landsandboat/scripts/actions/weaponskills/shadowstitch.lua

41 lines
1.4 KiB
Lua

-----------------------------------
-- Shadowstitch
-- Dagger weapon skill
-- Skill level: 70
-- Binds target. Chance of binding varies with TP.
-- Does stack with Sneak Attack.
-- Aligned with the Aqua Gorget.
-- Aligned with the Aqua Belt.
-- Element: None
-- Modifiers: CHR:100%
-- 100%TP 200%TP 300%TP
-- 1.00 1.00 1.00
-----------------------------------
---@type TWeaponSkill
local weaponskillObject = {}
weaponskillObject.onUseWeaponSkill = function(player, target, wsID, tp, primary, action, taChar)
local params = {}
params.numHits = 1
params.ftpMod = { 1, 1, 1 }
params.chr_wsc = 0.3
if xi.settings.main.USE_ADOULIN_WEAPON_SKILL_CHANGES then
params.chr_wsc = 1
end
local damage, criticalHit, tpHits, extraHits = xi.weaponskills.doPhysicalWeaponskill(player, target, wsID, params, tp, action, primary, taChar)
-- Handle status effect
if math.random(1, 100) <= tp / 30 * applyResistanceAddEffect(player, target, xi.element.ICE, 0) then
local effectId = xi.effect.BIND
local actionElement = xi.element.ICE
local power = 1
local duration = math.floor((5 + tp / 200) * applyResistanceAddEffect(player, target, actionElement, 0))
xi.weaponskills.handleWeaponskillEffect(player, target, effectId, actionElement, damage, power, duration)
end
return tpHits, extraHits, criticalHit, damage
end
return weaponskillObject