landsandboat/scripts/commands/setcraftrank.lua
claywar 55de6a5440
Fix issues reported in command scripts
Additional nil checks
2024-08-25 12:01:53 -04:00

74 lines
2.1 KiB
Lua

-----------------------------------
-- func: setcraftRank <craft skill or ID> <craft rank> <target>
-- desc: sets target's RANK of specified craft skill
-----------------------------------
---@type TCommand
local commandObj = {}
commandObj.cmdprops =
{
permission = 1,
parameters = 'sss'
}
local function error(player, msg)
player:printToPlayer(msg)
player:printToPlayer('!setcraftRank <craft skill or ID> <craft rank> (player)')
end
commandObj.onTrigger = function(player, craftName, tier, target)
if craftName == nil then
error(player, 'You must specify a craft skill to set!')
return
end
local skillID = tonumber(craftName) or xi.skill[string.upper(craftName)]
local targ = nil
if skillID == nil or skillID < 48 or skillID > 57 then
error(player, 'You must specify a valid craft skill.')
return
end
if tier == nil then
error(player, 'You must specify a rank to set the craft skill to.')
return
end
local craftRank = tonumber(tier) or xi.craftRank[string.upper(tier)]
if craftRank == nil then
error(player, 'Invalid craft rank!')
return
end
if target == nil then
if player:getCursorTarget() == nil then
targ = player
else
if player:getCursorTarget():isPC() then
targ = player:getCursorTarget()
else
error(player, 'You must target a player or specify a name.')
return
end
end
else
targ = GetPlayerByName(target)
if targ == nil then
player:printToPlayer(string.format('Player named "%s" not found!', target))
return
end
end
if not targ then
return
end
targ:setSkillRank(skillID, craftRank)
targ:printToPlayer(string.format('Your %s craft skill rank has been adjusted to: %s', craftName, craftRank))
if targ ~= player then
player:printToPlayer(string.format('%s\'s new skillID \'%s\' rank: %u', targ:getName(), craftName, targ:getSkillRank(skillID)))
end
end
return commandObj