mirror of
https://git.themanaworld.org/mana/verse
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173 lines
5 KiB
C++
173 lines
5 KiB
C++
/*
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* The ManaPlus Client
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* Copyright (C) 2014-2020 The ManaPlus Developers
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* Copyright (C) 2020-2023 The ManaVerse Developers
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*
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* This file is part of The ManaPlus Client.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef SETTINGS_H
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#define SETTINGS_H
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#include "options.h"
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#include "enums/emotetype.h"
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#include "enums/input/keyboardfocus.h"
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#include "enums/resources/map/maptype.h"
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#include "utils/vector.h"
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#include "localconsts.h"
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class Settings final
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{
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public:
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Settings() :
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updateHost(),
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login(),
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oldUpdates(),
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updatesDir(),
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configDir(),
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localDataDir(),
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tempDir(),
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serverName(),
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screenshotDir(),
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onlineListUrl(),
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serverConfigDir(),
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usersDir(),
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usersIdDir(),
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npcsDir(),
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supportUrl(),
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logFileName(),
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rootDir(),
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windowCaption(),
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gmCommandSymbol("@"),
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gmCharCommandSymbol("#"),
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linkCommandSymbol("="),
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userAgent(),
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updateMirrors(),
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options(),
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guiAlpha(1.0F),
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textureSize(1024),
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moveType(0U),
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crazyMoveType(0U),
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moveToTargetType(0U),
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followMode(0U),
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attackWeaponType(0U),
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attackType(0U),
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quickDropCounter(0U),
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pickUpType(0U),
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magicAttackType(0U),
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pvpAttackType(0U),
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imitationMode(0U),
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cameraMode(0U),
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crazyMoveState(0U),
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targetingType(0U),
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overweightPercent(50U),
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fixedInventorySize(100U),
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playerNameOffset(64),
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playerBadgeAtRightOffset(32),
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mapDrawType(MapType::NORMAL),
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emoteType(EmoteType::Player),
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persistentIp(true),
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limitFps(false),
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inputFocused(KeyboardFocus::Focused),
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mouseFocused(true),
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disableGameModifiers(false),
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awayMode(false),
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pseudoAwayMode(false),
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fixDeadAnimation(true),
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disableLoggingInGame(false),
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enableRemoteCommands(true),
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uselonglivesprites(false),
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unknownSkillsAutoTab(true),
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enableNewMailSystem(true),
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showButtonIcons(false),
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exitcode(0)
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{ }
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A_DELETE_COPY(Settings)
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void init();
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std::string updateHost;
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std::string login;
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std::string oldUpdates;
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std::string updatesDir;
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std::string configDir;
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std::string localDataDir;
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std::string tempDir;
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std::string serverName;
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std::string screenshotDir;
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std::string onlineListUrl;
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std::string serverConfigDir;
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std::string usersDir;
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std::string usersIdDir;
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std::string npcsDir;
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std::string supportUrl;
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std::string logFileName;
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std::string rootDir;
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std::string windowCaption;
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std::string gmCommandSymbol;
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std::string gmCharCommandSymbol;
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std::string linkCommandSymbol;
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std::string userAgent;
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STD_VECTOR<std::string> updateMirrors;
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Options options;
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float guiAlpha;
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unsigned int textureSize;
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unsigned int moveType;
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unsigned int crazyMoveType;
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unsigned int moveToTargetType;
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unsigned int followMode;
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unsigned int attackWeaponType;
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unsigned int attackType;
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unsigned int quickDropCounter;
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unsigned int pickUpType;
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unsigned int magicAttackType;
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unsigned int pvpAttackType;
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unsigned int imitationMode;
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unsigned int cameraMode;
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unsigned int crazyMoveState;
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unsigned int targetingType;
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unsigned int overweightPercent;
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unsigned int fixedInventorySize;
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int playerNameOffset;
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int playerBadgeAtRightOffset;
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MapTypeT mapDrawType;
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EmoteTypeT emoteType;
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bool persistentIp;
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bool limitFps;
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KeyboardFocusT inputFocused;
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bool mouseFocused;
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bool disableGameModifiers;
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bool awayMode;
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bool pseudoAwayMode;
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bool fixDeadAnimation;
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bool disableLoggingInGame;
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bool enableRemoteCommands;
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bool uselonglivesprites;
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bool unknownSkillsAutoTab;
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bool enableNewMailSystem;
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bool showButtonIcons;
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int exitcode;
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};
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extern Settings settings;
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#endif // SETTINGS_H
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