mirror of
https://git.themanaworld.org/mana/verse
synced 2026-08-16 04:23:07 -04:00
6267 lines
262 KiB
Text
6267 lines
262 KiB
Text
=== ChangeLog discontinued ===
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With the move to git, The Mana World has switched from a ChangeLog
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file to relying on commit messages to provide change history.
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2008-10-30 Philipp Sehmisch <tmw@crushnet.org>
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* src/gui/skil.cpp: fixed two broken include paths.
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2008-11-08 Bjørn Lindeijer <bjorn@lindeijer.nl>
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* src/utils/strprintf.cpp: Fixed compile error with GCC 4.4 reported
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by Martin Michlmayr.
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2008-11-06 Dennis Friis <peavey@placid.dk>
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* src/game.cpp: Do not activate shortcuts if tradewindow is visible.
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* src/equipment.cpp: Remove an extra include and arrange headers like
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the trunk client for easier merging.
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* src/localplayer.cpp, src/gui/equipmentwindow.cpp,
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src/gui/equipmentwindow.h, src/equipment.h,
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src/net/equipmenthandler.cpp, src/equipment.cpp: Have equipment tied
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into player inventory instead of keeping its own list of pointers to
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items. This ensures the ressource is up-to-date and avoids crashes on
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stale item pointers.
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2008-11-04 Bjørn Lindeijer <bjorn@lindeijer.nl>
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* src/gui/gui.cpp, data/graphics/gui/sansserif8.png: Applied more
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changes by vargavind, adding the complete ISO-8859-15 character set to
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the sans-serif font.
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2008-11-01 Fate <fate.tmw@googlemail.com>
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* src/gui/skill.cpp (class SkillGuiTableModel): Report unmapped
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skill names as `Mystery Skill' (rather than random garbage)
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* src/being.cpp (initializeHair): Read hair colours from external
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`hair.xml' file (clientdata)
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(initializeHair): Auto-detect number of hair colours
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* src/gui/skill.cpp (SkillDialog): Display skills using a table
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and using an external `skills.xml' file
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(SkillDialog::update): No longer segfault when skills beyond 199
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are reported
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* src/gui/table_model.cpp: Several fixes to tables and table
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models to better handle `NULL' widgets and `NULL' models during
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initialisation.
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* src/main.cpp (charLogin): Send client protocol version to
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character server (this is ignored in vanilla eAthena).
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* src/net/network.h (TMW_CLIENT_PROTOCOL_VERSION): Record client
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protocol version
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* src/net/beinghandler.cpp (BeingHandler::handleMessage): Properly
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decode whether character is dead
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(BeingHandler::handleMessage): for SMSG_PLAYER_MOVE et al., ignore
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shoe and glove updates-- they are incorrect and not needed (we get
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them correctly when the PC is spawned for the client and they are
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updated as needed by other packages.)
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2008-10-31 Bjørn Lindeijer <bjorn@lindeijer.nl>
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* src/gui/gui.cpp: Applied patch by vargavind which adds more special
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characters to the font. Somehow they were already part of the font
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image, but not used.
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2008-10-30 Philipp Sehmisch <tmw@crushnet.org>
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* src/net/beinghandler.cpp: Added particle effect on critical hits.
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2008-10-30 Dennis Friis <peavey@placid.dk>
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* src/net/beinghandler.cpp: Do not set shoe sprite on player move
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packet unless supported by eAthena.
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2008-10-28 Dennis Friis <peavey@placid.dk>
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* src/net/npchandler.cpp: Handle NPC script close. Fixes client input
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freeze on no-dialog NPCs.
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2008-10-28 Bjørn Lindeijer <bjorn@lindeijer.nl>
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* src/game.cpp: Fixed trade window being visible on client startup
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when it was visible on shutdown.
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2008-10-26 Bjørn Lindeijer <bjorn@lindeijer.nl>
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* src/net/beinghandler.cpp: Since we somehow did end up depending on a
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hacked eAthena instead of supporting existing features decently,
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assign the shoes and gloves IDs.
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2008-10-26 Philipp Sehmisch <tmw@crushnet.org>
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* src/particle.cpp, src/particleemitter.cpp, src/particleemitter.h,
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src/particleemitterprop.h, src/utils/minmax.h: Implemented particle
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emitters with properties which change over time according to wave
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functions.
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* src/Makefile.am, src/CMakeLists.txt, tmw.cbp: Updated project files.
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2008-10-23 Dennis Friis <peavey@placid.dk>
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* src/net/tradehandler.cpp: Add support for new athena trade-add
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failure condition; no free slot.
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2008-10-22 David Athay <ko2fan@gmail.com>
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* src/gui/ok_dialog.cpp, src/net/loginhandler.cpp: Now shows ban time.
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2008-10-07 Bjørn Lindeijer <bjorn@lindeijer.nl>
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* src/gui/updatewindow.cpp, src/particleemitter.cpp,
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src/simpleanimation.cpp, src/resources/spritedef.cpp: Fixed some
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compiler warnings. This probably also fixed the logging of several
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error messages.
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2008-10-05 Bjørn Lindeijer <bjorn@lindeijer.nl>
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* src/resources/mapreader.cpp: Added support for object groups that
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have an offset.
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2008-10-02 Philipp Sehmisch <tmw@crushnet.org>
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* src/engine.cpp: The "name" property of the map is now used as caption
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of minimap window when it exists.
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2008-09-11 Bjørn Lindeijer <bjorn@lindeijer.nl>
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* src/gui/setup_video.cpp: Only require a restart to switch to full
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screen with OpenGL on Windows, since it works fine in Linux without
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having to reinitialize the OpenGL state. Adapted change by kraant from
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Aethyra.
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* src/net/network.cpp: Fixed the name of a variable (fix by Scraggy).
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2008-08-29 David Athay <ko2fan@gmail.com>
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* src/monster.cpp, src/resources/monsterinfo.h,
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src/resources/monsterdb.cpp, src/resources/monsterinfo.cpp: Mantis #406
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by jaxad0127 to implement layered sprites.
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2008-08-28 Douglas Boffey <DougABoffey@netscape.net>
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* src/localplayer.cpp, src/text.h, src/gui/viewport.cpp, src/npc.cpp,
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src/textmanager.h, src/player.cpp, src/monster.h, src/textmanager.cpp,
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src/being.cpp, src/npc.h, src/monster.cpp, src/player.h,
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src/localplayer.h, src/player_relations.cpp, src/text.cpp,
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src/Makefile.am, src/being.h: Move any chat, character names, NPC
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names or targetted mob names so that no text will obscure any other
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text. If there is no decent place for the text, it will default to
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overlapping.
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2008-08-28 Fate <fate.tmw@googlemail.com>
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* src/engine.h, src/gui/ministatus.cpp, src/engine.cpp,
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src/particle.h, src/being.cpp, src/player.h, src/net/beinghandler.cpp,
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src/net/protocol.h, src/net/playerhandler.cpp, src/being.h: Added
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support for being effects through the eAthena levelup message, and
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check whether the being exists before referencing it. Re-enabled
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proper MP bar display. Improved handling of a warp to the same map.
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2008-08-28 Bjørn Lindeijer <bjorn@lindeijer.nl>
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* src/game.cpp, src/net/beinghandler.cpp,
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src/net/charserverhandler.cpp, src/net/protocol.h,
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src/net/beinghandler.h, src/net/playerhandler.cpp, src/being.h:
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Applied patch put together by Jaxad0127 with changes from the Aethyra
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project. Improves compatibility with the newer version of eAthena and
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works around an initialization bug.
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* data/help/index.txt, data/help/windows.txt: Included some
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documentation for the shortcut window by Vq.
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* src/resources/mapreader.cpp: Fixed crash when map layer has too many
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tiles.
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* AUTHORS, src/winver.h, README, configure.ac, data/help/changes.txt,
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data/help/header.txt, NEWS, CMakeLists.txt: Updated the version to
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0.0.26 and updated the AUTHORS file. If you have contributed and I
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forgot you, please contact me as soon as possible!
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2008-08-28 Philipp Sehmisch <tmw@crushnet.org>
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* src/net/loginhandler.cpp: Removed the usually incorrect "for 5
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minutes" clause from the message displayed to banned users.
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* src/particleemitter.cpp: Added output-pause to copy constructor.
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2008-08-27 Bjørn Lindeijer <bjorn@lindeijer.nl>
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* src/particleemitter.h, src/particle.h, src/particleemitter.cpp,
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src/particle.cpp: Renamed "randomnes" to "randomness", so that it
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won't show up as part of Fate's patch.
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2008-08-24 Philipp Sehmisch <tmw@crushnet.org>
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* src/particleemitter.cpp, src/particleemitter.h: Added new particle
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emitter property "output-pause" which allows to define a fixed (or
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random) interval between two outputs.
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2008-08-06 Bjørn Lindeijer <bjorn@lindeijer.nl>
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* src/gui/window.cpp: Make sure only to save the window state when a
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window name is set, and fail when loadWindowState() is called without
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setting a window name.
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2008-08-05 David Athay <ko2fan@gmail.com>
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* src/gui/setup_video.cpp, src/net/charserverhandler.cpp: Fixed
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alignment issue with fps limit field (patch by Scraggy #384. Also
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fixed small spelling error.
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2008-08-04 Dennis Friis <peavey@placid.dk>
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* src/main.cpp: Fix typo in updatehost reported by Jaxad.
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2008-07-27 Bjørn Lindeijer <bjorn@lindeijer.nl>
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* src/game.cpp: Target the nearest monster on joystick button 3.
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2008-07-25 Bjørn Lindeijer <bjorn@lindeijer.nl>
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* src/winver.h, README, configure.ac, data/help/changes.txt,
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data/help/header.txt, NEWS, CMakeLists.txt: Updated the version to
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0.0.25, release planned this Sunday.
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* README, data/help/commands.txt: Added documentation for F8 to toggle
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shortcut window.
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2008-07-24 Eugenio Favalli <elvenprogrammer@themanaworld.org>
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* src/game.cpp: Fixed visibility of buy and sell dialogs.
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* src/gui/buy.cpp: Properly update price after buying.
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2008-07-23 Eugenio Favalli <elvenprogrammer@themanaworld.org>
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* src/game.cpp, src/gui/buy.cpp, src/gui/itemshortcutwindow.cpp,
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src/gui/sell.cpp, src/gui/window.cpp: Remember windows visibility.
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2008-07-22 David Athay <ko2fan@gmail.com>
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* src/game.cpp: Revert the Alt-Gr fix as it did not work.
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* src/game.cpp, src/keyboardconfig.cpp, src/keyboardconfig.h: User can
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now configure which modifier key is used for smilies.
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2008-07-21 David Athay <ko2fan@gmail.com>
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* src/game.cpp: Initial attempt at fixing Alt-Gr issue for Rotonen,
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this commit is just for him!
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2008-07-18 Bjørn Lindeijer <bjorn@lindeijer.nl>
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* src/main.cpp: Remove possible trailing slash at the end of the
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update host, since otherwise there'll be two of them.
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2008-07-16 Lloyd Bryant <lloyd_bryant@netzero.net>
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* src/logindata.h, src/gui/char_server.cpp, src/gui/char_server.h,
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src/serverinfo.h, src/main.cpp, src/net/loginhandler.cpp,
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src/net/loginhandler.h, src/net/network.cpp: Added support for
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handling the custom eAthena packet that sends the update host.
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2008-07-10 Eugenio Favalli <elvenprogrammer@themanaworld.org>
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* tmw.cbp: Restored executable icon.
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2008-07-08 David Athay <ko2fan@gmail.com>
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* src/gui/chat.cpp, src/gui/chat.h: Mantis #359 patch by Scraggy.
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2008-06-30 Bjørn Lindeijer <bjorn@lindeijer.nl>
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* src/CMakeLists.txt: Updated CMake file to fix compilation. Patch by
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darkKnight.
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2008-06-24 Philipp Sehmisch <tmw@crushnet.org>
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* src/particle.cpp, src/particle.h, src/particleemitter.cpp,
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src/particleemitter.h: Added particle property "follow-parent" which
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makes the particle move when its parent particle is moved.
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2008-06-23 Philipp Sehmisch <tmw@crushnet.org>
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* src/imageparticle.cpp, src/particle.cpp, src/particle.h,
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src/particleemitter.cpp, src/particleemitter.h, src/textparticle.cpp:
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Implemented "alpha" particle property.
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2008-06-22 Bjørn Lindeijer <bjorn@lindeijer.nl>
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* src/player_relations.h: Fixed warning about missing virtual
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destructor.
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2008-06-17 Fate <fate.tmw@googlemail.com>
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* src/net/tradehandler.cpp: bug #333: Suppress `trade with X cancelled'
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messages for ignored players.
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2008-06-16 Fate <fate.tmw@googlemail.com>
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* player_relations.h: Allow whispers by default.
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2008-06-14 David Athay <ko2fan@gmail.com>
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* src/gui/shop.cpp, src/gui/browserbox.cpp, src/net/tradehandler.cpp:
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Fixed compilation errors. Fixed trade bug (although a little hacky
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right now).
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* src/net/tradehandler.cpp: Changed bug fix as requested by Bjørn.
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2008-06-08 Fate <fate.tmw@googlemail.com>
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* src/gui/table.cpp: Invalidate mTopWidget whenever the model is
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regenerated to reflect that we have no current valid selection.
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* src/player_relations.cpp: Proper handling of case where player, to
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apply ignore strategy to, is NULL.
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2008-06-05 Philipp Sehmisch <tmw@crushnet.org>
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* src/particle.cpp, src/gui/setup_video.cpp: Lowered default particle
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detail level.
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2008-06-05 Bjørn Lindeijer <bjorn@lindeijer.nl>
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* src/gui/updatewindow.cpp, src/gui/updatewindow.h, src/main.cpp,
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src/resources/buddylist.cpp, src/resources/spritedef.cpp,
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src/resources/resourcemanager.cpp: Added command line argument to
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specify the update host (-H). Also, to avoid problems when files with
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the same name are served by different update hosts, the updates are
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now stored in an update host specific directory. Based on a patch by
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Sanga.
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2008-06-04 Lloyd Bryant <lloyd_bryant@netzero.net>
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* src/net/charserverhandler.cpp: Display shield sprite also in
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character select window.
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2008-05-30 Lloyd Bryant <lloyd_bryant@netzero.net>
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* src/net/equipmenthandler.cpp, src/net/beinghandler.cpp,
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src/net/protocol.h, src/being.h: Merged handling for eAthena packets
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0x00c3 and 0x01d7 and added support for displaying a shield sprite.
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2008-05-28 Philipp Sehmisch <tmw@crushnet.org>
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* src/particle.cpp: Changed the way particle emitter skip is handled
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to make linear and circular emitters work with particleEmitterSkip
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enabled.
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* src/gui/setup.cpp, src/gui/setup_video.cpp, src/gui/setup_video.h:
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Added slider for controlling particleEmitterSkip (overall quality of
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particle effects) to video setup menu.
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2008-05-28 Dennis Friis <peavey@placid.dk>
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* src/being.cpp: Change order of direction to up/down/right/left in
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Being::getSpriteDirection to fix inconsistancy of facing direction
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when walking diagonally.
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2008-05-27 David Athay <ko2fan@gmail.com>
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* src/main.cpp, src/player_relations.cpp: Changed OSX tmw directory to
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a more suitable location, and fixed compile error.
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2008-05-22 Bjørn Lindeijer <bjorn@lindeijer.nl>
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* src/Makefile.am, src/CMakeLists.txt: Fixed linker error caused by
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missing module.
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2008-05-19 Bjørn Lindeijer <bjorn@lindeijer.nl>
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* src/gui/setup_players.cpp, src/gui/popup_box.h, src/gui/viewport.h,
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src/gui/popup_box.cpp, src/gui/setup_players.h, src/Makefile.am:
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Removed the PopupBox class and used gcn::DropDown instead. It has
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clipping issues, but it would be better to fix those instead of using
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this complicated workaround.
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2008-05-19 Philipp Sehmisch <tmw@crushnet.org>
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* src/net/beinghandler.cpp: Implemented interpretation of names for
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NPCs and monsters.
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* src/npc.cpp, src/resources/npcdb.cpp, src/resources/npcdb.hpp: Added
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the possibility to add particle effects to NPCs in npcs.xml.
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2008-05-16 David Athay <ko2fan@gmail.com>
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* src/gui/popupmenu.cpp: Applied QOAL's patch to fix popup bug.
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2008-05-14 Fate <fate.tmw@googlemail.com>
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* src/configuration.cpp, src/game.cpp, src/player_relations.h,
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src/beingmanager.h, src/gui/setup_players.cpp, src/gui/setup.cpp,
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src/gui/table_model.h, src/gui/table_model.cpp, src/gui/popup_box.h,
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src/gui/popup_box.cpp, src/gui/table.h, src/gui/setup.h,
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src/gui/table.cpp, src/gui/setup_players.h, src/gui/popupmenu.cpp,
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src/beingmanager.cpp, src/player.cpp, src/main.cpp, src/being.cpp,
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src/player.h, src/net/tradehandler.h, src/net/beinghandler.cpp,
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src/net/tradehandler.cpp, src/net/chathandler.cpp,
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src/configuration.h, src/player_relations.cpp, src/Makefile.am,
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src/being.h, data/graphics/gui/emotions.png,
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data/graphics/gui/Makefile.am, data/help/commands.txt: Added ability
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to define friends, players you want to ignore or disregard and
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configure whether trading is allowed. Based on new popup code,
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configuration improvements to store hierarchical data and a table
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model.
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2008-05-08 Dennis Friis <peavey@placid.dk>
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* src/game.cpp: Make F8 toggle shortcut window as suggested by And1
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and fate.
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* src/game.cpp, src/gui/chat.h, src/gui/chat.cpp: Allow page up and
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page down to scroll the chat window, based on patch by fate.
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2008-05-06 Dennis Friis <peavey@placid.dk>
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* src/gui/itemshortcutcontainer.cpp: Don't allow dragging of empty
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placeholders.
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2008-04-29 Bjørn Lindeijer <bjorn@lindeijer.nl>
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* src/game.cpp, src/gui/chat.h, src/gui/chat.cpp: Fixed issue with
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determining whether chat input is focused (method no longer virtual).
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* src/gui/itemshortcutcontainer.cpp: Fixed sometimes rendering with
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the wrong font.
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* src/gui/window.h, src/gui/window.cpp: Fixed warnings about hiding
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virtual method, Window now always deletes its children (the option not
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to do so was never used anyway).
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* src/gui/gccontainer.h, src/gui/gccontainer.cpp: Removed unused
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option from GCContainer to not delete a child, fixing warnings about
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hiding virtual method gcn::Container::add.
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* src/log.h, src/resources/imageset.cpp: When compiling with GCC, use
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the printf format attribute for the log method so that the compiler
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checks the type of its parameters.
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2008-04-28 Bjørn Lindeijer <bjorn@lindeijer.nl>
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* src/gui/inventorywindow.h, src/gui/itemcontainer.h,
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src/gui/inventorywindow.cpp, src/gui/scrollarea.h,
|
|
src/gui/itemcontainer.cpp, src/gui/scrollarea.cpp: Properly fix
|
|
problems with ItemContainer in InventoryWindow not resizing properly
|
|
since upgrade to Guichan 0.8.0.
|
|
|
|
2008-04-28 Dennis Friis <peavey@placid.dk>
|
|
|
|
* src/gui/scrollarea.h, src/gui/scrollarea.cpp: Add methods to get
|
|
width and height adjusted for any visible scrollbars.
|
|
* src/gui/itemcontainer.cpp: Fix buildup of whitespace by using
|
|
correct gridHeight and adding just 4px space to bottom.
|
|
* src/gui/inventorywindow.h, src/gui/inventorywindow.cpp: Switch to
|
|
use our extended ScrollArea and use adjusted width to proper calculate
|
|
the grid for itemcontainer.
|
|
* src/game.cpp: Tweak keyboard input handling a bit. This fixes using
|
|
emoticons triggering shortcut items to be used.
|
|
* src/game.cpp: Remove check for KMOD_NONE since this is not working
|
|
uniformly across systems.
|
|
|
|
2008-04-27 Dennis Friis <peavey@placid.dk>
|
|
|
|
* src/gui/inventorywindow.cpp: Fix ItemContainer not being resized
|
|
properly when resizing inventory window.
|
|
|
|
2008-04-26 Dennis Friis <peavey@placid.dk>
|
|
|
|
* src/inventory.cpp: Avoid stacking equipment other than arrows. Based
|
|
on similar fix in inventoryhandler.
|
|
* src/gui/trade.cpp: Text fix, z => GP.
|
|
* src/net/playerhandler.cpp: When picking up GP from trade or quest,
|
|
tell the user in the chat window like with items.
|
|
|
|
2008-04-24 Dennis Friis <peavey@placid.dk>
|
|
|
|
* src/itemshortcut.h, src/gui/itemshortcutcontainer.cpp,
|
|
src/gui/itemcontainer.cpp, src/net/inventoryhandler.cpp,
|
|
src/itemshortcut.cpp: Make shortcut container ID based instead of slot
|
|
based. Fixes items shifting around often causing equipment to be lost.
|
|
* data/help/commands.txt: Document anti-trade function.
|
|
|
|
2008-04-22 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/beingmanager.cpp: Fixed a bug, thanks GCC 4.3!
|
|
|
|
2008-04-20 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/main.cpp: Added --data parameter to be used to specify where to
|
|
get the data from when using --skipupdate.
|
|
|
|
2008-04-18 David Athay <ko2fan@gmail.com>
|
|
|
|
* src/game.cpp, src/openglgraphics.cpp: Mac now uses Apple key for
|
|
emoticons, so alt can be used for alternate characters. Disable vsync
|
|
on mac.
|
|
|
|
2008-04-17 Dennis Friis <peavey@placid.dk>
|
|
|
|
* src/gui/sell.cpp: Fix shop list not to scroll to top when selling.
|
|
Redo of revision 3801 due to changes in guichan 0.8.0.
|
|
* src/gui/minimap.cpp: Draw NPCs in yellow on minimap and skip drawing
|
|
of warps. Based on idea by leeor_net.
|
|
|
|
2008-04-16 Dennis Friis <peavey@placid.dk>
|
|
|
|
* src/gui/browserbox.cpp: Fix a basic_string::at sometimes being out
|
|
of range in BrowserBox::draw when checking for line separators and
|
|
color codes.
|
|
* src/localplayer.cpp: Cancel walking to a clicked monster if the
|
|
target is lost while getting to it (killed or otherwise removed).
|
|
|
|
2008-04-16 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/npc_text.h, src/gui/textbox.cpp, src/gui/npc_text.cpp,
|
|
src/gui/scrollarea.h, src/gui/textbox.h: Restored the text wrapping in
|
|
TextBox, since it was based on overriding a method that is no longer
|
|
virtual in Guichan 0.8.0.
|
|
* src/gui/viewport.cpp: Fixed compilation warning.
|
|
|
|
2008-04-15 David Athay <ko2fan@gmail.com>
|
|
|
|
* src/gui/viewport.cpp, src/beingmanager.cpp, tmw.cbp: Fixed clicking
|
|
near player.
|
|
|
|
2008-04-14 Dennis Friis <peavey@placid.dk>
|
|
|
|
* src/gui/chat.cpp: Tweaked /whisper command to allow quoting of nicks
|
|
with spaces in them.
|
|
|
|
2008-04-14 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/resources/dye.cpp: Fixed multi-channel dyeing (patch by fate)
|
|
* src/gui/chat.h: Changed prefix of received whisper messages from
|
|
"says:" to "whispers:"
|
|
|
|
2008-04-12 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/itemshortcutcontainer.h, src/gui/itemshortcutcontainer.cpp,
|
|
src/gui/itemshortcutwindow.cpp, src/gui/scrollarea.h,
|
|
src/gui/scrollarea.cpp, src/gui/itemshortcutwindow.h: Fixed display of
|
|
item shortcut container. gcn::Widget::setWidth is no longer virtual.
|
|
|
|
2008-04-11 David Athay <ko2fan@gmail.com>
|
|
|
|
* src/localplayer.cpp, src/beingmanager.h, src/gui/viewport.cpp,
|
|
src/beingmanager.cpp, src/localplayer.h, tmw.cbp: Players now need to
|
|
click on the monster sprites rather than the tile. Players will now
|
|
move to the target before attacking it.
|
|
|
|
2008-04-10 Dennis Friis <peavey@placid.dk>
|
|
|
|
* src/gui/chat.h, src/gui/chat.cpp, src/net/protocol.h,
|
|
src/net/chathandler.cpp: Implemented support for whispering to other
|
|
players.
|
|
|
|
2008-04-10 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/net/beinghandler.cpp: Critical hits are now displayed.
|
|
|
|
2008-04-09 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/shoplistbox.cpp, src/gui/shoplistbox.h: Fixed problem with
|
|
row height in shop list box.
|
|
* src/game.cpp, src/gui/menuwindow.cpp, src/gui/itemcontainer.cpp,
|
|
src/main.cpp, src/CMakeLists.txt, src/net/inventoryhandler.cpp,
|
|
src/Makefile.am: Re-enabled non-functional item shortcut window,
|
|
planned to be fixed for 0.0.25.
|
|
|
|
2008-04-12 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/widgets/layout.h, src/gui/skill.cpp, src/gui/trade.h,
|
|
src/log.h, src/resources/mapreader.cpp, src/resources/spritedef.cpp:
|
|
Fixed some compiler warnings and don't try to load particle effects
|
|
when no file is set.
|
|
|
|
2008-04-08 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/map.cpp, src/gui/viewport.cpp, src/tileset.h, src/map.h,
|
|
src/resources/imageset.cpp, src/resources/mapreader.cpp,
|
|
src/resources/imageset.h, src/resources/mapreader.h,
|
|
data/maps/new_3-1.tmx, data/maps/new_1-1.tmx: Implemented support for
|
|
an arbitrary number of map layers. The only layer requirement for map
|
|
layers are now that the fringe layer is called "Fringe" and that the
|
|
collision layer is called "Collision".
|
|
|
|
2008-04-07 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/particle.cpp, src/utils/xml.cpp, src/utils/xml.h,
|
|
src/resources/mapreader.cpp, src/resources/spritedef.cpp,
|
|
src/resources/npcdb.h, src/resources/monsterdb.cpp,
|
|
src/resources/itemdb.cpp, src/resources/npcdb.cpp,
|
|
src/resources/spritedef.h: Added XML::Document class which simplifies
|
|
parsing an XML document and automatically cleans it up again.
|
|
* src/resources/spritedef.cpp, src/resources/spritedef.h,
|
|
data/graphics/sprites/item008.xml: Added support for basing one sprite
|
|
definition on another by including it.
|
|
* src/being.cpp: Fixed crash on trying to show out of range emoticon.
|
|
* src/winver.h, README, configure.ac, data/help/changes.txt,
|
|
data/help/header.txt, NEWS, CMakeLists.txt: Updated version, release
|
|
date and changes.
|
|
|
|
2008-04-03 David Athay <ko2fan@gmail.com>
|
|
|
|
* src/game.cpp: Tweaked disconnect dialog, hoping to fix a crash bug.
|
|
|
|
2008-03-31 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/main.cpp, src/npc.cpp, src/npc.h, src/resources/npcdb.h,
|
|
src/resources/npcdb.cpp, data/npcs.xml, src/Makefile.am, tmc.cbp:
|
|
Implemented NPC XML database which maps NPC IDs to one or more
|
|
animation files and thus enables animated NPCs.
|
|
|
|
2008-03-30 Dennis Friis <peavey@placid.dk>
|
|
|
|
* configure.ac: Updated for tmwdata split.
|
|
|
|
2008-03-27 Dennis Friis <peavey@placid.dk>
|
|
|
|
* src/gui/progressbar.cpp, src/gui/scrollarea.cpp: Revert progress bar
|
|
changes and initialize mWalkTime.
|
|
|
|
2008-03-26 Dennis Friis <peavey@placid.dk>
|
|
|
|
* src/gui/progressbar.cpp, src/localplayer.cpp: Initialized some
|
|
uninitialized variables.
|
|
|
|
2008-03-23 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/engine.h, src/gui/viewport.h, src/engine.cpp,
|
|
src/net/playerhandler.cpp: Removed unnecessary forwarding method.
|
|
|
|
2008-03-16 Dennis Friis <peavey@placid.dk>
|
|
|
|
* The Mana World.dev: Updated Dev-C++ project file.
|
|
|
|
2008-03-11 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* data/graphics/gui/CMakeLists.txt, data/graphics/gui/Makefile.am:
|
|
Removed unused image here too.
|
|
|
|
2008-03-11 Eugenio Favalli <elvenprogrammer@themanaworld.org>
|
|
|
|
* data/graphics/gui/attack_target.png: Removed unused image.
|
|
|
|
2008-03-09 Dennis Friis <peavey@placid.dk>
|
|
|
|
* src/game.cpp: Pressing escape in the quit dialog closes the dialog.
|
|
* src/gui/chat.cpp, src/gui/chat.h: Fixed a bug with chat messages
|
|
without a sender which include semicolons.
|
|
* src/chat.cpp: Added "/clear" command to clear chat window.
|
|
|
|
2008-03-08 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* tools/tmxcopy/main.cpp, tools/tmxcopy/main.map.cpp,
|
|
tools/tmxcopy/zlibutils.cpp: Fixed some width/height mixups in
|
|
TMXCopy.
|
|
|
|
2008-03-07 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* data/*: Moved dynamically released data to its own module (tmwdata).
|
|
|
|
2008-03-07 Eugenio Favalli <elvenprogrammer@themanaworld.org>
|
|
|
|
* data/equipment.xml, data/graphics/items/armor-legs-chaps.png,
|
|
data/graphics/items/armour-head-cowboyblack.png,
|
|
data/graphics/items/armour-head-cowboywhite.png,
|
|
data/graphics/items/generic-snakeskin.png,
|
|
data/graphics/sprites/head-cowboyblack.png,
|
|
data/graphics/sprites/head-cowboyblack.xml,
|
|
data/graphics/sprites/head-cowboywhite.png,
|
|
data/graphics/sprites/head-cowboywhite.xml,
|
|
data/graphics/sprites/leg-chaps-female.png,
|
|
data/graphics/sprites/leg-chaps-female.xml,
|
|
data/graphics/sprites/leg-chaps-male.png,
|
|
data/graphics/sprites/leg-chaps-male.xml,
|
|
data/graphics/sprites/monster-snake.png,
|
|
data/graphics/sprites/monster-snake.xml,
|
|
data/graphics/sprites/npcs.png, data/items.xml, data/monsters.xml:
|
|
Added new items by Black Don, new xml definitions by Peavey.
|
|
|
|
2008-03-02 Eugenio Favalli <elvenprogrammer@themanaworld.org>
|
|
|
|
* tmw.cbp: Upgraded project file to latest C::B release.
|
|
|
|
2008-03-02 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/sprites/leg-jeans-female.png: fixed transparency issue.
|
|
|
|
2008-02-26 Eugenio Favalli <elvenprogrammer@themanaworld.org>
|
|
|
|
* src/gui/minimap.cpp: Keep minimap status. Based on a patch by Knivey.
|
|
* data/graphics/tiles/tulimshar1.png, data/maps/new_3-1.tmx: Added
|
|
Modanung's mud tileset and applyed to some houses in Tulimshar.
|
|
|
|
2008-02-26 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/maps/new_14-1.tmx: Fixed some monster traps on
|
|
southwest woodland.
|
|
|
|
2008-02-23 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/items/generic-ironore.png, data/items.xml:
|
|
Implemented iron ore item.
|
|
* data/maps/new_10-1.tmx, data/maps/new_11-1.tmx,
|
|
data/maps/new_12-1.tmx, data/maps/new_21-1.tmx: Map fixes by
|
|
QOAL.
|
|
* data/graphics/sprites/head-mask.xml,
|
|
data/graphics/sprites/head-warlordhelm.xml:
|
|
Animaton fixes by QOAL.
|
|
|
|
2008-02-19 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/maps/new_22-1.tmx: Map fixes at snake dungeon by QOAL.
|
|
|
|
2008-02-18 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* data/graphics/sprites/hairstyle7-female.xml, src/sound.cpp,
|
|
src/utils/strprintf.cpp, tmw.cbp: Fixed image name.
|
|
|
|
2008-02-13 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/equipment.xml, data/items.xml,
|
|
data/graphics/items/armor-head-crusaderhelm.png,
|
|
data/graphics/items/armor-head-infantryhelm.png,
|
|
data/graphics/items/armor-head-knighthelm.png,
|
|
data/graphics/items/armor-head-warlordhelm.png,
|
|
data/graphics/sprites/head-crusaderhelm.png,
|
|
data/graphics/sprites/head-infantryhelm.png,
|
|
data/graphics/sprites/head-knighthelm.png,
|
|
data/graphics/sprites/head-warlordhelm.png,
|
|
data/graphics/sprites/head-crusaderhelm.xml,
|
|
data/graphics/sprites/head-infantryhelm.xml,
|
|
data/graphics/sprites/head-knighthelm.xml,
|
|
data/graphics/sprites/head-warlordhelm.xml: Added new headgears by
|
|
Black Don (thanks to QOAL for testing and implementation)
|
|
|
|
2008-02-12 Dennis Friis <peavey@placid.dk>
|
|
|
|
* src/localplayer.cpp, src/map.cpp, src/gui/viewport.cpp, src/being.cpp
|
|
src/map.h: Made pathfinding not halt on collision destination tile,
|
|
made moving around with mouse smoother. Added possibility to pass
|
|
through players with key controls.
|
|
|
|
2008-02-11 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/maps/new_22-1.tmx: Added music and overlay to snake dungeon.
|
|
|
|
2008-02-10 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/maps/new_23-1.tmx: Added Dimonds Cove outdoor map by MerlinX420.
|
|
|
|
2008-02-08 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/maps/new_14-1.tmx, data/maps/new_22-1.tmx: Added Dimonds Cove
|
|
outdoor map by MerlinX420. Fixed some map bugs in snake dungeon.
|
|
* data/items.xml: Added chicken leg meta information.
|
|
|
|
2008-01-28 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/sell.cpp, src/gui/window.cpp, src/gui/inventorywindow.h,
|
|
src/gui/buy.h, src/gui/itemshortcutwindow.cpp,
|
|
src/gui/inventorywindow.cpp, src/gui/buy.cpp, src/gui/sell.h,
|
|
src/gui/window.h, src/gui/windowlistener.h,
|
|
src/gui/itemshortcutwindow.h, src/CMakeLists.txt, src/Makefile.am:
|
|
Used the gcn::WidgetListener instead of our WindowListener.
|
|
|
|
2008-01-26 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/trade.h, src/game.h, src/being.h: Fixed a GCC 4.3 compile
|
|
error and constified the usage of auto_ptr, since that's the way in
|
|
which we are using them.
