103 lines
3.1 KiB
Lua
103 lines
3.1 KiB
Lua
---@meta
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-- Test-specific extensions to CBaseEntity
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-- These fields are only available in the test environment
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-- luacheck: ignore 241
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---@class CTestEntityAssertions
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---@field no CTestEntityAssertions Negated assertion object
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local CTestEntityAssertions = {}
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---Assert entity is in expected zone
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---@param expectedZone xi.zone
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---@return CTestEntityAssertions self for chaining
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function CTestEntityAssertions:inZone(expectedZone)
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end
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---Assert entity has local variable with expected value
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---@param varName string
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---@param expectedValue integer
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---@return CTestEntityAssertions self for chaining
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function CTestEntityAssertions:hasLocalVar(varName, expectedValue)
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end
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---Assert entity has specified status effect
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---@param effectId xi.effect
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---@return CTestEntityAssertions self for chaining
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function CTestEntityAssertions:hasEffect(effectId)
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end
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---Assert entity has specified status animation
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---@param animation xi.animation
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---@return CTestEntityAssertions self for chaining
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function CTestEntityAssertions:hasAnimation(animation)
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end
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---Assert player has expected nation rank
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---@param expectedRank integer
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---@return CTestEntityAssertions self for chaining
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function CTestEntityAssertions:hasNationRank(expectedRank)
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end
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---Assert player has specified key item
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---@param keyItemId xi.ki
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---@return CTestEntityAssertions self for chaining
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function CTestEntityAssertions:hasKI(keyItemId)
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end
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---Assert player has expected current mission
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---@param logId xi.mission.log_id
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---@param expectedMission integer
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---@return CTestEntityAssertions self for chaining
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function CTestEntityAssertions:hasMission(logId, expectedMission)
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end
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---Assert player has completed specified mission
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---@param logId xi.mission.log_id
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---@param missionId integer
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---@return CTestEntityAssertions self for chaining
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function CTestEntityAssertions:hasCompletedMission(logId, missionId)
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end
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---Assert player has specified item in inventory
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---@param itemId xi.item
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---@return CTestEntityAssertions self for chaining
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function CTestEntityAssertions:hasItem(itemId)
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end
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---Assert entity has modifier with expected value
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---@param modifierId xi.mod
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---@param expectedValue integer
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---@return CTestEntityAssertions self for chaining
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function CTestEntityAssertions:hasModifier(modifierId, expectedValue)
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end
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---Assert entity is currently spawned
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---@return CTestEntityAssertions self for chaining
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function CTestEntityAssertions:isSpawned()
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end
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---Assert entity is currently alive
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---@return CTestEntityAssertions self for chaining
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function CTestEntityAssertions:isAlive()
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end
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---Assert player has specified quest
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---@param logId xi.questLog
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---@param questId integer
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---@return CTestEntityAssertions self for chaining
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function CTestEntityAssertions:hasQuest(logId, questId)
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end
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---Assert player has completed specified quest
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---@param logId xi.questLog
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---@param questId integer
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---@return CTestEntityAssertions self for chaining
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function CTestEntityAssertions:hasCompletedQuest(logId, questId)
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end
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---Assert player has at least the specified amount of gil
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---@param amount integer
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---@return CTestEntityAssertions self for chaining
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function CTestEntityAssertions:hasGil(amount)
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end
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