126 lines
4.1 KiB
Lua
126 lines
4.1 KiB
Lua
-----------------------------------
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-- NETWORK SETTINGS
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-----------------------------------
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-- All settings are attached to the `xi.settings` object. This is published globally, and be accessed from C++ and any script.
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--
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-- This file is concerned mainly with networking between the database, client, and server executables.
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-----------------------------------
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xi = xi or {}
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xi.settings = xi.settings or {}
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xi.settings.network =
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{
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SQL_HOST = '127.0.0.1',
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SQL_PORT = 3306,
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SQL_LOGIN = 'root',
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SQL_PASSWORD = 'root',
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SQL_DATABASE = 'xidb',
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LOGIN_DATA_IP = '0.0.0.0',
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LOGIN_DATA_PORT = 54230,
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LOGIN_VIEW_IP = '0.0.0.0',
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LOGIN_VIEW_PORT = 54001,
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LOGIN_AUTH_IP = '0.0.0.0',
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LOGIN_AUTH_PORT = 54231,
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LOGIN_CONF_IP = '0.0.0.0',
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LOGIN_CONF_PORT = 51220,
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MAP_PORT = 54230,
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SEARCH_PORT = 54002,
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-- DB queries will attempt each query once, and reconnect and retry up to `SQL_QUERY_RETRY_COUNT` times.
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SQL_QUERY_RETRY_COUNT = 1,
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ENABLE_HTTP = false,
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HTTP_HOST = 'localhost',
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HTTP_PORT = 8088,
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-- Central message server settings (ensure these are the same on both all map servers and the central (lobby) server
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ZMQ_IP = '127.0.0.1',
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ZMQ_PORT = 54003,
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-- ===========================
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-- NOTE: The settings that follow will not necessarily need to be modified
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-- in any way for the server to work out of the box. This should only
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-- be modified by those who understand networking. Modifying these
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-- values could potentially make it so that you can not log in to your
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-- server.
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-- ===========================
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-- ===========================
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-- UDP Sockets Configuration
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-- ===========================
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-- Display debug reports (When something goes wrong during the report, the report is saved.)
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UDP_DEBUG = false,
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-- ===========================
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-- TCP Sockets Configuration
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-- ===========================
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-- Display debug reports (When something goes wrong during the report, the report is saved.)
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TCP_DEBUG = false,
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-- How long can a socket stall before closing the connection (in seconds)
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TCP_STALL_TIME = 60,
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-- ===========================
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-- IP Rules Settings
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-- ===========================
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-- If IP's are checked when connecting. This also enables DDoS protection.
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TCP_ENABLE_IP_RULES = true,
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-- Order of the checks
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-- deny,allow : Checks deny rules, then allow rules. Allows if no rules match.
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-- allow,deny : Checks allow rules, then deny rules. Allows if no rules match.
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-- mutual-failure : Allows only if an allow rule matches and no deny rules match.
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-- (default is deny,allow)
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TCP_ORDER = 'deny,allow',
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--TCP_ORDER = 'allow,deny',
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--TCP_ORDER = 'mutual-failure',
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-- ===========================
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-- IP rules
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-- ===========================
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-- allow : Accepts connections from the ip range (even if flagged as DDoS)
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-- deny : Rejects connections from the ip range
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-- The rules are processed in order, the first matching rule of each list
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-- (allow and deny) is used
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TCP_ALLOW = '',
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--TCP_ALLOW = '127.0.0.1,192.168.0.0/16',
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--TCP_ALLOW = '127.0.0.1'
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--TCP_ALLOW = '192.168.0.0/16'
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--TCP_ALLOW = '10.0.0.0/255.0.0.0'
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--TCP_ALLOW = 'all'
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TCP_DENY = '',
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--TCP_DENY = '10.0.0.0/8,192.168.0.0/16',
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--TCP_DENY = '127.0.0.1',
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--TCP_DENY = '10.0.0.0/255.0.0.0',
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-- ===========================
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-- Connection Limit Settings
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-- ===========================
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-- If connect_count connection request are made within connect_interval
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-- msec, it blocks it
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-- Consecutive attempts interval (msec)
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-- (default is 3000 msecs, 3 seconds)
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TCP_CONNECT_INTERVAL = 3000,
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-- Consecutive attempts trigger
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-- (default is 10 attempts)
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TCP_CONNECT_COUNT = 10,
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-- The time interval after which the connection lockout is lifted. (msec)
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-- After this amount of time, the connection restrictions are lifted.
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-- (default is 600000 msecs, 10 minutes)
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TCP_CONNECT_LOCKOUT = 600000
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}
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-- EOF
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