30 lines
890 B
Lua
30 lines
890 B
Lua
-----------------------------------
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-- xi.effect.BRAZEN_RUSH
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-----------------------------------
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---@type TEffect
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local effectObject = {}
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effectObject.onEffectGain = function(target, effect)
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local jpLevel = target:getJobPointLevel(xi.jp.BRAZEN_RUSH_EFFECT)
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target:addMod(xi.mod.ATT, 4 * jpLevel)
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target:addMod(xi.mod.DOUBLE_ATTACK, effect:getPower())
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end
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effectObject.onEffectTick = function(target, effect)
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local prevPower = effect:getPower()
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local nextPower = prevPower - 10
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target:delMod(xi.mod.DOUBLE_ATTACK, prevPower)
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effect:setPower(nextPower)
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target:addMod(xi.mod.DOUBLE_ATTACK, nextPower)
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end
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effectObject.onEffectLose = function(target, effect)
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local jpLevel = target:getJobPointLevel(xi.jp.BRAZEN_RUSH_EFFECT)
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target:delMod(xi.mod.ATT, 4 * jpLevel)
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target:delMod(xi.mod.DOUBLE_ATTACK, effect:getPower())
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end
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return effectObject
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