45 lines
1.7 KiB
Lua
45 lines
1.7 KiB
Lua
-----------------------------------
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-- Bora Axe
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-- Axe weapon skill
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-- Skill level: 290
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-- Delivers a single-hit ranged attack at a maximum distance of 15.7'. Chance of binding varies with TP
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-- Bind doesn't always break from hitting mob.
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-- This Weapon Skill's first hit params.ftp is duplicated for all additional hits
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-- Not natively available to RNG
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-- Aligned with the ?? Gorget.
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-- Element: Ice
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-- Modifiers: DEX 60% -- http://wiki.bluegartr.com/bg/Bora_Axe
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-- 100%TP 200%TP 300%TP
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-- 1.0 1.0 1.0
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-----------------------------------
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---@type TWeaponSkill
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local weaponskillObject = {}
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weaponskillObject.onUseWeaponSkill = function(player, target, wsID, tp, primary, action, taChar)
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local params = {}
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params.numHits = 1
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params.ftpMod = { 1, 1, 1 }
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params.dex_wsc = 0.6
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params.atkVaries = { 3.5, 3.5, 3.5 }
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if xi.settings.main.USE_ADOULIN_WEAPON_SKILL_CHANGES then
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params.ftpMod = { 4.5, 4.5, 4.5 }
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params.dex_wsc = 1
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params.atkVaries = { 1, 1, 1 }
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end
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local damage, criticalHit, tpHits, extraHits = xi.weaponskills.doPhysicalWeaponskill(player, target, wsID, params, tp, action, primary, taChar)
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-- Handle status effect
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if math.random(1, 100) <= tp / 30 * applyResistanceAddEffect(player, target, xi.element.ICE, 0) then
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local effectId = xi.effect.BIND
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local actionElement = xi.element.ICE
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local power = 1
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local duration = math.floor(20 * applyResistanceAddEffect(player, target, actionElement, 0))
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xi.weaponskills.handleWeaponskillEffect(player, target, effectId, actionElement, damage, power, duration)
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end
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return tpHits, extraHits, criticalHit, damage
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end
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return weaponskillObject
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