landsandboat/scripts/enum/cutscene_flag.lua

14 lines
521 B
Lua

-----------------------------------
-- Flags during events
-----------------------------------
xi = xi or {}
-- Note: events have opcodes that can set flags internally, these can be ignored or set for each unique cutscene.
---@enum xi.cutsceneFlag
xi.cutsceneFlag =
{
UNKNOWN_1 = 0x01, -- Commonly set, effect unknown
NO_PCS = 0x02, -- Do not display other Player Characters
NO_NPCS = 0x10, -- Do not display NPCs and Mobs
UNKNOWN_2 = 0x80, -- Commonly set, effect unknown
}