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actor.cpp
Update copyright headers up to 2023
2024-02-09 13:36:22 +00:00
actor.h
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2024-02-09 13:36:22 +00:00
actorsprite.cpp
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2024-02-09 13:36:22 +00:00
actorsprite.h
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2024-02-09 13:36:22 +00:00
being.cpp
Color setting for attack range of monsters from ignore list
2024-03-20 23:59:46 +00:00
being.h
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2024-02-09 13:36:22 +00:00
beingcacheentry.h
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beingflag.h
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beingspeech.h
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castingeffect.cpp
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castingeffect.h
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compounditem.h
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compoundsprite.cpp
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2024-02-09 13:36:22 +00:00
compoundsprite.h
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2024-02-09 13:36:22 +00:00
crazymoves.cpp
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2024-02-09 13:36:22 +00:00
crazymoves.h
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flooritem.cpp
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2024-02-09 13:36:22 +00:00
flooritem.h
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2024-02-09 13:36:22 +00:00
homunculusinfo.h
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localclan.cpp
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2024-02-09 13:36:22 +00:00
localclan.h
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2024-02-09 13:36:22 +00:00
localplayer.cpp
Put variable declarations into scope where they are used.
2024-03-11 19:29:50 +00:00
localplayer.h
Update copyright headers up to 2023
2024-02-09 13:36:22 +00:00
mercenaryinfo.h
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2024-02-09 13:36:22 +00:00
petinfo.h
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2024-02-09 13:36:22 +00:00
playerignorestrategy.h
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2024-02-09 13:36:22 +00:00
playerinfo.cpp
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2024-02-09 13:36:22 +00:00
playerinfo.h
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playerrelation.cpp
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2024-02-09 13:36:22 +00:00
playerrelation.h
Update copyright headers up to 2023
2024-02-09 13:36:22 +00:00
playerrelations.cpp
Update copyright headers up to 2023
2024-02-09 13:36:22 +00:00
playerrelations.h
Update copyright headers up to 2023
2024-02-09 13:36:22 +00:00