landsandboat/scripts/effects/overload.lua
claywar 7bba1bdc3a
[type] Add type annotations to Effect scripts
Fix delStatusEffect in atma.lua
2024-08-24 21:26:29 -04:00

30 lines
835 B
Lua

-----------------------------------
-- xi.effect.OVERLOAD
-----------------------------------
---@type TEffect
local effectObject = {}
effectObject.onEffectGain = function(target, effect)
local pet = target:getPet()
if pet then
pet:setLocalVar('overload', 1)
pet:addMod(xi.mod.HASTE_MAGIC, -5000)
pet:addMod(xi.mod.MOVE_SPEED_WEIGHT_PENALTY, 50)
pet:addMod(xi.mod.EVA, -10)
end
end
effectObject.onEffectTick = function(target, effect)
end
effectObject.onEffectLose = function(target, effect)
local pet = target:getPet()
if pet and pet:getLocalVar('overload') ~= 0 then
pet:setLocalVar('overload', 0)
pet:delMod(xi.mod.HASTE_MAGIC, -5000)
pet:delMod(xi.mod.MOVE_SPEED_WEIGHT_PENALTY, 50)
pet:delMod(xi.mod.EVA, -10)
end
end
return effectObject