63 lines
1.6 KiB
Lua
63 lines
1.6 KiB
Lua
-----------------------------------
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-- func: setplayermodel <modelid> <slot> <player>
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-- desc: Sets the look of the user or target player based on model id offset and slot (for testing).
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-----------------------------------
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---@type TCommand
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local commandObj = {}
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commandObj.cmdprops =
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{
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permission = 1,
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parameters = 'iis'
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}
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local function error(player, msg)
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player:printToPlayer(msg)
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player:printToPlayer('!setplayermodel <model> <slot> (player)')
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player:printToPlayer('Slots: 0=main 1=sub 2=ranged 3=ammo 4=head 5=body 6=hands 7=legs 8=feet')
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end
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commandObj.onTrigger = function(player, model, slot, target)
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-- validate model
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if model == nil then
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error(player, 'Invalid model ID.')
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return
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end
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-- validate slot
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if slot == nil or slot < 0 or slot > 8 then
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error(player, 'Invalid slot ID.')
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return
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end
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-- validate target
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local targ
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if target == nil then
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targ = player
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else
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targ = GetPlayerByName(target)
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if targ == nil then
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error(player, string.format('Player named "%s" not found!', target))
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return
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end
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end
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local slotNameByNum =
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{
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[0] = 'main',
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[1] = 'sub',
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[2] = 'ranged',
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[3] = 'ammo',
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[4] = 'head',
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[5] = 'body',
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[6] = 'hands',
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[7] = 'legs',
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[8] = 'feet'
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}
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-- set model
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targ:setModelId(model, slot)
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player:printToPlayer(string.format('Set %s\'s %s slot to model %i.', targ:getName(), slotNameByNum[slot], model))
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end
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return commandObj
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