRAZEN_RUSH_EFFECT)
target:addMod(xi.mod.ATT, 4 * jpLevel)
target:addMod(xi.mod.DOUBLE_ATTACK, effect:getPower())
end
effectObject.onEffectTick = function(target, effect)
local prevPower = effect:getPower()
local nextPower = prevPower - 10
target:delMod(xi.mod.DOUBLE_ATTACK, prevPower)
effect:setPower(nextPower)
target:addMod(xi.mod.DOUBLE_ATTACK, nextPower)
end
effectObject.onEffectLose = function(target, effect)
local jpLevel = target:getJobPointLevel(xi.jp.BRAZEN_RUSH_EFFECT)
target:delMod(xi.mod.ATT, 4 * jpLevel)
target:delMod(xi.mod.DOUBLE_ATTACK, effect:getPower())
end
return effectObject