landsandboat/scripts/items/altanas_repast_+1.lua

101 lines
3 KiB
Lua

-----------------------------------
-- ID: 6539
-- Item: Altanas Repast +1
-- Food Effect: 3 Hrs, All Races
-----------------------------------
-- AoE:
-- STR+15
-- DEX+15
-- VIT+15
-- AGI+15
-- INT+15
-- MND+15
-- CHR+15
-- Accuracy+80
-- Attack+80
-- R. Accuracy+80
-- R. Attack+80
-- M. Accuracy+80
-- "M. Atk. Bonus"+15
-- "M. Def. Bonus"+4
-- Evasion+80
-- DEF+80
-- M. Evasion+80
-- "Store TP"+7
-----------------------------------
---@type TItemFood
local itemObject = {}
itemObject.onItemCheck = function(target, item, caster)
return xi.itemUtils.foodOnItemCheck(target, xi.foodType.BASIC)
end
itemObject.onItemUse = function(target, user, item, action)
target:forMembersInRange(30, function(member)
if not member:hasStatusEffect(xi.effect.FOOD) then
member:addStatusEffect(xi.effect.FOOD, { duration = 10800, origin = user, sourceType = xi.effectSourceType.FOOD, sourceTypeParam = item:getID() })
end
end)
end
itemObject.onEffectGain = function(target, effect)
effect:addMod(xi.mod.STR, 15)
effect:addMod(xi.mod.DEX, 15)
effect:addMod(xi.mod.VIT, 15)
effect:addMod(xi.mod.AGI, 15)
effect:addMod(xi.mod.INT, 15)
effect:addMod(xi.mod.MND, 15)
effect:addMod(xi.mod.CHR, 15)
effect:addMod(xi.mod.ACC, 80)
effect:addMod(xi.mod.ATT, 80)
effect:addMod(xi.mod.RACC, 80)
effect:addMod(xi.mod.RATT, 80)
effect:addMod(xi.mod.MACC, 80)
effect:addMod(xi.mod.MATT, 15)
effect:addMod(xi.mod.MDEF, 4)
effect:addMod(xi.mod.EVA, 80)
effect:addMod(xi.mod.DEF, 80)
effect:addMod(xi.mod.MEVA, 80)
effect:addMod(xi.mod.STORETP, 7)
target:addPetMod(xi.mod.STR, 15)
target:addPetMod(xi.mod.DEX, 15)
target:addPetMod(xi.mod.VIT, 15)
target:addPetMod(xi.mod.AGI, 15)
target:addPetMod(xi.mod.INT, 15)
target:addPetMod(xi.mod.MND, 15)
target:addPetMod(xi.mod.CHR, 15)
target:addPetMod(xi.mod.ACC, 80)
target:addPetMod(xi.mod.ATT, 80)
target:addPetMod(xi.mod.RACC, 80)
target:addPetMod(xi.mod.RATT, 80)
target:addPetMod(xi.mod.MACC, 80)
target:addPetMod(xi.mod.MATT, 15)
target:addPetMod(xi.mod.MDEF, 4)
target:addPetMod(xi.mod.EVA, 80)
target:addPetMod(xi.mod.DEF, 80)
target:addPetMod(xi.mod.MEVA, 80)
target:addPetMod(xi.mod.STORETP, 7)
end
itemObject.onEffectLose = function(target, effect)
target:delPetMod(xi.mod.STR, 15)
target:delPetMod(xi.mod.DEX, 15)
target:delPetMod(xi.mod.VIT, 15)
target:delPetMod(xi.mod.AGI, 15)
target:delPetMod(xi.mod.INT, 15)
target:delPetMod(xi.mod.MND, 15)
target:delPetMod(xi.mod.CHR, 15)
target:delPetMod(xi.mod.ACC, 80)
target:delPetMod(xi.mod.ATT, 80)
target:delPetMod(xi.mod.RACC, 80)
target:delPetMod(xi.mod.RATT, 80)
target:delPetMod(xi.mod.MACC, 80)
target:delPetMod(xi.mod.MATT, 15)
target:delPetMod(xi.mod.MDEF, 4)
target:delPetMod(xi.mod.EVA, 80)
target:delPetMod(xi.mod.DEF, 80)
target:delPetMod(xi.mod.MEVA, 80)
target:delPetMod(xi.mod.STORETP, 7)
end
return itemObject