60 lines
1.4 KiB
Lua
60 lines
1.4 KiB
Lua
-----------------------------------
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-- func: mobsub
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-- desc: Changes the sub-animation of the given mob. (For testing purposes.)
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-----------------------------------
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---@type TCommand
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local commandObj = {}
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commandObj.cmdprops =
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{
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permission = 1,
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parameters = 'ss'
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}
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local function error(player, msg)
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player:printToPlayer(msg)
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player:printToPlayer('!mobsub (mob ID) <animation ID>')
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end
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commandObj.onTrigger = function(player, arg1, arg2)
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local target
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local animationId
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if arg2 ~= nil then
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target = arg1
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animationId = arg2
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elseif arg1 ~= nil then
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animationId = arg1
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else
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error(player, 'You must provide an animation ID.')
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return
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end
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-- validate target
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local targ
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if target == nil then
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targ = player:getCursorTarget()
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if targ == nil or not targ:isMob() then
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error(player, 'You must either provide a mob ID or target a mob.')
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return
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end
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else
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targ = GetMobByID(target)
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if targ == nil then
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error(player, 'Invalid mob ID.')
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return
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end
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end
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-- validate animationId
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animationId = tonumber(animationId) or xi.anim[string.upper(animationId)]
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if animationId == nil or animationId < 0 then
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error(player, 'Invalid animation ID.')
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return
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end
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-- set animation sub
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targ:setAnimationSub(animationId)
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end
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return commandObj
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