|
|
|
|
2008-01-23 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/char_server.cpp, src/gui/window.cpp, src/gui/checkbox.h,
|
|
src/gui/playerbox.h, src/gui/button.cpp, src/gui/chat.cpp,
|
|
src/gui/slider.cpp, src/gui/tabbedcontainer.cpp, src/gui/textfield.h,
|
|
src/gui/shoplistbox.cpp, src/gui/register.cpp,
|
|
src/gui/radiobutton.cpp, src/gui/textbox.cpp, src/gui/login.cpp,
|
|
src/gui/setup_audio.cpp, src/gui/setup_video.cpp,
|
|
src/gui/textfield.cpp, src/gui/playerbox.cpp,
|
|
src/gui/setup_joystick.cpp, src/gui/scrollarea.h,
|
|
src/gui/windowlistener.h, src/gui/checkbox.cpp,
|
|
src/gui/scrollarea.cpp: Compile against Guichan 0.8.0. Some issues
|
|
with ShopListBox left and not trying to use their new TabbedArea,
|
|
SelectionListener and WidgetListener yet. Also needs more testing.
|
|
* src/gui/trade.cpp, src/gui/sell.cpp, src/gui/inventorywindow.h,
|
|
src/gui/selectionlistener.h, src/gui/itemcontainer.h,
|
|
src/gui/shoplistbox.cpp, src/gui/shoplistbox.h, src/gui/listbox.h,
|
|
src/gui/buy.h, src/gui/inventorywindow.cpp, src/gui/buy.cpp,
|
|
src/gui/itemcontainer.cpp, src/gui/sell.h, src/gui/trade.h,
|
|
src/gui/listbox.cpp, src/CMakeLists.txt, src/Makefile.am: Used the
|
|
gcn::SelectionListener instead of our own.
|
|
|
|
2008-01-19 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/maps/new_10-1.tmx, data/maps/new_11-1.tmx: Map fixes by 5t3v3 at
|
|
the new snow maps. Added hot spring particle effect to pond south of
|
|
snow village.
|
|
* data/graphics/particles/bubbles_32px,
|
|
data/graphics/particles/bubbles_12px,
|
|
data/graphics/particles/bubbles_8px,
|
|
data/graphics/particles/whirlpool.particle.xml: Added bubble particle
|
|
effect.
|
|
|
|
2008-01-14 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/maps/new_10-1.tmx, data/maps/new_11-1.tmx: Added new versions of
|
|
snow maps by 5t3v3.
|
|
* src/sound.cpp: Fixed an error in Davids last commit (couldn't compile
|
|
that way).
|
|
|
|
2008-01-13 David Athay <ko2fan@gmail.com>
|
|
|
|
* src/resources/resourcemanager.h, src/resources/resourcemanager.cpp,
|
|
src/main.cpp, src/sound.cpp, src/engine.cpp: Fixed music loading from
|
|
non-default location.
|
|
|
|
2008-01-03 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/maps/new_1-1.tmx, data/maps/new_3-1.tmx: Some map bugs reported
|
|
by Strump, fixed by Zipon.
|
|
|
|
2007-12-30 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/gui/viewport.cpp: Added config options to set the scroll center.
|
|
* src/engine.cpp, src/engine.h, src/gui/viewport.h,
|
|
src/net/playerhandler.cpp: Retained scroll offset during map change for
|
|
smoother map transitions.
|
|
|
|
2007-12-30 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/maps/new_22-1.tmx: Some mapping fixes at snake dungeon map.
|
|
* src/game.cpp, src/beingmanager.cpp, src/beingmanager.h,
|
|
src/keyboardconfig.cpp, src/keyboardconfig.h: Added a key for targeting
|
|
the nearest player character based on patches by Trinexx.
|
|
|
|
2007-12-28 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/maps/new_7-1.tmx, data/maps/new_22-1.tmx: Added new map by 5t3v3
|
|
(east desert cave) and enhanced version of eastern desert by Len.
|
|
|
|
2007-12-28 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/maps/new_3-1.tmx: Some mapping errors fixed by Zipon.
|
|
* src/being.cpp, src/monster.cpp, src/resources/monsterinfo.cpp,
|
|
src/resources/monsterinfo.h: Added the possibility to assign particle
|
|
effects to monsters in the monster database.
|
|
* data/monsters.xml: Added flame particle effect to fire goblin as a
|
|
proof of concept.
|
|
|
|
2007-12-26 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* README: Fixed year here too...
|
|
|
|
2007-12-25 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* data/help/header.txt: Fixed year. :)
|
|
* debian/rules: Fixed missing backslash.
|
|
* src/CMakeLists.txt: Updated CMake file.
|
|
|
|
2007-12-24 David Athay <ko2fan@gmail.com>
|
|
|
|
* src/game.cpp: Fixed dialog for disconnections, so it says Ok, not
|
|
yes/no.
|
|
* src/openglgraphics.cpp: Changed type so it would compile on Leopard.
|
|
|
|
2007-12-24 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* README, data/help/changes.txt, data/help/header.txt, NEWS: Updated
|
|
release date.
|
|
* src/game.cpp, src/gui/menuwindow.cpp, src/gui/itemcontainer.cpp,
|
|
src/main.cpp, src/CMakeLists.txt, src/net/inventoryhandler.cpp,
|
|
src/Makefile.am: Disabled non-functional item shortcut window.
|
|
* src/particleemitter.cpp: Fix compile warning.
|
|
|
|
2007-12-23 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/particleemitter.cpp, src/particleemitter.h: Particle images
|
|
are now reference-counted properly.
|
|
* src/resources/spritedef.cpp: Error placeholder is now used when
|
|
attempting to load a sprite definition file that doesn't exist.
|
|
* src/monster.cpp, src/player.cpp: Avoided attempts to load
|
|
"data/graphics/" when a monster or equipment piece has no sprite.
|
|
* data/graphics/particles/cookingfire.particle.xml: Removed some
|
|
particle properties that did nothing because they were misspelled.
|
|
|
|
2007-12-22 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/winver.h, README, configure.ac, INSTALL, data/help/header.txt,
|
|
NEWS, CMakeLists.txt: Updated version to 0.0.24.
|
|
* src/net/chathandler.cpp, NEWS: Make sure chat messages are also
|
|
trimmed for the local player.
|
|
|
|
2007-12-21 David Athay <ko2fan@gmail.com>
|
|
|
|
* src/game.cpp, src/gui/updatewindow.cpp: Attempted to fix client
|
|
freeze when unable to connect to update host, and added exit dialog
|
|
when client loses connection.
|
|
|
|
2007-12-21 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/shoplistbox.cpp: Fixed shop list box not to scroll up when
|
|
the selection is removed.
|
|
* src/resources/resourcemanager.h, src/resources/resourcemanager.cpp:
|
|
Added logging of error on PHYSFS_addToSearchPath.
|
|
* src/localplayer.cpp, src/inventory.h, src/gui/inventorywindow.cpp,
|
|
src/inventory.cpp, src/localplayer.h: Fixed inventory size not
|
|
matching the size assumed by eAthena, and related memory corruption.
|
|
* src/main.cpp: Increased default chat log length.
|
|
|
|
2007-12-19 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/maps/new_18-1.tmx: Fixed a map bug (monster trap) on
|
|
map 18 (woodland village surrounding)
|
|
|
|
2007-12-19 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* tools/upalyzer/analyse.php: Fixed association of entries to update,
|
|
added no-cache headers, added a bit of error reporting in case of
|
|
invalid zip files, kept original ordering of the update list and
|
|
sorted the list of entries on their filename.
|
|
* tools/upalyzer/analyse.php: Added list of files in each update with
|
|
indication on whether they are still used.
|
|
|
|
2007-12-18 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/main.cpp: Remember to delete the progressbar and label also when
|
|
the game was not started.
|
|
* tools/upalyzer/analyse.php: Added initial version of the update
|
|
analysis tool upalyzer.
|
|
* tools/upalyzer/analyse.php: Optimized with single loop approach and
|
|
nicer printing calls, inspired by doener's version. Also added list of
|
|
update entries and their respective update.
|
|
|
|
2007-12-14 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/sprites/head-mask.png,
|
|
data/graphics/sprites/head-mask.xml,
|
|
data/graphics/sprites/head-mushroom.xml,
|
|
data/graphics/sprites/head-shroom.xml,
|
|
data/items.xml, data/equipment.xml:
|
|
Fixed some problems with the new items.
|
|
|
|
2007-12-12 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/tiles/cave.png, data/graphics/tiles/cave_x2.png:
|
|
Fixed the blurred outlines of the new tiles.
|
|
|
|
2007-12-12 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* data/graphics/tiles/cave.png, data/graphics/tiles/cave_x2.png,
|
|
data/maps/new_4-1.tmx: Added two new cave tiles by yosuhara.
|
|
|
|
2007-12-12 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* tools/tmxcopy/base64.cpp,
|
|
tools/tmxcopy/base64.h, tools/tmxcopy/main.cpp,
|
|
tools/tmxcopy/map.cpp, tools/tmxcopy/map.hpp,
|
|
tools/tmxcopy/readme.txt, tools/tmxcopy/tmxcopy.cbp,
|
|
tools/tmxcopy/tostring.h, tools/tmxcopy/xmlutils.cpp,
|
|
tools/tmxcopy/xmlutils.h, tools/tmxcopy/zlibutils.cpp,
|
|
tools/tmxcopy/zlibutils.h: Added my tmxcopy tool for copying
|
|
parts of maps to other maps.
|
|
|
|
2007-12-10 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/being.cpp: Include cassert header.
|
|
|
|
2007-12-10 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/being.cpp, src/being.h, src/net/beinghandler.cpp,
|
|
src/net/charserverhandler.cpp, src/net/equipmenthandler.cpp,
|
|
src/player.cpp, src/player.h, data/items.xml: Simplified player
|
|
subsprite handling by treating equipment, hairstyle and base
|
|
sprites alike. This also enables gender-specific hairstyles.
|
|
* src/game.cpp, src/gui/chat.cpp, src/gui/chat.h, src/log.cpp,
|
|
src/log.h: Added an option to show log messages in the chat console.
|
|
* data/items.xml,
|
|
data/graphics/sprites/hairstyle1.png,
|
|
data/graphics/sprites/hairstyle1.xml,
|
|
data/graphics/sprites/hairstyle1-male.png,
|
|
data/graphics/sprites/hairstyle1-male.xml,
|
|
data/graphics/sprites/hairstyle1-female.png,
|
|
data/graphics/sprites/hairstyle1-female.xml,
|
|
data/graphics/sprites/hairstyle2.png,
|
|
data/graphics/sprites/hairstyle2.xml,
|
|
data/graphics/sprites/hairstyle2-male.png,
|
|
data/graphics/sprites/hairstyle2-male.xml,
|
|
data/graphics/sprites/hairstyle2-female.png,
|
|
data/graphics/sprites/hairstyle2-female.xml,
|
|
data/graphics/sprites/hairstyle3.png,
|
|
data/graphics/sprites/hairstyle3.xml,
|
|
data/graphics/sprites/hairstyle3-male.png,
|
|
data/graphics/sprites/hairstyle3-male.xml,
|
|
data/graphics/sprites/hairstyle3-female.png,
|
|
data/graphics/sprites/hairstyle3-female.xml,
|
|
data/graphics/sprites/hairstyle4.png,
|
|
data/graphics/sprites/hairstyle4.xml,
|
|
data/graphics/sprites/hairstyle4-male.png,
|
|
data/graphics/sprites/hairstyle4-male.xml,
|
|
data/graphics/sprites/hairstyle4-female.png,
|
|
data/graphics/sprites/hairstyle4-female.xml,
|
|
data/graphics/sprites/hairstyle5.png,
|
|
data/graphics/sprites/hairstyle5.xml,
|
|
data/graphics/sprites/hairstyle5-male.png,
|
|
data/graphics/sprites/hairstyle5-male.xml,
|
|
data/graphics/sprites/hairstyle5-female.png,
|
|
data/graphics/sprites/hairstyle5-female.xml,
|
|
data/graphics/sprites/hairstyle6.png,
|
|
data/graphics/sprites/hairstyle6.xml,
|
|
data/graphics/sprites/hairstyle6-male.png,
|
|
data/graphics/sprites/hairstyle6-male.xml,
|
|
data/graphics/sprites/hairstyle6-female.png,
|
|
data/graphics/sprites/hairstyle6-female.xml,
|
|
data/graphics/sprites/hairstyle7.png,
|
|
data/graphics/sprites/hairstyle7.xml,
|
|
data/graphics/sprites/hairstyle7-male.png,
|
|
data/graphics/sprites/hairstyle7-male.xml,
|
|
data/graphics/sprites/hairstyle7-female.png,
|
|
data/graphics/sprites/hairstyle7-female.xml:
|
|
Implemented female hairstyles.
|
|
|
|
2007-12-09 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/sprites/head-funkywinter.png,
|
|
data/graphics/sprites/head-funkywinter.xml,
|
|
data/graphics/sprites/head-xmaself.png,
|
|
data/graphics/sprites/head-xmaself.xml: New versions of funky hat
|
|
and elf hat by QOAL.
|
|
|
|
2007-12-04 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/items/generic-santacookie.png,
|
|
data/items.xml: Added a new drop item for the christmas event.
|
|
|
|
2007-12-05 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/map.cpp, src/map.h: Fix drawing of very high fringe tiles by
|
|
keeping track of the maximum tile height.
|
|
* src/itemshortcut.h, src/gui/itemshortcutcontainer.h,
|
|
src/gui/itemshortcutcontainer.cpp, src/gui/itemshortcutwindow.cpp,
|
|
src/gui/itemshortcutwindow.h, src/itemshortcut.cpp: Random cleanups.
|
|
|
|
2007-12-04 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/sprites/head-funkywinter.png,
|
|
data/graphics/sprites/head-funkywinter.xml,
|
|
data/graphics/sprites/head-mask.png,
|
|
data/graphics/sprites/head-mask.xml,
|
|
data/graphics/sprites/head-mushroom.png,
|
|
data/graphics/sprites/head-mushroom.xml,
|
|
data/graphics/sprites/head-shroom.png,
|
|
data/graphics/sprites/head-shroom.xml,
|
|
data/graphics/sprites/head-tophat.png,
|
|
data/graphics/sprites/head-tophat.xml,
|
|
data/graphics/sprites/head-xmaself.png,
|
|
data/graphics/sprites/head-xmaself.xml,
|
|
data/graphics/items/armor-head-xmaself.png,
|
|
data/graphics/items/armor-head-mask.png,
|
|
data/items.xml: Added/renamed some headgears for the christmas event.
|
|
|
|
2007-11-20 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/maps/new_1-1.tmx,
|
|
data/graphics/maps/new_3-1.tmx,
|
|
data/graphics/maps/new_15-1.tmx: Updated desert maps with new
|
|
tiles by Len.
|
|
|
|
2007-11-16 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/floor_item.cpp, src/localplayer.cpp, src/item.cpp,
|
|
src/inventory.h, src/gui/sell.cpp, src/gui/equipmentwindow.cpp,
|
|
src/gui/shop.cpp, src/gui/shoplistbox.cpp, src/gui/shop.h,
|
|
src/gui/itemshortcutcontainer.cpp, src/gui/buy.cpp,
|
|
src/gui/itemcontainer.cpp, src/inventory.cpp, src/item.h,
|
|
src/equipment.h, src/shopitem.cpp, src/CMakeLists.txt,
|
|
src/floor_item.h, src/net/inventoryhandler.cpp, src/equipment.cpp,
|
|
src/localplayer.h, src/Makefile.am, src/resources/iteminfo.h,
|
|
src/resources/itemdb.cpp, src/resources/iteminfo.cpp, src/shopitem.h:
|
|
Moved item icon from ItemInfo class to the Item class, so that it can
|
|
be loaded on demand. Results in faster startup time and reduced memory
|
|
usage.
|
|
|
|
2007-11-16 Guillaume Melquiond <guillaume.melquiond@gmail.com>
|
|
|
|
* src/resources/resourcemanager.h, src/resources/resource.h,
|
|
src/resources/resourcemanager.cpp, src/resources/resource.cpp: Delayed
|
|
resource deletion by 30 seconds.
|
|
* src/resources/image.cpp: Sped up recoloring of transparent pixels.
|
|
|
|
2007-11-16 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/log.cpp, src/utils/wingettimeofday.h: Removed useless win32
|
|
implementation of gettimeofday.
|
|
* src/log.cpp, tmw.cbp: Fixed minor issues.
|
|
|
|
2007-11-11 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/item_amount.cpp, src/gui/item_amount.h,
|
|
src/gui/inventorywindow.cpp: Moved check on dropping 1 item to the
|
|
inventory dialog.
|
|
|
|
2007-11-09 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/sprites/chest-chainmail-male,
|
|
data/graphics/sprites/chest-chainmail-female,
|
|
data/graphics/sprites/chest-cotton-male,
|
|
data/graphics/sprites/chest-cotton-female,
|
|
data/graphics/sprites/chest-leather-male,
|
|
data/graphics/sprites/chest-leather-female,
|
|
data/graphics/sprites/chest-tnecksweater-male,
|
|
data/graphics/sprites/chest-tnecksweater-female,
|
|
data/graphics/sprites/chest-vnecksweater-male,
|
|
data/graphics/sprites/chest-vnecksweater-female:
|
|
Modifications at the back shading of shirt sprites by Pauan.
|
|
|
|
2007-11-04 Guillaume Melquiond <guillaume.melquiond@gmail.com>
|
|
|
|
* src/resources/dye.cpp, src/resources/resourcemanager.cpp: Moved
|
|
palette qualifiers to the right as the code appends things on the left.
|
|
* src/resources/spritedef.cpp, src/resources/spritedef.h,
|
|
src/resources/resourcemanager.h: Added propagation of palettes through
|
|
sprite resource names.
|
|
* data/monsters.xml, data/graphics/sprites/monster-scorpion.xml: Used
|
|
palettes on sprite names.
|
|
* data/graphics/sprites/monster-scorpion-black.xml,
|
|
data/graphics/sprites/monster-scorpion-red.xml: Removed obsolete files.
|
|
* src/player.cpp: Added hair colors.
|
|
* data/graphics/sprites/hairstyle*.xml: Removed sprite variants. Set
|
|
replaceable color.
|
|
* data/graphics/sprites/hairstyle*.png: Reduced image sizes.
|
|
* data/monsters.xml, data/graphics/sprites/monster-slime.xml,
|
|
data/graphics/sprites/monster-slime.png: Added generic slime.
|
|
* data/graphics/sprites/monster-slime-{green,red,yellow}.png,
|
|
data/graphics/sprites/monster-slime-{green,red,yellow}.xml: Removed
|
|
obsolete files.
|
|
|
|
2007-11-03 Guillaume Melquiond <guillaume.melquiond@gmail.com>
|
|
|
|
* src/player.cpp, src/player.h, src/gui/char_select.cpp: Factored code.
|
|
* src/net/beinghandler.cpp, src/net/charserverhandler.cpp: Fixed double
|
|
load of hair graphics.
|
|
* src/Makefile.am, src/resources/dye.cpp, src/resources/dye.h: Added
|
|
palette holder and linear interpolator of colors.
|
|
* src/resources/image.h, src/resources/image.cpp: Added palette-based
|
|
recoloring of images.
|
|
* src/resources/resourcemanager.h, src/resources/resourcemanager.cpp:
|
|
Added automatic recoloring of images depending on their names.
|
|
* data/graphics/sprites/monster-scorpion.png: Flattened colors.
|
|
* data/graphics/sprites/monster-scorpion-black.png,
|
|
data/graphics/sprites/monster-scorpion-red.png: Removed obsolete files.
|
|
* data/graphics/sprites/monster-scorpion.xml,
|
|
data/graphics/sprites/monster-scorpion-black.xml,
|
|
data/graphics/sprites/monster-scorpion-red.xml: Added automatic
|
|
recoloring of scorpions.
|
|
|
|
2007-11-01 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/particles/aniblaze.png,
|
|
data/graphics/particles/cookingfire.particle.xml,
|
|
data/graphics/particles/fireplace.particle.xml,
|
|
data/graphics/particles/flame.particle.xml: Improved fire particle
|
|
effects by using animated particles.
|
|
|
|
2007-10-31 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/items.xml, data/graphics/sprites/leg-skirt.png,
|
|
data/graphics/sprites/leg-skirt.xml,
|
|
data/graphics/items/armor-leg-skirt.png: Added skirt by Saphy.
|
|
ViewID is 26, item ID is 632, item properties are c&p from jeans
|
|
shorts.
|
|
|
|
2007-10-27 Guillaume Melquiond <guillaume.melquiond@gmail.com>
|
|
|
|
* src/properties.h, src/game.cpp, src/channel.h, src/log.cpp,
|
|
src/gui/window.cpp, src/gui/setup.cpp, src/gui/button.cpp,
|
|
src/gui/chat.h, src/gui/widgets/dropdown.cpp, src/gui/chat.cpp,
|
|
src/gui/tabbedcontainer.cpp, src/gui/windowcontainer.cpp,
|
|
src/gui/skill.cpp, src/gui/serverdialog.cpp, src/gui/textfield.cpp,
|
|
src/gui/playerbox.cpp, src/gui/scrollarea.cpp, src/beingmanager.cpp,
|
|
src/flooritemmanager.cpp, src/channelmanager.cpp, src/main.cpp,
|
|
src/particle.cpp, src/net/messageout.cpp, src/channel.cpp,
|
|
src/localplayer.h, src/resources/imageset.cpp,
|
|
src/resources/buddylist.cpp, src/resources/monsterinfo.h,
|
|
src/resources/iteminfo.h, src/resources/monsterdb.cpp,
|
|
src/resources/monsterinfo.cpp, src/resources/itemdb.cpp: Fixed missing
|
|
dependencies, spurious const qualifiers, and weak brackets, so that it
|
|
compiles with GCC 4.3.
|
|
|
|
2007-10-26 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/gui/item_ammount.cpp: Item amount dialog is now skipped
|
|
when there is only one item on the stack.
|
|
* src/browserbox.cpp, src/browserbox.h, src/chat.h, src/main.cpp:
|
|
Added possibility of length limitation to browserbox and used it
|
|
for the chatlog (length set by the config option "ChatLogLength").
|
|
* src/chat.cpp, src/chat.h: Removed some completely useless code
|
|
from the chat class.
|
|
* src/monster.cpp, src/monster.h, data/sfx/logmonster-hurt1.ogg,
|
|
data/sfx/logmonster-hurt2.ogg, data/sfx/logmonster-hurt3.ogg,
|
|
data/sfx/logmonster-hurt4.ogg, data/sfx/logmonster-hurt5.ogg:
|
|
Implemented monster hurt sounds and added new sound effects by
|
|
Cosmostrator.
|
|
|
|
2007-10-24 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/items.xml, data/graphics/items/generic-darkcrystal.png:
|
|
Added a new quest loot item for the halloween event.
|
|
|
|
2007-10-22 Guillaume Melquiond <guillaume.melquiond@gmail.com>
|
|
|
|
* src/particle.cpp: Plugged memory leak.
|
|
* src/configuration.cpp, src/main.cpp: Plugged memory leak. Cleaned
|
|
code.
|
|
|
|
2007-10-21 Guillaume Melquiond <guillaume.melquiond@gmail.com>
|
|
|
|
* src/gui/window.cpp, src/gui/window.h: Removed redundant resizable
|
|
flag. Factored moving/resizing code, so that events are fired only
|
|
once per size change.
|
|
* src/resources/spritedef.cpp: Plugged memory leak in sprites.
|
|
* src/resources/action.cpp: Fixed double-free of sprite actions.
|
|
* src/resources/iteminfo.cpp, src/resources/iteminfo.h: Plugged memory
|
|
leak in equipment sound.
|
|
* src/resources/monsterdb.cpp: Plugged memory leak in database reader.
|
|
* src/engine.cpp, src/engine.h, src/game.cpp: Fixed current map not
|
|
deleted on server change.
|
|
* src/gui/trade.cpp: Added persistent positioning.
|
|
* src/gui/menuwindow.cpp: Fixed missing pixels at bottom and right.
|
|
* src/gui/window.cpp, src/gui/window.h: Changed to use default values
|
|
when restoring missing settings.
|
|
* src/gui/shoplistbox.cpp, src/gui/listbox.cpp: Fixed invisible text.
|
|
|
|
2007-10-20 Guillaume Melquiond <guillaume.melquiond@gmail.com>
|
|
|
|
* src/gui/playerbox.cpp: Centered sprite inside selection box.
|
|
|
|
2007-10-19 Guillaume Melquiond <guillaume.melquiond@gmail.com>
|
|
|
|
* src/resources/resource.cpp, src/resources/resource.h,
|
|
src/resources/imageset.cpp, src/resources/imageset.h: Removed mandatory
|
|
identifier path.
|
|
* src/resources/resourcemanager.cpp, src/resources/resourcemanager.h:
|
|
Factored code between resource handlers.
|
|
* src/resources/soundeffect.h, src/resources/soundeffect.cpp,
|
|
src/resources/music.h, src/resources/music.cpp, src/resources/image.h,
|
|
src/resources/image.cpp: Reworked resource loaders.
|
|
* src/resources/spritedef.h, src/resources/spritedef.cpp: Implemented
|
|
a failure-friendly loader.
|
|
* src/gui/truetypefont.cpp, src/resources/imageloader.cpp,
|
|
src/tileset.h: Removed dummy parameter.
|
|
|
|
2007-10-19 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/images/ambient/fog.png: Added fog effect overlay
|
|
graphic.
|
|
|
|
2007-10-18 Guillaume Melquiond <guillaume.melquiond@gmail.com>
|
|
|
|
* src/resources/iteminfo.h, src/resources/itemdb.cpp: Removed unused
|
|
slot field.
|
|
* src/localplayer.cpp, src/localplayer.h: Removed specific type.
|
|
* src/gui/viewport.cpp, src/gui/minimap.cpp: Changed identification of
|
|
local player to a check of player_node.
|
|
* src/animatedsprite.cpp, src/animatedsprite.h, src/npc.cpp,
|
|
src/player.cpp, src/monster.cpp, src/resources/resourcemanager.cpp:
|
|
Prevented client from exiting on missing sprites.
|
|
* src/resources/spritedef.cpp: Added filename to fatal error messages.
|
|
* src/resources/iteminfo.cpp, src/resources/iteminfo.h,
|
|
src/resources/itemdb.cpp, data/items.xml: Merged weapon_type and
|
|
attacktype field.
|
|
|
|
2007-10-18 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/sprites/hairstyle7-male.png,
|
|
data/graphics/sprites/hairstyle7-female.png: Readded hairstyle number
|
|
7.
|
|
|
|
2007-10-18 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/game.cpp, src/net/tradehandler.h, src/net/tradehandler.cpp:
|
|
Implemented automatic denying of trade requests based on a patch
|
|
submitted by Quiche_on_a_leash.
|
|
|
|
2007-10-07 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/maps/new_18-1.tmx: Fixed some collision layer problems.
|
|
|
|
2007-10-01 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/player.cpp, data/graphics/sprites/hairstyle*:
|
|
Added support for different hairstyles for male and female characters
|
|
(current female hairstyles are copies of the male ones until the
|
|
real female ones are finished)
|
|
|
|
2007-09-30 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/tiles/desert_x3.png: Removed the purple line from the
|
|
ruin tile.
|
|
|
|
2007-09-27 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/tiles/desert2.png, data/graphics/tiles/desert_x3.png,
|
|
data/graphics/tiles/desert_x5.png: Added new desert tiles by Len.
|
|
|
|
2007-09-20 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* data/equipment.xml, data/graphics/items/armor-head-funkyhat.png,
|
|
data/graphics/items/armor-head-mushroomhat.png,
|
|
data/graphics/items/armor-head-shroomhat.png,
|
|
data/graphics/items/armor-head-tophat.png,
|
|
data/graphics/sprites/item019.png, data/graphics/sprites/item019.xml,
|
|
data/graphics/sprites/item020.png, data/graphics/sprites/item020.xml,
|
|
data/graphics/sprites/item021.png, data/graphics/sprites/item021.xml,
|
|
data/graphics/sprites/item022.png, data/graphics/sprites/item022.xml,
|
|
data/items.xml, data/maps/new_21-1.tmx: Added 4 new items and a new ice
|
|
cave map.
|
|
|
|
2007-09-12 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* data/items.xml, data/equipment.xml: Added temporary weapon IDs below
|
|
256 to use as view-ID in eAthena's item DB.
|
|
* src/gui/shoplistbox.cpp, src/gui/buy.h, src/gui/buy.cpp: Allowed
|
|
selection of items that cannot be afforded, so that their descriptions
|
|
are still accessible. Also made sure the player's money value of
|
|
ShopItemList gets updated.
|
|
|
|
2007-09-11 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/gui/chat.cpp, tmw.cbp: Fixed admin commands.
|
|
|
|
2007-09-08 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/particles/aniblaze.png,
|
|
data/graphics/particles/cookingfire.particle.xml,
|
|
data/graphics/particles/fireplace.particle.xml,
|
|
data/graphics/particles/flame.particle.xml: Improved fire effects by
|
|
using animated particles.
|
|
|
|
2007-09-06 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/animationparticle.cpp, src/imageparticle.cpp: Fixed animated
|
|
particles.
|
|
|
|
2007-09-01 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/Makefile.am: Fixed the entry for windowlistener.h.
|
|
|
|
2007-08-30 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/localplayer.cpp, src/player.cpp, src/main.cpp, src/being.cpp,
|
|
src/CMakeLists.txt, src/Makefile.am, src/resources/iteminfo.h,
|
|
src/resources/equipmentdb.h, src/resources/equipmentinfo.h,
|
|
src/resources/itemdb.cpp, src/resources/iteminfo.cpp,
|
|
src/resources/equipmentdb.cpp, src/resources/equipmentinfo.cpp,
|
|
src/resources/spritedef.h, src/being.h, data/items.xml,
|
|
data/equipment.xml: Merged equipment database with items database and
|
|
got rid of the unused item art attribute.
|
|
* src/net/beinghandler.cpp, src/net/charserverhandler.cpp: Removed the
|
|
now unnecessary multiplication of weapon IDs with 10000.
|
|
* src/resources/iteminfo.cpp, data/graphics/items/unknown.png: Added
|
|
fallback item icon and use it for unknown items or when item image
|
|
fails to load.
|
|
* NEWS: Updated with changes since last update.
|
|
* data/items.xml, data/equipment.xml: Reverted equipment database and
|
|
included original low-ID items in items.xml for compatibility with
|
|
eAthena, which doesn't support View ID to come above 255.
|
|
* src/resources/itemdb.cpp: Accept items without a name.
|
|
|
|
2007-08-29 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/sell.cpp, src/gui/inventorywindow.cpp, src/gui/sell.h: Made
|
|
sell dialog resizable and tweaked inventory resize code a bit.
|
|
* data/items.xml: Fixed typo in chainmail description.
|
|
|
|
2007-08-28 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/window.cpp, src/gui/inventorywindow.h,
|
|
src/gui/selectionlistener.h, src/gui/buy.h,
|
|
src/gui/itemshortcutwindow.cpp, src/gui/inventorywindow.cpp,
|
|
src/gui/buy.cpp, src/gui/window.h, src/gui/windowlistener.h,
|
|
src/gui/itemshortcutwindow.h, src/CMakeLists.txt, src/Makefile.am:
|
|
Made buy dialog resizable and added a WindowListener class for
|
|
listening for window resize and move events.
|
|
* src/textparticle.h, src/particle.h, src/CMakeLists.txt,
|
|
src/particle.cpp, src/imageparticle.cpp, src/vector.h,
|
|
src/textparticle.cpp, src/Makefile.am: Added Vector class and used it
|
|
in the particle engine.
|
|
|
|
2007-08-27 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/engine.cpp, src/resources/mapreader.cpp: Made client search for
|
|
both compressed and non-compressed map files.
|
|
|
|
2007-08-27 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/game.cpp: Assigned unused emotions to Alt +/-. (applied a patch
|
|
by Quiche_on_a_leash).
|
|
* data/maps/new_1-1.tmx, data/maps/new_1-1.tmx.gz,
|
|
data/maps/new_10-1.tmx, data/maps/new_10-1.tmx.gz,
|
|
data/maps/new_11-1.tmx, data/maps/new_11-1.tmx.gz,
|
|
data/maps/new_12-1.tmx, data/maps/new_12-1.tmx.gz,
|
|
data/maps/new_13-1.tmx, data/maps/new_13-1.tmx.gz,
|
|
data/maps/new_14-1.tmx, data/maps/new_14-1.tmx.gz,
|
|
data/maps/new_15-1.tmx, data/maps/new_15-1.tmx.gz,
|
|
data/maps/new_16-1.tmx, data/maps/new_16-1.tmx.gz,
|
|
data/maps/new_17-1.tmx, data/maps/new_17-1.tmx.gz,
|
|
data/maps/new_18-1.tmx, data/maps/new_18-1.tmx.gz,
|
|
data/maps/new_19-1.tmx, data/maps/new_19-1.tmx.gz,
|
|
data/maps/new_2-1.tmx, data/maps/new_2-1.tmx.gz,
|
|
data/maps/new_20-1.tmx, data/maps/new_20-1.tmx.gz,
|
|
data/maps/new_3-1.tmx, data/maps/new_3-1.tmx.gz,
|
|
data/maps/new_4-1.tmx, data/maps/new_4-1.tmx.gz,
|
|
data/maps/new_5-1.tmx, data/maps/new_5-1.tmx.gz,
|
|
data/maps/new_6-1.tmx, data/maps/new_6-1.tmx.gz,
|
|
data/maps/new_7-1.tmx, data/maps/new_7-1.tmx.gz,
|
|
data/maps/new_8-1.tmx, data/maps/new_8-1.tmx.gz,
|
|
data/maps/new_9-1.tmx, data/maps/new_9-1.tmx.gz: Replaced compressed
|
|
maps with layer compressed maps.
|
|
|
|
2007-08-26 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/gui/updatewindow.cpp, src/main.cpp, tmw.cbp: Removed home dir
|
|
from config file to avoid encoding issues.
|
|
|
|
2007-08-26 Guillaume Melquiond <guillaume.melquiond@gmail.com>
|
|
|
|
* src/gui/button.cpp: Fixed incorrect button dimensions, as they mess
|
|
OpenGL display with rectangle textures.
|
|
* src/graphics.cpp, src/openglgraphics.h, src/graphics.h,
|
|
src/openglgraphics.cpp: Fixed fonts not being recolored by adding an
|
|
explicit parameter to require it.
|
|
|
|
2007-08-25 Guillaume Melquiond <guillaume.melquiond@gmail.com>
|
|
|
|
* configure.ac: Removed dependency on Guichan's OpenGL library.
|
|
* src/Makefile.am, src/resources/sdlimageloader.cpp,
|
|
src/resources/sdlimageloader.h, src/resources/openglsdlimageloader.h,
|
|
src/resources/openglsdlimageloader.cpp, src/resources/imageloader.cpp,
|
|
src/resources/imageloader.h, src/gui/gui.cpp, src/gui/gui.h: Replaced
|
|
Guichan's image loaders with our owns, so that we have control over all
|
|
the images used as textures.
|
|
* src/resources/image.cpp, src/openglgraphics.h, src/resources/image.h,
|
|
src/openglgraphics.cpp, src/graphics.cpp, src/graphics.h: Added support
|
|
for rectangle OpenGL textures when available, in order to reduce video
|
|
memory usage.
