58 lines
1.6 KiB
Lua
58 lines
1.6 KiB
Lua
-----------------------------------
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-- func: addWeaponSkillPoints <slot> <points> (player)
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-- desc: Adds weapon skill points to an equipped item.
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-----------------------------------
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---@type TCommand
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local commandObj = {}
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commandObj.cmdprops =
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{
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permission = 1,
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parameters = 'iis'
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}
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local function error(player, msg)
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player:printToPlayer(msg)
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player:printToPlayer('!addweaponskillpoints <slot main=0, sub=1, ranged=2> <points> (player)')
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end
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commandObj.onTrigger = function(player, slot, points, target)
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-- validate slot
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if slot < xi.slot.MAIN or slot > xi.slot.RANGED then
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error(player, 'Slot out of range.')
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return
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end
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-- validate points
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if points < 0 then
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error(player, 'Cannot add negative points.')
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return
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end
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-- validate target
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if target == nil then
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target = player
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else
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target = GetPlayerByName(target)
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if target == nil then
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error(player, string.format('Player named "%s" not found!', target))
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return
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end
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end
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local item = target:getStorageItem(0, 0, slot)
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if item == nil then
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local slotname = slot == 0 and 'main' or slot == 1 and 'sub' or slot == 2 and 'ranged'
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error(player, string.format('No weapon equipped in %s slot.', slotname))
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return
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end
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-- add weaponskill points
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if target:addWeaponSkillPoints(slot, points) then
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player:printToPlayer(string.format('Added %s weapon skill points to %s.', points, item:getName()))
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else
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player:printToPlayer(string.format('Could not add weapon skill points to %s.', item:getName()))
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end
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end
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return commandObj
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