landsandboat/scripts/effects/defender.lua

26 lines
644 B
Lua

-----------------------------------
-- xi.effect.DEFENDER
-----------------------------------
---@type TEffect
local effectObject = {}
effectObject.onEffectGain = function(target, effect)
local power = effect:getPower()
local jpLevel = target:getJobPointLevel(xi.jp.DEFENDER_EFFECT)
local jpEffect = jpLevel * 3
effect:addMod(xi.mod.DEFP, power)
effect:addMod(xi.mod.RATTP, -25)
effect:addMod(xi.mod.ATTP, -25)
-- Job Point Bonuses
effect:addMod(xi.mod.DEF, jpEffect)
end
effectObject.onEffectTick = function(target, effect)
end
effectObject.onEffectLose = function(target, effect)
end
return effectObject