landsandboat/scripts/items/rabbit_pie.lua
claywar 6e4fa2af25
[type] Add type annotations to Item scripts
rename to reflect type definition

Annotate xi.itemUtils.foodOnItemCheck

Make TItemFood functions optional, since the definition does not include types
2024-08-24 18:25:26 -04:00

48 lines
1.4 KiB
Lua

-----------------------------------
-- ID: 5685
-- Item: rabbit_pie
-- Food Effect: 30minutes, All Races
-----------------------------------
-- Strength 5
-- Vitality 5
-- Attack 25% (caps @ 100)
-- Ranged Attack 25% (caps @ 100)
-- Defense 25% (caps @ 100)
-- Intelligence -2
-----------------------------------
---@type TItemFood
local itemObject = {}
itemObject.onItemCheck = function(target, item, param, caster)
return xi.itemUtils.foodOnItemCheck(target, xi.foodType.BASIC)
end
itemObject.onItemUse = function(target)
target:addStatusEffect(xi.effect.FOOD, 0, 0, 1800, 5685)
end
itemObject.onEffectGain = function(target, effect)
target:addMod(xi.mod.STR, 5)
target:addMod(xi.mod.VIT, 5)
target:addMod(xi.mod.FOOD_ATTP, 25)
target:addMod(xi.mod.FOOD_ATT_CAP, 100)
target:addMod(xi.mod.FOOD_RATTP, 25)
target:addMod(xi.mod.FOOD_RATT_CAP, 100)
target:addMod(xi.mod.FOOD_DEFP, 25)
target:addMod(xi.mod.FOOD_DEF_CAP, 100)
target:addMod(xi.mod.INT, -2)
end
itemObject.onEffectLose = function(target, effect)
target:delMod(xi.mod.STR, 5)
target:delMod(xi.mod.VIT, 5)
target:delMod(xi.mod.FOOD_ATTP, 25)
target:delMod(xi.mod.FOOD_ATT_CAP, 100)
target:delMod(xi.mod.FOOD_RATTP, 25)
target:delMod(xi.mod.FOOD_RATT_CAP, 100)
target:delMod(xi.mod.FOOD_DEFP, 25)
target:delMod(xi.mod.FOOD_DEF_CAP, 100)
target:delMod(xi.mod.INT, -2)
end
return itemObject