landsandboat/sql/char_history.sql

23 lines
1 KiB
SQL

--
-- Table structure for table `char_history`
--
DROP TABLE IF EXISTS `char_history`;
CREATE TABLE `char_history` (
`charid` int(10) unsigned NOT NULL,
`enemies_defeated` int(10) unsigned NOT NULL DEFAULT '0',
`times_knocked_out` int(10) unsigned NOT NULL DEFAULT '0',
`mh_entrances` int(10) unsigned NOT NULL DEFAULT '0',
`joined_parties` int(10) unsigned NOT NULL DEFAULT '0',
`joined_alliances` int(10) unsigned NOT NULL DEFAULT '0',
`spells_cast` int(10) unsigned NOT NULL DEFAULT '0',
`abilities_used` int(10) unsigned NOT NULL DEFAULT '0',
`ws_used` int(10) unsigned NOT NULL DEFAULT '0',
`items_used` int(10) unsigned NOT NULL DEFAULT '0',
`chats_sent` int(10) unsigned NOT NULL DEFAULT '0',
`npc_interactions` int(10) unsigned NOT NULL DEFAULT '0',
`battles_fought` int(10) unsigned NOT NULL DEFAULT '0',
`gm_calls` int(10) unsigned NOT NULL DEFAULT '0',
`distance_travelled` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`charid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;