|
|
|
|
2007-08-24 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/gui.h, src/gui/gui.cpp: Removed useless logic method and
|
|
reverted mouse cursor to non-static since there can be only one Gui
|
|
instance so there is no point in supporting a shared resource.
|
|
* src/gui/window.cpp, src/gui/gui.h: Removed unnecessary
|
|
Gui::isCustomCursor method.
|
|
* src/gui/char_select.h, src/gui/char_select.cpp, src/utils/trim.h:
|
|
Added trimming of name for new character creation.
|
|
* src/net/chathandler.cpp: Added trimming of chat messages appearing
|
|
above players.
|
|
* src/gui/window.cpp, src/gui/window.h: Improved resize mouse cursor
|
|
indication, removing duplicated code and fixing indicator above resize
|
|
grip.
|
|
|
|
2007-08-23 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/viewport.h, src/gui/viewport.cpp: Removed two useless popup
|
|
related methods.
|
|
* src/gui/debugwindow.h, src/gui/debugwindow.cpp: Use generic close
|
|
button functionality.
|
|
* src/particle.h, src/particleemitter.cpp, src/particle.cpp: Renamed
|
|
Particle::mVector to Particle::mVelocity for clarity.
|
|
* src/localplayer.cpp, src/gui/ministatus.cpp, src/gui/status.cpp,
|
|
src/being.cpp, src/net/charserverhandler.cpp,
|
|
src/net/playerhandler.cpp, src/localplayer.h, src/being.h: Changed XP
|
|
gaining effect to appear on the player instead.
|
|
* data/graphics/gui/hits_yellow.png: Restored shadow of yellow font.
|
|
|
|
2007-08-22 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/itemshortcutcontainer.h: Fixed compiler warning.
|
|
* src/CMakeLists.txt, src/Makefile.am: Updated source lists.
|
|
* data/graphics/gui/CMakeLists.txt, data/graphics/gui/Makefile.am:
|
|
Added close button and item shortcut backgrounds to files that will be
|
|
installed.
|
|
* src/gui/itemshortcutcontainer.cpp: Make sure mGridWidth and
|
|
mGridHeight are initialized properly (fixes arithmetic exception in
|
|
ItemShortcutContainer::draw).
|
|
* src/keyboardconfig.cpp: Changed default sitting key back to 's'.
|
|
* src/net/equipmenthandler.cpp: Removed a line that attempted to set
|
|
the player's weapon sprite with each kind of equipment. Seems to work
|
|
fine without as well.
|
|
* src/gui/chat.cpp, src/utils/trim.h, src/CMakeLists.txt,
|
|
src/Makefile.am: Added trimming of chat messages.
|
|
|
|
2007-08-22 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/sprites/chest-lightplatemail-male.png,
|
|
data/graphics/sprites/chest-lightplatemail-female.png,
|
|
data/graphics/items/armor-chest-lightplatemail.png,
|
|
data/graphics/tiles/woodland_indoor_x2.png: Another color correction
|
|
at the light platemail (looks more metalic now)
|
|
* data/maps/new_18-1.tmx.gz, data/maps/new_19-1.tmx.gz,
|
|
data/images/minimap_new_18-1.png, data/images/minimap_new_19-1.png:
|
|
Removed a tree that prevented people from sitting on one of the
|
|
benches properly. Added correct minimap to woodland village and
|
|
surrounding.
|
|
|
|
2007-08-22 Joshua Langley <joshlangley[at]optusnet.com.au>
|
|
|
|
* data/graphics/gui/item_shortcut_bgr.png, src/game.cpp,
|
|
src/gui/gui.cpp, src/gui/itemcontainer.cpp,
|
|
src/gui/itemshortcutcontainer.cpp, src/gui/itemshortcutcontainer.h,
|
|
src/gui/itemshortcutwindow.cpp, src/gui/itemshortcutwindow.h,
|
|
src/gui/menuwindow.cpp, src/gui/setup_keyboard.cpp, src/gui/window.h,
|
|
src/itemshortcut.cpp, src/itemshortcut.h, src/keyboardconfig.cpp,
|
|
src/keyboardconfig.h, src/localplayer.cpp, src/localplayer.h,
|
|
src/main.cpp, src/net/inventoryhandler.cpp, src/utils/tostring.h,
|
|
tmw.cbp: Added item shortcut bar.
|
|
|
|
2007-08-20 Joshua Langley <joshlangley[at]optusnet.com.au>
|
|
|
|
* data/graphics/gui/mouse.png, src/gui/equipmentwindow.cpp,
|
|
src/gui/gui.cpp, src/gui/gui.h, src/gui/inventorywindow.cpp,
|
|
src/gui/setup.cpp, src/gui/skill.cpp, src/gui/skill.h,
|
|
src/gui/status.cpp, src/gui/window.cpp, src/gui/window.h,
|
|
data/graphics/gui/close_button.png: Added close button functionality,
|
|
resize cursor cues.
|
|
* data/graphics/gui/hits_yellow.png, src/being.cpp, src/being.h,
|
|
src/gui/gui.cpp, src/localplayer.cpp, src/localplayer.h,
|
|
src/net/charserverhandler.cpp, src/net/playerhandler.cpp,
|
|
src/particle.cpp, src/particle.h: Added monster killed xp notification
|
|
effect.
|
|
|
|
2007-08-19 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* data/equipment.xml: Fixed typo in female light plate mail.
|
|
* NEWS: Updated with changes since 0.0.23.
|
|
|
|
2007-08-19 Joshua Langley <joshlangley[at]optusnet.com.au>
|
|
|
|
* src/keyboardconfig.cpp, src/keyboardconfig.h: Minor cleanup.
|
|
* src/gui/buy.cpp, src/gui/sell.cpp: Buy/sell fixed minimum quantity.
|
|
* src/gui/setup_keyboard.cpp, src/gui/setup_keyboard.h: Fixed bug -
|
|
reverts unassigned key.
|
|
|
|
2007-08-17 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* tools/adler32.c: Added little program for calculating adler32
|
|
checksums of files.
|
|
* src/gui/setup_keyboard.cpp: Fixed compile issue related to array
|
|
bound not being an integer constant.
|
|
|
|
2007-08-15 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/sprites/npcs.png, data/graphics/sprites/npc.xml:
|
|
Added farmer NPC for woodland village.
|
|
|
|
2007-08-14 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/gui/popupmenu.cpp, src/gui/viewport.cpp, src/gui/viewport.h,
|
|
tmw.cbp: Fixed popup menu requiring one more click after being used.
|
|
|
|
2007-08-09 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/sprites/chest-lightplatemail-male.png,
|
|
data/graphics/sprites/chest-lightplatemail-female.png,
|
|
data/graphics/items/armor-chest-lightplatemail.png,
|
|
data/graphics/tiles/woodland_indoor_x2.png: Gave the platemail
|
|
armor a blue tint. Looks less boring and makes recoloring through
|
|
hue shifting possible.
|
|
|
|
2007-08-08 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/particles/cookingfire.particle.xml,
|
|
data/graphics/particles/fireplace.particle.xml,
|
|
data/maps/new_20-1.tmx.gz: Added particle effects and music to the
|
|
woodland village indoor map.
|
|
* data/maps/new_19-1.tmx.gz: Added overlay effect and music to
|
|
woodland village outdoor map.
|
|
* data/maps/new_18-1.tmx.gz: Fixed some collision map errors and added
|
|
music and overlay effect to the surrounding of the woodland village.
|
|
|
|
2007-08-07 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/sprites/npcs.png: Added two new NPCs and gave some
|
|
of the older NPCs a makeover to look more like the style of the new
|
|
playerset.
|
|
* data/maps/new_20-1.tmx.gz: Corrected a few mapping errors in the
|
|
new woodland village.
|
|
* data/items.xml: Tweaked description and values of the scythe.
|
|
|
|
2007-08-06 Guillaume Melquiond <guillaume.melquiond@gmail.com>
|
|
|
|
* src/Makefile.am, src/utils/strprintf.h, src/utils/strprintf.cpp:
|
|
Added a helper function for printf-formatting a (gettext) C string
|
|
into a dynamically-sized C++ string.
|
|
|
|
2007-08-05 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/tiles/woodland_indoor.png,
|
|
data/graphics/tiles/woodland_indoor_x2.png,
|
|
data/graphics/tiles/woodland_indoor_x3.png: Added woodland
|
|
village indoor tilesets.
|
|
* data/maps/new_20-1.tmx.gz: Added woodland village indoor map.
|
|
|
|
2007-07-29 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* CMake/Modules/FindLibXml2.cmake, CMake/Modules/FindLibcurl.cmake,
|
|
src/CMakeLists.txt: Switch to upstream CMake modules for libxml2 and
|
|
curl.
|
|
|
|
2007-07-27 Guillaume Melquiond <guillaume.melquiond@gmail.com>
|
|
|
|
* src/resources/image.cpp: Added support for subimages of subimages.
|
|
* src/gui/equipmentwindow.cpp, src/gui/button.cpp, src/gui/slider.cpp,
|
|
src/gui/widgets/resizegrip.cpp, src/gui/widgets/dropdown.cpp,
|
|
src/gui/progressbar.cpp, src/gui/browserbox.cpp, src/gui/gui.cpp,
|
|
src/gui/radiobutton.cpp, src/gui/textfield.cpp, src/gui/playerbox.cpp,
|
|
src/gui/itemcontainer.cpp, src/gui/checkbox.cpp, src/gui/minimap.cpp,
|
|
src/gui/scrollarea.cpp, src/gui/popupmenu.cpp: Removed useless yet
|
|
costly dynamic casts.
|
|
|
|
2007-07-25 Joshua Langley <joshlangley[at]optusnet.com.au>
|
|
|
|
* src/gui/setup.cpp, src/gui/setup_keyboard.cpp,
|
|
src/gui/setup_keyboard.h, src/keyboardconfig.cpp,
|
|
src/keyboardconfig.h, src/main.cpp: Minor changes to keyboard config,
|
|
keyboard setup gui re-designed.
|
|
|
|
2007-07-24 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/CMakeLists.txt, src/Makefile.am: Added setup_keyboard.* and
|
|
keyboardconfig.* to the list of source files.
|
|
* src/keyboardconfig.h: Fixed initialization order.
|
|
|
|
2007-07-17 Joshua Langley <joshlangley[at]optusnet.com.au>
|
|
|
|
* src/game.cpp: Only one key per function.
|
|
* src/main.cpp: Keyboard configuration included.
|
|
* src/gui/button.cpp, src/gui/button.h: Default constructor and
|
|
init function added.
|
|
* src/gui/setup.cpp: Keyboard setup tab added.
|
|
* src/gui/setup_keyboard.cpp, src/gui/setup_keyboard.h: Add to project
|
|
file, it is the keyboard setup tab.
|
|
* src/keyboardconfig.cpp, src/keyboardconfig.h: Add to project file,
|
|
the main keyboard config operations.
|
|
|
|
2007-07-16 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* data/items.xml: Fixed description of silk headband.
|
|
|
|
2007-07-11 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/resources/monsterdb.cpp, src/resources/monsterinfo.cpp,
|
|
src/resources/monsterinfo.h, src/monster.cpp: Renamed SoundEvent
|
|
to MonsterSoundEvent.
|
|
* src/resources/equipmentdb.cpp, src/resources/equipmentinfo.cpp,
|
|
src/resources/equipmentinfo.h: EquipmentDB now holds the type of
|
|
attack animation and the sounds of weapons.
|
|
* src/being.cpp. src/being.h, src/localplayer.cpp,
|
|
src/net/beinghandler.cpp, src/net/charserverhandler.cpp,
|
|
src/net/equipmenthandler.cpp, src/player.cpp, src/player.h: The
|
|
type of weapon player characters are using is now set using
|
|
setVisibleEquipment() instead of setWeapon() or setWeaponById().
|
|
* src/CMakeLists.txt, src/Makefile.AM, tmw.cbp, The Mana World.dev:
|
|
Updated project files and buildscripts.
|
|
* data/graphics/images/login-wallpaper.png: Replaced login wallpaper
|
|
with a new one by Irukard.
|
|
|
|
2007-07-11 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/window.cpp: Fixed resizing windows by their resize grip.
|
|
|
|
2007-07-07 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/gui.cpp, src/gui/chatinput.h, src/gui/chatinput.cpp,
|
|
INSTALL: Ported to Guichan 0.7.0. Unfortunately, since Guichan 0.6.x
|
|
didn't have a FocusListener, compatibility with older versions is
|
|
broken.
|
|
|
|
2007-06-29 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/particle.cpp, src/particleemitter.cpp: Corrected some perspective
|
|
issues of the particle engine and fixed a crash caused by particles
|
|
with child emitters that have an image than isn't used elsewhere.
|
|
* data/maps/new-3-1.tmx.gz: Added a particle effect at the spawn point
|
|
in Tulimshar.
|
|
|
|
2007-06-21 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/monsters.xml, data/graphics/sprites/monster-logmonster.png,
|
|
data/graphics/sprites/monster-logmonster.xml: Added logmonster by
|
|
Enigmatik (Monster ID is 23).
|
|
* data/items.xml, data/equipment.xml,
|
|
data/graphics/items/armor-chest-lightplatemail.png,
|
|
data/graphics/sprites/chest-lightplatemail-male.xml,
|
|
data/graphics/sprites/chest-lightplatemail-male.png,
|
|
data/graphics/sprites/chest-lightplatemail-female.png,
|
|
data/graphics/sprites/chest-lightplatemail-female.xml:
|
|
Added light platemail (see entry in items.xml for proposed specs).
|
|
|
|
2007-06-16 Guillaume Melquiond <guillaume.melquiond@gmail.com>
|
|
|
|
* src/resources/image.cpp: Set GL texture index to zero when an image
|
|
uses the SDL backend.
|
|
|
|
2007-06-13 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* The Mana World.dev: Updated DevCpp project file.
|
|
|
|
2007-06-13 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/main.cpp: Added logging of version number.
|
|
|
|
2007-06-12 David Athay <ko2fan@gmail.com>
|
|
|
|
* src/net/playerhandler.cpp: Fixed bug with DEF_BONUS not updating
|
|
Mantis id: 0000087
|
|
* data/icons/The Mana World.icns: Added Mac OSX icon.
|
|
|
|
2007-06-11 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/particle.h, src/being.cpp: Fixed a bug that prevented
|
|
being-controlled particles from being deleted (thanks to tuchs for
|
|
reporting).
|
|
|
|
2007-06-06 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* data/items.xml: Fixed defense of silk headband.
|
|
|
|
2007-06-04 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/maps/new_17-1.tmx.gz: Changed the minimap image of the
|
|
lamp snake cave to the correct one.
|
|
|
|
2007-06-03 David Athay <ko2fan@gmail.com>
|
|
|
|
* src/main.cpp, src/game.cpp: Fixed screenshot taking on OSX.
|
|
|
|
2007-06-03 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/CMakeLists.txt, src/Makefile.am, docs/Makefile.am: Added some
|
|
files to be included with the release.
|
|
* src/utils/fastsqrt.h: Fixed warning about strict-aliasing rules.
|
|
* src/Makefile.am: Don't die on warnings by default.
|
|
* src/resources/image.cpp: Fixed image loading in software mode to not
|
|
check for alpha layer when images aren't 32-bit.
|
|
* src/graphics.cpp, src/graphics.h, src/imageparticle.cpp: Removed
|
|
drawImageTransparent from Graphics class, should be set on image.
|
|
* src/imageparticle.h, src/particleemitter.h, src/particle.h,
|
|
src/particleemitter.cpp, src/particle.cpp, src/imageparticle.cpp: Have
|
|
ParticleEmitter load a possible particle image early on and don't
|
|
cause a crash when the image can't be found.
|
|
|
|
2007-06-02 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/winver.h, README, NEWS, CMakeLists.txt, configure.ac,
|
|
data/help/changes.txt, data/help/header.txt: Updated version and
|
|
release date and summarized changes.
|
|
* src/gui/chat.h, src/gui/chat.cpp: Changed color of chat messages in
|
|
OpenGL mode from orange to black.
|
|
* src/gui/sell.cpp, src/gui/buy.h, src/gui/buy.cpp, src/gui/sell.h:
|
|
Some cleanup of buy/sell dialog code.
|
|
|
|
2007-06-01 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* data/graphics/gui/CMakeLists.txt, data/graphics/gui/Makefile.am:
|
|
Added target cursors to installed files.
|
|
|
|
2007-05-31 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/maps/new_16-1.tmx.gz: Fixed an inconsistency with the neighbor
|
|
map (no new walkmap required).
|
|
|
|
2007-05-23 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/sell.cpp, src/gui/buy.cpp, src/being.cpp: A bunch of
|
|
lingering syntactical changes.
|
|
* src/gui/viewport.cpp: Added a missing include and fixed a bug with
|
|
cleaning up target cursor animations.
|
|
|
|
2007-05-23 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/gui/viewport.cpp,
|
|
data/graphics/gui/target-cursor-blue-s.png,
|
|
data/graphics/gui/target-cursor-blue-m.png,
|
|
data/graphics/gui/target-cursor-blue-l.png,
|
|
data/graphics/gui/target-cursor-red-s.png,
|
|
data/graphics/gui/target-cursor-red-m.png,
|
|
data/graphics/gui/target-cursor-red-l.png: Replaced target cursor
|
|
graphics with higher quality ones by Pauan.
|
|
* src/particle.cpp: Made bouncing particles immune against death by
|
|
ground contact and removed a nonsensical debugging log message. Made
|
|
text splash effects fade out.
|
|
* src/textparticle.cpp: Implemented fading in and out for text
|
|
particles.
|
|
* src/being.cpp, src/particle.cpp, src/particle.h,
|
|
src/textparticle.cpp, src/textparticle.h: The color values of text
|
|
particles are now stored in 3 integers instead of a Guichan color
|
|
structure.
|
|
|
|
2007-05-20 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* tmw.cbp: Updated Code::Blocks project file.
|
|
|
|
2007-05-20 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/gui/buy.cpp, src/gui/sell.cpp: Unified some differences between
|
|
buy and sell dialog. Money label now shows money after transaction
|
|
instead of current money.
|
|
* src/gui/sell.cpp: Fixed the amount-not-reset-when-using-scrollwheel
|
|
bug.
|
|
* src/being.h, src/gui/viewport.cpp, src/gui/viewport.h: Added 3
|
|
different target cursor sizes.
|
|
* src/monster.h, src/monster.cpp, src/resources/monsterdb.cpp,
|
|
scr/resources/monsterinfo.h, data/monsters.xml: Target cursor size for
|
|
monster is read from the monsters.xml.
|
|
* data/graphics/gui/target-cursor-blue-s.png,
|
|
data/graphics/gui/target-cursor-blue-m.png,
|
|
data/graphics/gui/target-cursor-blue-l.png,
|
|
data/graphics/gui/target-cursor-red-s.png,
|
|
data/graphics/gui/target-cursor-red-m.png,
|
|
data/graphics/gui/target-cursor-red-l.png: Added temporary
|
|
placeholders for small and large target cursors until better versions
|
|
based on the original SVG are available.
|
|
|
|
2007-05-08 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/sprites/monster-bat.png,
|
|
data/graphics/sprites/monster-bat.xml,
|
|
data/graphics/sprites/monster-flower.xml,
|
|
data/graphics/sprites/monster-fluffy.xml,
|
|
data/graphics/sprites/monster-fluffy.png,
|
|
data/graphics/sprites/monster-goblin-fire.xml,
|
|
data/graphics/sprites/monster-maggot-giant.xml,
|
|
data/graphics/sprites/monster-maggot.xml,
|
|
data/graphics/sprites/monster-mountsnake.xml,
|
|
data/graphics/sprites/monster-mushroom-red.xml,
|
|
data/graphics/sprites/monster-mushroom-spiky.xml,
|
|
data/graphics/sprites/monster-pinkie.xml,
|
|
data/graphics/sprites/monster-scorpion-black.xml,
|
|
data/graphics/sprites/monster-scorpion-red.png,
|
|
data/graphics/sprites/monster-scorpion-red.xml,
|
|
data/graphics/sprites/monster-skull-poison.xml,
|
|
data/graphics/sprites/monster-slime-green.xml,
|
|
data/graphics/sprites/monster-slime-red.xml,
|
|
data/graphics/sprites/monster-slime-rudolph.xml,
|
|
data/graphics/sprites/monster-slime-santa.png,
|
|
data/graphics/sprites/monster-slime-santa.xml,
|
|
data/graphics/sprites/monster-slime-yellow.xml,
|
|
data/graphics/sprites/monster-snake-cave.png,
|
|
data/graphics/sprites/monster-snake-cave.xml,
|
|
data/graphics/sprites/monster-snake.xml,
|
|
data/graphics/sprites/monster-spider.xml:
|
|
Adjusted offsets of monster sprites (thanks to Pauan for finding out
|
|
the correct offsets - I just subtracted 6 of all x offsets to take the
|
|
new position of the target circle in account) and committed some
|
|
modifications at some monster graphics by Pauan.
|
|
|
|
2007-05-02 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/sprite.h, src/being.cpp, src/being.h, src/animatedsprite.cpp,
|
|
src/animatedsprite.h: Added methods to get the width and height of the
|
|
graphical representation of a sprite.
|
|
* src/gui/viewport.cpp: Fixed positioning of monster names and target
|
|
circles.
|
|
|
|
2007-05-02 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/particle.cpp: Fixed a compiler warning.
|
|
|
|
2007-05-02 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/Makefile.am: Add the new particle subclasses to the automake
|
|
configuration.
|
|
* src/imageparticle.h, src/textparticle.h, src/particle.h,
|
|
src/animationparticle.h, src/CMakeLists.txt, src/particleemitter.cpp,
|
|
src/animationparticle.cpp, src/particle.cpp, src/imageparticle.cpp,
|
|
src/textparticle.cpp, src/utils/xml.cpp, src/utils/xml.h: Split the
|
|
particle class into subclasses based on their appearance.
|
|
|
|
2007-04-24 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/particle.cpp, src/particle.h: Some minor code cleanups, speed
|
|
optimizations and a bit of documentation.
|
|
|
|
2007-04-23 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/particles/flame.particle.xml,
|
|
data/graphics/particles/blaze.png: Added two files I forgot with the
|
|
last commit.
|
|
* src/resources/mapreader.cpp, src/particle.cpp,
|
|
src/particleemitter.cpp: Using XML child node iteration macro.
|
|
|
|
2007-04-22 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/configuration.cpp, src/utils/xml.h, src/resources/mapreader.cpp,
|
|
src/resources/spritedef.cpp, src/resources/monsterdb.cpp,
|
|
src/resources/itemdb.cpp, src/resources/equipmentdb.cpp: Added a macro
|
|
for XML child node iterations to make the code more terse and easier
|
|
to read.
|
|
* src/resources/itemdb.cpp: Made the parameter checks more terse and
|
|
manageable.
|
|
|
|
2007-04-19 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/resources/mapreader.cpp: Emitter positions are now read from map
|
|
files.
|
|
* src/engine.cpp: Removed the player follow effect used for testing.
|
|
* data/maps/new_4-1.tmx.gz, data/maps/new_5-1.tmx.gz: Added flame
|
|
effect to all lamps on the cave maps
|
|
* data/maps/new_9-1.tmx.gz: Added waterfall effect to the upper right
|
|
corner of NW woodland map.
|
|
|
|
2007-04-15 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/openglgraphics.cpp: Rely on default 0 value for z axis.
|
|
* src/CMakeLists.txt, src/gui/window.cpp, src/gui/widgets,
|
|
src/gui/widgets/resizegrip.cpp, src/gui/widgets/resizegrip.h,
|
|
src/gui/inventorywindow.cpp, src/gui/window.h, src/Makefile.am:
|
|
Reimplemented window resizing. It is now once again possible to resize
|
|
windows using their borders (except for the top one, since that's the
|
|
title bar for Guichan) and the resize grip in the bottom right is much
|
|
easier to grab.
|
|
* src/gui/window.cpp: Increased minimum window height and fixed a
|
|
problem with setting window content size which was introduced with the
|
|
new resize grip.
|
|
|
|
2007-04-13 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* data/graphics/gui/CMakeLists.txt: Added target cursor graphics to
|
|
the set of files to be installed.
|
|
|
|
2007-03-25 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/particle.cpp, src/particle.h, src/particleemitter.cpp,
|
|
src/particleemitter.h: Improved programming style and documentation
|
|
and added some small tweaks.
|
|
* src/engine.cpp, src/map.cpp, src/map.h, src/resources/mapreader.cpp:
|
|
Prepared getting the emitter positions from the map file by storing
|
|
them in the Map class and setting them up from the MapReader.
|
|
|
|
2007-03-22 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/simpleanimation.cpp, src/simpleanimation.h: Added new
|
|
constructor for simple animation that allows to build the animation
|
|
based on an xmlNodePtr pointing to an <animation> node.
|
|
* src/particle.cpp, src/particle.h: Added support for <image> and
|
|
<animation> childtags for effect root particles.
|
|
* data/graphics/particles/playerglow.particle.xml: New player follow
|
|
effect that demonstrates an animated root particle with an emitter.
|
|
|
|
2007-04-05 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/main.cpp: Unified storage of configuration, updates and
|
|
screenshots in home directory.
|
|
|
|
2007-04-03 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/items/generic-easteregg-blue.png,
|
|
data/graphics/items/generic-easteregg-green.png,
|
|
data/graphics/items/generic-easteregg-pink.png,
|
|
data/graphics/items/generic-easteregg-red.png,
|
|
data/graphics/items/generic-easteregg-teal.png,
|
|
data/graphics/items/generic-easteregg-yellow.png,
|
|
data/items.xml: Added six different easter egg item graphics for the
|
|
easter event. Item IDs are 1208 - 1213.
|
|
* data/graphics/sprites/npcs.png: Added bunny girl npc for the easter
|
|
event.
|
|
|
|
2007-04-01 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/game.cpp: Screenshots are no longer saved directly in the users
|
|
home directory on UNIX systems but in the sub folder /.tmw/. A chatlog
|
|
message about the success of the screenshot saving does appear now.
|
|
Based on a patch by Patrick "the-me" Matthäi.
|
|
|
|
2007-03-27 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/main.cpp: Icon loading doesn't necessarily succeed, so better
|
|
not crash when it doesn't.
|
|
|
|
2007-03-24 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/main.cpp: Changed the order of network message handling and
|
|
logic, in order to prevent an incoming character delete message from
|
|
deleting the player character that was about to be drawn.
|
|
* src/gui/char_select.cpp: Removed useless lock/unlock calls.
|
|
* src/logindata.h, src/main.cpp, src/gui/login.cpp: Go back to login
|
|
or register state on error, depending on what the user was doing.
|
|
* src/gui/register.cpp: Actually use the server that is filled in.
|
|
* src/net/loginhandler.cpp: Fixed error message.
|
|
* src/net/charserverhandler.cpp: Fixed crash since now logic is called
|
|
after non-selected characters are deleted, by properly setting deleted
|
|
instances to 0 and going back to initial selection.
|
|
* src/main.cpp, src/net/network.h, src/net/network.cpp: Make sure that
|
|
when a network error occurs, the error message is available and shown
|
|
to the user.
|
|
* src/gui/register.h, src/gui/register.cpp: Only enable Register
|
|
button when all necessary fields are filled in.
|
|
|
|
2007-03-23 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/char_select.cpp, src/gui/char_select.h,
|
|
src/net/charserverhandler.h, src/net/charserverhandler.cpp: Clarified
|
|
the error message when character creation fails and made sure the
|
|
character creation dialog doesn't close when creation failed.
|
|
|
|
2007-03-22 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/login.cpp, src/gui/login.h, src/gui/register.h,
|
|
src/gui/register.cpp: Only enable login button when a username,
|
|
password and server are filled in. Pass username, password and server
|
|
on to the register dialog. Go back to login dialog when canceling
|
|
registration. Fixed a crash caused by deleting an OkDialog twice (it
|
|
also deletes itself). Made the register dialog a bit wider. Register
|
|
dialog no longer clears username field when it is invalid.
|
|
* src/main.cpp, data/icons/CMakeLists.txt, data/icons/Makefile.am,
|
|
data/icons/tmw-32x32.png: Use a 32x32 non-alpha layered window icon.
|
|
* tmw.cbp: Updated project file.
|
|
* data/icons/CMakeLists.txt, data/icons/Makefile.am, src/main.cpp,
|
|
data/icons/tmw-32x32.png: Removed 32x32 non-alpha layered window icon
|
|
again, and instead used the icon in the executable on Windows.
|
|
|
|
2007-03-21 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/main.cpp, src/gui/viewport.cpp, src/resources/image.h,
|
|
src/resources/image.cpp: Reduced amount of useless logging, calculate
|
|
nearest power of two in a function and only do the alpha check in
|
|
software mode.
|
|
* src/gui/login.cpp: Fixed small issue where default server didn't fit
|
|
in the server entry field properly.
|
|
* src/main.cpp: Display a progress bar and connecting status for each
|
|
server and display the version using a gcn::Label.
|
|
* src/gui/viewport.cpp, src/monster.h: Avoiding magic numbers where
|
|
possible (1002) and also display the target when other players are
|
|
targeted.
|
|
* src/floor_item.cpp, src/being.cpp, src/main.cpp, src/CMakeLists.txt,
|
|
src/gui/equipmentwindow.cpp, src/gui/viewport.cpp,
|
|
src/gui/itemcontainer.cpp, src/gui/viewport.h, src/engine.cpp,
|
|
src/animatedsprite.cpp, src/tileset.h, src/npc.cpp, src/Makefile.am,
|
|
src/being.h, src/resources/imageset.cpp, src/resources/animation.h,
|
|
src/resources/spritedef.cpp, src/resources/resourcemanager.h,
|
|
src/resources/spriteset.h, src/resources/imageset.h,
|
|
src/resources/resourcemanager.cpp, src/resources/spriteset.cpp,
|
|
src/resources/spritedef.h: Renamed Spriteset to ImageSet.
|
|
|
|
2007-03-20 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/gui/updatewindow.cpp: Cancel button is now disabled after
|
|
downloading is finished.
|
|
|
|
2007-03-20 David Athay <ko2fan@gmail.com>
|
|
|
|
* src/gui/viewport.cpp: Fixed target cursor animation, and changed
|
|
which layer it is drawn after.
|
|
* src/gui/viewport.cpp, src/gui/viewport.h: Split drawing the target
|
|
cursor and target name into functions.
|
|
|
|
2007-03-20 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/gui/mouse.png: Positioned the cursor image more
|
|
accurate.
|
|
|
|
2007-03-19 David Athay <ko2fan@gmail.com>
|
|
|
|
* src/localplayer.cpp, src/gui/viewport.cpp, src/gui/viewport.h,
|
|
src/net/equipmenthandler.cpp, src/localplayer.h,
|
|
src/net/protocol.h: Added target cursor.
|
|
|
|
2007-03-18 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* docs/Makefile.am, docs/tmw.6: Added man page by Patrick Matthäi.
|
|
* src/resources/image.cpp: Restored alpha layer check, since it should
|
|
be more efficient in software mode when SDL knows an image doesn't use
|
|
the alpha layer.
|
|
* data/graphics/gui/thickborder.png,
|
|
data/graphics/gui/vscroll_grey.png, data/graphics/gui/slider.png,
|
|
data/graphics/gui/vscroll_blue.png, data/graphics/gui/vscroll_red.png,
|
|
data/graphics/gui/deepbox.png,
|
|
data/graphics/sprites/monster-slime-red.png,
|
|
data/graphics/sprites/monster-scorpion-black.png,
|
|
data/graphics/sprites/monster-scorpion.png,
|
|
data/graphics/sprites/monster-slime-rudolph.png,
|
|
data/graphics/sprites/monster-snake.png,
|
|
data/graphics/sprites/monster-slime-santa.png,
|
|
data/graphics/sprites/monster-maggot.png,
|
|
data/graphics/sprites/monster-spider.png,
|
|
data/graphics/sprites/monster-scorpion-red.png,
|
|
data/graphics/sprites/monster-slime-yellow.png,
|
|
data/graphics/sprites/monster-slime-green.png,
|
|
data/graphics/sprites/monster-maggot-giant.png: Replaced pink pixels
|
|
with transparent ones.
|
|
|
|
2007-03-18 Rogier Polak <rogier.l.a.polak@gmail.com>
|
|
|
|
* src/main.cpp: Added (-v) version to the arguments. (Applied a patch
|
|
by Patrick Matthäi).
|
|
* src/resources/image.cpp: Deleted the "pink code", which added
|
|
transparancy with SDL_SetColorKey.
|
|
|
|
2007-03-18 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* icons/tmw.ico, icons/tmw.png, icons/tmw.xpm: Replaced icons with the
|
|
green globe that is also used on the website.
|
|
|
|
2007-03-14 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/main.cpp, src/tmw.rc, data/icons/tmw-icon.png,
|
|
data/icons/tmw-icon.xpm, data/icons/tmw.ico, data/icons/tmw-icon.ico,
|
|
data/icons/Makefile.am, data/icons/tmw.png, data/icons/tmw.xpm,
|
|
data/icons/CMakeLists.txt: Renamed icons to make things easier for
|
|
Debian packaging, and the "-icon" part was superfluous anyway.
|
|
|
|
2007-03-12 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/simpleanimation.cpp, src/simpleanimation.h, src/CmakeLists.txt,
|
|
src/Makefile.am: Added a simple animation class that hosts a looping
|
|
animation without the action and direction stuff from AnimatedSprite.
|
|
* src/particle.cpp, src/particle.h, src/particleemitter.cpp: Used said
|
|
simple animation class for animated particles.
|
|
|
|
2007-03-12 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* data/graphics/items/armor-head-rangerhat.png: New version of ranger
|
|
hat icon by Pauan.
|
|
|
|
2007-03-11 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/map.cpp, src/gui/viewport.cpp: Fixed a bug that made the engine
|
|
not draw the last row and column of the map.
|
|
|
|
2007-03-09 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/particle.cpp: Reimplemented physics mode that uses the default
|
|
square root function as fallback for systems where the fastInvSqrt
|
|
function doesn't work properly.
|
|
* src/particle.cpp, src/particle.h: Some performance optimizations
|
|
suggested by Rogier "Avaniel" Polak.
|
|
|
|
2007-03-09 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* data/graphics/gui/target-cursor-blue.png,
|
|
data/graphics/gui/target-cursor-red.png: Added targeting cursors by
|
|
Pauan.
|
|
* data/graphics/sprites/chest-cotton-male.png,
|
|
data/graphics/sprites/chest-cotton-female.png: Replaced cotton shirt
|
|
with improved version by Pauan.
|
|
|
|
2007-02-27 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* gui/button.cpp, src/guibutton.h,
|
|
src/gui/tabbedcontainer.cpp, src/gui/tabbedcontainer.h:: Tabbed
|
|
containers now display the button of the active tab pressed all
|
|
the time.
|
|
|
|
2007-02-26 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* configure.ac: Made OpenGL enabled by default.
|
|
|
|
2007-02-26 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/sfx/maggot-dying1.ogg, data/sfx/maggot-hit1.ogg,
|
|
data/sfx/maggot-hit2.ogg, data/sfx/maggot-miss1.ogg,
|
|
data/sfx/pinkie-hit1.ogg, data/sfx/pinkie-miss1.ogg,
|
|
data/monsters.xml: New sound effects by Cosmostrator.
