landsandboat/scripts/effects/goldsmithing_imagery.lua

18 lines
478 B
Lua

-----------------------------------
-- xi.effect.GOLDSMITHING_IMAGERY
-----------------------------------
---@type TEffect
local effectObject = {}
effectObject.onEffectGain = function(target, effect)
effect:addMod(xi.mod.GOLDSMITH, effect:getPower())
effect:addMod(xi.mod.SYNTH_MATERIAL_LOSS_GOLDSMITHING, effect:getSubPower())
end
effectObject.onEffectTick = function(target, effect)
end
effectObject.onEffectLose = function(target, effect)
end
return effectObject