39 lines
1.4 KiB
Lua
39 lines
1.4 KiB
Lua
-----------------------------------
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-- Coronach
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-- Skill Level: N/A
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-- Description: Additional effect: temporarily lowers enmity.
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-- Lowers Enmity for a certain amount of time. (Enmity -20)
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-- Regardless of the damage, Coronach hate is only 80CE / 240 VE (Enmity- effect included).
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-- This weapon skill is only available with the stage 5 relic Gun Annihilator, within Dynamis with the stage 4 Ferdinand or under the latent effect of Exequy Gun.
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-- Aligned with the Breeze Gorget & Thunder Gorget.
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-- Aligned with the Breeze Belt & Thunder Belt.
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-- Properties
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-- Element: None
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-- Skillchain Properties: Darkness/Fragmentation
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-- Modifiers: DEX:40% AGI:40%
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-- Damage Multipliers by TP:
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-- 100%TP 200%TP 300%TP
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-- 3.00 3.00 3.00
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-----------------------------------
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---@type TWeaponSkill
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local weaponskillObject = {}
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weaponskillObject.onUseWeaponSkill = function(player, target, wsID, tp, primary, action, taChar)
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local params = {}
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params.numHits = 1
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params.ftpMod = { 3.0, 3.0, 3.0 }
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params.dex_wsc = 0.4
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params.agi_wsc = 0.4
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params.overrideCE = 80
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params.overrideVE = 240
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params.rangedAccuracyBonus = 100
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local damage, criticalHit, tpHits, extraHits = xi.weaponskills.doRangedWeaponskill(player, target, wsID, params, tp, action, primary)
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-- Apply aftermath
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xi.aftermath.addStatusEffect(player, tp, xi.slot.RANGED, xi.aftermath.type.RELIC)
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return tpHits, extraHits, criticalHit, damage
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end
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return weaponskillObject
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