|
|
|
|
2007-02-25 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/particle.h, src/particleemitter.h: Just some documentation work.
|
|
|
|
2007-02-22 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/particle.cpp, src/particle.h, src/particleemitter.cpp,
|
|
src/particleemitter.h: Added new particle property "bounce" that makes
|
|
particles bounce off the ground and use it with the damage numbers.
|
|
|
|
|
|
2007-02-21 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/gui/char-server.cpp, src/gui/updatewindow.cpp, src/gui/main.cpp,
|
|
src/gui/main.h: Added a new state "LOADDATA_STATE" that loads the XML
|
|
databases.
|
|
* src/resourcemanager.cpp, src/resourcemanager.h, src/main.cpp,
|
|
customdata/: Added a customdata dir that allows to add custom user
|
|
data easily. Just create a zip file with the same structure like the
|
|
update archives and drop it in the customdata folder and the files in
|
|
it override the default data and the updates.
|
|
|
|
2007-02-15 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/engine.cpp: The name conflict problem with Guichan seems to be
|
|
solved with version 0.6.1.
|
|
* src/particle.cpp, src/particle.h, src/particleemitter.cpp,
|
|
src/particleemitter.h: Added support for animated particles.
|
|
* data/graphics/particles/playerglow.particle.xml: Created a new
|
|
player follow particle that spawns a swarm of animated bats that
|
|
follow the player.
|
|
|
|
2007-02-09 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/particle.cpp: Fixed a misspelled include and another
|
|
optimisation at the vector calculation.
|
|
|
|
2007-02-08 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/particle.cpp, src/utils/fastsqrt.h: Added a faster function to
|
|
calculate square roots and using it for hypotenuse calculations.
|
|
Thanks to Rogier aka Avaniel for finding the function.
|
|
|
|
2007-02-07 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/particle.cpp, src/particle.h, src/particleemitter.cpp: Renamed
|
|
Particle::MAX_PARTICLES to Particle::maxCount and read the value from
|
|
config ("particleMaxCount")
|
|
* src/particle.cpp: Added fast physics mode that replaces the
|
|
trigonometric calculations made for calculating the acceleration by
|
|
much less cpu intense but also less accurate formulas. To enable it
|
|
set the config option "particleFastPhysics" to "1".
|
|
* src/particle.cpp: Added the config option "particleEmitterSkip" that
|
|
allows to reduces the output of the emitters by making them spawn
|
|
particles only every n-th game tick.
|
|
* src/graphics.cpp, src/graphics.h: Added a new method
|
|
"drawImageTransparent" to the graphic engine that blits an image with
|
|
an alpha factor.
|
|
* src/particle.cpp: Using new drawImageTransparent method.
|
|
|
|
2007-02-01 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/particle.cpp, src/particle.h, src/particleemitter.cpp,
|
|
src/particleemitter.h: Implemented die-distance (particles are deleted
|
|
when they reached a certain proximity to their target)
|
|
* src/particle.cpp: Fixed a bug in the acceleration vector calculation.
|
|
* src/particle.cpp, src/particle.h: Fixed a problem with particles with
|
|
unlimited lifetime and fade-in.
|
|
* data/graphics/particles/playerglow.particle.xml: And again a new
|
|
player follow particle. This time it demonstrates die-distance and the
|
|
fixed acceleration vector calculation.
|
|
* src/engine.cpp, data/graphics/particles/snow.particle.xml,
|
|
data/graphics/particles/snowflake.png: I can't stand the begging
|
|
anymore. Now it snows in the snow area... and the forest... and the
|
|
desert... and under the earth... and indoors... Are you happy now,
|
|
Rotonen and Elven? ;-)
|
|
* src/particle.cpp: Removed some debug log messages.
|
|
* src/being.cpp: Avoided crash when attempting to control an invalid
|
|
particle.
|
|
* src/particle.cpp, src/particle.h, src/particleemitter.cpp,
|
|
src/particleemitter.h: Cleaned the includes up.
|
|
|
|
2007-01-31 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/particle.cpp, src/particle.h, src/particleemitter.cpp,
|
|
src/particleemitter.h: Changed some variable names.
|
|
* data/graphics/particles/waterfall.particle.xml,
|
|
data/graphics/particles/waterfall-a.png: New waterfall with Modanungs
|
|
waterfall particle.
|
|
* src/particle.cpp: forgot to remove a svn conflict marker and changed
|
|
the order of initialisations to fix some compiler warnings.
|
|
|
|
2007-01-30 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* tmw.cbp: Updated Code::blocks project file.
|
|
|
|
2007-01-30 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/net/beinghandler.cpp,
|
|
data/graphics/particles/skillup.particle.xml: Added different particle
|
|
effect for job levelup.
|
|
* src/particle.cpp, src/particle.h, src/particleemitter.cpp,
|
|
src/particleemitter.h: Renamed "alphafade" to "fade-out", added new
|
|
property "fade-in".
|
|
* data/graphics/particles/playerglow.particle.xml: Added a new player
|
|
effect (a fire) demonstrating how to use fade-in and fade-out to fade
|
|
one color into another.
|
|
|
|
2007-01-29 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/particle.cpp, src/particle.h, src/particleemitter.cpp,
|
|
src/particleemitter.h: Added a new particle property "alphafade" that
|
|
makes the particles fade into alpha before their lifetime ends.
|
|
* src/particle.cpp, src/particle.h: fixed an issue with particles that
|
|
have a lifetime of 0 and an issue with the momentum property.
|
|
* data/graphics/particles/waterfall.particle.xml,
|
|
data/graphics/particles/fog-medium-white-a.png,
|
|
data/graphics/particles/fog-medium-white-b.png,
|
|
data/graphics/particles/fog-medium-white-c.png: Added fog to the
|
|
waterfall effect demonstrating the new alphafade feature.
|
|
|
|
2007-01-28 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/utils/xml.cpp, src/utils/xml.h, src/particleemitter.cpp: Most
|
|
values are now read as floating point values from the emitter files.
|
|
* data/graphics/particles/fountain.particle.xml,
|
|
data/graphics/particles/hit.particle.xml,
|
|
data/graphics/particles/playerglow.particle.xml: Changed some values
|
|
as floating point values. Made the player follow effect magenta to
|
|
improve the visibility of the hit effects.
|
|
* src/engine.cpp, data/graphics/particles/waterfall.particle.xml:
|
|
Removed the fountain and added a waterfall instead.
|
|
* src/particle.h: Corrected the drawing order of the particles in
|
|
relation to the other sprites.
|
|
* src/gui/debugwindow.cpp, src/gui/debugwindow.h: Added particle count
|
|
to debug window.
|
|
* src/particle.cpp: Allowed momentum without acceleration and
|
|
implement the acceleration properly.
|
|
* src/utils/minmax.h, src/particleemitter.cpp, src/particleemitter.h:
|
|
Added a structure to hold a pair of numeric minimum and maximum values
|
|
and used it to store all numeric emitter properties.
|
|
* src/utils/randbetween.h: Removed (the functionality is now in struct
|
|
MinMax)
|
|
|
|
2007-01-27 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/shoplistbox.cpp: Fixed compilation against Guichan 0.6.1.
|
|
* src/utils/randbetween.h: Fixed integer overflow causing the
|
|
randBetween function not to work properly on Linux.
|
|
|
|
2007-01-27 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/net/beinghandler.cpp: Fixed a compiler issue.
|
|
|
|
2007-01-27 Philipp Sehmisch <tmw@crushnet.org>
|
|
* src/particle.cpp, src/particle.h, src/particleemitter.cpp,
|
|
src/particleemitter.h, src/engine.cpp: Emitter data is read from
|
|
external xml files. Reimplemented target-based particles with the
|
|
difference that they don't target beings or locations but other
|
|
particles (at the moment the host particle of the effect).
|
|
* src/being.cpp: Beings now move controlled particles to their center
|
|
instead of their upper left corner.
|
|
* data/graphics/particles/orb*: Added a bunch of new particles.
|
|
* data/graphics/particles/fountain.particle.xml: Reimplementation of
|
|
the fountain effect in XML.
|
|
* data/graphics/particles/playerglow.particle.xml: New effect that
|
|
spawns orbs that orbit around the origin.
|
|
* src/being.cpp, data/graphics/particles/hit.particle.xml: Added
|
|
particle effect on hit.
|
|
* src/net/beinghandler.cpp,
|
|
data/graphics/particles/levelup.particle.xml: Added particle effect on
|
|
levelup (own or other player).
|
|
|
|
2007-01-24 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/particle.cpp: Initialized all variables of the particles in the
|
|
constructor.
|
|
* src/particleemitter.cpp, src/particleemitter.h: minor cleanups.
|
|
|
|
2007-01-22 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/being.cpp, src/being.h, src/particle.cpp, src/particle.h
|
|
src/particleemitter.cpp, src/particleemitter.h, src/engine.cpp:
|
|
Particle effects are now created in child particles of the root
|
|
particle. Particle emitters have no longer a being they check every
|
|
frame. Instead beings have the ability to take control of particles.
|
|
|
|
2007-01-19 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/particle.cpp, src/particle.h, src/particleemitter.cpp,
|
|
src/particleemitter.h: Implemented emitters that follow a being.
|
|
* src/engine.cpp: Added an emitter that follows the local player.
|
|
* src/particle.cpp: Fixed the crash on exit (reason was that the
|
|
mSpriteIterator wasn't initialized in every case)
|
|
|
|
2007-01-18 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/particle.h, src/particle.cpp, src/CMakeLists.txt,
|
|
src/Makefile.am: Fixed compilation issues on Linux.
|
|
|
|
2007-01-15 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/game.cpp, src/particle.cpp, src/particle.h,
|
|
src/particleemitter.h: Made the particle count global and more
|
|
performant.
|
|
|
|
2007-01-14 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/game.cpp, src/main.cpp, src/gui/trade.cpp, src/gui/sell.cpp,
|
|
src/gui/connection.cpp, src/gui/buddywindow.cpp, src/gui/browserbox.h,
|
|
src/gui/char_server.cpp, src/gui/window.cpp, src/gui/login.cpp,
|
|
src/gui/inttextbox.h, src/gui/viewport.cpp, src/gui/button.h,
|
|
src/gui/shoplistbox.h, src/gui/skill.h, src/gui/item_amount.h,
|
|
src/gui/setup_audio.h, src/gui/newskill.cpp, src/gui/listbox.h,
|
|
src/gui/register.h, src/gui/setup.cpp, src/gui/npclistdialog.h,
|
|
src/gui/updatewindow.cpp, src/gui/button.cpp, src/gui/char_select.cpp,
|
|
src/gui/login.h, src/gui/setup_audio.cpp, src/gui/item_amount.cpp,
|
|
src/gui/setup_joystick.h, src/gui/chat.h, src/gui/npc_text.cpp,
|
|
src/gui/setup_video.cpp, src/gui/ok_dialog.cpp,
|
|
src/gui/inventorywindow.h, src/gui/gccontainer.cpp,
|
|
src/gui/newskill.h, src/gui/buy.h, src/gui/setup.h,
|
|
src/gui/itemcontainer.h, src/gui/confirm_dialog.cpp,
|
|
src/gui/debugwindow.cpp, src/gui/chat.cpp, src/gui/setup_joystick.cpp,
|
|
src/gui/updatewindow.h, src/gui/char_select.h, src/gui/buysell.h,
|
|
src/gui/tabbedcontainer.cpp, src/gui/inventorywindow.cpp,
|
|
src/gui/help.cpp, src/gui/status.h, src/gui/npc_text.h,
|
|
src/gui/setup_video.h, src/gui/menuwindow.cpp, src/gui/browserbox.cpp,
|
|
src/gui/ok_dialog.h, src/gui/buy.cpp, src/gui/itemcontainer.cpp,
|
|
src/gui/gccontainer.h, src/gui/buddywindow.h, src/gui/sell.h,
|
|
src/gui/trade.h, src/gui/inttextbox.cpp, src/gui/char_server.h,
|
|
src/gui/window.h, src/gui/shoplistbox.cpp, src/gui/skill.cpp,
|
|
src/gui/buysell.cpp, src/gui/confirm_dialog.h, src/gui/debugwindow.h,
|
|
src/gui/status.cpp, src/gui/listbox.cpp, src/gui/register.cpp,
|
|
src/gui/viewport.h, src/gui/tabbedcontainer.h,
|
|
src/gui/npclistdialog.cpp, src/gui/help.h, src/gui/chatinput.h,
|
|
src/gui/chatinput.cpp, src/net/tradehandler.cpp,
|
|
src/net/playerhandler.cpp: Upgraded to Guichan 0.6.0 (merge from
|
|
guichan-0.6.0 branch).
|
|
* src/winver.h, configure.ac, data/help/header.txt, NEWS, README,
|
|
CMakeLists.txt: Updated version to 0.0.22.1.
|
|
|
|
2007-01-14 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/particle.cpp, src/particle.h; src/particleemitter.cpp,
|
|
src/particleemitter.h, src/utils/randbetween.h:
|
|
Implemented particle engine.
|
|
* src/engine.cpp, src/game.cpp: added calls to the particle engine
|
|
* data/graphics/particles/*: added a bunch of particle graphics for
|
|
testing purpose.
|
|
* particleengine-todo.txt: Added particle engine todo list (please
|
|
omit when merging)
|
|
|
|
2007-01-13 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* data/graphics/sprites/Makefile.am,
|
|
data/graphics/sprites/CMakeLists.txt: Updated with regard to renaming
|
|
of cotton equipment.
|
|
|
|
2006-01-13 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/gui/debugwindow.cpp, src/gui/viewport.h: Fixed mouse coordinates
|
|
display in debug window.
|
|
|
|
2007-01-12 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/viewport.cpp: Fixed initialization of mPlayerFollowMouse,
|
|
the lack of which sometimes caused the player to start walking when
|
|
clicking on the GUI.
|
|
|
|
2007-01-09 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/icecave.png: Added new tiles and fixes by Nickman and
|
|
made some other cosmetical corrections.
|
|
|
|
2007-01-07 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* data/graphics/sprites/monster-mountsnake.xml,
|
|
data/graphics/sprites/monster-mountsnake.png, data/monsters.xml: Added
|
|
brown snake by Pauan.
|
|
|
|
2007-01-07 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/chest-cottonshirt-male.png,
|
|
data/graphics/chest-cottonshirt-male.xml,
|
|
data/graphics/chest-cottonshirt-female.png,
|
|
data/graphics/chest-cottonshirt-female.xml,
|
|
data/graphics/item001.png, data/equipment.xml: Added female
|
|
cottonshirt sprites.
|
|
* data/equipment.xml: Fixed some wrong armor values.
|
|
|
|
2007-01-05 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/CMakeLists.txt, data/graphics/images/ambient/Makefile.am,
|
|
data/graphics/sprites/CMakeLists.txt: Synchronized build files.
|
|
|
|
2006-12-12 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* tools/Purger.java: Removed purger tool.
|
|
|
|
2006-12-25 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* data/graphics/tiles/christmastree.png, data/maps/new_11-1.tmx.gz:
|
|
Added Christmas tree by Pauan.
|
|
* data/graphics/sprites/head-christmastree.xml: Fixed name of image.
|
|
* src/resources/spriteset.cpp: Fixed index check to prevent crashing.
|
|
* data/graphics/sprites/head-christmastreehat.png,
|
|
data/graphics/sprites/head-rangerhat.png,
|
|
data/graphics/sprites/head-christmastree.xml,
|
|
data/graphics/sprites/head-antlerhat.xml,
|
|
data/graphics/sprites/head-santabeardhat.xml,
|
|
data/graphics/sprites/head-santabeardhat.png,
|
|
data/graphics/sprites/head-rangerhat.xml: Updates to Pauan's recent
|
|
sprites by Pauan.
|
|
* data/items.xml: Fixes to descriptions and weights by Pauan.
|
|
|
|
2006-12-24 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/shoplistbox.cpp: Don't try to draw an icon when it is not
|
|
defined or failed to load properly.
|
|
* src/resources/image.cpp: Major rendering performance increase in
|
|
software mode, by not using RLE compression on loaded images while
|
|
most of the time, we're only drawing a small subimage of them.
|
|
* README, data/help/header.txt, NEWS: Filled in release dates.
|
|
|
|
2006-12-23 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* configure.ac, data/graphics/items/Makefile.am,
|
|
data/graphics/items/CMakeLists.txt, data/graphics/images/Makefile.am,
|
|
data/graphics/images/CMakeLists.txt,
|
|
data/graphics/sprites/Makefile.am,
|
|
data/graphics/sprites/CMakeLists.txt, data/graphics/Makefile.am,
|
|
data/graphics/CMakeLists.txt, data/maps/Makefile.am,
|
|
data/maps/CMakeLists.txt, data/sfx/Makefile.am,
|
|
data/sfx/CMakeLists.txt, data/Makefile.am, data/CMakeLists.txt:
|
|
Removed database files, minimaps, items, monster sprites, maps and
|
|
sounds from the release. They will be released dynamically only.
|
|
* data/graphics/tiles/snow_x3.png: Added bottom of Christmas tree by
|
|
pauan.
|
|
* src/main.cpp, src/resources/itemdb.h, src/resources/monsterdb.cpp,
|
|
src/resources/itemdb.cpp, src/resources/equipmentdb.cpp: Load the
|
|
databases at the start of the LOGIN state, after the updates are
|
|
loaded.
|
|
|
|
2006-12-22 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* data/graphics/items/armor-head-rangerhat.png,
|
|
data/graphics/items/generic-redstocking.png,
|
|
data/graphics/items/armor-head-christmastree.png,
|
|
data/graphics/items/armor-head-antlerhat.png,
|
|
data/graphics/items/armor-head-santabeardhat.png,
|
|
data/graphics/sprites/head-christmastreehat.png,
|
|
data/graphics/sprites/head-rangerhat.png,
|
|
data/graphics/sprites/head-christmastree.xml,
|
|
data/graphics/sprites/head-antlerhat.xml,
|
|
data/graphics/sprites/head-santabeardhat.xml,
|
|
data/graphics/sprites/head-antlerhat.png,
|
|
data/graphics/sprites/head-santabeardhat.png,
|
|
data/graphics/sprites/head-rangerhat.xml, data/items.xml,
|
|
data/equipment.xml, data/monsters.xml: Added new Christmas themed
|
|
headwear by Pauan.
|
|
* data/graphics/items/Makefile.am, data/graphics/items/CMakeLists.txt,
|
|
data/graphics/sprites/Makefile.am,
|
|
data/graphics/sprites/CMakeLists.txt, data/Makefile.am,
|
|
data/CMakeLists.txt: Updated Makefiles.
|
|
|
|
2006-12-21 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* configure.ac, CMakeLists.txt, README, data/help/header.txt: Updated
|
|
version to 0.0.22.
|
|
|
|
2006-12-18 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/items/armor-chest-vnecksweater.png: New version of
|
|
the inventory icon for the V-neck sweater by Saphy.
|
|
|
|
2006-12-17 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/sell.cpp, src/gui/shoplistbox.h, src/gui/listbox.h,
|
|
src/gui/shop.cpp, src/gui/buy.cpp, src/gui/shoplistbox.cpp,
|
|
src/gui/listbox.cpp: Subclassed ShopListBox from ListBox to get rid of
|
|
some duplicated code, and fixed a problem with scrolling to the
|
|
current selection. Also aligned the text a bit better and put the
|
|
price in parenthesis.
|
|
|
|
2006-12-16 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/connection.cpp, src/gui/chargedialog.cpp: Fixed dialog
|
|
visibility.
|
|
* src/localplayer.cpp, src/game.cpp, src/localplayer.h: Fixed issues
|
|
with walking one tile too many and changing direction towards an
|
|
obstacle.
|
|
|
|
2006-12-15 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/tiles/desert1.png: Removed some unused legacy tiles and
|
|
added variant tiles for the cliffs.
|
|
|
|
2006-12-14 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/game.cpp, src/engine.h, src/engine.cpp: Removed the rather
|
|
useless remaining draw function from the engine class.
|
|
* src/being.cpp, src/being.h: Fixed an issue with fading out damage
|
|
texts (they were sometimes fully opaque at the end of fading out).
|
|
|
|
2006-12-12 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* The Mana World.dev, tmw.cbp: Updated project files.
|
|
* src/gui/updatewindow.cpp, src/gui/updatewindow.h, src/main.cpp:
|
|
Added Adler32 checksum for updates.
|
|
* src/net/playerhandler.cpp: Fixed crash when selecting an item after
|
|
death.
|
|
* data/items.xml: Fixed defense values for sweaters.
|
|
* src/net/playerhandler.cpp: Hide all NPC dialogs after death.
|
|
|
|
2006-12-12 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/animatedsprite.h, src/CMakeLists.txt, src/animatedsprite.cpp,
|
|
src/resources/action.h, src/resources/animation.h,
|
|
src/resources/spritedef.cpp, src/resources/action.cpp,
|
|
src/resources/animation.cpp, src/resources/spritedef.h: Moved
|
|
Action, Animation and Frame (renamed from AnimationPhase) classes into
|
|
the resources directory, since they are part of the SpriteDef class.
|
|
* src/CMakeLists.txt, src/utils/base64.cpp, src/utils/base64.h,
|
|
src/Makefile.am, src/resources/mapreader.cpp: Moved base64 module into
|
|
utils directory.
|
|
* src/engine.cpp, src/npc.cpp: Cleaned up some unused stuff.
|
|
|
|
2006-12-12 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/sfx/bat-dying1.ogg, data/sfx/bat-hit1.ogg,
|
|
data/sfx/bow_shoot_1.ogg, data/sfx/fire-goblin-hit1.ogg
|
|
data/sfx/fire-goblin-hit2.ogg, data/sfx/fire-goblin-miss1.ogg,
|
|
data/sfx/fist-swish.ogg, data/sfx/flower-hit1.ogg,
|
|
data/sfx/flower-hit2.ogg, data/sfx/flower-miss1.ogg,
|
|
data/sfx/fluffy-hit1.ogg, data/sfx/fluffy-hit2.ogg,
|
|
data/sfx/fluffy-hit3.ogg, data/sfx/fluffy-hurt1.ogg,
|
|
data/sfx/fluffy-miss1.ogg, data/sfx/knife-hit1.ogg,
|
|
data/sfx/knife-miss1.ogg, data/sfx/levelup.ogg
|
|
data/sfx/scorpion-hit1.ogg, data/sfx/scorpion-hit2.ogg
|
|
data/sfx/scorpion-hit3.ogg, data/sfx/scorpion-hit4.ogg
|
|
data/sfx/scorpion-miss1.ogg, data/sfx/short-sword-hit1.ogg
|
|
data/sfx/short-sword-miss1.ogg, data/sfx/shroom-hit1.ogg
|
|
data/sfx/slime-hit1.ogg:
|
|
Normalized versions of sound effects by Cosmostrator.
|
|
|
|
2006-12-11 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/updatewindow.cpp: Fixed visibility of the update window.
|
|
|
|
2006-12-11 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/equipment.xml, data/items.xml,
|
|
data/graphics/sprites/chest-tnecksweater-male.png,
|
|
data/graphics/sprites/chest-tnecksweater-female.png,
|
|
data/graphics/sprites/chest-vnecksweater-male.png,
|
|
data/graphics/sprites/chest-vnecksweater-female.png,
|
|
data/graphics/sprites/chest-tnecksweater-male.xml,
|
|
data/graphics/sprites/chest-tnecksweater-female.xml,
|
|
data/graphics/sprites/chest-vnecksweater-male.xml,
|
|
data/graphics/sprites/chest-vnecksweater-female.xml,
|
|
data/graphics/sprites/Makefile.AM,
|
|
data/graphics/sprites/CMakeLists.txt,
|
|
data/graphics/items/armor-chest-vnecksweater.png,
|
|
data/graphics/items/armor-chest-tnecksweater.png,
|
|
data/graphics/items/armor-chest-woolsweater.png,
|
|
data/graphics/items/Makefile.AM, data/graphics/items/CMakeLists.txt:
|
|
Added new sweaters by Saphy. Info for server admins: Item IDs are 564
|
|
for turtleneck (should already be in there) and 624 for v-neck. The
|
|
visible sprite IDs are 19 for turtleneck and 20 for v-neck.
|
|
|
|
2006-12-11 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/main.h, src/tmw.rc, src/winver.h, The Mana World.dev, tmw.cbp:
|
|
Fixed windows binary version.
|
|
|
|
2006-12-10 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* docs/INSTALL/win32.txt: Added more detailed instructions for Dev-C++
|
|
users.
|
|
|
|
2006-12-09 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* data/graphics/sprites/npcs.png: Added pirate NPC.
|
|
|
|
2006-12-09 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/sprite.h, src/gui/playerbox.h, src/gui/char_select.cpp,
|
|
src/gui/playerbox.cpp, src/gui/passwordfield.h, src/gui/char_select.h,
|
|
src/main.cpp, src/being.cpp, src/player.h, src/floor_item.h,
|
|
src/being.h: Use new animation system in character selection/creation.
|
|
Shows equipment and allowed for some cleanup. Had a bit of help from
|
|
the patch by VictorSan.
|
|
|
|
2006-12-08 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/base64.cpp, src/base64.h, src/resources/mapreader.cpp:
|
|
Downgraded to base64 codec from PHP 3 to resolve licensing issues.
|
|
|
|
2006-12-06 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* The Mana World.dev, tmw.cbp: Updated project files.
|
|
|
|
2006-12-06 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/net/beinghandler.cpp: Fixed crashs when changing equipment.
|
|
* data/graphics/tiles/desert1.png, data/graphics/tiles/desert2.png:
|
|
More tiling related fixes at the cliffs.
|
|
|
|
2006-12-06 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/item_amount.cpp: Fixed visibility of item amount window.
|
|
|
|
2006-12-05 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/tiles/desert1.png: Improved the tiling behavior
|
|
of the cliffs (still not gridless but at least the edges fit
|
|
together in the most common situations)
|
|
|
|
2006-12-04 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/game.cpp, src/engine.h, src/gui/windowcontainer.h,
|
|
src/gui/viewport.cpp, src/gui/gui.cpp, src/gui/gui.h,
|
|
src/gui/debugwindow.cpp, src/gui/inventorywindow.cpp,
|
|
src/gui/viewport.h, src/engine.cpp, src/CMakeLists.txt,
|
|
src/Makefile.am: Introduced a new class Viewport which combines the
|
|
drawing code from Engine with the (rather misplaced) input handling
|
|
from the Gui class. Also, it's a Container itself which should allow
|
|
for extending it to show Guichan widgets on map coordinates.
|
|
|
|
2006-12-03 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/sound.cpp, src/monster.cpp, src/sound.h,
|
|
src/resources/soundeffect.cpp, src/resources/resourcemanager.cpp:
|
|
Don't try to play empty strings as sounds, and don't return a
|
|
SoundEffect instance when Mix_Chunk loading failed.
|
|
* src/beingmanager.cpp, src/npc.cpp, src/npc.h: Show NPC names.
|
|
* src/game.cpp, src/gui/char_server.cpp, src/gui/window.cpp,
|
|
src/gui/login.cpp, src/gui/char_select.cpp, src/gui/ok_dialog.cpp,
|
|
src/gui/confirm_dialog.cpp, src/gui/ok_dialog.h, src/gui/window.h,
|
|
src/gui/confirm_dialog.h, src/gui/register.cpp: Windows now default
|
|
to invisible, since this seems the most common case.
|
|
|
|
2006-12-02 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/sprites/chest-leather-female.png: A little correction
|
|
at the female leather shirt by mangamaniac.
|
|
|
|
2006-12-01 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/net/beinghandler.cpp, src/being.h, src/being.cpp, src/monster.h,
|
|
src/gui/gui.cpp: Visible equipment slot numbers are now converted by
|
|
the beinghandler from eAthena to our system. No more distinction
|
|
between monster attacking and player attacking between beinghandler
|
|
and the being classes.
|
|
* src/being.cpp, src/monster.cpp, src/being.h, src/monster.h: Moved
|
|
the monster specific action handling into the monster class.
|
|
* monster.cpp, mosterinfo.cpp, monsterinfo.h: Monsters now make sounds
|
|
when they attack, gett hurt or die.
|
|
* src/being.cpp: Delayed the damage numbers a bit to synchronize them
|
|
better with the hurt sounds.
|
|
* data/monsters.xml, data/sfx//bat-dying1.ogg, data/sfx/bat-hit1.ogg,
|
|
data/sfx/bow_shoot_1.ogg, data/sfx/fire-goblin-hit1.ogg,
|
|
data/sfx/fire-goblin-hit2.ogg, data/sfx/fire-goblin-miss1.ogg,
|
|
data/sfx/fist-swish.ogg, data/sfx/flower-hit1.ogg,
|
|
data/sfx/flower-hit2.ogg, data/sfx/flower-miss1.ogg,
|
|
data/sfx/fluffy-hit1.ogg, data/sfx/fluffy-hit2.ogg,
|
|
data/sfx/fluffy-hit3.ogg, data/sfx/fluffy-hurt1.ogg,
|
|
data/sfx/fluffy-miss1.ogg, data/sfx/knife-hit1.ogg,
|
|
data/sfx/knife-miss1.ogg, data/sfx/levelup.ogg,
|
|
data/sfx/scorpion-hit1.ogg, data/sfx/scorpion-hit2.ogg,
|
|
data/sfx/scorpion-hit3.ogg, data/sfx/scorpion-hit4.ogg,
|
|
data/sfx/scorpion-miss1.ogg, data/sfx/short-sword-hit1.ogg,
|
|
data/sfx/short-sword-miss1.ogg, data/sfx/shroom-hit1.ogg,
|
|
data/sfx/slime-hit1.ogg, data/sfx/Makefile.AM,
|
|
data/sfx/CMakeLists.txt: Added a lot of sound effects by Cosmostrator.
|
|
|
|
2006-11-30 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* data/maps/Makefile.am: Fixed small trailing slash issue.
|
|
* src/player.cpp: Optimized setSex and setWeapon by first loading the
|
|
new sprite and then deleting the old one (prevents potentially
|
|
unnecessary reload).
|
|
* src/net/beinghandler.cpp: Optimized handling of player walk
|
|
messages, by first setting the gender right and then setting the
|
|
equipment. Gets rid of reload of complete equipment in the case of
|
|
female.
|
|
|
|
2006-11-30 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* The Mana World.dev, tmw.cbp: Updated project files.
|
|
|
|
2006-11-29 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/monster.cpp: Small fix to resource path.
|
|
|
|
2006-11-29 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/resources/equipment.h: Made getSprite return a constant
|
|
reference.
|
|
* src/resources/monsterdb.cpp, src/resources/monsterdb.h,
|
|
src/resources/monsterinfo.cpp, src/resources/monsterinfo.h,
|
|
src/Makefile.AM, src/CMakeLists.txt, src/main.cpp:
|
|
Added the MonsterDB namespace that reads the monsters.xml
|
|
and maps monster IDs to names, sprite definitions and sound effects.
|
|
* src/monster.cpp: Get sprite definition filenames from MonsterDB.
|
|
* src/engine.cpp: Show monster name when targeting a monster.
|
|
* data/monsters.xml, data/graphics/sprites/Makefile.AM,
|
|
data/graphics/sprites/CMakeLists.txt, data/graphics/sprites/monster*:
|
|
Renamed all monster sprites to more associative names (whew, we got to
|
|
train some monkeys for tasks like that).
|
|
|
|
2006-11-27 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* tmw.cbp: Updated Code::Blocks project file.
|
|
|
|
2006-11-27 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/log.cpp, src/util/wingettimeofday.h: Added implementation of
|
|
gettimeofday() for windows machines.
|
|
|
|
2006-11-26 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/log.cpp: Higher precision log timestamps.
|
|
* src/graphics.cpp, src/gui/gui.cpp, src/openglgraphics.cpp,
|
|
src/main.cpp, src/resources/equipmentdb.cpp,
|
|
src/resources/resourcemanager.cpp: Added some additional log
|
|
statements.
|
|
* src/resources/itemdb.cpp: Removed usage of READ_PROP in favour of
|
|
XML::getProperty and updated log statements.
|
|
* src/resources/image.cpp: Added support for loading TGA images.
|
|
|
|
2006-11-26 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/resources/resourcemanager.cpp: Remove unnecessary check for
|
|
file existance, loading will just fail with the correct error message.
|
|
|
|
2006-11-26 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/game.cpp, src/being.cpp, src/net/beinghandler.cpp, src/being.h:
|
|
Made Being::mDirection protected, forcing the use of setDirection.
|
|
* src/npc.cpp, src/player.cpp, src/animatedsprite.h, src/monster.cpp,
|
|
src/resources/resourcemanager.h: Defaulted variant argument to 0 since
|
|
this is the most common situation.
|
|
* src/resources/spritedef.cpp, src/resources/spritedef.h: Some
|
|
refactoring, splitting up the loading into several methods, in
|
|
preparation of adding support for including other sprites.
|
|
* src/main.cpp: ItemDB needs to be unloaded before deleting the
|
|
resource manager instance, since ItemInfo refers to an Image.
|
|
|
|
2006-11-26 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/being.cpp, src/being.h, src/engine.cpp, src/main.cpp,
|
|
src/player.cpp, src/player.h, src/resources/equipmentdb.h,
|
|
src/resources/equipmentdb.cpp, src/resources/equipmentinfo.h,
|
|
src/resources/itemdb.cpp, src/resources/itemdb.h,
|
|
data/graphics/images/error.png, data/graphics/sprites/error.xml:
|
|
Added the EquipmentDB namespace that reads the equipment.xml, maps
|
|
equipment IDs to sprite definition files and thus allows gender
|
|
specific equipment sprites.
|
|
* data/graphics/sprites/chest-leather-female.png,
|
|
data/graphics/sprites/chest-leather-male.png,
|
|
data/graphics/sprites/chest-leather-female.xml,
|
|
data/graphics/sprites/chest-leather-male.xml,
|
|
data/equipment.xml: Added and defined male and female leather shirt as
|
|
proof of concept of the gender specific equipment.
|
|
* data/graphics/images/Makefile.am, data/graphics/sprites/Makefile.am,
|
|
data/Makefile.am, src/Makefile.am,
|
|
data/graphics/images/CMakeLists.txt,
|
|
data/graphics/sprites/CMakeLists.txt, data/CMakeLists.txt,
|
|
src/CMakeLists.txt: Updated Makefiles and CMake Lists.
|
|
|
|
2006-11-24 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/engine.cpp, src/floor_item.cpp, src/item.h, src/main.cpp,
|
|
src/gui/buy.cpp, src/gui/popupmenu.cpp, src/gui/sell.cpp,
|
|
src/gui/shop.cpp, src/net/inventoryhandler.cpp,
|
|
src/resources/itemdb.cpp, src/resources/itemdb.h,
|
|
src/resources/iteminfo.h, src/resources/itemmanager.cpp,
|
|
src/resources/itemmanager.h: Refactored the Itemmanager class to an
|
|
ItemDB namespace.
|
|
|
|
2006-11-23 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* The Mana World.dev, tmw.cbp: Updated project files.
|
|
|
|
2006-11-19 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/setup_joystick.cpp: Fixed joystick option to show enabled
|
|
when the joystick is enabled.
