landsandboat/scripts/commands/monstrosity.lua

33 lines
1 KiB
Lua

-----------------------------------
-- func: monstrosity
-- desc: scripts/globals/monstrosity.lua for a general overview of how Monstrosity works and is designed.
-----------------------------------
---@type TCommand
local commandObj = {}
commandObj.cmdprops =
{
permission = 1,
parameters = ''
}
commandObj.onTrigger = function(player)
if xi.settings.main.ENABLE_MONSTROSITY ~= 1 then
player:printToPlayer('Setting main.ENABLE_MONSTROSITY is not enabled.')
return
end
if player:getMainJob() ~= xi.job.MON then
local pos = player:getPos()
player:setMonstrosityEntryData(pos.x, pos.y, pos.z, pos.rot, player:getZoneID(), player:getMainJob(), player:getSubJob())
player:changeJob(xi.job.MON)
else
local data = player:getMonstrosityData()
player:changeJob(data.entry_mjob)
player:changesJob(data.entry_sjob)
end
player:setPos(player:getXPos(), player:getYPos(), player:getZPos(), player:getRotPos(), player:getZoneID())
end
return commandObj