landsandboat/scripts/items/altanas_repast_+2.lua

101 lines
3 KiB
Lua

-----------------------------------
-- ID: 6540
-- Item: Altanas Repast +2
-- Food Effect: 3 Hrs, All Races
-----------------------------------
-- AoE:
-- STR+20
-- DEX+20
-- VIT+20
-- AGI+20
-- INT+20
-- MND+20
-- CHR+20
-- Accuracy+90
-- Attack+90
-- R. Accuracy+90
-- R. Attack+90
-- M. Accuracy+90
-- "M. Atk. Bonus"+20
-- "M. Def. Bonus"+5
-- Evasion+90
-- DEF+90
-- M. Evasion+90
-- "Store TP"+8
-----------------------------------
---@type TItemFood
local itemObject = {}
itemObject.onItemCheck = function(target, item, caster)
return xi.itemUtils.foodOnItemCheck(target, xi.foodType.BASIC)
end
itemObject.onItemUse = function(target, user, item, action)
target:forMembersInRange(30, function(member)
if not member:hasStatusEffect(xi.effect.FOOD) then
member:addStatusEffect(xi.effect.FOOD, { duration = 10800, origin = user, sourceType = xi.effectSourceType.FOOD, sourceTypeParam = item:getID() })
end
end)
end
itemObject.onEffectGain = function(target, effect)
effect:addMod(xi.mod.STR, 20)
effect:addMod(xi.mod.DEX, 20)
effect:addMod(xi.mod.VIT, 20)
effect:addMod(xi.mod.AGI, 20)
effect:addMod(xi.mod.INT, 20)
effect:addMod(xi.mod.MND, 20)
effect:addMod(xi.mod.CHR, 20)
effect:addMod(xi.mod.ACC, 90)
effect:addMod(xi.mod.ATT, 90)
effect:addMod(xi.mod.RACC, 90)
effect:addMod(xi.mod.RATT, 90)
effect:addMod(xi.mod.MACC, 90)
effect:addMod(xi.mod.MATT, 20)
effect:addMod(xi.mod.MDEF, 5)
effect:addMod(xi.mod.EVA, 90)
effect:addMod(xi.mod.DEF, 90)
effect:addMod(xi.mod.MEVA, 90)
effect:addMod(xi.mod.STORETP, 8)
target:addPetMod(xi.mod.STR, 20)
target:addPetMod(xi.mod.DEX, 20)
target:addPetMod(xi.mod.VIT, 20)
target:addPetMod(xi.mod.AGI, 20)
target:addPetMod(xi.mod.INT, 20)
target:addPetMod(xi.mod.MND, 20)
target:addPetMod(xi.mod.CHR, 20)
target:addPetMod(xi.mod.ACC, 90)
target:addPetMod(xi.mod.ATT, 90)
target:addPetMod(xi.mod.RACC, 90)
target:addPetMod(xi.mod.RATT, 90)
target:addPetMod(xi.mod.MACC, 90)
target:addPetMod(xi.mod.MATT, 20)
target:addPetMod(xi.mod.MDEF, 5)
target:addPetMod(xi.mod.EVA, 90)
target:addPetMod(xi.mod.DEF, 90)
target:addPetMod(xi.mod.MEVA, 90)
target:addPetMod(xi.mod.STORETP, 8)
end
itemObject.onEffectLose = function(target, effect)
target:delPetMod(xi.mod.STR, 20)
target:delPetMod(xi.mod.DEX, 20)
target:delPetMod(xi.mod.VIT, 20)
target:delPetMod(xi.mod.AGI, 20)
target:delPetMod(xi.mod.INT, 20)
target:delPetMod(xi.mod.MND, 20)
target:delPetMod(xi.mod.CHR, 20)
target:delPetMod(xi.mod.ACC, 90)
target:delPetMod(xi.mod.ATT, 90)
target:delPetMod(xi.mod.RACC, 90)
target:delPetMod(xi.mod.RATT, 90)
target:delPetMod(xi.mod.MACC, 90)
target:delPetMod(xi.mod.MATT, 20)
target:delPetMod(xi.mod.MDEF, 5)
target:delPetMod(xi.mod.EVA, 90)
target:delPetMod(xi.mod.DEF, 90)
target:delPetMod(xi.mod.MEVA, 90)
target:delPetMod(xi.mod.STORETP, 8)
end
return itemObject