|
|
* src/localplayer.cpp, src/game.cpp, src/action.h, src/action.cpp,
|
|
src/player.cpp, src/animatedsprite.h, src/being.cpp, src/animation.h,
|
|
src/monster.cpp, src/CMakeLists.txt, src/player.h,
|
|
src/animatedsprite.cpp, src/localplayer.h, src/animation.cpp,
|
|
src/Makefile.am, src/being.h, src/resources/resourcemanager.cpp,
|
|
src/resources/spritedef.cpp, src/resources/resourcemanager.h,
|
|
src/resources/spriteset.h, src/resources/spritedef.cpp: Separated
|
|
sprite definition from playback.
|
|
|
|
2006-11-17 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* data/graphics/sprites/CMakeLists.txt: Fixed some filenames.
|
|
|
|
2006-11-17 Wai Ling Tsang <simotsa@gmail.com>
|
|
|
|
* src/gui/gui.cpp: Added mouse following ability/feature under
|
|
logic().
|
|
* src/gui/gui.h: Added mouseMotion(), mouseRelease() and private
|
|
variables for mouse following.
|
|
|
|
2006-11-15 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/tiles/Woodland_village.png,
|
|
data/graphics/tiles/Woodland_village_x2.png,
|
|
data/graphics/tiles/Woodland_x2.png,
|
|
data/graphics/tiles/Makefile.AM,
|
|
data/graphics/tiles/CMakeList.txt,
|
|
data/maps/new_9-1.tmx.gz, data/maps/new_14-1.tmx.gz,
|
|
data/maps/new_15-1.tmx.gz, data/maps/new_16-1.tmx.gz,
|
|
data/maps/new_17-1.tmx.gz, data/maps/new_18-1.tmx.gz,
|
|
data/maps/new_19-1.tmx.gz, data/maps/CMakeList.txt,
|
|
data/maps/Makefile.AM:
|
|
Added woodland village outdoor tileset and maps. Modified gates on
|
|
the nearby maps.
|
|
|
|
2006-11-15 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/animatedsprite.h, src/CMakeLists.txt, src/animatedsprite.cpp,
|
|
src/utils/xml.cpp, src/utils/xml.h, src/Makefile.am,
|
|
src/resources/mapreader.cpp: Separated getProperty method to an XML
|
|
utility namespace.
|
|
|
|
2006-11-15 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* The Mana World.dev, tmw.cbp: Updated project files.
|
|
* The Mana World.dev, tmw.cbp: Fixed dynamic linking of libcurl.
|
|
|
|
2006-11-14 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/action.h, src/action.cpp, src/animation.h, src/CMakeLists.txt,
|
|
src/animatedsprite.cpp, src/animation.cpp, src/Makefile.am: Separated
|
|
Action class to its own module.
|
|
* src/action.h, src/action.cpp, src/animatedsprite.h, src/animation.h,
|
|
src/animatedsprite.cpp, src/animation.cpp: Resolve Image* of animation
|
|
phase at load time instead of storing just the spriteset index and
|
|
looking it up later (checking validity should still be added). Also
|
|
calculate animation length during loading instead of summing it up
|
|
each time it is requested.
|
|
|
|
2006-11-12 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/map.cpp, src/map.h: Made pathfinding algorithm cope better with
|
|
beings blocking the road. This is done by allowing walking over other
|
|
beings, but at an additional cost so that it is preferable to walk
|
|
around them.
|
|
* src/game.cpp: Worked around a Guichan exception thrown for mice with
|
|
many buttons (patch by Roel van Dijk).
|
|
|
|
2006-11-09 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/main.cpp, src/net/network.cpp, src/net/network.h,
|
|
The Mana World.dev, tmw.cbp: Fixed a conflict with Windows headers and
|
|
updated project files.
|
|
|
|
2006-11-05 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/trade.cpp: Fixed money field to no longer hide below the
|
|
bottom of the window.
|
|
* src/CMakeLists.txt: Added shoplistbox.h/cpp files.
|
|
* src/gui/updatewindow.cpp: Fixed percentage indicator of update
|
|
window.
|
|
* src/main.cpp, src/net/beinghandler.cpp, src/net/skillhandler.cpp,
|
|
src/net/network.cpp: Changed some printf statements to log statements.
|
|
|
|
2006-11-05 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* data/graphics/images/login_wallpaper.png: Reverted to standard
|
|
wallpaper.
|
|
* src/resources/resourcemanager.cpp: More useful logging about
|
|
resources that are being loaded (including source).
|
|
* src/graphics.cpp, src/gui/window.cpp, src/gui/button.cpp,
|
|
src/gui/widgets/dropdown.cpp, src/gui/textfield.cpp,
|
|
src/gui/playerbox.cpp, src/gui/progressbar.cpp,
|
|
src/gui/scrollarea.cpp, src/graphics.h, src/CMakeLists.txt,
|
|
src/Makefile.am, src/graphic, src/graphic/imagerect.h: Merged the
|
|
definition of ImageRect into graphics.h.
|
|
|
|
2006-11-05 Yohann Ferreira <bertram@cegetel.net>
|
|
|
|
* src/Makefile.am, src/gui/buy.cpp, src/gui/buy.h, src/gui/shop.h,
|
|
src/gui/shop.cpp, src/gui/sell.cpp, src/gui/shoplistbox.h,
|
|
src/gui/shoplistbox.cpp: Added pictures to items in buy dialogs.
|
|
Also too expensive items are highlighted in gray and can't be
|
|
selected.
|
|
* src/gui/shop.cpp, src/gui/shop.h, src/gui.sell.h, src/gui/sell.cpp,
|
|
src/net/buysellhandler.cpp, src/gui/shoplistbox.h,
|
|
src/gui/shoplistbox.cpp: Added item's pictures in sell dialogs, and
|
|
precisions about the total money in it.
|
|
* src/gui/shop.h, src/gui/shop.cpp, src/gui/sell.cpp: Fixes to Sell
|
|
dialog.
|
|
* src/gui/sell.cpp: Fixes the money value after selling something.
|
|
|
|
2006-11-05 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* data/graphics/sprites/Makefile.am: Use tabs instead of spaces as
|
|
required by automake (AFAIK).
|
|
|
|
2006-11-05 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/sprites/weapon0.png,
|
|
data/graphics/sprites/weapon2.png,
|
|
data/graphics/sprites/weapon-bow.xml,
|
|
data/graphics/sprites/weapon-dagger.xml,
|
|
data/graphics/sprites/weapon-fist.xml,
|
|
data/graphics/sprites/weapon-scythe.xml,
|
|
data/graphics/items/weapon-polearm-scythe.png, src/player.cpp,
|
|
src/player.h, src/being.cpp, src/being.h, data/items.xml: Added scythe
|
|
as a permanent weapon (ID: 623)
|
|
|
|
2006-11-04 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/gui/updatewindow.cpp, src/gui/updatewindow.h: Removed useless
|
|
addRow method.
|
|
|
|
2006-11-04 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* data/maps/new_1-1.tmx.gz, data/maps/new_10-1.tmx.gz,
|
|
data/maps/new_11-1.tmx.gz, data/maps/new_14-1.tmx.gz,
|
|
data/maps/new_15-1.tmx.gz, data/maps/new_16-1.tmx.gz,
|
|
data/maps/new_3-1.tmx.gz, data/maps/new_7-1.tmx.gz,
|
|
data/maps/new_9-1.tmx.gz: Reverted Halloween map versions, except for
|
|
map 10 and 11 which include the latest fixes by Crush but now have
|
|
their night layer removed.
|
|
|
|
2006-11-04 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/maps/new_17-1.tmx.gz,
|
|
data/graphics/images/minimap_new_17-1.png,
|
|
data/graphics/images/Makefile.am,
|
|
data/graphics/images/CMakeLists.txt:
|
|
Added music and minimap to woodland cave level 2.
|
|
* data/maps/new_10-1.tmx.gz, maps/new_11-1.tmx.gz:
|
|
Fixed some map bugs (please update server sided walkmap)
|
|
|
|
2006-11-03 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/updatewindow.cpp, src/main.cpp: Updated to the new default
|
|
updatehost.
|
|
|
|
2006-11-01 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/gui.cpp, src/gui/browserbox.cpp,
|
|
data/graphics/gui/rpgfont_wider.png,
|
|
data/graphics/gui/browserfont.png, data/graphics/gui/fixedfont.png:
|
|
Added support for å and Å (with help of Håkan Rönn).
|
|
|
|
2006-10-31 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/tiles/desert1.png, data/graphics/tiles/desert_x2.png:
|
|
Adding a bunch of graphical improvements made by VxD.
|
|
|
|
2006-10-31 Frode Lindeijer <f.lindeijer@gmail.com>
|
|
|
|
* data/graphics/sprites/item011.png,
|
|
data/graphics/sprites/item011.xml, data/graphics/sprites/item012.png,
|
|
data/graphics/sprites/item018.xml,
|
|
data/graphics/sprites/monster21.xml: Fixed some graphical issues,
|
|
mostly a cosmetic update.
|
|
|
|
2006-10-30 Yohann Ferreira <bertram@cegetel.net>
|
|
|
|
* debian/changelog: Updated the package's version.
|
|
|
|
2006-10-30 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/maps/new_9-1.tmx.gz: Removed the night effect that accidentally
|
|
sneaked in with the last map change.
|
|
|
|
2006-10-30 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/tmw.rc: Updated Windows binary version.
|
|
* data/help/header.txt, NEWS, README: Fixed some release dates and
|
|
versions.
|
|
* data/graphics/items/armor-head-axehat.png,
|
|
data/graphics/items/armor-head-bandana.png,
|
|
data/graphics/items/armor-head-circlet.png,
|
|
data/graphics/items/armor-head-eyepatch.png,
|
|
data/graphics/items/armor-head-goggles.png,
|
|
data/graphics/items/armor-head-leathergoggles.png,
|
|
data/graphics/items/armor-head-piratehat.png,
|
|
data/graphics/items/armor-head-pumpkinhelmet.png,
|
|
data/graphics/items/Makefile.am, data/items.xml: Added new items.
|
|
* data/graphics/sprites/Makefile.am,
|
|
data/graphics/sprites/monster21.png,
|
|
data/graphics/sprites/monster21.xml,
|
|
data/graphics/sprites/monster22.png,
|
|
data/graphics/sprites/monster22.xml: Added new monsters.
|
|
* data/graphics/sprites/item011.png, data/graphics/sprites/item011.xml,
|
|
data/graphics/sprites/item012.png, data/graphics/sprites/item012.xml,
|
|
data/graphics/sprites/item013.png, data/graphics/sprites/item013.xml,
|
|
data/graphics/sprites/item014.png, data/graphics/sprites/item014.xml,
|
|
data/graphics/sprites/item015.png, data/graphics/sprites/item015.xml,
|
|
data/graphics/sprites/item016.png, data/graphics/sprites/item016.xml,
|
|
data/graphics/sprites/item017.png, data/graphics/sprites/item017.xml,
|
|
data/graphics/sprites/item018.png, data/graphics/sprites/item018.xml,
|
|
data/graphics/sprites/Makefile.am: Added new visible equipments.
|
|
* data/graphics/images/login_wallpaper.png, data/maps/new_1-1.tmx.gz,
|
|
data/maps/new_10-1.tmx.gz, data/maps/new_11-1.tmx.gz,
|
|
data/maps/new_14-1.tmx.gz, data/maps/new_15-1.tmx.gz,
|
|
data/maps/new_16-1.tmx.gz, data/maps/new_3-1.tmx.gz,
|
|
data/maps/new_7-1.tmx.gz, data/maps/new_9-1.tmx.gz: Halloween related
|
|
contents.
|
|
* data/graphics/items/Makefile.am: Fixed wrong filename.
|
|
* data/graphics/sprites/Makefile.am: Fixed wrong filenames.
|
|
* data/graphics/sprites/weapon0.png: Replaced knife with scythe.
|
|
|
|
2006-10-30 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* data/graphics/items/CMakeLists.txt: Synced with autotools config.
|
|
* data/graphics/items/CMakeLists.txt: Added new items to CMake config.
|
|
* src/being.cpp: Properly initialize sprite vector.
|
|
|
|
2006-10-29 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* configure.ac, The Mana World.dev, CMakeLists.txt,
|
|
data/help/header.txt, NEWS: Set version to 0.0.21.1.
|
|
* src/player.cpp: Fixed excessive unnecessary reloading of sprites.
|
|
|
|
2006-10-28 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/main.c: Reload wallpaper after updates are fetched.
|
|
* data/graphics/sprites/Makefile.am: Added monster20.
|
|
|
|
2006-10-28 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/sprites/monster20.png,
|
|
data/graphics/sprites/monster20.xml,
|
|
data/graphics/sprites/CMakeLists.txt:
|
|
Added pumpkin ghost monster for halloween event.
|
|
* data/maps/new_9-1.tmx.gz: Fixed a map discrepancy between
|
|
new_9-1 and new_14-1 (no new walkmap required). Thanks to QOAL
|
|
for reporting.
|
|
|
|
2006-10-24 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/images/ambient/night.png: added graphic for night
|
|
ambient effect.
|
|
|
|
2006-10-23 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* configure.ac: Added zlib check before PhysFS check. The PhysFS check
|
|
was failing on MSYS because of a missing -lz.
|
|
|
|
2006-10-22 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* CMakeLists.txt, src/CMakeLists.txt: Add PACKAGE_VERSION support.
|
|
* CMakeLists.txt, src/CMakeLists.txt: Setup the binary dir in the main
|
|
CMakeLists.txt file.
|
|
* src/main.h: Include config.h only when we have it.
|
|
* src/CMakeLists.txt: Properly set build flags for the tmw target.
|
|
|
|
2006-10-18 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/CMakeLists.txt, data/graphics/tiles/CMakeLists.txt,
|
|
data/graphics/items/CMakeLists.txt, data/graphics/gui/CMakeLists.txt,
|
|
data/graphics/images/ambient/CMakeLists.txt,
|
|
data/graphics/images/CMakeLists.txt,
|
|
data/graphics/sprites/CMakeLists.txt, data/maps/CMakeLists.txt,
|
|
data/sfx/CMakeLists.txt, data/help/CMakeLists.txt,
|
|
data/icons/CMakeLists.txt, data/CMakeLists.txt, CMakeLists.txt: Add
|
|
TMW_DATADIR definition.
|
|
|
|
2006-10-16 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/CMakeLists.txt: Adjusted path for Windows.
|
|
|
|
2006-10-16 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* CMakeLists.txt: Enable OpenGL by default.
|
|
* CMake/Modules/FindLibcurl.cmake: Fix libcurl library not being
|
|
marked as advanced option.
|
|
* CMakeLists.txt, src/CMakeLists.txt: Add OpenGL option.
|
|
* data/CMakeLists.txt: Adjust data destination for Windows.
|
|
* src/CMakeLists.txt: Adjust binary destination for Windows.
|
|
* src/CMakeLists.txt, data/graphics/tiles/CMakeLists.txt,
|
|
data/graphics/items/CMakeLists.txt, data/graphics/gui/CMakeLists.txt,
|
|
data/graphics/images/ambient/CMakeLists.txt,
|
|
data/graphics/images/CMakeLists.txt,
|
|
data/graphics/sprites/CMakeLists.txt, data/graphics/CMakeLists.txt,
|
|
data/maps/CMakeLists.txt, data/sfx/CMakeLists.txt,
|
|
data/help/CMakeLists.txt, data/icons/CMakeLists.txt,
|
|
data/CMakeLists.txt, CMakeLists.txt: Add CMake install support.
|
|
* CMake/Modules/FindGuichan.cmake, CMake/Modules/FindLibXml2.cmake,
|
|
CMake/Modules/FindLibcurl.cmake, CMakeLists.txt, src/CMakeLists.txt:
|
|
Add basic CMake support for building tmw.
|
|
|
|
2006-10-12 Yohann Ferreira <bertram@cegetel.net>
|
|
|
|
* debian/rules, debian/tmw-data.install, debian/tmw-data.dirs,
|
|
debian/tmw-music.install, debian/changelog: Updating Debian files for
|
|
bug fixing.
|
|
|
|
2006-10-12 Frode Lindeijer <f.lindeijer@gmail.com>
|
|
|
|
* /data/graphics/sprites/npcs.png: Updated the clothes salesman,
|
|
it was way out of date.
|
|
|
|
2006-10-12 Cédric Borgese <cedric.borgese@gmail.com>
|
|
|
|
* data/graphics/tiles/Woodland_x3.png: Enlarge the trunk and the
|
|
base of the trees in the woodland tileset.
|
|
|
|
2006-10-09 Yohann Ferreira <bertram@cegetel.net>
|
|
|
|
* src/gui/buysell.cpp, src/gui/buy.cpp : A little tweak to the buy
|
|
dialogs.
|
|
|
|
2006-10-07 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/resources/mapreader.cpp: Added support for gzip compressed map
|
|
layers.
|
|
* configure.ac, The Mana World.dev: Increased version to 0.0.22.
|
|
* src/map.cpp: Removed unused setSize method. Also introduced
|
|
initializeOverlays method and removed the confusing setOverlay (which
|
|
actually added one).
|
|
* src/properties.h: Added convenience method to read a property as a
|
|
float.
|
|
* src/map.cpp, src/resources/ambientoverlay.cpp,
|
|
src/resources/ambientoverlay.h: Resolved some weirdness involving
|
|
the terms scroll and speed.
|
|
|
|
2006-10-07 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* The Mana World.dev, tmw.cbp: Updated project files.
|
|
|
|
2006-10-03 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* data/graphics/sprites/item006.xml,
|
|
data/graphics/sprites/item007.xml,
|
|
data/graphics/sprites/item008.xml,
|
|
data/graphics/sprites/item009.xml,
|
|
data/graphics/sprites/item006.png,
|
|
data/graphics/sprites/item007.png,
|
|
data/graphics/sprites/item008.png,
|
|
data/graphics/sprites/item009.png,
|
|
data/graphics/sprites/item010.xml,
|
|
data/graphics/sprites/item010.png: Removed empty frames from
|
|
headgears.
|
|
|
|
2006-10-03 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/map.cpp, src/map.h, src/Makefile.am,
|
|
src/resources/mapreader.cpp, src/resources/ambientoverlay.cpp,
|
|
src/resources/ambientoverlay.h: Turned AmbientOverlay into a class.
|
|
Cleaned up the associated code.
|
|
|
|
2006-10-01 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* tools/Purger.java: Added a tool to purge old accounts from eAthena's
|
|
database files.
|
|
|
|
2006-10-01 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/game.cpp, src/gui/trade.cpp, src/gui/inventorywindow.cpp:
|
|
Accepted patches by GDO and VictorSan that fix problems with hiding
|
|
windows using h and problems with trade window positioning.
|
|
|
|
2006-09-28 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/map.cpp: Fix random crashes when map tiles are missing.
|
|
|
|
2006-09-28 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* data/graphics/maps/new_2-1.tmx.gz: Matt Howe fixed up cave map.
|
|
|
|
2006-09-26 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* data/graphics/maps/new_6-1.tmx.gz: Alderan fixed a map issue.
|
|
|
|
2006-09-25 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* data/graphics/sprites/hairstyle*.png,
|
|
data/graphics/sprites/hairstyle*.xml, tools/Reorganize.java: Removed
|
|
unused frames from the hairsets.
|
|
* src/resources/image.h: Defined NO_SDL_GLEXT to prevent a
|
|
redefinition when gl.h also tries to define OpenGL extensions (patch
|
|
accepted from Rogier Polak).
|
|
|
|
2006-09-23 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* data/maps/new_5-1.tmx.gz: Accepted new version by Matt Howe, fixing
|
|
several mapping issues.
|
|
|
|
2006-09-21 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* data/graphics/tiles/Makefile.am: Added missing tileset.
|
|
* src/gui/updatewindow.cpp, src/gui/updatewindow.h: Made canceling the
|
|
update process non-blocking (Patch by VictorSan).
|
|
|
|
2006-09-21 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/animation.cpp, src/animation.h, src/animatedsprite.cpp,
|
|
src/animatedsprite.h: Removed some obsolete code and implemented
|
|
the posibility to define an <end /> token in the <animation>s
|
|
that allows to define an animation that doesn't loop and returns
|
|
to the STAND animation when finished.
|
|
* data/graphics/sprites/hairstyle*.xml,
|
|
data/graphics/sprites/item0*.xml,
|
|
data/graphics/sprites/monster*.xml,
|
|
data/graphics/sprites/weapons.xml: Used the <end /> token for all
|
|
attack animations fixing the problem with looping monster attack
|
|
animations.
|
|
|
|
2006-09-20 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/items/generic-whitefur.png,
|
|
data/graphics/items/generic-cavesnakelamp.png,
|
|
data/graphics/items/generic-hardspike.png,
|
|
data/graphics/items/generic-pinkantennae.png,
|
|
data/graphics/items/Makefile.am, data/items.xml: Added drops for new
|
|
monsters.
|
|
* src/gui/setup.cpp, src/gui/setup_video.cpp,
|
|
src/gui/setup_video.h: Added a slider for controlling the overlay
|
|
detail to the video setup dialog based on a patch by VictorSan.
|
|
* data/maps/new_14-1.tmx.gz, data/maps/new_16-1.tmx.gz: Added cloud
|
|
effect and minimap.
|
|
* data/images/Makefile.am: Updated makefile.
|
|
|
|
2006-09-19 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* data/graphics/sprites/Makefile.am: Added missing monster19 sprite.
|
|
|
|
2006-09-17 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* data/maps/Makefile.am: Added missing maps.
|
|
* data/maps/new_10-1.tmx.gz: Disabled layer compression.
|
|
|
|
2006-09-18 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/maps/new_9-1.tmx.gz: Fixed some mapping bugs (new walkmap
|
|
required).
|
|
|
|
2006-09-17 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* data/maps/new_10-1.tmx.gz: Fixed transparent snow issue (Fix by
|
|
Pajarico).
|
|
|
|
2006-09-17 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/game.cpp: Stop using the sticky window attribute which is
|
|
unneeded for the current implementation, instead adjust the set of
|
|
affected windows by the 'hide' shortcut.
|
|
|
|
2006-09-17 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/maps/new_14-1.tmx.gz, data/maps/new_15-1.tmx.gz,
|
|
data/maps/new_16-1.tmx.gz: fixed some mapping errors.
|
|
|
|
2006-09-16 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/animatedsprite.cpp, src/animatedsprite.h: Fixed the crash when
|
|
attacking without a weapon, some additional stability improvements and
|
|
more descriptive variable names in the parsing algorithmn.
|
|
|
|
2006-09-16 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* data/help/changes.txt, data/help/header.txt, NEWS, README,
|
|
src/tmw.rc: Updated release infos.
|
|
|
|
2006-09-14 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/animation.h, src/animatedsprite.h,
|
|
data/graphics/sprites/weapon.xml: Some modifications at the animation
|
|
system. No more "undefined action foo" warnings in the tmw.log. Not
|
|
visible actions must now be declared explicitly.
|
|
* data/graphics/images/ambient/sandstorm.png,
|
|
data/graphics/images/ambient/clouds.png: Improved quality of the overlay
|
|
graphics.
|
|
|
|
2006-09-14 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/gui/char_select.cpp: Remove debug output.
|
|
* src/gui/char_select.cpp, src/main.cpp: Fix the character name
|
|
matching loop and add support for saving the last used character
|
|
(based on a patch by Andrew Harrison).
|
|
* src/gui/char_select.cpp, src/gui/char_select.h, src/main.cpp: Clean
|
|
up the player selection stuff, it's a bit nicer now.
|
|
* src/main.cpp: Fix up the player selection command line option.
|
|
|
|
2006-09-12 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/game.cpp, src/game.h: Simplified fps limiting a bit and added
|
|
some comments. Now based on ConfigListener so that the fpslimit option
|
|
doesn't need to be queried the whole time.
|
|
* NEWS: Updated with some items.
|
|
|
|
2006-09-11 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/game.cpp: Fixed more fps issues.
|
|
|
|
2006-09-09 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/gui.cpp: Removed easy targeting functionality since it
|
|
interferes with walking around too much. Targeting can still be rather
|
|
conveniently done with 'a' or the middle mouse button.
|
|
|
|
2006-09-07 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/resources/image.cpp: Fixed a typo.
|
|
* src/resources/image.cpp: Worked around a memory leak when using
|
|
OpenGL.
|
|
|
|
2006-09-06 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/sprites/item010.png, data/graphics/sprites/item010.xml,
|
|
data/graphics/sprites/Makefile.am: Added santa hat sprites and updated
|
|
makefile.
|
|
|
|
2006-09-06 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/game.cpp, src/gui/setup_video.cpp, src/main.cpp: Fixed fps
|
|
limiter issues and increased default limit to 60.
|
|
* src/game.cpp: Fixed fps limiter when disabled.
|
|
|
|
2006-09-05 Philipp Sehmisch <tmw@crushnet.org>
|
|
* data/graphics/tiles/Woodland_ground.png,
|
|
data/graphics/tiles/Woodland_x2.png,
|
|
data/graphics/tiles/Woodland_x3.png: Some minor improvements and
|
|
additions at my tilesets.
|
|
* data/graphics/sprites/monster0.xml,
|
|
data/graphics/sprites/monster1.xml,
|
|
data/graphics/sprites/monster2.xml,
|
|
data/graphics/sprites/monster3.xml,
|
|
data/graphics/sprites/monster4.xml,
|
|
data/graphics/sprites/monster5.xml,
|
|
data/graphics/sprites/monster6.xml,
|
|
data/graphics/sprites/monster8.xml,
|
|
data/graphics/sprites/monster9.xml,
|
|
data/graphics/sprites/monster11.xml,
|
|
data/graphics/sprites/monster13.xml,
|
|
data/graphics/sprites/monster0.xml: Adjusted the animation speed of
|
|
several monsters.
|
|
|
|
2006-09-03 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/floor_item.cpp, src/gui/equipmentwindow.cpp, src/gui/sell.cpp,
|
|
src/gui/trade.cpp, src/gui/inventorywindow.h,
|
|
src/gui/selectionlistener.h, src/gui/itemcontainer.h,
|
|
src/gui/inventorywindow.cpp, src/gui/buy.cpp,
|
|
src/gui/itemcontainer.cpp, src/gui/popupmenu.cpp, src/item.h,
|
|
src/net/inventoryhandler.cpp, src/Makefile.am,
|
|
src/resources/itemmanager.h, src/resources/iteminfo.cpp,
|
|
src/resources/iteminfo.h, src/resources/itemmanager.cpp: Introduced
|
|
SelectionListener to fix updating problem in inventory window (should
|
|
also be used to fix similar problem in trade, buy and sell dialogs).
|
|
Made the ItemInfo be passed around as a reference instead of a pointer,
|
|
since it is never NULL.
|
|
* src/gui/trade.cpp, src/gui/trade.h: Fixed updating of labels in
|
|
trade window.
|
|
* src/gui/sell.cpp, src/gui/listbox.h, src/gui/inventorywindow.h,
|
|
src/gui/buy.h, src/gui/buy.cpp, src/gui/sell.h, src/gui/listbox.cpp:
|
|
Fixed updating of labels in buy and sell dialogs. Also made our
|
|
listbox respond to mouse dragging to change the selection.
|
|
|
|
2006-09-02 Bernard Lidicky <bernard@matfyz.cz>
|
|
|
|
* src/game.cpp, src/beingmanager.h, src/gui/gui.cpp,
|
|
src/beingmanager.cpp, src/localplayer.h, README,
|
|
data/help/commands.txt, NEWS: Added targeting nearest monster with
|
|
either keyboard or mouse. Also made clicking beings in general a bit
|
|
easier (patch applied by Bjørn Lindeijer).
|
|
|
|
2006-09-01 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* data/graphics/sprites/monster19.png,
|
|
data/graphics/sprites/monster19.xml, data/graphics/tiles/arena.png,
|
|
data/graphics/tiles/cave.png, data/maps/new_17-1.tmx.gz,
|
|
data/maps/new_6-1.tmx.gz: Added new big cave map, lamp-snake monster,
|
|
improved arena map.
|
|
|
|
2006-08-30 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/sprites/item007.png,
|
|
data/graphics/sprites/item007.xml, data/graphics/sprites/item009.png,
|
|
data/graphics/sprites/item009.xml:
|
|
Added sprites for miners helm and standard headband.
|
|
|
|
2006-08-29 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/map.cpp, src/beingmanager.h, src/gui/minimap.cpp,
|
|
src/engine.cpp, src/beingmanager.cpp: It's better to use a reference
|
|
when you don't need a pointer.
|
|
* NEWS: Updated with addition of config file option.
|
|
|
|
2006-08-29 Andrew Harrison <atharris@users.sourceforge.net>
|
|
|
|
* src/main.cpp: Added command line option to specify which
|
|
configuration file to use (patch applied by Bjørn Lindeijer).
|
|
|
|
2006-08-29 Matthias Hartmann <hartmann.matthias@gmail.com>
|
|
|
|
* data/graphics/sprites/item006.png,
|
|
data/graphics/sprites/item006.xml, data/graphics/sprites/item008.xml:
|
|
Fixed fancy hat + silk headband positions.
|
|
|
|
2006-08-29 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/sprites/item008.png,
|
|
data/graphics/sprites/item008.xml, data/graphics/sprites/Makefile.am:
|
|
Added fancy hat sprite.
|
|
|
|
2006-08-28 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/gui/setup_video.cpp: Modified the ranges of the ScrollLaziness
|
|
and ScrollRadius sliders.
|
|
|
|
2006-08-28 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* data/graphics/items/*: Changed svn properties.
|
|
* data/graphics/sprites/item001.xml, data/graphics/sprites/item002.xml,
|
|
data/graphics/sprites/item003.xml, data/graphics/sprites/item004.xml,
|
|
data/graphics/sprites/item005.xml, data/graphics/sprites/item006.png,
|
|
data/graphics/sprites/item006.xml, data/graphics/sprites/Makefile.am:
|
|
Added headband and fixed svn properties.
|
|
|
|
2006-08-27 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/net/inventoryhandler.cpp: Applied patch by Andrew Harrison that
|
|
adds item pickup messages to the chat window.
|
|
* NEWS: Updated with some recently added and fixed issues. Doesn't
|
|
mention any of the recent content updates yet.
|
|
|
|
2006-08-26 Pascal Ganaye <pascalganaye@users.sourceforge.net>
|
|
|
|
* src/joystick.h, src/joystick.cpp, src/gui/setup.cpp,
|
|
src/gui/setup_joystick.h, src/gui/setup_video.cpp,
|
|
src/gui/setup_joystick.cpp, src/gui/setup_video.h: Added sliders to
|
|
the video section of the setup window to configure the laziness and
|
|
radius of the scrolling behaviour. Added a checkbox to the joystick
|
|
section to allow enabling/disabling the joystick (patch applied by
|
|
Bjørn Lindeijer).
|
|
|
|
2006-08-26 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/ministatus.cpp, src/gui/ministatus.h: Applied patch by mrha
|
|
(Herbi), adding experience bar to the ministatus in the top left.
|
|
* configure.ac, data/graphics/items/Makefile.am,
|
|
data/graphics/Makefile.am: Added Makefile.am to make sure the item
|
|
icons are installed.
|
|
* src/player.cpp, src/animation.h, src/player.h,
|
|
src/animatedsprite.cpp, src/animation.cpp: Applied patch by Bahamut81
|
|
which implements resetting of Animation, Action and AnimatedSprite.
|
|
This fixes the animation synchronization issues.
|
|
|
|
2006-08-25 Matthias Hartmann <hartmann.matthias@gmail.com>
|
|
|
|
* src/gui/char_select.cpp, src/gui/char_select.h, src/main.cpp: Added
|
|
--playername command line option for selecting the character you want
|
|
to play with (patch applied by Bjørn Lindeijer).
|
|
|
|
2006-08-25 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/engine.cpp, src/map.h, src/map.cpp: Addded new config variable
|
|
"OverlayDetail" to control the number of drawn overlays.
|
|
2 (or more) = all (default), 1 = only the first one, 0 = none.
|
|
|
|
2006-08-24 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* data/help/commands.txt, README, src/game.cpp, src/gui/chat.cpp,
|
|
src/gui/window.cpp, src/gui/window.h: Added support for sticky windows
|
|
as discussed with doener. Patch by Andrew Harrison.
|
|
* data/items.xml: Added jeans shorts.
|
|
|
|
2006-08-24 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/engine.cpp: Scrolling speed no longer affected by framerate.
|
|
* src/map.cpp, scr/map.h: Overlay speed no longer affected by
|
|
framerate.
|
|
* data/maps/new_1-1.tmx.gz, data/graphics/new_7-1.tmx.gz,
|
|
data/graphics/images/ambient/sandstorm.png: Redone sandstorm effect
|
|
(larger and more transparent image, tripple layer parallax scrolling)
|
|
|
|
2006-08-24 Frode Lindeijer <f.lindeijer@gmail.com>
|
|
|
|
* data/graphics/sprites/item004.png,
|
|
data/graphics/sprites/item005.png, data/graphics/sprites/Makefile.am,
|
|
data/graphics/items/armor-legs-cottonshorts,
|
|
data/graphics/items/armor-legs-jeanshorts: Added the equip graphics of
|
|
the short jeans and the cotton shorts and an inventory icon of the
|
|
cotton shorts. Also added all added files to the makefile.
|
|
|
|
2006-08-23 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/maps/new_7-1.tmx.gz: Fixed a minor mapping bug reported on the
|
|
forum (no new walkmap required).
|
|
* data/maps/new_9-1.tmx.gz: Fixed two minor mapping bugs (new walkmap
|
|
required).
|
|
|
|
2006-08-22 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* configure.ac, data/graphics/images/ambient,
|
|
data/graphics/images/ambient/Makefile.am,
|
|
data/graphics/images/Makefile.am: Updated makefiles to account for new
|
|
ambient images and changed the version from 0.0.20.1 to 0.0.21.
|
|
|
|
2006-08-21 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* The Mana World.dev, tmw.cbp: Updated project files.
|
|
|
|
2006-08-21 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/mapreader.cpp: Added logic for initialisation of the overlays.
|
|
* src/map.cpp, src/map.h: Code for updating and drawing the overlays.
|
|
* src/engine.cpp, src/engine.h: Added smooth scrolling and the call
|
|
to draw the overlays.
|
|
* data/maps/new_1-1.tmx.gz, data/graphics/new_7-1.tmx.gz,
|
|
data/graphics/images/ambient/sandstorm.png: Added sandstorm effect
|
|
to the desert maps outside of the city (feedback, please).
|
|
* data/maps/new_2-1.tmx.gz, data/maps/new_4-1.tmx.gz,
|
|
data/maps/new_5-1.tmx.gz, data/graphics/images/ambient/spotlight.png
|
|
Added spotlight effect to the cave maps (feedback, please)
|
|
* data/graphics/maps/new_9-1.tmx.gz,
|
|
data/graphics/images/ambient/clouds.png:
|
|
Added cloudshadow effect to the woodland map (feedback, please).
|
|
|
|
2006-08-20 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* configure.ac: Moved libpng check before SDL_image check, since the
|
|
latter requires the former.
