landsandboat/scripts/effects/sange.lua

17 lines
414 B
Lua

-----------------------------------
-- xi.effect.SANGE
-----------------------------------
---@type TEffect
local effectObject = {}
effectObject.onEffectGain = function(target, effect)
effect:addMod(xi.mod.DAKEN, 100) -- 100% daken, mod is cleaned up on effect expiry
end
effectObject.onEffectTick = function(target, effect)
end
effectObject.onEffectLose = function(target, effect)
end
return effectObject