landsandboat/scripts/items/rice_dumpling.lua
WinterSolstice8 14427a7f48 [lua] Convert food HP/MP mods to FOOD_HP/FOOD_MP mods
Command used to update files:

find -name "*.lua" -exec bash -c 'grep "xi.effect.FOOD" "{}" && sed -i "s/xi.mod.MP,/xi.mod.FOOD_MP,/g ; s/xi.mod.HP,/xi.mod.FOOD_HP,/g" "{}"' \;
2024-12-06 20:04:59 -07:00

58 lines
1.7 KiB
Lua

-----------------------------------
-- ID: 4271
-- Item: rice_dumpling
-- Food Effect: 30minutes, All Races
-----------------------------------
-- HP 17
-- Strength 3
-- Vitality 2
-- Agility 1
-- Attack 20% (caps @ 45)
-- Ranged Attack 30% (caps @ 45)
-- HP Regeneration While Healing 2
-- MP Regeneration While Healing 2
-- Accuracy 5
-- Resist Paralyze +4
-----------------------------------
---@type TItemFood
local itemObject = {}
itemObject.onItemCheck = function(target, item, param, caster)
return xi.itemUtils.foodOnItemCheck(target, xi.foodType.BASIC)
end
itemObject.onItemUse = function(target)
target:addStatusEffect(xi.effect.FOOD, 0, 0, 1800, 4271)
end
itemObject.onEffectGain = function(target, effect)
target:addMod(xi.mod.FOOD_HP, 17)
target:addMod(xi.mod.STR, 3)
target:addMod(xi.mod.VIT, 2)
target:addMod(xi.mod.AGI, 1)
target:addMod(xi.mod.FOOD_ATTP, 20)
target:addMod(xi.mod.FOOD_ATT_CAP, 45)
target:addMod(xi.mod.FOOD_RATTP, 30)
target:addMod(xi.mod.FOOD_RATT_CAP, 45)
target:addMod(xi.mod.HPHEAL, 2)
target:addMod(xi.mod.MPHEAL, 2)
target:addMod(xi.mod.ACC, 5)
target:addMod(xi.mod.PARALYZERES, 4)
end
itemObject.onEffectLose = function(target, effect)
target:delMod(xi.mod.FOOD_HP, 17)
target:delMod(xi.mod.STR, 3)
target:delMod(xi.mod.VIT, 2)
target:delMod(xi.mod.AGI, 1)
target:delMod(xi.mod.FOOD_ATTP, 20)
target:delMod(xi.mod.FOOD_ATT_CAP, 45)
target:delMod(xi.mod.FOOD_RATTP, 30)
target:delMod(xi.mod.FOOD_RATT_CAP, 45)
target:delMod(xi.mod.HPHEAL, 2)
target:delMod(xi.mod.MPHEAL, 2)
target:delMod(xi.mod.ACC, 5)
target:delMod(xi.mod.PARALYZERES, 4)
end
return itemObject