|
|
|
|
2006-08-20 Yohann Ferreira <bertram@cegetel.net>
|
|
|
|
* data/graphics/sprites/Makefile.am: Following the splitting from
|
|
Philipp, moved out the items.png file from the Makefile.am.
|
|
* debian/control, debian/tmw-data.install: Updated debian package
|
|
creation process.
|
|
* src/Makefile.am: Added iteminfo.cpp to avoid an undefined reference
|
|
with gcc 4.1.2. Happy to be back :)
|
|
|
|
2006-08-17 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/items/*: Splitted the items.png into separate images
|
|
with more distinctive names. (no, i won't list all 114)
|
|
* src/itemmanager.cpp, data/items.xml: Replaced indices on the item
|
|
spriteset with filenames. added names and descriptions for all missing
|
|
items. Changed names and descriptions of some items.
|
|
* src/engine.cpp: Removed global item spriteset.
|
|
* src/floor_item.cpp, src/floor_item.h, src/iteminfo.cpp,
|
|
src/iteminfo.h, src/equipmentwindow.cpp, src/equipmentwindow.h,
|
|
src/itemcontainer.cpp, src/itemcontainer.h: The iteminfo class now
|
|
provides a pointer to the item icon image instead of providing the
|
|
index on the item spriteset.
|
|
* data/graphics/tiles/trans_desert-woodland.png: Added transmission
|
|
tileset between desert and woodland.
|
|
|
|
2006-08-13 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* data/graphics/sprites/Makefile.am,
|
|
data/graphics/sprites/monster18.png,
|
|
data/graphics/sprites/monster18.xml,
|
|
data/graphics/sprites/npcs.png: Added new monster and npcs.
|
|
* src/gui.cpp, tmw.cbp, The Mana World.dev: Fixed Guichan 0.5.0
|
|
compilation issues.
|
|
|
|
2006-08-13 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/openglgraphics.cpp, src/game.cpp, src/main.cpp,
|
|
src/gui/buddywindow.cpp, src/gui/connection.cpp, src/gui/sell.cpp,
|
|
src/gui/trade.cpp, src/gui/char_server.cpp, src/gui/window.cpp,
|
|
src/gui/login.cpp, src/gui/skill.h, src/gui/gui.cpp,
|
|
src/gui/item_amount.h, src/gui/setup_audio.h, src/gui/newskill.cpp,
|
|
src/gui/register.h, src/gui/setup.cpp, src/gui/npclistdialog.h,
|
|
src/gui/updatewindow.cpp, src/gui/char_select.cpp, src/gui/login.h,
|
|
src/gui/item_amount.cpp, src/gui/setup_audio.cpp,
|
|
src/gui/npc_text.cpp, src/gui/chat.h, src/gui/setup_joystick.h,
|
|
src/gui/setup_video.cpp, src/gui/ok_dialog.cpp, src/gui/textfield.cpp,
|
|
src/gui/inventorywindow.h, src/gui/newskill.h, src/gui/box.h,
|
|
src/gui/ministatus.cpp, src/gui/buy.h, src/gui/setup.h,
|
|
src/gui/confirm_dialog.cpp, src/gui/debugwindow.cpp, src/gui/vbox.cpp,
|
|
src/gui/chat.cpp, src/gui/setup_joystick.cpp, src/gui/updatewindow.h,
|
|
src/gui/char_select.h, src/gui/buysell.h, src/gui/tabbedcontainer.cpp,
|
|
src/gui/inventorywindow.cpp, src/gui/help.cpp, src/gui/status.h,
|
|
src/gui/npc_text.h, src/gui/setup_video.h, src/gui/menuwindow.cpp,
|
|
src/gui/ok_dialog.h, src/gui/buy.cpp, src/gui/buddywindow.h,
|
|
src/gui/sell.h, src/gui/trade.h, src/gui/char_server.h,
|
|
src/gui/skill.cpp, src/gui/buysell.cpp, src/gui/confirm_dialog.h,
|
|
src/gui/debugwindow.h, src/gui/status.cpp, src/gui/register.cpp,
|
|
src/gui/scrollarea.cpp, src/gui/tabbedcontainer.h,
|
|
src/gui/npclistdialog.cpp, src/gui/help.h, src/net/tradehandler.cpp,
|
|
src/net/playerhandler.cpp, src/Makefile.am,
|
|
src/resources/sdlimageloader.cpp, src/resources/sdlimageloader.h,
|
|
src/resources/openglsdlimageloader.cpp,
|
|
src/resources/resourcemanager.cpp,
|
|
src/resources/openglsdlimageloader.h, src/resources/resourcemanager.h:
|
|
Updated TMW to be compatible with Guichan 0.5.0 (merged from
|
|
guichan-0.5.0 branch).
|
|
* INSTALL, docs/INSTALL/win32.txt: Updated required Guichan to version
|
|
0.5.0.
|
|
* configure.ac: Moved some basic checks above the checks on the
|
|
libraries we depend on, in order to get rid of the confusing
|
|
rpl_realloc error.
|
|
* src/resources/openglsdlimageloader.cpp, src/player.cpp: Fixed
|
|
several compiler warnings and a linker error when compiling without
|
|
OpenGL support.
|
|
|
|
2006-08-12 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/maps/new_9-1.tmx.gz, data/maps/new_14-1.tmx.gz,
|
|
data/maps/new_15-1.tmx.gz, data/maps/new_16-1.tmx.gz: Fixed some
|
|
inaccessible areas.
|
|
|
|
2006-08-07 Philipp Sehmisch <tmw@crushnet.org>
|
|
* data/maps/new_9-1.tmx.gz, data/maps/new_14-1.tmx.gz,
|
|
data/maps/new_15-1.tmx.gz, data/maps/new_16-1.tmx.gz,
|
|
data/graphics/images/minimap_new_9-1.png,
|
|
data/graphics/images/minimap_new_14-1.png,
|
|
data/graphics/images/minimap_new_15-1.png,
|
|
data/graphics/images/minimap_new_16-1.png: Added minimaps for woodland
|
|
maps.
|
|
|
|
2006-08-07 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/maps/new_1-1.tmx.gz, data/maps/new_14-1.tmx.gz,
|
|
data/maps/new_15-1.tmx.gz, data/maps/new_16-1.tmx.gz:
|
|
Added a new woodland map and a connection map between desert and
|
|
woodland.
|
|
* data/graphics/woodland_ground.png: Added some new rocks.
|
|
|
|
2006-08-07 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/game.cpp, src/gui/chat.h, src/gui/chat.cpp, src/main.cpp: A
|
|
bunch of cleanups.
|
|
|
|
2006-08-05 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/configuration.cpp, src/game.cpp, src/engine.cpp, src/player.cpp,
|
|
src/being.cpp, src/resources/mapreader.cpp,
|
|
src/resources/itemmanager.cpp: Some cleanups, mostly lowering
|
|
indentation.
|
|
* src/being.cpp: Small code cleanup.
|
|
|
|
2006-08-04 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/animatedsprite.cpp: Fix enum being treated as string.
|
|
* src/animation.cpp: Small code cleanups. Removed unused headers.
|
|
* src/animatedsprite.cpp: Small code cleanup/lower indentation.
|
|
|
|
2006-08-04 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/animatedsprite.cpp: Fixed presence of NULL actions. This is
|
|
doener's version of the fix, because it was more efficient in the more
|
|
common case.
|
|
|
|
2006-08-04 Frode Lindeijer <f.lindeijer@gmail.com>
|
|
|
|
* data/graphics/tiles/desert_x3.png: Replaced the old cactus with
|
|
a nice new high-res one.
|
|
|
|
2006-08-03 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/player.cpp, src/being.cpp, src/being.h: Removed three
|
|
setDirection(mDirection) calls by instead specifically setting the
|
|
current direction on the newly added animated sprite. The same might
|
|
be done for the action later.
|
|
* src/animatedsprite.h, src/animatedsprite.cpp: Since this class isn't
|
|
subclassed and has no virtual functions, make protected members
|
|
private. Also added a start of a reset function which could be a
|
|
solution to unsynchronized animated sprites.
|
|
* src/net/network.cpp: Fixed two delete/delete[] errors.
|
|
|
|
2006-08-01 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/animation.h, src/animation.cpp, src/animatedsprite.h,
|
|
src/animatedsprite.cpp, src/being.cpp: Animations and directions
|
|
are now passed and stored as enums and no longer as strings.
|
|
|
|
2006-07-30 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/animatedsprite.h, src/animatedsprite.cpp: Unified the play
|
|
methods.
|
|
|
|
2006-07-30 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/maps/new_5-1.tmx.gz: Fixed two minor mapping errors (no new
|
|
walkmap required).
|
|
|
|
2006-07-29 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/animatedsprite.h, src/animatedsprite.cpp, src/animation.cpp: A
|
|
bunch of cleanups.
|
|
* src/animation.h, src/animatedsprite.cpp: Moved included from header
|
|
to source file.
|
|
|
|
2006-07-28 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/npc.cpp, src/player.cpp, src/animatedsprite.h, src/animation.h,
|
|
src/being.cpp, src/main.cpp, src/monster.cpp, src/animatedsprite.cpp,
|
|
src/animation.cpp, src/Makefile.am, src/being.h: Moved AnimatedSprite
|
|
into its own files, removed useless includes.
|
|
* src/engine.cpp: Removed an unused var.
|
|
|
|
2006-07-26 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* data/graphics/sprites/Makefile.am, data/graphics/tiles/Makefile.am,
|
|
data/maps/Makefile.am, data/maps/new_13-1.tmx.gz: Added map with
|
|
inside of snow village buildings and fixed makefiles.
|
|
* src/being.cpp, src/being.h, src/player.cpp: Fixed direction and
|
|
action issues when changing appeareance, frames are still out of sync.
|
|
* data/maps/Makefile.am, data/maps/new_14-1.tmx.gz,
|
|
data/maps/new_9-1.tmx.gz: Added new woodland map by Crush and fixed
|
|
connection with the old one.
|
|
|
|
2006-07-26 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* data/maps/new_4-1.tmx.gz: Fixes to the collision layer.
|
|
|
|
2006-07-26 Frode Lindeijer <f.lindeijer@gmail.com>
|
|
|
|
* data/graphics/tiles/snowset.png, data/graphics/tiles/snow_x2.png,
|
|
data/graphics/tiles/snow_x3.png: Moved the lamppost, the rock and the
|
|
bench to seperate tall tilebitmaps.
|
|
* data/maps/new_11-1.tmx.gz: Improved the snow village map, main
|
|
changes are that the player can now walk better behind houses,
|
|
lampposts, rocks and benches.
|
|
* data/graphics/sprites/item003.png, data/graphics/sprites/item003.xml:
|
|
Added the leather shirt
|
|
|
|
2006-07-25 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/log.cpp, src/log.h: Added support for writing log to standard
|
|
output.
|
|
* src/gui/updatewindow.cpp: Fixed updating on Windows.
|
|
|
|
2006-07-24 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/main.cpp: Fixed the loading of updates and made skipping the
|
|
update process also skip the loading of updates.
|
|
|
|
2006-07-24 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/localplayer.cpp, src/being.cpp: Fixed setDirection() semantics.
|
|
Removed a printf-leftover.
|
|
|
|
2006-07-24 Frode Lindeijer <f.lindeijer@gmail.com>
|
|
|
|
* data/graphics/sprites/npcs.png: Added the organdealer to the NPCs.
|
|
* data/graphics/sprites/player_male_base.png,
|
|
data/graphics/sprites/player_female_base.png: Fixed some transparency
|
|
issues.
|
|
|
|
2006-07-24 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/being.cpp, src/being.h, src/localplayer, The Mana World.dev,
|
|
tmw.cbp: Removed unused code, fixed "change direction when not
|
|
walking" bug, updated project files.
|
|
* data/graphics/sprites/monster1.xml: Slowed down scorpions.
|
|
* data/graphics/sprites/monster2.xml: Red scorpions have got the same
|
|
problem.
|
|
* data/graphics/sprites/player_female_base.xml: Fixed female playerset
|
|
animation definition.
|
|
* data/help/about.txt, data/help/changes.txt, data/help/commands.txt,
|
|
data/help/header.txt, data/help/index.txt, data/help/skills.txt,
|
|
data/help/support.txt, data/help/team.txt: Forced to use UNIX end of
|
|
line character.
|
|
* src/net/equipmenthandler.cpp: Equipments now use real slot
|
|
positions.
|
|
|
|
2006-07-24 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/floor_item.cpp, src/animation.h, src/being.cpp, src/main.cpp,
|
|
src/gui/equipmentwindow.cpp, src/gui/playerbox.cpp,
|
|
src/gui/itemcontainer.cpp, src/engine.cpp, src/tileset.h,
|
|
src/animation.cpp, src/Makefile.am, src/resources/mapreader.cpp,
|
|
src/resources/resourcemanager.cpp, src/resources/spriteset.cpp,
|
|
src/resources/resourcemanager.h, src/resources/spriteset.h,
|
|
src/being.h, src/graphic/spriteset.cpp, src/graphic/spriteset.h,
|
|
data/graphics/sprites/npc.xml, data/graphics/sprites/weapons.xml:
|
|
Implemented caching of spritesets, including a lot of cleanups to the
|
|
new animation system. Action now refers to the Spriteset directly and
|
|
AnimatedSprite refers to the current Action directly instead of using
|
|
the std::map with a std::string constantly. Some methods and
|
|
parameters are marked as const. The READ_PROP macro was replaced by
|
|
static methods. Warnings are logged when unnamed actions are defined
|
|
or when actions refer to undefined imagesets. Code is more tolerant
|
|
towards missing actions.
|
|
* NEWS: Rearranged some items.
|
|
|
|
2006-07-21 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/animation.cpp, src/animation.h: Removed unused code, fixed a
|
|
numeric conversion, used a more meaningful speed.
|
|
|
|
2006-07-20 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* data/help/header.txt, data/help/skills.txt, docs/FAQ.txt, README:
|
|
Updated some docs for the 0.0.20 release.
|
|
* NEWS: Added new features of 0.0.20.
|
|
* data/items.xml: Added shorts.
|
|
* src/tmw.rc, The Mana World.dev, tmw.cbp: Added a resource script to
|
|
let both Dev-Cpp and Code::Blocks share the same binary icon and
|
|
version infos.
|
|
* data/graphics/sprites/player_female_base.xml,
|
|
data/graphics/sprites/player_male_base.xml, src/animation.cpp,
|
|
src/animation.h, src/being.cpp: Fixed left bow attack animation,
|
|
made the attack animation stay in sync with attack speed.
|
|
|
|
2006-07-19 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/minimap.cpp: Fixed dot size of local player.
|
|
* src/engine.cpp: Fixed color of "[TARGET]".
|
|
* src/resources/mapreader.cpp, src/resources/mapreader.h,
|
|
data/maps/new_12-1.tmx.gz, data/maps/new_3-1.tmx.gz,
|
|
data/maps/new_4-1.tmx.gz, data/maps/new_5-1.tmx.gz,
|
|
data/maps/new_6-1.tmx.gz, data/maps/new_7-1.tmx.gz,
|
|
data/maps/new_8-1.tmx.gz, data/maps/new_9-1.tmx.gz,
|
|
data/maps/new_1-1.tmx.gz, data/maps/new_10-1.tmx.gz,
|
|
data/maps/new_11-1.tmx.gz, data/maps/new_2-1.tmx.gz: Implemented
|
|
loading for the way Tiled saves properties since version 0.6.0 and
|
|
updated all current maps.
|
|
|
|
2006-07-19 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* data/graphics/sprites/item001.png, data/graphics/sprites/item001.xml,
|
|
data/graphics/sprites/item002.png, data/graphics/sprites/item002.xml,
|
|
data/graphics/sprites/item1202.png, data/graphics/sprites/Makefile.am,
|
|
docs/INSTALL/win32.txt, src/animation.cpp, src/being.cpp, src/being.h,
|
|
src/gui/equipmentwindow.cpp, src/gui/newskill.cpp, src/main.cpp,
|
|
src/net/beinghandler.cpp, src/net/charserverhandler.cpp,
|
|
src/player.cpp, src/player.h: Merged trunk changes r2381:2397 into
|
|
new_animation branch.
|
|
* tmw.cbp: Updated Code::Blocks project file.
|
|
* src/gui/char_select.cpp: Fixed next/previous buttons behaviour in
|
|
character selection dialog.
|
|
* data/graphics/sprites/Makefile.am: Alphabetically correct.
|
|
|
|
2006-07-19 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* tmw.cbp: Added Code::Blocks project file.
|
|
|
|
2006-07-18 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/updatewindow.cpp, src/gui/updatewindow.h, src/main.cpp,
|
|
src/resources/resourcemanager.cpp, src/resources/resourcemanager.h:
|
|
Updated the updating system. It will now only load those updates
|
|
specified in the downloaded resources.txt file, and in the order
|
|
in which they are mentioned (the top one being the most
|
|
significant).
|
|
|
|
2006-07-17 Frode Lindeijer <f.lindeijer@gmail.com>
|
|
|
|
* data/graphics/sprites/items.png: Added shorts' icon to items.png
|
|
|
|
2006-07-12 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/newskill.cpp: Fixed up a string comparison that caused a
|
|
warning with GCC 4.2.
|
|
|
|
2006-07-12 Frode Lindeijer <f.lindeijer@gmail.com>
|
|
|
|
* data/graphics/sprites/item001.png: Completed the cotton shirt
|
|
equipment graphic.
|
|
|
|
2006-07-06 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/animation.cpp, src/animation.h, src/being.cpp, src/being.h,
|
|
src/monster.cpp, src/npc.cpp, src/player.cpp:
|
|
Fixed some minor bugs, cleaned up general code style and added more
|
|
comments.
|
|
|
|
2006-07-05 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/monster.cpp, src/npc.cpp, src/player.cpp: Fixed broken paths.
|
|
* data/graphics/sprites/Makefile.am: Added new files.
|
|
* src/animation.cpp: Added missing return value...
|
|
* src/Makefile.am: Added new files.
|
|
|
|
2006-07-05 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* data/graphics/sprites/monster0.xml: Fixed frame size of maggot.
|
|
* src/being.h: drawName should be virtual, lest we want names to be
|
|
drawn.
|
|
|
|
2006-07-03 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/spriteset.cpp, src/spriteset.h: Spriteset::get() doesn't crash
|
|
anymore when requesting a sprite outside of the spriteset. (it returns
|
|
NULL instead and logs a warning).
|
|
|
|
2006-07-03 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/being.cpp: Fixed a compiler issue reported by Pajarico.
|
|
|
|
2006-07-03 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* tools/Reorganize.java: Added tool used for reorganizing and
|
|
auto-cropping the monster spritesets.
|
|
|
|
2006-07-03 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/main.cpp, src/engine.cpp: Removed some no longer required old
|
|
style spritesets.
|
|
* src/being.h, src/being.cpp: Removed some no longer needed member
|
|
variables.
|
|
* src/monster.cpp: Monsters are now drawed with the new animation
|
|
system.
|
|
* src/npc.cpp, data/graphics/sprites/npcs.xml: NPCs are now drawed
|
|
with the new animation system.
|
|
* src/being.h, src/being.cpp, src/npc.cpp, src/npc.h, src/monster.cpp,
|
|
src/monster.h: Moved all drawing code from the Being based classes
|
|
into Being.
|
|
* data/graphics/sprites/monster*.png: Resized and reorganized the
|
|
monster spritesets to fit the new animation system (thanks, Bjørn).
|
|
* data/graphics/sprites/monster*.xml: Added animation files for all
|
|
monsters.
|
|
* src/animation.cpp: The offset values of the Frames of animated
|
|
sprites are now modified so every frame is drawn centered.
|
|
* data/graphics/sprites/hairstyle*.xml: Retuned the offsets of the
|
|
hair sprites.
|
|
* src/animation.cpp: Small stability fix.
|
|
* src/being.cpp, src/being.h: weapon animation now uses the new
|
|
animation system.
|
|
* data/graphics/sprites/player_male_base.xml
|
|
data/graphics/sprites/player_female_base.xml
|
|
data/graphics/sprites/hairstyle*.xml: Tuned walk speed and added bow
|
|
animations.
|
|
|
|
2006-07-03 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/being.cpp: Removed an unnecessary parameter.
|
|
|
|
2006-07-03 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* data/graphics/sprites/Makefile.am: Updated to new xml files.
|
|
|
|
2006-07-02 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/localplayer.cpp: Fixed the "walking against walls" bug.
|
|
* src/animation.cpp src/animation.h: fixed the "sliding" bug and
|
|
removed some unused variables.
|
|
|
|
2006-07-01 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/being.cpp, src/being.h, src/player.cpp, src/player.h,
|
|
src/localplayer.cpp: Sprites are now stored in a vector instead of a
|
|
list, so they can be replaced a lot easier; added female playerset;
|
|
added hairstyles and colors.
|
|
* src/animation.cpp, src/animation.h: added support for variations,
|
|
variations are animations stored in the same spriteset with the same
|
|
layout and sequence but starting at another index.
|
|
* data/graphics/sprites/player_female_base.xml: Added xml file for
|
|
female characters.
|
|
* data/graphics/sprites/hairstyle0.xml,
|
|
data/graphics/sprites/hairstyle1.xml,
|
|
data/graphics/sprites/hairstyle2.xml,
|
|
data/graphics/sprites/hairstyle3.xml,
|
|
data/graphics/sprites/hairstyle4.xml,
|
|
data/graphics/sprites/hairstyle5.xml,
|
|
data/graphics/sprites/hairstyle6.xml,
|
|
data/graphics/sprites/hairstyle7.xml: Added xml files for all
|
|
hairstyles (these xml files are using the new variation feature).
|
|
* src/being.cpp, src/being.h, src/localplayer.cpp, src/player.cpp: The
|
|
beings now haven't got one, but a list of animated sprites (named
|
|
mSprites). At the moment it contains the hair and the base sprite.
|
|
* src/animation.cpp, src/animation,h: Fixed a crash when substituting
|
|
an undefined direction; renamed completeDirections method to
|
|
substituteAction.
|
|
* data/graphics/sprites/hairstyle0.xml: Made a xml file for the hair
|
|
animation.
|
|
|
|
2006-06-29 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* data/items.xml, src/being.cpp, src/being.h src/net/beinghandler.cpp,
|
|
src/player.cpp: Clients get notified of equipping visible items.
|
|
* src/net/beinghandler.cpp: GCC 4 fix.
|
|
|
|
2006-06-28 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* src/animation.cpp, src/animation.h: Parser now works like described
|
|
on the wiki; the single animation phases are now stored in structures;
|
|
drawing call for animatiedSprites moved into the animatiedSprite
|
|
class.
|
|
* src/being.cpp, src/being.h, src/localplayer.cpp, src/player.cpp:
|
|
Renamed mAnimatedSprite to mBaseSprite to distinct it from hair-equip
|
|
and other sprites that will also be part of the class.
|
|
* src/player.cpp: Drawing call for animatiedSprites moved into the
|
|
animatiedSprite class; time now correctly passed in ms to the
|
|
animatedSprite class.
|
|
* src/graphic/spriteset.cpp, src/graphic/spriteset.h: Width and height
|
|
of the subimages is now saved in the spritesheet class.
|
|
* src/graphics.cpp: Added an additional check to avoid crashes when
|
|
passing a NULL pointer as image argument.
|
|
* data/graphics/sprites/player_male_base.xml: Animation file now has
|
|
the syntax described on the wiki.
|
|
|
|
2006-06-27 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* data/graphics/sprites/Makefile.am,
|
|
data/graphics/sprites/player_male_base.xml, src/being.cpp,
|
|
src/being.h, src/engine.cpp, src/localplayer.cpp, src/main.cpp,
|
|
src/net/beinghandler.cpp, src/net/playerhandler.cpp,
|
|
src/resources/itemmanager.cpp, The Mana World.dev: Added a beginning
|
|
of a new animation system to slow down player walking.
|
|
* src/animation.cpp, src/animation.h: Forgot 2 files.
|
|
* src/being.cpp, src/gui/equipmentwindow.cpp, src/player.cpp:
|
|
Equipment window now show all the slots, and adapted visible shirts to
|
|
head (middle) equipments.
|
|
|
|
2006-06-27 Frode Lindeijer <f.lindeijer@gmail.com>
|
|
|
|
* /tmw/trunk/data/graphics/sprites/player_male_base.png:
|
|
Fixed transparency issue with the north punching frames
|
|
|
|
2006-06-26 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/net/messagein.cpp: Fixed the readString method (synchronized
|
|
with the server version by Guillaume Melquiond).
|
|
|
|
2006-06-21 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* data/graphics/sprites/Makefile.am,
|
|
data/graphics/sprites/monster11.png,
|
|
data/graphics/sprites/monster17.png: Fixed attack animation of monster
|
|
11 and added a new monster.
|
|
* data/graphics/sprites/Makefile.am,
|
|
data/graphics/sprites/player_female_base.png, src/being.cpp,
|
|
src/being.h, src/gui/char_select.cpp, src/gui/char_select.h,
|
|
src/gui/playerbox.cpp, src/gui/playerbox.h, src/gui/register.cpp,
|
|
src/main.cpp, src/net/beinghandler.cpp, src/net/charserverhandler.cpp,
|
|
src/player.cpp: Added female players.
|
|
|
|
2006-06-19 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/sprites/monster16.png: added the little pink monster
|
|
|
|
2006-05-22 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* data/graphics/tiles/icecave.png, data/graphics/tiles/Makefile.am,
|
|
data/maps/Makefile.am, data/maps/new_10-1.tmx.gz,
|
|
data/maps/new_11-1.tmx.gz, data/maps/new_4-1.tmx.gz,
|
|
data/maps/new_5-1.tmx.gz, src/resources/itemmanager.cpp: A bunch of
|
|
updates to the world and disabled art and type xml parser checks since
|
|
they're not used.
|
|
|
|
2006-05-21 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* The Mana World.dev: Updated dev-cpp project file.
|
|
|
|
2006-05-17 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* data/graphics/sprites/npcs.png, data/graphics/tiles/Makefile.am,
|
|
data/graphics/snow_building.png, data/graphics/tiles/snowset.png,
|
|
data/maps/Makefile.am, data/maps/new_11-1.tmx.gz: New NPCs, new snow
|
|
tiles and village.
|
|
|
|
2006-05-15 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/gui/item_amount.cpp: Set slider range to the real values instead
|
|
of mapping the amount between [0,1] and [1,max] all the time.
|
|
|
|
2006-05-13 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/openglgraphics.cpp: Set color back to current color instead of
|
|
setting it to white. Fixes white rectangles in equipment window.
|
|
* src/being.cpp, src/being.h, src/player.cpp: Specify the color in
|
|
which speech and names are supposed to be drawn. Removed unused
|
|
mSpeechColor member.
|
|
|
|
2006-05-12 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/being.cpp: Fixed initialization order in Being ctor.
|
|
|
|
2006-05-12 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* data/graphics/sprites/item1202.png,
|
|
data/graphics/sprites/Makefile.am, src/being.cpp, src/being.h,
|
|
src/localplayer.cpp, src/localplayer.h, src/main.cpp, src/player.cpp,
|
|
The Mana World: You can now see the shirt when equipping a top
|
|
equipment.
|
|
|
|
2006-05-05 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/gui/setup_video.cpp: Fixed some numeric conversions.
|
|
|
|
2006-05-03 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* configure.ac, src/game.cpp, src/graphics.cpp, src/main.cpp,
|
|
src/openglgraphics.cpp, The Mana World: Increased fps limit
|
|
granularity and cleaned some code, fixed some xml library name in
|
|
Dev-C++ project file, switched version to 0.0.20.
|
|
* src/game.cpp, src/gui/setup.cpp, src/gui/setup_video.cpp,
|
|
src/gui/setup_video.h, src/main.cpp: FPS limit can now be set in setup
|
|
dialog. Default value for FPS is 50. (Code based on peoro's patch).
|
|
|
|
2006-05-02 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/localplayer.cpp: Fixed the delay last move bug.
|
|
|
|
2006-04-29 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* data/graphics/tiles/cave.png: Added tiles by yosuhara.
|
|
|
|
2006-04-28 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/tiles/Woodland_ground.png: Graphical update of the
|
|
woodland tileset. Paths improved, and tiles that were redunant
|
|
replaced by new dirt tiles.
|
|
* data/maps/new_9.1.tmx.gz: Modified because of changes in the tileset
|
|
layout (no new server sided walkmap required).
|
|
* data/graphics/sprites/monster11.png: Improved the shading of the
|
|
mushroom monster.
|
|
* data/graphics/sprites/monster15.png: Added dropshadow to the bat
|
|
monster (note that the version 0.0.19 live update overrides the
|
|
changed file).
|
|
|
|
2006-04-04 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* ChangeLog: Converted to UTF-8.
|
|
* NEWS: Spelling correction.
|
|
* docs/INSTALL/debian.txt, docs/INSTALL/win32.txt: Updated with
|
|
respect to the move from CVS to Subversion.
|
|
|
|
2006-03-25 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/gui/window.cpp: Added window resize patch by peoro.
|
|
|
|
2006-03-21 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* The Mana World.dev: Updated project.
|
|
|
|
2006-03-20 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/engine.cpp: Fixed a crash on map change.
|
|
|
|
2006-03-20 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/gui/char_select.cpp: Fixed an include.
|
|
|
|
2006-03-19 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/gui/register.h, src/gui/register.cpp: Fixed a memory leak and
|
|
removed some whitespace noise.
|
|
* src/lockedarray.h, src/game.cpp, src/gui/gui.cpp,
|
|
src/gui/browserbox.cpp, src/gui/register.cpp,
|
|
src/resources/resourcemanager.cpp: Removed some useless null pointer
|
|
checks.
|
|
* src/gui/login.cpp, src/gui/setup_audio.h, src/gui/setup.cpp,
|
|
src/gui/setup_audio.cpp, src/gui/setup_video.cpp,
|
|
src/gui/setup_video.h: Removed some duplicated initializations.
|
|
* src/gui/setup_audio.h, src/gui/setup.cpp, src/gui/setup_audio.cpp,
|
|
src/gui/setup_joystick.h, src/gui/setup_video.cpp, src/gui/setuptab.h,
|
|
src/gui/setup.h, src/gui/setup_joystick.cpp, src/gui/setup_video.h,
|
|
src/Makefile.am: Splitted setup window into manageable pieces
|
|
according to their tabs in the window. Fixed some memory leaks along
|
|
the way. Also fixed two settings not being stored on "apply".
|
|
|
|
2006-03-18 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/gui/chat.cpp, src/gui/menuwindow.cpp, src/gui/skill.cpp,
|
|
src/gui/status.cpp: Use the window container instead of the graphics
|
|
class to calculate window positions.
|
|
* src/utils/dtor.h: Fixed indentation.
|
|
* src/configuration.cpp, src/log.cpp, src/main.cpp, src/being.cpp,
|
|
src/monster.cpp, src/gui/equipmentwindow.cpp, src/gui/sell.cpp,
|
|
src/gui/trade.cpp, src/gui/char_server.cpp, src/gui/setup.cpp,
|
|
src/gui/updatewindow.cpp, src/gui/char_select.cpp,
|
|
src/gui/ministatus.cpp, src/gui/debugwindow.cpp,
|
|
src/gui/tabbedcontainer.cpp, src/gui/inventorywindow.cpp,
|
|
src/gui/buy.cpp, src/gui/itemcontainer.cpp, src/gui/inttextbox.cpp,
|
|
src/gui/debugwindow.h, src/gui/status.cpp, src/gui/register.cpp,
|
|
src/net/chathandler.cpp, src/engine.cpp, src/utils/tostring.h,
|
|
src/Makefile.am: Added a toString conversion function.
|
|
|
|
2006-03-15 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/engine.h, src/main.cpp, src/gui/equipmentwindow.cpp,
|
|
src/gui/window.cpp, src/gui/login.cpp, src/gui/listbox.h,
|
|
src/gui/chat.h, src/gui/ministatus.cpp, src/gui/chat.cpp,
|
|
src/gui/help.cpp, src/gui/itemcontainer.cpp, src/gui/listbox.cpp,
|
|
src/gui/checkbox.cpp, src/engine.cpp, src/resources/image.cpp: A bunch
|
|
of cosmetic changes.
|
|
* src/net/network.cpp: Fixed connection not being shut down completely
|
|
in case of an error.
|
|
|
|
2006-03-13 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/main.cpp: Fixed skip update option.
|
|
|
|
2006-03-13 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/maps/new_7.1.tmx.gz: Fixed some map bugs (update of server
|
|
sided walkmap required!)
|
|
|
|
2006-03-11 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* data/graphics/sprites/hairstyle1.png,
|
|
data/graphics/sprites/hairstyle2.png,
|
|
data/graphics/sprites/hairstyle3.png,
|
|
data/graphics/sprites/hairstyle4.png,
|
|
data/graphics/sprites/hairstyle6.png,
|
|
data/graphics/sprites/hairstyle7.png,
|
|
data/graphics/sprites/Makefile.am: Fixed some hair positions, added a
|
|
new style, updated makefile.
|
|
|
|
2006-03-09 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/utils/dtor.h: Added guards.
|
|
* src/game.cpp, src/main.cpp, src/gui/connection.cpp,
|
|
src/gui/menuwindow.cpp, src/net/tradehandler.cpp,
|
|
src/net/playerhandler.cpp: Made all local action listeners structs and
|
|
moved them into anonymous namespaces.
|
|
* src/gui/connection.cpp, src/gui/newskill.cpp,
|
|
src/gui/chargedialog.cpp, src/gui/updatewindow.cpp,
|
|
src/gui/progressbar.h, src/gui/ministatus.cpp,
|
|
src/gui/progressbar.cpp, src/gui/status.cpp: Removed coordinate
|
|
arguments from ProgressBar ctor.
|
|
* src/openglgraphics.cpp, src/localplayer.cpp, src/game.cpp,
|
|
src/map.cpp, src/log.cpp, src/being.cpp, src/monster.cpp, src/sound.h,
|
|
src/graphics.cpp, src/gui/equipmentwindow.cpp, src/gui/sell.cpp,
|
|
src/gui/trade.cpp, src/gui/char_server.cpp, src/gui/window.cpp,
|
|
src/gui/login.cpp, src/gui/inttextbox.h, src/gui/chargedialog.h,
|
|
src/gui/focushandler.h, src/gui/skill.h, src/gui/gui.cpp,
|
|
src/gui/newskill.cpp, src/gui/register.h, src/gui/popupmenu.h,
|
|
src/gui/setup.cpp, src/gui/npclistdialog.h, src/gui/chargedialog.cpp,
|
|
src/gui/playerbox.h, src/gui/char_select.cpp, src/gui/login.h,
|
|
src/gui/focushandler.cpp, src/gui/chat.h, src/gui/inventorywindow.h,
|
|
src/gui/newskill.h, src/gui/ministatus.cpp, src/gui/buy.h,
|
|
src/gui/playerbox.cpp, src/gui/setup.h, src/gui/itemcontainer.h,
|
|
src/gui/debugwindow.cpp, src/gui/chat.cpp, src/gui/char_select.h,
|
|
src/gui/inventorywindow.cpp, src/gui/help.cpp, src/gui/status.h,
|
|
src/gui/buy.cpp, src/gui/itemcontainer.cpp, src/gui/equipmentwindow.h,
|
|
src/gui/sell.h, src/gui/trade.h, src/gui/ministatus.h,
|
|
src/gui/inttextbox.cpp, src/gui/char_server.h, src/gui/window.h,
|
|
src/gui/skill.cpp, src/gui/debugwindow.h, src/gui/status.cpp,
|
|
src/gui/register.cpp, src/gui/popupmenu.cpp, src/gui/minimap.cpp,
|
|
src/gui/npclistdialog.cpp, src/gui/help.h, src/net/buysellhandler.cpp,
|
|
src/net/beinghandler.cpp, src/net/charserverhandler.cpp,
|
|
src/net/maploginhandler.cpp, src/net/playerhandler.cpp,
|
|
src/engine.cpp, src/localplayer.h, src/beingmanager.cpp, src/map.h,
|
|
src/log.h, src/sound.cpp, src/resources/itemmanager.h,
|
|
src/resources/buddylist.cpp, src/resources/buddylist.h,
|
|
src/resources/image.cpp, src/resources/image.h,
|
|
src/resources/itemmanager.cpp, src/being.h, src/player.cpp: Made all
|
|
class members named like mClassMember.
