mirror of
https://git.themanaworld.org/mana/verse
synced 2026-08-16 04:23:07 -04:00
318 lines
8.4 KiB
C++
318 lines
8.4 KiB
C++
/*
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* Code taken from: http://mumble.sourceforge.net/Link
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*
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* All code listed below is in the public domain and can be used, shared or
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* modified freely
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*
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* Copyright (C) 2011-2019 The ManaPlus Developers
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*/
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#ifdef USE_MUMBLE
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#include "mumblemanager.h"
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#include "configuration.h"
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#include "logger.h"
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#include "utils/mathutils.h"
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#if defined(__NetBSD__) || defined(__OpenBSD__)
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#include <sys/param.h>
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#endif // defined(__NetBSD__) || defined(__OpenBSD__)
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#include <wchar.h>
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#include <cctype>
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#include <fcntl.h>
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#include <unistd.h>
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#include <sys/types.h>
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PRAGMA48(GCC diagnostic push)
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PRAGMA48(GCC diagnostic ignored "-Wshadow")
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#include <SDL_syswm.h>
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PRAGMA48(GCC diagnostic pop)
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#ifndef WIN32
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#include <sys/mman.h>
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#endif // WIN32
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#include "debug.h"
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#ifdef USE_MUMBLE
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MumbleManager *mumbleManager = nullptr;
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#endif // USE_MUMBLE
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MumbleManager::MumbleManager() :
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mLinkedMem(nullptr),
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mLinkedMemCache()
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{
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mMapBase[0] = mMapBase[1] = mMapBase[2] = 0.;
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init();
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}
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MumbleManager::~MumbleManager()
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{
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if (mLinkedMem)
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{
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#ifdef WIN32
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UnmapViewOfFile(mLinkedMem);
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#elif defined BSD4_4
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#else // WIN32
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munmap(mLinkedMem, sizeof(LinkedMem));
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#endif // WIN32
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mLinkedMem = nullptr;
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}
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}
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uint16_t MumbleManager::getMapId(std::string mapName)
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{
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uint16_t res = 0;
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if (mapName.size() != 5 || mapName[3] != '-')
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{
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res = getCrc16(mapName);
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}
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else
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{
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mapName = mapName.substr(0, 3) + mapName[4];
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res = CAST_U16(atoi(mapName.c_str()));
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}
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return res;
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}
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void MumbleManager::setMapBase(uint16_t mapid)
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{
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mMapBase[0] = 10000.0F * (mapid & 0x1F);
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mapid >>= 5;
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mMapBase[1] = 1000.0F * (mapid & 0x3F);
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mapid >>= 6;
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mMapBase[2] = 10000.0F * (mapid & 0x1F);
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}
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void MumbleManager::init()
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{
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#if defined BSD4_4
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return;
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#endif // defined BSD4_4
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if (mLinkedMem || !config.getBoolValue("enableMumble"))
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return;
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logger->log1("MumbleManager::init");
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#ifdef WIN32
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HANDLE hMapObject = OpenFileMappingW(FILE_MAP_ALL_ACCESS,
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FALSE, L"MumbleLink");
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if (!hMapObject)
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{
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logger->log1("MumbleManager::init can't open MumbleLink");
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return;
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}
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mLinkedMem = reinterpret_cast<LinkedMem *>(MapViewOfFile(hMapObject,
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FILE_MAP_ALL_ACCESS, 0, 0, sizeof(LinkedMem)));
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if (!mLinkedMem)
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{
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CloseHandle(hMapObject);
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hMapObject = nullptr;
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logger->log1("MumbleManager::init can't map MumbleLink");
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return;
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}
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#elif defined BSD4_4
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#else // WIN32
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char memName[256];
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snprintf(memName, sizeof(memName), "/MumbleLink.%u", getuid());
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const int shmfd = shm_open(memName, O_RDWR, S_IRUSR | S_IWUSR);
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if (shmfd < 0)
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{
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logger->log1("MumbleManager::init can't"
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" open shared memory MumbleLink");
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return;
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}
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mLinkedMem = static_cast<LinkedMem *>(mmap(nullptr,
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sizeof(LinkedMem), PROT_READ | PROT_WRITE,
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MAP_SHARED, shmfd, 0));
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if (mLinkedMem == reinterpret_cast<void *>(-1))
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{
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mLinkedMem = nullptr;
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logger->log1("MumbleManager::init can't map MumbleLink");
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return;
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}
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#endif // WIN32
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wcsncpy(mLinkedMemCache.name, L"ManaPlus", 256);
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wcsncpy(mLinkedMemCache.description, L"ManaPlus Plugin", 2048);
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mLinkedMemCache.uiVersion = 2;
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// Left handed coordinate system.
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// X positive towards "left".
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// Y positive towards "up".
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// Z positive towards "into screen".
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//
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// 1 unit = 1 meter
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// Unit vector pointing out of the avatars eyes
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// (here Front looks into scene).
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/* no way to look "up", 2d */
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mLinkedMemCache.fAvatarFront[1] = 0.0F;
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// Unit vector pointing out of the top of the avatars head
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// (here Top looks straight up).
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/* no way to change this in tmw */
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mLinkedMemCache.fAvatarTop[0] = 0.0F;
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mLinkedMemCache.fAvatarTop[1] = 1.0F;
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mLinkedMemCache.fAvatarTop[2] = 0.0F;
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mLinkedMemCache.fCameraFront[0] = 0.0F;
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mLinkedMemCache.fCameraFront[1] = 0.0F;
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mLinkedMemCache.fCameraFront[2] = 1.0F;
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mLinkedMemCache.fCameraTop[0] = 0.0F;
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mLinkedMemCache.fCameraTop[1] = 1.0F;
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mLinkedMemCache.fCameraTop[2] = 0.0F;
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mLinkedMemCache.uiTick++;
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}
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void MumbleManager::setPlayer(const std::string &userName)
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{
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if (!mLinkedMem)
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return;
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// Identifier which uniquely identifies a certain player in a context
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// (e.g. the ingame Name).
