landsandboat/scripts/effects/sange.lua
2026-02-15 12:01:28 -07:00

20 lines
509 B
Lua

-----------------------------------
-- xi.effect.SANGE
-----------------------------------
---@type TEffect
local effectObject = {}
effectObject.onEffectGain = function(target, effect)
effect:addMod(xi.mod.DAKEN, 100) -- 100% daken, mod is cleaned up on effect expiry
local accuracy = target:getMerit(xi.merit.SANGE)
effect:addMod(xi.mod.RACC, accuracy)
end
effectObject.onEffectTick = function(target, effect)
end
effectObject.onEffectLose = function(target, effect)
end
return effectObject