52 lines
1.2 KiB
Lua
52 lines
1.2 KiB
Lua
-----------------------------------
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-- func: setjobpoints <amount> <player>
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-- desc: Sets the target players job points count.
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-----------------------------------
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---@type TCommand
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local commandObj = {}
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commandObj.cmdprops =
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{
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permission = 1,
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parameters = 'is'
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}
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local function error(player, msg)
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player:printToPlayer(msg)
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player:printToPlayer('!setjobpoints <amount> (player)')
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end
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commandObj.onTrigger = function(player, amount, target)
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-- validate amount
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if amount == nil or amount < 0 then
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error(player, 'Invalid amount.')
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return
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elseif amount > 500 then
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amount = 500
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end
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-- validate target
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local targ
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if target == nil then
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targ = player
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else
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targ = GetPlayerByName(target)
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if targ == nil then
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error(player, string.format('Player named "%s" not found!', target))
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return
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end
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end
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local jobNameByNum = {}
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for k, v in pairs(xi.job) do
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jobNameByNum[v] = k
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end
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-- set job points
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targ:setJobPoints(amount)
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player:printToPlayer(string.format('%s now has %i job points on %s.', targ:getName(), amount, jobNameByNum[targ:getMainJob()]))
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end
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return commandObj
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