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mbstowcs(mLinkedMemCache.identity, userName.c_str(), 256);
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mLinkedMemCache.uiTick ++;
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PRAGMA8(GCC diagnostic push)
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PRAGMA8(GCC diagnostic ignored "-Wclass-memaccess")
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memcpy(mLinkedMem, &mLinkedMemCache, sizeof(mLinkedMemCache));
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PRAGMA8(GCC diagnostic pop)
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}
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void MumbleManager::setAction(const int action)
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{
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if (!mLinkedMem)
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return;
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switch (action)
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{
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case 0: /* STAND */
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case 1: /* WALK */
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case 2: /* ATTACK */
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case 5: /* HURT */
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mLinkedMemCache.fAvatarPosition[1] = 1.5F;
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break;
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case 3: /* SIT */
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mLinkedMemCache.fAvatarPosition[1] = 1.0F;
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break;
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case 4: /* DEAD */
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default:
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mLinkedMemCache.fAvatarPosition[1] = 0.0F;
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break;
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}
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mLinkedMemCache.fAvatarPosition[1] += mMapBase[1];
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mLinkedMemCache.fCameraPosition[1] = mLinkedMemCache.fAvatarPosition[1];
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mLinkedMemCache.uiTick++;
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PRAGMA8(GCC diagnostic push)
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PRAGMA8(GCC diagnostic ignored "-Wclass-memaccess")
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memcpy(mLinkedMem, &mLinkedMemCache, sizeof(mLinkedMemCache));
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PRAGMA8(GCC diagnostic pop)
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}
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void MumbleManager::setPos(const int tileX, const int tileY,
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const int direction)
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{
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if (!mLinkedMem)
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return;
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// Position of the avatar (here standing slightly off the origin)
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// lm->fAvatarPosition
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/* tmw coordinates work exactly the other way round */
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mLinkedMemCache.fAvatarPosition[0] = static_cast<float>(tileX)
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+ mMapBase[0];
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mLinkedMemCache.fAvatarPosition[2] = static_cast<float>(tileY)
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+ mMapBase[2];
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// Same as avatar but for the camera.
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// lm->fCameraPosition, fCameraFront, fCameraTop
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// Same as avatar but for the camera.
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mLinkedMemCache.fCameraPosition[0] = mLinkedMemCache.fAvatarPosition[0];
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mLinkedMemCache.fCameraPosition[2] = mLinkedMemCache.fAvatarPosition[2];
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// Unit vector pointing out of the avatars eyes
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// (here Front looks into scene).
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switch (direction)
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{
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case 4: /* UP */
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mLinkedMemCache.fAvatarFront[0] = 0.0F;
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mLinkedMemCache.fAvatarFront[2] = 1.0F;
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break;
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case 1: /* DOWN */
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mLinkedMemCache.fAvatarFront[0] = 0.0F;
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mLinkedMemCache.fAvatarFront[2] = -1.0F;
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break;
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case 2: /* LEFT */
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mLinkedMemCache.fAvatarFront[0] = 1.0F;
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mLinkedMemCache.fAvatarFront[2] = 0.0F;
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break;
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case 8: /* RIGHT */
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mLinkedMemCache.fAvatarFront[0] = -1.0F;
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mLinkedMemCache.fAvatarFront[2] = 0.0F;
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break;
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default:
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break;
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}
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mLinkedMemCache.uiTick ++;
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PRAGMA8(GCC diagnostic push)
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PRAGMA8(GCC diagnostic ignored "-Wclass-memaccess")
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memcpy(mLinkedMem, &mLinkedMemCache, sizeof(mLinkedMemCache));
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PRAGMA8(GCC diagnostic pop)
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}
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void MumbleManager::setMap(const std::string &mapName)
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{
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if (!mLinkedMem)
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return;
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// Context should be equal for players which should be able to hear each
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// other positional and differ for those who shouldn't
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// (e.g. it could contain the server+port and team)
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setMapBase(getMapId(mapName));
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setAction(0); /* update y coordinate */
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}
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void MumbleManager::setServer(const std::string &serverName)
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{
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if (!mLinkedMem)
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return;
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unsigned size = CAST_U32(serverName.size());
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if (size > sizeof(mLinkedMemCache.context) - 1)
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size = sizeof(mLinkedMemCache.context) - 1;
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memset(mLinkedMemCache.context, 0, sizeof(mLinkedMemCache.context));
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PRAGMA8(GCC diagnostic push)
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PRAGMA8(GCC diagnostic ignored "-Wclass-memaccess")
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memcpy(mLinkedMemCache.context, serverName.c_str(), size);
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PRAGMA8(GCC diagnostic pop)
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mLinkedMemCache.context[size] = '\0';
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mLinkedMemCache.context_len = size;
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mLinkedMemCache.uiTick ++;
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PRAGMA8(GCC diagnostic push)
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PRAGMA8(GCC diagnostic ignored "-Wclass-memaccess")
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memcpy(mLinkedMem, &mLinkedMemCache, sizeof(mLinkedMemCache));
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PRAGMA8(GCC diagnostic pop)
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}
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#endif // USE_MUMBLE
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