|
|
* src/floor_item.cpp, src/map.cpp, src/being.cpp,
|
|
src/gui/equipmentwindow.cpp, src/gui/playerbox.cpp,
|
|
src/gui/itemcontainer.cpp, src/graphic/spriteset.cpp,
|
|
src/graphic/spriteset.h, src/player.cpp: Added Spriteset::get() and
|
|
Spriteset::size() to hide the member vector and remove the weird
|
|
mySpriteset->spriteset stuff.
|
|
* src/gui/buddywindow.cpp, src/gui/connection.cpp, src/gui/sell.cpp,
|
|
src/gui/trade.cpp, src/gui/char_server.cpp, src/gui/login.cpp,
|
|
src/gui/button.h, src/gui/newskill.cpp, src/gui/setup.cpp,
|
|
src/gui/updatewindow.cpp, src/gui/button.cpp, src/gui/char_select.cpp
|
|
,src/gui/item_amount.cpp, src/gui/npc_text.cpp, src/gui/ok_dialog.cpp,
|
|
src/gui/confirm_dialog.cpp, src/gui/debugwindow.cpp,
|
|
src/gui/tabbedcontainer.cpp, src/gui/inventorywindow.cpp,
|
|
src/gui/help.cpp, src/gui/menuwindow.cpp, src/gui/buy.cpp,
|
|
src/gui/skill.cpp, src/gui/buysell.cpp, src/gui/status.cpp,
|
|
src/gui/register.cpp, src/gui/npclistdialog.cpp: Made the Button ctor
|
|
accept eventId and action listener.
|
|
* src/localplayer.cpp, src/game.cpp, src/gui/trade.cpp,
|
|
src/gui/inventorywindow.cpp, src/gui/trade.h, src/localplayer.h,
|
|
src/game.h: Use std::auto_ptr in some places.
|
|
* src/lockedarray.h: Use fill_n instead of for-loop.
|
|
* src/gui/browserbox.cpp: Make the MouseOverLink functor dynamic and
|
|
use a STL algorithm in one more place.
|
|
|
|
2006-03-08 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/browserbox.h, src/gui/menuwindow.cpp, src/gui/buysell.cpp:
|
|
Some fixes for compiling with pedantic compiler settings and const
|
|
char* checks.
|
|
* data/graphics/sprites/player_male_base.png: Use two rows for each
|
|
direction in order to make the texture less wide so that it stays
|
|
within the 1024 texture limit for OpenGL mode.
|
|
|
|
2006-03-08 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/map.cpp, src/main.cpp, src/gui/button.cpp,
|
|
src/gui/textfield.cpp, src/gui/playerbox.cpp,
|
|
src/gui/windowcontainer.cpp, src/gui/skill.cpp,
|
|
src/gui/scrollarea.cpp, src/engine.cpp, src/beingmanager.cpp,
|
|
src/utils, src/utils/dtor.h, src/Makefile.am,
|
|
src/flooritemmanager.cpp, src/graphic/spriteset.cpp: Added a 'dtor'
|
|
helper functor to delete objects in arrays and containers using STL
|
|
algorithms.
|
|
* src/resources/image.cpp: Removed some conditional code.
|
|
* src/localplayer.cpp, src/gui/gui.cpp: Reverted changes from r2225,
|
|
it broke walking code as I missed the differences between tile and
|
|
being collisions.
|
|
* src/gui/itemcontainer.cpp, src/inventory.cpp: Made Inventory use STL
|
|
algorithms and fixed getLastUsedSlot semantics.
|
|
* src/engine.cpp, src/engine.h: Moved a variable definition into the
|
|
right place and made getCurrentMap inline.
|
|
* src/equipment.cpp, src/equipment.h: Use STL algorithms and make
|
|
destructor inline.
|
|
* src/localplayer.cpp, src/gui/gui.cpp: Let the LocalPlayer decide
|
|
whether it can walk to a destination.
|
|
|
|
2006-03-07 Yohann Ferreira <bertram@cegetel.net>
|
|
|
|
* debian/rules, debian/changelog, ChangeLog: Updating Debian files for
|
|
0.0.19 release.
|
|
|
|
2006-03-07 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* data/graphics/tiles/Makefile.am, data/graphics/tiles/Woodland.png:
|
|
Removed unused tileset.
|
|
|
|
2006-03-06 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* configure.ac: Version changed to 0.0.19.
|
|
|
|
2006-03-06 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/maps/new_9.1.tmx.gz: Fixed some mapping bugs.
|
|
|
|
2006-03-06 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* AUTHORS, NEWS, README, data/help/changes.txt, data/help/header.txt,
|
|
data/help/team.txt: A bunch of updates to docs, ready for 0.0.19.
|
|
* data/help/changes.txt, src/main.cpp: Small fixes before releasing.
|
|
|
|
2006-03-05 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* data/graphics/sprites/Makefile.am: Remove trailing whitespace.
|
|
* src/engine.cpp: Re-add main.h header, Windows build needs it.
|
|
|
|
2006-03-05 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* data/graphics/sprites/player_male_base.png: Added pants.
|
|
|
|
2006-03-02 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* data/graphics/sprites/weapon1.png: Added missing frames.
|
|
* src/player.cpp: Fixed north shooting hair position.
|
|
* data/graphics/sprites/Makefile.am: Added new graphics.
|
|
* data/graphics/sprites/monster15.png: Added bat monster.
|
|
|
|
2006-03-01 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* The Mana World.dev: Enabled -Wall switch.
|
|
* data/graphics/sprites/monster9.png: Fixed fire goblin north walking
|
|
animation.
|
|
* data/graphics/sprites/hairstyle1.png,
|
|
data/graphics/sprites/hairstyle2.png,
|
|
data/graphics/sprites/hairstyle3.png,
|
|
data/graphics/sprites/hairstyle4.png,
|
|
data/graphics/sprites/hairstyle5.png,
|
|
data/graphics/sprites/hairstyle6.png,
|
|
data/graphics/sprites/player_male_base.png,
|
|
data/graphics/sprites/weapon0.png,
|
|
data/graphics/sprites/weapon1.png: New graphics for hair styles,
|
|
player and weapons.
|
|
* src/being.cpp, src/being.h, src/engine.cpp, src/gui/playerbox.cpp,
|
|
src/localplayer.cpp, src/main.cpp, beinghandler.cpp, player.cpp,
|
|
src/resources/image.cpp: Hacked code to support the new playerset.
|
|
|
|
2006-02-25 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/beingmanager.cpp, src/beingmanager.h, src/engine.cpp,
|
|
src/main.h, src/sound.h: Added a logic method to the being manager.
|
|
|
|
2006-02-24 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/being.cpp, src/being.h, src/configuration.cpp,
|
|
src/configuration.h, src/engine.cpp, src/map.cpp, src/map.h,
|
|
src/properties.h, src/gui/browserbox.cpp, src/gui/browserbox.h,
|
|
src/gui/chat.cpp, src/gui/chat.h, src/gui/gccontainer.cpp,
|
|
src/gui/gccontainer.h, src/gui/minimap.cpp,
|
|
src/gui/tabbedcontainer.cpp, src/gui/tabbedcontainer.h,
|
|
src/net/network.cpp, src/net/network.h, src/resources/itemmanager.cpp,
|
|
src/resources/itemmanager.h: Another bunch of cosmetic cleanups, i.e.
|
|
mostly typedefs...
|
|
|
|
2006-02-23 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/being.cpp, src/being.h, src/beingmanager.cpp,
|
|
src/beingmanager.h, src/engine.cpp, src/inventory.cpp,
|
|
src/inventory.h, src/logindata.h, src/main.cpp, src/main.h,
|
|
src/openglgraphics.cpp, src/gui/equipmentwindow.h,
|
|
src/gui/minimap.cpp, src/gui/minimap.h, src/gui/windowcontainer.cpp,
|
|
src/gui/windowcontainer.h, src/net/loginhandler.cpp: A bunch of mostly
|
|
cosmetic cleanups.
|
|
|
|
2006-02-23 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/maps/new_4.1.tmx.gz: I remapped the hermits cave. It looks much
|
|
more natural now. A new server sided walkmap is required.
|
|
|
|
2006-02-22 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/tiles/cave.png: fixed two almost invisible pixel
|
|
errors
|
|
|
|
2006-02-21 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/maps/new_9.1.tmx.gz: fixed another map bug.
|
|
|
|
2006-02-05 Yohann Ferreira <bertram@cegetel.net>
|
|
|
|
* src/resources/itemmanager.cpp: Added warnings when parameters are
|
|
missing in the items xml file.
|
|
|
|
2006-02-16 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/gui/browserbox.cpp, src/gui/browserbox.h, src/gui/gui.cpp: Use
|
|
Widget::mFont instead of browerFont for drawing, fixes the "gui
|
|
needs to be valid real early" issue.
|
|
|
|
2006-02-07 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/being.cpp, src/being.h, src/game.cpp, src/localplayer.cpp,
|
|
src/localplayer.h, src/monster.cpp, src/player.cpp,
|
|
src/net/messagein.cpp, src/net/protocol.cpp: Made the being directions
|
|
being stored in a bitfield.
|
|
|
|
2006-02-06 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/tiles/Woodland_ground.png,
|
|
data/graphics/tiles/Woodland_x2.png, data/maps/new_9.1.tmx.gz: added
|
|
dynamic grass that covers the lower area of sprites (doesn't work for
|
|
flower beds yet).
|
|
|
|
2006-02-06 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* The Mana World.dev, src/net/tradehandler.cpp: Updated Dev-Cpp project
|
|
file, fixed a gcc 3.4 issue.
|
|
* src/net/tradehandler.cpp: Undone last changes because Bertram
|
|
already fixed the compiler issue.
|
|
|
|
2006-02-06 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/Makefile.am, src/game.cpp, src/joystick.cpp, src/joystick.h,
|
|
src/gui/setup.cpp, src/gui/setup.h: Added a Joystick class.
|
|
* src/being.cpp, src/being.h, src/monster.cpp, src/npc.cpp: Unify some
|
|
of the drawing code for beings.
|
|
* src/being.cpp, src/being.h, src/localplayer.h, src/player.cpp,
|
|
src/player.h: Use virtual methods instead of getType() checks.
|
|
* data/graphics/gui/browserfont.png,
|
|
data/graphics/gui/fixedfont.png, data/graphics/gui/rpgfont_wider.png,
|
|
data/graphics/gui/sansserif8.png, src/Makefile.am, src/engine.cpp,
|
|
src/floor_item.cpp, src/floor_item.h, src/flooritemmanager.cpp,
|
|
src/flooritemmanager.h, src/game.cpp, src/gui/gui.cpp,
|
|
src/net/itemhandler.cpp: Introduced a FloorItemManager class.
|
|
|
|
2006-02-05 Yohann Ferreira <bertram@cegetel.net>
|
|
|
|
* data/graphics/gui/rpgfont_wider.png,
|
|
data/graphics/gui/fixedfont.png,data/graphics/gui/browserfont.png,
|
|
data/graphics/gui/sansserif8.png: Adding è accents mostly to the font
|
|
images.
|
|
* src/engine.cpp, src/being.h, src/being.cpp, src/player.cpp,
|
|
src/gui/char_select.h, src/gui/char_select.cpp: Made the nickname and
|
|
emotions displayed above every layers. Made the delete and ok buttons
|
|
be disabled once the character is selected at login.
|
|
* src/net/tradehandler.cpp, src/resources/itemmanager.cpp: Fixed a gcc
|
|
4.0 issue in the tradehandler. Strengthen the xml parser in the
|
|
itemmanager so tmw doesn't crash anymore if an item lacks some
|
|
parameters.
|
|
|
|
2006-02-05 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* INSTALL: Updated dependencies in response to patch by Hanno Braun.
|
|
|
|
2006-02-05 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* data/graphics/tiles/Makefile.am: Added the new tilesets.
|
|
* src/localplayer.cpp, src/localplayer.h, src/gui/gui.cpp: Made the
|
|
player walk to items prior to picking them up.
|
|
|
|
2006-02-04 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/tiles/Woodland.png: new path design
|
|
* data/graphics/tiles/Woodland_ground.png,
|
|
data/graphics/tiles/Woodland_x2.png,
|
|
data/graphics/tiles/Woodland_x3.png: splitted the tileset into three
|
|
tilesets with different tile sizes
|
|
(i kept the original tileset for backward compatiblity)
|
|
* data/maps/new_9.1.tmx.gz: remapped with the oversized tile
|
|
technology. made the forests less regular. made the unwalkable map
|
|
borders more visual appealing
|
|
|
|
2006-02-04 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/localplayer.h, src/logindata.h, src/main.cpp, src/main.h,
|
|
src/gui/char_select.cpp, src/gui/char_server.cpp,
|
|
src/gui/char_server.h, src/net/charserverhandler.cpp,
|
|
src/net/charserverhandler.h, src/net/loginhandler.cpp,
|
|
src/net/loginhandler.h, src/net/network.cpp, src/net/network.h: Unify
|
|
the gui code for the various logins to use LoginData.
|
|
|
|
2006-02-03 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/logindata.h, src/main.cpp, src/gui/login.cpp, src/gui/login.h:
|
|
Made the login dialog work on LoginData only, without playing with the
|
|
config, it's not its job to do so.
|
|
* src/net/protocol.cpp, src/net/protocol.h: Removed some unused code.
|
|
|
|
2006-02-02 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/tiles/desert1.png, data/graphics/tiles/desert2.png,
|
|
data/graphics/tiles/desert_x2.png, data/graphics/tiles/desert_x3.png:
|
|
Replaced the old sand tile with Irucards new one. Added new crates.
|
|
Made some minor corrections.
|
|
|
|
2006-02-01 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/game.cpp, src/game.h, src/main.cpp: Created a Game class.
|
|
* src/gui/passwordfield.cpp: Removed duplicated code.
|
|
* src/Makefile.am, src/main.cpp, src/gui/error.cpp, src/gui/error.h:
|
|
Replaced ErrorDialog by OkDialog + listener.
|
|
* src/Makefile.am, src/game.cpp, src/gui/buysell.cpp,
|
|
src/gui/char_select.cpp, src/gui/confirm_dialog.cpp,
|
|
src/gui/confirm_dialog.h, src/gui/login.cpp, src/gui/login.h,
|
|
src/gui/menuwindow.cpp, src/gui/ok_dialog.cpp, src/gui/ok_dialog.h,
|
|
src/gui/register.cpp, src/gui/requesttrade.cpp,
|
|
src/gui/requesttrade.h, src/gui/setup.cpp, src/net/playerhandler.cpp,
|
|
src/net/tradehandler.cpp: Made the OkDialog and ConfirmDialog classes
|
|
proxies for their buttons' events. Removed the RequestTradeWindow
|
|
class, replaced with a plain ConfirmDialog. Fixed a memory leak along
|
|
the way.
|
|
|
|
* src/gui/buysell.cpp, src/gui/menuwindow.cpp: Simplified button
|
|
creation code.
|
|
* src/gui/npc_text.cpp: Fixed a bug where the game crashes if there's a
|
|
message dialog from a npc that no longer exists.
|
|
* src/properties.h: Reverted properties to private.
|
|
|
|
2006-01-31 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/gui/setup.cpp: Cleanup.
|
|
* src/gui/requesttrade.cpp, src/gui/requesttrade.h: Made
|
|
RequestTradeDialog inherit from ConfirmDialog.
|
|
* src/Makefile.am, src/gui/buy.cpp, src/gui/buy.h, src/gui/sell.cpp,
|
|
src/gui/sell.h, src/gui/shop.cpp, src/gui/shop.h: Created a ListModel
|
|
for ShopItems.
|
|
* src/floor_item.cpp, src/graphics.h, src/map.cpp, src/map.h,
|
|
src/properties.h, src/sprite.h, src/gui/login.cpp,
|
|
src/gui/scrollarea.cpp, src/gui/windowcontainer.cpp,
|
|
src/resources/sdlimageloader.cpp: Various small cleanups.
|
|
* src/resources/resource.cpp, src/resources/resourcemanager.cpp,
|
|
src/resources/resource.h, src/resources/resourcemanager.h: Made
|
|
ResourceManager a friend of Resource to avoid looping over decRef,
|
|
which returns void now.
|
|
|
|
2006-01-30 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/gui/char_select.cpp, src/gui/confirm_dialog.cpp,
|
|
src/gui/confirm_dialog.h, src/gui/error.cpp, src/gui/error.h,
|
|
src/gui/ministatus.cpp, src/gui/ok_dialog.cpp, src/gui/ok_dialog.h,
|
|
src/gui/setup.cpp, src/net/charserverhandler.cpp: A few cleanups and
|
|
simplifications.
|
|
|
|
2006-01-26 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/game.cpp, src/game.h, src/main.cpp: Moved some setup code out of
|
|
the game loop into the setup functions. Setup functions are now called
|
|
from the outside.
|
|
|
|
2006-01-22 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* The Mana World.dev, src/main.cpp: Updated Dev-Cpp project file, fixed
|
|
a GDI issue.
|
|
|
|
2006-01-22 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/game.cpp, src/net/network.cpp: Make dispatchMessages actually
|
|
handle more than one message per call.
|
|
* src/main.cpp: Remove obsoleted action listeners.
|
|
* src/main.cpp: Use generic error method for sound failure.
|
|
* src/main.cpp, src/net/charserverhandler.cpp,
|
|
src/net/loginhandler.cpp, src/net/maploginhandler.cpp,
|
|
src/net/network.cpp: Unify some network stuff in the main loop and fix
|
|
a bug in the network class that triggers when a handlers survives the
|
|
network object.
|
|
|
|
2006-01-21 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/browserbox.cpp: Applied a patch by Ar2ro that works around
|
|
the problems with line wrapping in the chatbox. Note though that this
|
|
while code should be properly rewritten later.
|
|
|
|
2006-01-20 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* The Mana World.dev: Updated Dev-Cpp project file.
|
|
|
|
2006-01-20 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/equipment.h, src/game.cpp, src/game.h, src/main.h,
|
|
src/gui/buddywindow.cpp, src/gui/buddywindow.h,
|
|
src/gui/chargedialog.h, src/gui/connection.cpp, src/gui/connection.h,
|
|
src/gui/equipmentwindow.cpp, src/gui/equipmentwindow.h,
|
|
src/gui/linkhandler.h, src/gui/ministatus.h, src/gui/register.h,
|
|
src/net/protocol.h, src/resources/mapreader.h: Header, class
|
|
declaration and include cleanup.
|
|
* src/localplayer.cpp, src/localplayer.h, src/gui/requesttrade.cpp,
|
|
src/net/tradehandler.cpp: Made the local player object care about its
|
|
trading state, later this could be used for different stuff, like the
|
|
player setting itself to auto-decline trade offers without messing up
|
|
the code in the tradehandler. Removed message sending code from the
|
|
trade handler.
|
|
* src/npc.cpp, src/npc.h: Added the files for real this time.
|
|
* src/npc.cpp, src/npc.h, src/Makefile.am, src/being.cpp,
|
|
src/beingmanager.cpp, src/beingmanager.h, src/engine.cpp,
|
|
src/engine.h, src/game.cpp, src/game.h, src/localplayer.cpp,
|
|
src/localplayer.h, src/map.cpp, src/gui/buy.cpp, src/gui/buysell.cpp,
|
|
src/gui/buysell.h, src/gui/gui.cpp, src/gui/minimap.cpp,
|
|
src/gui/npc.cpp, src/gui/npc.h, src/gui/npc_text.cpp,
|
|
src/gui/npc_text.h, src/gui/npclistdialog.cpp,
|
|
src/gui/npclistdialog.h, src/gui/popupmenu.cpp,
|
|
src/gui/requesttrade.cpp, src/gui/requesttrade.h, src/gui/sell.cpp,
|
|
src/gui/setup.cpp, src/gui/skill.cpp, src/gui/skill.h,
|
|
src/gui/status.cpp, src/gui/status.h, src/net/buysellhandler.cpp,
|
|
src/net/charserverhandler.cpp, src/net/chathandler.cpp,
|
|
src/net/equipmenthandler.cpp, src/net/npchandler.cpp,
|
|
src/net/playerhandler.cpp, src/net/protocol.cpp,
|
|
src/net/tradehandler.cpp: Added a class for NPCs. Removed network
|
|
stuff from a bunch of gui dialog classes. Cleaned up some gui class
|
|
declarations and checked a bunch of includes for being useless.
|
|
|
|
2006-01-19 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* INSTALL, README, The Mana World.dev, data/help/support.txt,
|
|
docs/INSTALL/debian.txt, docs/INSTALL/win32.txt, docs/progression.txt:
|
|
Updated infos on new irc channel.
|
|
|
|
2006-01-14 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/main.cpp, src/main.h, src/gui/char_server.cpp,
|
|
src/gui/char_server.h: Moved network code out of the
|
|
ServerSelectDialog.
|
|
* src/gui/char_select.cpp, src/gui/char_select.h: Change setPlayerInfo
|
|
to updatePlayerInfo, as there's now a convenient wrapper around the
|
|
plain data.
|
|
* src/Makefile.am, src/lockedarray.cpp, src/lockedarray.h,
|
|
src/main.cpp, src/gui/char_select.cpp, src/gui/char_select.h,
|
|
src/gui/char_server.cpp, src/net/charserverhandler.cpp,
|
|
src/net/charserverhandler.h, src/net/network.cpp, src/net/network.h:
|
|
Created a single CharServerHandler. Created a LockedArray class to
|
|
"synchronize" access to arrays. Moved a bunch of networking out of the
|
|
char server related gui classes.
|
|
* src/Makefile.am, src/logindata.h, src/main.cpp, src/main.h,
|
|
src/gui/login.cpp, src/gui/login.h, src/gui/register.cpp,
|
|
src/gui/register.h: Removed network code from login and register
|
|
dialogs.
|
|
* src/gui/login.cpp, src/gui/login.h: Removed unused var.
|
|
* src/main.cpp, src/gui/char_select.cpp, src/gui/char_select.h,
|
|
src/gui/char_server.cpp, src/gui/char_server.h,
|
|
src/gui/connection.cpp, src/gui/connection.h, src/gui/error.cpp,
|
|
src/gui/error.h, src/gui/login.cpp, src/gui/login.h,
|
|
src/gui/register.cpp, src/gui/register.h, src/gui/updatewindow.cpp,
|
|
src/gui/updatewindow.h: Removed the pre-game input handlers and
|
|
unified them in main.cpp. Some header and class cleanups.
|
|
* src/net/maploginhandler.cpp, src/net/maploginhandler.h,
|
|
src/Makefile.am, src/engine.cpp, src/engine.h, src/game.cpp,
|
|
src/main.cpp, src/gui/connection.cpp, src/gui/connection.h,
|
|
src/net/playerhandler.cpp: Made changeMap() care about sending the
|
|
map-loaded message. Removed network stuff from connection dialog.
|
|
|
|
2006-01-13 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/Makefile.am, src/gui/login.cpp, src/gui/login.h,
|
|
src/gui/register.cpp, src/net/loginhandler.cpp,
|
|
src/net/loginhandler.h: Remove duplicated code by unifying the message
|
|
handlers for login and register.
|
|
* src/gui/char_server.cpp, src/gui/char_server.h: Removed the polling
|
|
loop.
|
|
* src/gui/char_select.cpp, src/gui/char_select.h: Remove destructor
|
|
again, no idea why the compiler complained earlier.
|
|
* src/gui/char_select.cpp, src/gui/char_select.h: Created a message
|
|
handler for character creation and cleaned up the header file.
|
|
* src/gui/register.cpp, src/gui/register.h: Added a message handler
|
|
and removed the polling loop.
|
|
* src/net/network.cpp: Add recognition of disconnects.
|
|
* src/gui/connection.cpp, src/gui/connection.h,
|
|
src/net/playerhandler.cpp: Removed the polling loop and the duplicate
|
|
login message handler.
|
|
* src/gui/login.cpp, src/gui/login.h: Remove polling loop, the new
|
|
network code takes care of all that.
|
|
* src/net/network.cpp: Make sure that we don't send anything when not
|
|
connected.
|
|
* src/gui/login.cpp: Added a handler for network messages.
|
|
* src/game.cpp, src/net/beinghandler.cpp, src/net/beinghandler.h,
|
|
src/net/buysellhandler.cpp, src/net/buysellhandler.h,
|
|
src/net/chathandler.cpp, src/net/chathandler.h,
|
|
src/net/equipmenthandler.cpp, src/net/equipmenthandler.h,
|
|
src/net/inventoryhandler.cpp, src/net/inventoryhandler.h,
|
|
src/net/itemhandler.cpp, src/net/itemhandler.h,
|
|
src/net/messagehandler.cpp, src/net/messagehandler.h,
|
|
src/net/npchandler.cpp, src/net/npchandler.h,
|
|
src/net/playerhandler.cpp, src/net/playerhandler.h,
|
|
src/net/skillhandler.cpp, src/net/skillhandler.h,
|
|
src/net/tradehandler.cpp, src/net/tradehandler.h: Reverted the patch
|
|
to make the handlers register themselves, this just cannot work.
|
|
* src/game.cpp: Small cleanup.
|
|
* src/game.cpp, src/localplayer.cpp, src/localplayer.h: Made emote() a
|
|
method of the LocalPlayer class.
|
|
|
|
2006-01-12 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/game.cpp, src/main.cpp, src/net/beinghandler.cpp,
|
|
src/net/beinghandler.h, src/net/buysellhandler.cpp,
|
|
src/net/buysellhandler.h, src/net/chathandler.cpp,
|
|
src/net/chathandler.h, src/net/equipmenthandler.cpp,
|
|
src/net/equipmenthandler.h, src/net/inventoryhandler.cpp,
|
|
src/net/inventoryhandler.h, src/net/itemhandler.cpp,
|
|
src/net/itemhandler.h, src/net/messagehandler.cpp,
|
|
src/net/messagehandler.h, src/net/npchandler.cpp,
|
|
src/net/npchandler.h, src/net/playerhandler.cpp,
|
|
src/net/playerhandler.h, src/net/skillhandler.cpp,
|
|
src/net/skillhandler.h, src/net/tradehandler.cpp,
|
|
src/net/tradehandler.h: Added a constructor parameter to the
|
|
MessageHandler class to support it self-registering to a network.
|
|
* src/game.cpp, src/net/beinghandler.cpp, src/net/network.cpp,
|
|
src/net/network.h, src/net/playerhandler.cpp: Moved the last few
|
|
messages out of the game loop into handlers. Added logging of
|
|
unhandled messages to the network class.
|
|
* src/Makefile.am, src/game.cpp, src/net/skillhandler.cpp,
|
|
src/net/skillhandler.h: Added a dedicated handler for skill messages.
|
|
* src/game.cpp, src/net/beinghandler.cpp: Moved some messages into the
|
|
being message handler.
|
|
* src/net/playerhandler.cpp: Fixed death listener.
|
|
* src/Makefile.am, src/game.cpp, src/net/playerhandler.cpp,
|
|
src/net/playerhandler.h: Added a dedicated handler for player
|
|
messages.
|
|
* src/game.cpp, src/net/chathandler.cpp: Moved WHO answer and some MVP
|
|
thing into the chat handler.
|
|
* src/Makefile.am, src/game.cpp, src/net/npchandler.cpp,
|
|
src/net/npchandler.h: Added a dedicated handler for npc messages.
|
|
* src/Makefile.am, src/game.cpp, src/net/itemhandler.cpp,
|
|
src/net/itemhandler.h: Added a dedicated handler for item messages.
|
|
* src/net/messagehandler.cpp, src/Makefile.am, src/game.cpp,
|
|
src/gui/char_select.cpp, src/gui/char_server.cpp,
|
|
src/gui/connection.cpp, src/net/messagehandler.h, src/net/network.cpp,
|
|
src/net/tradehandler.cpp, src/net/tradehandler.h: Made the
|
|
MessageHandler class aware of the network it is listening to and
|
|
unregistering itself.
|
|
* src/Makefile.am, src/beingmanager.cpp, src/beingmanager.h,
|
|
src/engine.cpp, src/game.cpp, src/net/beinghandler.cpp,
|
|
src/net/beinghandler.h: Added a dedicated handler for being messages.
|
|
Made the beingManager care about map changes.
|
|
* src/net/network.cpp: Removed some debug output.
|
|
* src/Makefile.am, src/game.cpp, src/net/inventoryhandler.cpp,
|
|
src/net/inventoryhandler.h: Added a dedicated handler for inventory
|
|
messages.
|
|
* src/game.cpp, src/inventory.cpp, src/inventory.h,
|
|
src/localplayer.cpp, src/localplayer.h, src/gui/trade.cpp,
|
|
src/net/buysellhandler.cpp, src/net/equipmenthandler.cpp,
|
|
src/net/tradehandler.cpp: Added delegation methods for inventory stuff
|
|
to the LocalPlayer class. Removed some unneeded includes.
|
|
* src/Makefile.am, src/game.cpp, src/net/equipmenthandler.cpp,
|
|
src/net/equipmenthandler.h: Added a dedicated handler for equipment
|
|
messages.
|
|
* src/game.cpp, src/localplayer.h: Removed unions, array are indexed
|
|
by the existing enums now.
|
|
* src/Makefile.am, src/game.cpp, src/net/buysellhandler.cpp,
|
|
src/net/buysellhandler.h: Added a dedicated handler for buy and sell
|
|
messages.
|
|
* src/Makefile.am, src/game.cpp, src/net/chathandler.cpp,
|
|
src/net/chathandler.h, src/net/tradehandler.cpp: Added a dedicated
|
|
handler for chat messages.
|
|
|
|
2006-01-11 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/Makefile.am, src/game.cpp, src/game.h, src/gui/popupmenu.cpp,
|
|
src/gui/requesttrade.h, src/net/messagehandler.h, src/net/network.cpp,
|
|
src/net/network.h, src/net/tradehandler.cpp, src/net/tradehandler.h:
|
|
Added a dedicated handler for trade messages.
|
|
* gui/char_select.cpp, gui/char_server.cpp, gui/connection.cpp,
|
|
net/messagehandler.h, net/network.cpp: Fixed a memory leak.
|
|
* src/Makefile.am, src/game.cpp, src/localplayer.cpp, src/main.cpp,
|
|
src/gui/char_select.cpp, src/gui/char_select.h,
|
|
src/gui/char_server.cpp, src/gui/char_server.h,
|
|
src/gui/connection.cpp, src/gui/connection.h, src/gui/gui.cpp,
|
|
src/gui/popupmenu.cpp, src/net/messagehandler.h, src/net/network.cpp,
|
|
src/net/network.h, src/net/protocol.cpp, src/net/protocol.h: Fixed
|
|
networking thread. Made skip calls queuable. Added MessageHandler base
|
|
class and added derived message handlers for some stuff.
|
|
* src/being.h, src/beingmanager.cpp, src/beingmanager.h,
|
|
src/game.cpp, src/game.h, src/localplayer.cpp, src/localplayer.h,
|
|
src/main.cpp, src/gui/buy.cpp, src/gui/buy.h, src/gui/buysell.cpp,
|
|
src/gui/buysell.h, src/gui/char_select.cpp, src/gui/char_select.h,
|
|
src/gui/char_server.cpp, src/gui/char_server.h, src/gui/chat.cpp,
|
|
src/gui/chat.h, src/gui/connection.cpp, src/gui/connection.h,
|
|
src/gui/gui.cpp, src/gui/login.cpp, src/gui/login.h, src/gui/npc.cpp,
|
|
src/gui/npc.h, src/gui/npc_text.cpp, src/gui/npc_text.h,
|
|
src/gui/popupmenu.cpp, src/gui/register.cpp, src/gui/register.h,
|
|
src/gui/requesttrade.cpp, src/gui/requesttrade.h, src/gui/sell.cpp,
|
|
src/gui/sell.h, src/gui/skill.cpp, src/gui/skill.h,
|
|
src/gui/status.cpp, src/gui/status.h, src/gui/trade.cpp,
|
|
src/gui/trade.h, src/net/messageout.cpp, src/net/messageout.h,
|
|
src/net/network.cpp, src/net/network.h, src/net/protocol.cpp,
|
|
src/net/protocol.h: Created a network class.
|
|
|
|
2006-01-10 Philipp Sehmisch <tmw@crushnet.org>
|
|
|
|
* data/graphics/tiles/Woodland.png: color modifications
|
|
* data/maps/new_9-1.tmx.gz: some more errors fixed
|
|
|
|
2006-01-09 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/game.cpp: Fixed canceled/cancelled inconsistency.
|
|
|
|
2006-01-08 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/floor_item.cpp, src/floor_item.h, src/game.cpp,
|
|
src/localplayer.cpp, src/localplayer.h, src/gui/gui.cpp,
|
|
src/gui/popupmenu.cpp, src/net/protocol.cpp, src/net/protocol.h: Made
|
|
find_floor_item_by_cor return the item instead of its id. Made pickUp
|
|
a method of the LocalPlayer class.
|
|
* equipment.cpp, equipment.h, game.cpp, inventory.cpp, inventory.h,
|
|
localplayer.cpp, localplayer.h, gui/equipmentwindow.cpp,
|
|
gui/inventorywindow.cpp, gui/item_amount.cpp, gui/popupmenu.cpp: Made
|
|
inventory and equipment properties of the LocalPlayer class.
|
|
* src/game.cpp, src/game.h, src/gui/connection.cpp: Removed some
|
|
globals.
|
|
|
|
2006-01-07 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/game.cpp, src/localplayer.cpp, src/localplayer.h: Created a walk
|
|
method for LocalPlayer.
|
|
|
|
2006-01-07 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* data/maps/new_9-1.tmx.gz: Crush fixed the issues reported on wiki.
|
|
* The Mana World.dev, src/game.cpp, src/gui/setup.cpp, src/gui/setup.h,
|
|
src/main.cpp: Removed --skipupdate option from Dev.Cpp project file,
|
|
splitted the setup window into 3 tabs and added a joystick calibration
|
|
tool.
|
|
|
|
2006-01-06 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/game.cpp, src/localplayer.cpp: Changed semantics for auto
|
|
target. The player now keeps attacking the select target till he
|
|
selects an other one, and not just by running into another one.
|
|
* src/being.cpp, src/beingmanager.cpp, src/beingmanager.h,
|
|
src/game.cpp, src/localplayer.h, src/gui/char_select.cpp,
|
|
src/gui/char_server.cpp: Fix local player id being wrongly assigned
|
|
causing various issues.
|
|
* src/gui/status.cpp: Fix attributes not being shown.
|
|
* src/Makefile.am, src/being.cpp, src/being.h, src/beingmanager.cpp,
|
|
src/beingmanager.h, src/engine.cpp, src/game.cpp, src/game.h,
|
|
src/localplayer.cpp, src/localplayer.h, src/main.cpp, src/map.cpp,
|
|
src/monster.cpp, src/monster.h, src/player.cpp, src/player.h,
|
|
src/playerinfo.h, src/gui/char_select.cpp, src/gui/char_select.h,
|
|
src/gui/char_server.cpp, src/gui/chargedialog.cpp, src/gui/chat.cpp,
|
|
src/gui/gui.cpp, src/gui/inventorywindow.cpp, src/gui/minimap.cpp,
|
|
src/gui/ministatus.cpp, src/gui/popupmenu.cpp, src/gui/skill.cpp,
|
|
src/gui/status.cpp, src/gui/status.h, src/net/protocol.cpp,
|
|
src/net/protocol.h: Created subclasses of the Being class to move
|
|
specific code there. Added a BeingManager to remove use of globals.
|
|
Moved PLAYERINFO stuff into the new LocalPlayer class.
|
|
|
|
2006-01-05 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* engine.cpp, engine.h, game.cpp, game.h, gui/buysell.h,
|
|
gui/chargedialog.h, gui/debugwindow.cpp, gui/debugwindow.h, gui/gui.h,
|
|
gui/ministatus.h, gui/npc_text.h, gui/sell.h, gui/setup.h: Remove some
|
|
useless code.
|
|
|
|
2006-01-04 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/Makefile.am, src/gui/char_select.cpp, src/gui/char_select.h,
|
|
src/gui/char_server.cpp, src/gui/confirm_dialog.cpp,
|
|
src/gui/confirm_dialog.h, src/gui/ok_dialog.cpp, src/gui/ok_dialog.h,
|
|
src/gui/trade.cpp, src/playerinfo.h: Reverted r0nny changes, enabled 3
|
|
slots to create players, smoothed player deletion.
|
|
|
|
2006-01-04 Icy <icywolf@web.de>
|
|
|
|
* src/game.cpp, src/main.cpp, src/main.h: FreeBSD fixes to The Mana
|
|
World.
|
|
|
|
2006-01-03 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/game.cpp, src/gui/chat.cpp, src/gui/chat.h, src/gui/login.cpp,
|
|
src/gui/trade.cpp: Really disabled /commands and added proper message
|
|
when logging in and banned.
|
|
* src/game.cpp, src/gui/chat.cpp, src/gui/chat.h, src/net/protocol.h:
|
|
Enabled some /commands.
|
|
* src/main.cpp: Fixed a compile warning with GCC 4.1.
|
|
|
|
2006-01-02 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/gui/char_select.cpp, src/gui/char_select.h,
|
|
src/gui/char_server.cpp, src/gui/login.cpp, src/gui/register.cpp:
|
|
Smoothed also character creation, buttons are now disabled during
|
|
connection/data phase.
|
|
|
|
2006-01-01 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/gui/login.cpp, src/gui/login.h: Remove tracking of OkDialog, the
|
|
garbage collection stuff takes care of deletion and breaks manual
|
|
tracking.
|
|
|
|
2006-01-01 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/main.cpp: Applied patch by pclouds that allows for a faster
|
|
login sequence by providing the username and password from the command
|
|
line, and allowing the client to choose the default server and
|
|
character.
|
|
|
|
2005-12-30 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/gui/chat.cpp, src/gui/chat.h: Applied patch by pclouds to have
|
|
the chat window temporarily become visible when chatting while it is
|
|
hidden.
|
|
|
|
2005-12-30 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* The Mana World.dev, data/graphics/sprites/items.png,
|
|
data/items.xml, src/Makefile.am, src/gui/char_select.cpp,
|
|
src/gui/char_server.cpp, src/gui/login.cpp, src/gui/login.h,
|
|
src/main.cpp, src/main.h, src/net/network.cpp, src/net/network.h,
|
|
src/gui/register.cpp, src/gui/register.h: Added a new item, improved
|
|
smooth login sequence, added a registration window (a lot of
|
|
duplicated code to be removed).
|
|
|
|
2005-12-29 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* The Mana World.dev, data/maps/new_10-1.tmx.gz,
|
|
src/gui/char_select.cpp, src/gui/char_select.h, src/gui/char_server.cpp,
|
|
src/gui/char_server.h, src/gui/connection.cpp, src/gui/connection.h,
|
|
src/gui/login.cpp, src/gui/login.h, src/net/network.h: Restored Dev-Cpp
|
|
default execution options, updated walkmap in snow map, smoothed login
|
|
sequence.
|
|
|
|
2005-12-29 Jan-Fabian Humann <malastare@gmx.net>
|
|
|
|
* src/gui/gui.cpp: Added rather ugly workaround to prevent a on-start
|
|
crash by Doener. Fixed GCC 3.3.6 and 4.x paranthesis problem, patch
|
|
by r0nny. Fixed popupMenu not showing on items.
|
|
|
|
2005-12-29 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/game.cpp, src/gui/popupmenu.cpp, src/net/protocol.cpp: Remove
|
|
duplicated code for picking up items as patched by pclouds.
|
|
* src/game.cpp, src/gui/gui.cpp, src/gui/gui.h,
|
|
src/gui/inventorywindow.cpp, src/gui/popupmenu.h: Added popup support
|
|
to the Gui and moved the according code there to get rid of some nasty
|
|
hack that made them disappear.
|
|
* src/game.cpp, src/gui/gui.cpp, src/gui/gui.h,
|
|
src/gui/inventorywindow.cpp, src/gui/popupmenu.h,
|
|
src/net/protocol.cpp, src/net/protocol.h: Moved all mouse input code
|
|
into the Gui class.
|
|
|
|
2005-12-26 Duane Bailey <nayryeliab@gmail.com>
|
|
|
|
* src/main.h: Fixed define problems with The_Mana_World_private.h.
|
|
|
|
2005-12-25 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/being.cpp: Small fix to prevent other stuff than the damage
|
|
numbers from fading out.
|
|
|
|
2005-12-24 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/map.cpp: Worked around fringe layer drawing bug at the bottom.
|
|
* src/main.cpp: When compiling with OpenGL support, it'll default to
|
|
using OpenGL on only Windows and Mac. These systems are known to have
|
|
stable acceleration most of the time.
|
|
* NEWS, configure.ac, The Mana World.dev: Updated in preparation of
|
|
release 0.0.18.1.
|
|
|
|
2005-12-20 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* configure.ac: Changed version to 0.0.18.
|
|
|
|
2005-12-18 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* data/maps/new_10-1.tmx.gz, src/main.cpp: Removed unused code and
|
|
added changes to snowy map by Bertram.
|
|
|
|
2005-12-15 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/game.cpp: Fixed setup window behaviour.
|
|
|
|
2005-12-13 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* data/items.xml: Changed item properties according to eAthena scripting
|
|
capabilities.
|
|
* src/being.cpp: Enabled monster emotions.
|
|
|
|
2005-12-12 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* The Mana World.dev, data/graphics/tiles/Makefile.am, data/items.xml,
|
|
data/maps/Makefile.am, data/graphics/tiles/Woodland.png,
|
|
data/graphics/tiles/snowset.png, data/maps/new_9-1.tmx.gz,
|
|
data/maps/new_10-1.tmx.gz: Cleaned Dev-Cpp project file, added new
|
|
items definitions and new maps and tilesets.
|
|
|
|
2005-12-08 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* data/graphics/sprites/monster11.png,
|
|
data/graphics/sprites/monster12.png, data/graphics/sprites/monster13.png,
|
|
data/graphics/sprites/monster14.png, data/graphics/sprites/Makefile.am,
|
|
data/graphics/sprites/items.png, data/graphics/sprites/npcs.png,: Added
|
|
new monsters, items and npcs.
|
|
|
|
2005-12-05 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
* src/gui/char_server.cpp: Avoid crashing on trying to log the name
|
|
of a non-existing character.
|
|
* src/main.h, src/main.cpp: Display TMW version on Windows too.
|
|
|
|
2005-11-13 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* The Mana World.dev: Updated Dev-Cpp project file.
|
|
|
|
2005-11-13 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* data/maps/new_1-1.tmx.gz, data/maps/new_3-1.tmx.gz,
|
|
data/maps/new_7-1.tmx.gz: Made the three desert maps use the fringe
|
|
layer for objects. Reveals bug with objects disappearing at the bottom
|
|
and still some draw order problems.
|
|
|
|
2005-10-24 Ferreira Yohann <Bertram@cegetel.net>
|
|
|
|
* src/main.cpp: Add version displaying at startup.
|
|
* docs/INSTALL/debian.txt: Updated Debian Install Doc.
|
|
|
|
2005-10-20 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/gui/item_amount.cpp: Fix scrollbar not being updated when the
|
|
amount is changed using the buttons.
|
|
* src/gui/buddywindow.cpp, src/gui/buddywindow.h, src/gui/buy.cpp,
|
|
src/gui/buy.h, src/gui/char_select.cpp, src/gui/char_select.h,
|
|
src/gui/char_server.cpp, src/gui/chat.cpp, src/gui/help.cpp,
|
|
src/gui/help.h, src/gui/inventorywindow.cpp,
|
|
src/gui/inventorywindow.h, src/gui/item_amount.cpp, src/gui/npc.cpp,
|
|
src/gui/npc.h, src/gui/npc_text.cpp, src/gui/npc_text.h,
|
|
src/gui/scrollarea.cpp, src/gui/scrollarea.h, src/gui/sell.cpp,
|
|
src/gui/sell.h, src/gui/setup.cpp ,src/gui/skill.cpp,
|
|
src/gui/trade.cpp, src/gui/updatewindow.cpp: Add garbage collection to
|
|
the ScrollArea class.
|
|
* src/gui/confirm_dialog.cpp, src/gui/confirm_dialog.h,
|
|
src/gui/connection.cpp, src/gui/connection.h, src/gui/debugwindow.cpp,
|
|
src/gui/debugwindow.h, src/gui/item_amount.cpp, src/gui/item_amount.h,
|
|
src/gui/menuwindow.cpp, src/gui/menuwindow.h, src/gui/ok_dialog.cpp,
|
|
src/gui/ok_dialog.h: Various cleanups and refactorisations.
|
|
* data/help/index.txt: Fix typo, remove spaces on empty lines.
|
|
|
|
2005-10-19 Duane Bailey <nayryeliab@gmail.com>
|
|
|
|
* data/help/index.txt: Added SDL_net reference.
|
|
|
|
2005-10-19 Yohann Ferreira <bertram@cegetel.net>
|
|
|
|
* debian/rules, debian/tmw.install, debian/copyright, debian/compat,
|
|
debian/changelog, debian/control, debian/docs, debian/tmw.menu:
|
|
Updated Debian files to get tmw ready for official ITP.
|
|
|
|
2005-10-19 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/resources/resourcemanager.cpp: Fix empty lines not being read
|
|
from text files.
|
|
* src/gui/browserbox.cpp, src/gui/browserbox.h: Code cleanup.
|
|
* src/gui/gccontainer.cpp: Remove debug output.
|
|
|
|
2005-10-18 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/Makefile.am, src/gui/buddywindow.cpp, src/gui/buddywindow.h,
|
|
src/gui/buy.cpp, src/gui/buy.h, src/gui/buysell.cpp,
|
|
src/gui/buysell.h, src/gui/char_select.cpp, src/gui/char_select.h,
|
|
src/gui/char_server.cpp, src/gui/char_server.h,
|
|
src/gui/chargedialog.cpp, src/gui/chargedialog.h, src/gui/chat.cpp,
|
|
src/gui/confirm_dialog.cpp, src/gui/confirm_dialog.h,
|
|
src/gui/connection.cpp, src/gui/connection.h, src/gui/debugwindow.cpp,
|
|
src/gui/debugwindow.h, src/gui/error.h, src/gui/hbox.cpp,
|
|
src/gui/hbox.h, src/gui/help.cpp, src/gui/inttextbox.cpp,
|
|
src/gui/inttextbox.h, src/gui/inventorywindow.cpp,
|
|
src/gui/item_amount.cpp, src/gui/item_amount.h, src/gui/login.cpp,
|
|
src/gui/login.h, src/gui/menuwindow.cpp, src/gui/menuwindow.h,
|
|
src/gui/ministatus.cpp, src/gui/ministatus.h, src/gui/newskill.cpp,
|
|
src/gui/newskill.h, src/gui/npc.cpp, src/gui/npc_text.cpp,
|
|
src/gui/ok_dialog.cpp, src/gui/popupmenu.cpp, src/gui/popupmenu.h,
|
|
src/gui/requesttrade.cpp, src/gui/requesttrade.h, src/gui/sell.cpp,
|
|
src/gui/setup.cpp, src/gui/skill.cpp, src/gui/status.cpp,
|
|
src/gui/status.h, src/gui/tabbedcontainer.cpp, src/gui/trade.cpp,
|
|
src/gui/updatewindow.cpp, src/gui/vbox.cpp, src/gui/vbox.h,
|
|
src/gui/window.cpp, src/gui/window.h, src/gui/windowcontainer.cpp:
|
|
Added automatic widget cleanup to the window class.
|
|
* src/gui/connection.cpp, src/gui/connection.h, src/gui/error.cpp,
|
|
src/gui/status.cpp, src/gui/window.h: Header, whitespace and
|
|
indentation cleanups.
|
|
|
|
2005-10-16 Duane Bailey <nayryeliab@gmail.com>
|
|
|
|
* src/main.cpp: OpenGL is now default for mac, win, and those who
|
|
define USE_OPENGL
|
|
* src/gui/setup.cpp: made it so those who use and go to fullscreen
|
|
requires a restart (texture/context baddies)
|
|
|
|
2005-10-16 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/being.cpp, src/game.cpp, src/inventory.cpp, src/gui/buy.cpp,
|
|
src/gui/buysell.cpp, src/gui/char_select.cpp, src/gui/char_server.cpp,
|
|
src/gui/chat.cpp, src/gui/connection.cpp, src/gui/login.cpp,
|
|
src/gui/npc.cpp, src/gui/npc_text.cpp, src/gui/popupmenu.cpp,
|
|
src/gui/requesttrade.cpp, src/gui/sell.cpp, src/gui/skill.cpp,
|
|
src/gui/status.cpp, src/gui/trade.cpp, src/net/messagein.cpp,
|
|
src/net/messagein.h, src/net/messageout.cpp, src/net/messageout.h,
|
|
src/net/protocol.cpp: Rename {read,write}{Byte,Short,Long} to
|
|
{read,write}Int{8,16,32}.
|
|
* src/being.cpp, src/engine.cpp, src/engine.h, src/game.cpp,
|
|
src/main.cpp, src/gui/equipmentwindow.cpp, src/gui/itemcontainer.cpp,
|
|
src/resources/resourcemanager.cpp, src/resources/resourcemanager.h:
|
|
Use the ResourceManager to get spritesets.
|
|
* src/being.cpp: Reduce code duplication in the findNode functions and
|
|
use a functor to do the search.
|
|
* src/map.cpp: Some code improvements.
|
|
* src/Makefile.am: Added two missing files.
|
|
|
|
2005-10-16 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* The Mana World.dev, src/game.cpp, src/gui/char_select.cpp,
|
|
src/gui/char_server.cpp, src/gui/char_server.h, src/gui/connection.cpp,
|
|
src/gui/connection.h, src/gui/login.cpp, src/gui/login.h, src/main.cpp,
|
|
src/main.h, src/net/network.cpp, src/net/network.h,
|
|
src/net/protocol.cpp, src/net/protocol.h: The connection should be
|
|
non-blocking now and fixed the problem with sound not being played at
|
|
startup.
|
|
|
|
2005-10-15 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/engine.cpp: Moved some variables into the conditional block
|
|
where they are used.
|
|
* src/being.cpp: A few changes that make the code look nicer.
|
|
* src/openglgraphics.cpp, src/resources/image.cpp,
|
|
src/resources/image.h: Some small cleanups.
|
|
* src/engine.cpp: Removed some legacy debug code.
|
|
|
|
2005-10-13 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/game.cpp: Prevent Alt+p/s/f from appearing in chatbox.
|
|
* src/Makefile.am: Some updates for added/removed headers.
|
|
* src/being.cpp: Changed char to signed char for GNU/Linux PPC.
|
|
|
|
2005-10-13 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/engine.cpp, src/gui/browserbox.cpp, src/gui/gui.cpp,
|
|
src/gui/gui.h: Use gcn::Font instead of gcn::ImageFont where the
|
|
former is sufficient.
|
|
|
|
2005-10-10 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/being.cpp, src/being.h, src/game.cpp: Always compile with debug
|
|
window and hide it on startup. Also added fading out effect on damage
|
|
font (only works in OpenGL).
|
|
* src/Makefile.am: Don't include debugwindow.h/cpp twice.
|
|
* data/graphics/gui/browserfont.png, data/graphics/gui/fixedfont.png,
|
|
data/graphics/gui/rpgfont_wider.png, src/gui/browserbox.cpp,
|
|
src/gui/gui.cpp: Pajarico added more international characters to the
|
|
fixed font and rpg font.
|
|
* src/game.cpp, README, data/helps/commands.txt: Introduced new window
|
|
shortcuts.
|
|
* src/gui/status.cpp: Corrected position of job XP bar.
|
|
* src/data/graphics/tiles/Makefile.am: Forgot to add new tilesets
|
|
here.
|
|
* src/map.cpp: Another small fix to sprite rendering.
|
|
|
|
2005-10-09 Yohann Ferreira <bertram@cegetel.net>
|
|
|
|
* src/gui/browserbox.cpp, src/gui/ministatus.cpp,
|
|
src/gui/debugwindow.h, src/gui/debugwindow.cpp, src/game.cpp,
|
|
src/engine.cpp, src/Makefile.am: Corrected the white browser font
|
|
bug and the black hp/mp bug which were linked. Added a debug window
|
|
|
|
2005-10-09 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/being.cpp, src/being.h, src/engine.cpp, src/engine.h,
|
|
src/floor_item.cpp, src/floor_item.h, src/map.cpp, src/map.h,
|
|
src/sprite.h: Made Sprite into an interface implemented by both
|
|
FloorItem and Being, which hook themselves into the map on
|
|
construction. The improved fringe layer is working as expected now.
|
|
* src/equipment.cpp, src/equipment.h, src/game.cpp, src/game.h,
|
|
src/graphics.cpp, src/guichanfwd.h, src/inventory.h,
|
|
src/openglgraphics.cpp, src/sound.cpp, src/gui/chargedialog.cpp,
|
|
src/gui/chargedialog.h, src/gui/chat.cpp, src/gui/chat.h,
|
|
src/gui/equipmentwindow.cpp, src/gui/equipmentwindow.h,
|
|
src/gui/gui.cpp, src/gui/help.cpp, src/gui/inventorywindow.cpp,
|
|
src/gui/item_amount.cpp, src/gui/itemcontainer.cpp,
|
|
src/gui/itemcontainer.h, src/gui/linkhandler.h, src/gui/login.cpp,
|
|
src/gui/menuwindow.cpp, src/gui/newskill.cpp, src/gui/npc_text.cpp,
|
|
src/gui/popupmenu.cpp, src/gui/popupmenu.h, src/gui/progressbar.cpp,
|
|
src/gui/progressbar.h, src/gui/scrollarea.cpp, src/gui/scrollarea.h,
|
|
src/gui/skill.cpp, src/gui/status.cpp, src/gui/trade.h,
|
|
src/gui/window.cpp, src/gui/window.h, src/net/messagein.cpp,
|
|
src/net/packet.cpp, src/net/packet.h, src/resources/image.cpp,
|
|
src/resources/image.h, src/resources/iteminfo.cpp,
|
|
src/resources/iteminfo.h, src/resources/music.cpp,
|
|
src/resources/music.h, src/resources/soundeffect.cpp,
|
|
src/resources/soundeffect.h: Made sure TMW compiles without warnings
|
|
even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings
|
|
-ansi -pedantic", lots of cleanups.
|
|
* src/data/maps/new_3-1.tmx.gz, src/graphics/tiles/desert_x2.png,
|
|
src/graphics/tiled/desert_x3.png: Added two new small tilesets that
|
|
contain the desert tiles that are twice and three times the height of
|
|
a normal tile. One well in new_3-1 has been converted to use the new
|
|
double tiles for testing purposes.
|
|
* src/being.cpp, src/game.cpp, src/engine.cpp: Fixed map switch
|
|
crashing the client, display of [TARGET], Alt keys for toggling
|
|
windows and names to overlap other players.
|
|
|
|
2005-10-06 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/being.cpp: Modified finding NPC as by timonator's suggestion in
|
|
order to allow NPCs to be clicked on their heads too.
|
|
* src/engine.cpp, src/engine.h, src/floor_item.cpp, src/floor_item.h,
|
|
src/game.cpp, src/map.cpp, src/sprite.h: Added a Sprite class that
|
|
represents something on the map. The map will make sure to draw the
|
|
sprites top to bottom, at the same time as the fringe layer tiles.
|
|
This is currently still only used by the floor items.
|
|
* src/item.cpp, src/item.h: Changed formatting and added
|
|
documentation.
|
|
* src/properies.h: Separated properties class from Map class, in order
|
|
to simplify Map class and to allow properties to be used by other
|
|
classes.
|
|
|
|
2005-10-06 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/being.cpp, src/being.h, src/game.cpp: Use integer types from SDL
|
|
and along the way fixed some long vs. int issues.
|
|
* src/inventory.cpp: Return NULL when no valid item index is given to
|
|
getItem() to bail out early.
|
|
|
|
2005-10-05 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/engine.cpp, src/main.cpp, src/gui/char_select.cpp,
|
|
src/gui/skill.cpp, src/net/messagein.cpp: Fixed some resource cleanup
|
|
and memory leaks.
|
|
* src/resources/resource.h, src/resources/resourcemanager.cpp:
|
|
Changed the way dangling references to resources are reported to be
|
|
more informative.
|
|
|
|
2005-10-04 Yohann Ferreira <bertram@cegetel.net>
|
|
|
|
* src/game.cpp, src/gui/menuwindow.cpp, src/gui/inventorywindow.cpp,
|
|
src/gui/equipmentwindow.cpp: Move to top the requested window with
|
|
shortcuts or with menu button, also corrected the default position
|
|
of equipment and inventory windows.
|
|
* src/gui/chat.cpp: Fixed the Chat Window scrolling bug.
|
|
* src/gui/status.cpp, src/gui/ministatus.cpp: Changed the font used
|
|
in mini-status. Dynamised previously statically placed widgets in
|
|
status win to avoid some label over-drawings.
|
|
* src/gui/setup.cpp: Enable the OpenGL Checkbox only if tmw has been
|
|
compiled with its support.
|
|
|
|
2005-10-02 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* configure.ac, src/Makefile.am: Added check for pthread library and
|
|
removed manual -lpthread and -lguichan linker flags.
|
|
* src/map.cpp: A small start on supporting other tile height than the
|
|
default (map) tile height.
|
|
* src/gui/window.cpp, src/gui/window.h, src/resources/buddylist.cpp,
|
|
src/resources/buddylist.h: Some cleanups (void argument list was
|
|
something you had to do in C times, not necessary in C++).
|
|
|
|
2005-09-30 Yohann Ferreira <bertram@cegetel.net>
|
|
|
|
* src/gui/inventorywindow.cpp, src/gui/inventorywindow.h,
|
|
src/gui/window.h src/gui/window.cpp src/gui/setup.cpp: Made the
|
|
inventory Win behave normally when resized by default size functions.
|
|
|
|
2005-09-29 Yohann Ferreira <bertram@cegetel.net>
|
|
|
|
* src/game.cpp, src/gui/window.h, src/gui/window.cpp, src/gui/setup.h,
|
|
src/gui/setup.cpp, src/gui/chat.cpp, src/gui/inventorywindow.h,
|
|
src/gui/inventorywindow.cpp, src/gui/skill.cpp,
|
|
src/gui/equipmentwindow.cpp, src/gui/menuwindow.cpp,
|
|
src/gui/ministatus.cpp, src/gui/minimap.cpp, src/gui/status.cpp:
|
|
Improved a lot windows reset to default size and pos. Also corrected
|
|
a few the default win position. And moved the setposition from game to
|
|
each win, to clarify the code.
|
|
|
|
2005-09-29 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/map.cpp, src/map.h, src/tileset.h, src/resources/mapreader.cpp,
|
|
src/resources/mapreader.h: Moved tileset management into the map class
|
|
and made sure the tilesets are cleaned up properly on switching maps.
|
|
|
|
2005-09-28 Yohann Ferreira <bertram@cegetel.net>
|
|
|
|
* src/gui/updaterwindow.cpp: Fixed the scroll bug in the update window.
|
|
* src/gui/ministatus.h, src/gui/ministatus.cpp: Added HP, MP Display
|
|
in mini-status window.
|
|
* src/gui/window.h, src/gui/window.cpp, src/gui/skill.cpp,
|
|
src/gui/status.cpp, src/gui/equipmentwindow.cpp, src/gui/help.cpp,
|
|
src/gui/inventorywindow.cpp, src/gui/minimap.cpp, src/gui/chat.cpp:
|
|
Added window internal name to later get X, Y, height and width be
|
|
saved.
|
|
* src/gui/window.h, src/gui/window.cpp, src/game.cpp: Load and save X,
|
|
Y, Width and Height of windows when useful.
|
|
* src/gui/setup.cpp, src/gui/setup.h; src/gui/minimap.h: Added a 'Reset
|
|
Windows to Default' Button in the Setup Window.
|
|
|
|
2005-09-28 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/gui/browserbox.cpp: Fix deletion of the gui font because of a
|
|
missing check.
|
|
* src/Makefile.am: Added -Werror to the CXXFLAGS to catch warnings
|
|
easier.
|
|
* src/gui/error.h: Removed unnecessary ambigous inheritance.
|
|
|
|
2005-09-26 Yohann Ferreira <bertram@cegetel.net>
|
|
|
|
* src/gui/char_select.cpp, debian/control, debian/rules,
|
|
debian/tmw.install, debian/changelog: Updated Debian files and fixed a
|
|
typo let by Elven.
|
|
|
|
2005-09-26 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* The Mana World.dev, src/Makefile.am, src/game.cpp,
|
|
src/gui/char_select.cpp, src/gui/char_server.cpp, src/gui/error.cpp,
|
|
src/gui/error.h, src/gui/gui.cpp, src/gui/login.cpp,
|
|
src/gui/updatewindow.cpp, src/main.cpp, src/main.h,
|
|
src/net/network.cpp: Added a nicer handling of when you get
|
|
disconnected from the server.
|
|
* src/gui/char_select.cpp, src/gui/skill.cpp, src/main.cpp, src/main.h,
|
|
src/net/network.cpp: Now error message is displayed properly when the
|
|
map server is offline.
|
|
|
|
2005-09-25 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/openglgraphics.cpp: Fixed taking OpenGL screenshots and in
|
|
addition made it flip the image using just a line buffer instead of a
|
|
buffer for the complete image. Still needs testing on MacOS X.
|
|
|
|
2005-09-24 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/being.cpp, src/engine.cpp, src/game.cpp, src/main.cpp,
|
|
src/map.cpp, src/sound.cpp, src/gui/char_select.cpp,
|
|
src/gui/char_select.h, src/gui/char_server.cpp, src/gui/char_server.h,
|
|
src/gui/chargedialog.cpp, src/gui/chargedialog.h, src/gui/chat.cpp,
|
|
src/gui/equipmentwindow.cpp, src/gui/login.h, src/gui/setup.cpp,
|
|
src/gui/setup.h, src/gui/status.cpp, src/gui/updatewindow.cpp,
|
|
src/gui/updatewindow.h, src/resources/iteminfo.cpp,
|
|
src/resources/iteminfo.h, src/resources/itemmanager.cpp,
|
|
src/resources/itemmanager.h: Merged most of the changes in
|
|
biggeruniverse's second memory cleanup patch.
|
|
|
|
2005-09-23 Duane Bailey <nayryeliab@gmail.com>
|
|
|
|
* src/openglgraphics.cpp: Totally redid the OpenGL screenshot method.
|
|
Needs to be tested on lil endian systems. Also made it smoother on
|
|
OpenGL MacOSX.
|
|
|
|
2005-09-23 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/resources/imagewriter.cpp: Reverted the last change that broke
|
|
the screenshots facility.
|
|
|
|
2005-19-22 Duane Bailey <nayryeliab@gmail.com>
|
|
|
|
* src/net/win2mac.h, src/net/win2mac.cpp: Removed
|
|
* src/net/network.h, src/net/messagein.h, src/net/messageout.h:
|
|
Removed references to win2mac.h
|
|
* src/net/messagein.cpp, src/net/messageout.cpp, src/net/network.cpp:
|
|
Changed byte swapping support to SDL_endian
|
|
|
|
2005-09-21 Andrej Sinicyn <andrej4000@gmail.com>
|
|
|
|
* src/gui/chat.cpp: Show time of the messages in the chat window.
|
|
* The Mana World.dev: Removed reference to src/gui/stats.* since they
|
|
are in the attic now.
|
|
|
|
2005-09-20 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/game.cpp, src/gui/ok_dialog.cpp, src/gui/ok_dialog.h,
|
|
src/gui/window.cpp: Enter is used to dismiss dialogs currently,
|
|
removed the hacks for use in combination with non-modal dialogs that
|
|
made the game crash.
|
|
* src/openglgraphics.cpp: Changed glColor4f to glColor4ub.
|
|
|
|
2005-09-19 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* configure.ac: Replaced custom function FIND_PATH with AC_PATH_PROG,
|
|
used for finding sdl-config.
|
|
* src/Makefile.am: Removed -lphysfs which should be added
|
|
automatically already.
|
|
* src/engine.cpp, src/game.h, src/game.cpp, src/openglgraphics.h,
|
|
src/gui/popupmenu.cpp, src/net/messagein.cpp, src/net/messageout.cpp,
|
|
src/net/win2mac.h, src/net/win2mac.cpp: Some cleanups.
|
|
* src/game.cpp: Actually show the overweight message, and only show it
|
|
once for each time weight goes above half the max weight (apparently
|
|
this code wasn't even tested once).
|
|
* src/graphics.cpp: Surfaces passed to SDL_BlitSurface shouldn't be
|
|
locked according to the manual.
|
|
* src/main.cpp: Minimal fps limit is now 10 fps.
|
|
* src/gui/updatewindow.cpp: Reverted change by Bertram that hardcoded
|
|
the updatehost value.
|
|
|
|
2005-09-19 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/game.cpp, src/gui/trade.cpp, src/gui/updatewindow.cpp,
|
|
src/inventory.cpp: Removed useless flush() calls.
|
|
* src/being.cpp, src/game.cpp, src/gui/buy.cpp, src/gui/buysell.cpp,
|
|
src/gui/char_select.cpp, src/gui/char_server.cpp, src/gui/chat.cpp,
|
|
src/gui/login.cpp, src/gui/npc.cpp, src/gui, npc_text.cpp,
|
|
src/gui/popipmenu.cpp, src/gui/requesttrade.cpp, src/gui/sell.cpp,
|
|
src/gui/skill.cpp, src/gui/status.cpp, src/gui/trade.cpp,
|
|
src/inventory.cpp, src/net/messageout.cpp, src/net/network.cpp,
|
|
src/net/network.h, src/net/protocol.cpp: Got rid of writeSet() calls.
|
|
* data/graphics/sprites/monster2.png: Fixed some non very bright pixels.
|
|
|
|
2005-09-18 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* The Mana World.dev, src/gui/npc.cpp: Updated dev-cpp project file to
|
|
last changes, and fixed the bug with npc lists I introduced earlier.
|
|
* data/items.xml: Updated the defense value of fancy hat as pointed out
|
|
by xand.
|
|
* src/game.cpp, src/gui/gui.cpp, src/gui/updatewindow.cpp,
|
|
src/main.cpp, src/resources/mapreader.cpp: Applied biggeruniverse's
|
|
patch to fix memory leaks.
|
|
* src/game.cpp, src/main.cpp: Increased joypad tolerance which is safer
|
|
and simplifyed joypad state reset code.
|
|
|
|
2005-09-18 Duane Bailey <nayryeliab@gmail.com>
|
|
|
|
* game.cpp: Added weight notice; now notifies person when they
|
|
are carrying more then half their weight
|
|
|
|
2005-09-18 Yohann Ferreira <bertram@cegetel.net>
|
|
|
|
* src/game.cpp, src/graphics.cpp, src/graphics.h,
|
|
src/resources/imagewriter.cpp, src/resources/imagewriter.h:
|
|
Made the saveScreenShot makes its screenshots under user home dir in
|
|
*nices, made it more C++ way to avoid a leak, and made it check
|
|
for existence of a file with same name before writing; In that
|
|
case the screenshot's number is incremented until it finds
|
|
an adequate name.
|
|
* src/gui/updatewindow.cpp: Corrected a bug in the determination
|
|
of the update host I had.
|
|
* src/gui/updatewindow.cpp, src/playerinfo.h, debian/control,
|
|
debian/changelog: Corrected a range value bug for derived stats.
|
|
Fixed the percentage of the update win, updated debian information.
|
|
* src/gui/status.cpp: As m[a]tt noticed, made the status win a
|
|
little more wide, and resizable.
|
|
|
|
2005-09-18 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/game.cpp, src/graphics.cpp, src/graphics.h: Move the writing
|
|
logic out of the Graphics class once again... Some cleanups in the
|
|
screenshot filename selection code.
|
|
* src/resources/imagewriter.cpp: Small cleanups.
|
|
* src/Makefile.am, src/game.cpp, src/graphics.cpp, src/graphics.h,
|
|
src/openglgraphics.cpp, src/openglgraphics.h: Changed saveScreenshot
|
|
function in Graphics to getScreenshot. We now use the ImageWriter to
|
|
save that screenshot.
|
|
* src/resources/imagewriter.cpp, src/resources/imagewriter.h: Added
|
|
ImageWriter class that provides a function to save a SDL surface as
|
|
png.
|
|
|
|
2005-09-17 Duane Bailey <nayryeliab@gmail.com>
|
|
|
|
* src/net/messagin.cpp, src/net/messageout.cpp, src/net/network.cpp:
|
|
removed replaced MACOSX defines with big endian defines
|
|
* src/graphics.cpp, src/graphics.h: added screenshot method
|
|
* src/game.cpp: added code, so that when one presses 'alt-p' (for
|
|
picture), it takes a screenshot and saves it to a png
|
|
* src/Makefile.am, config.ac: added png library stuff
|
|
|
|
2005-09-17 Matthias Hartmann <hartmann.matthias@gmail.com>
|
|
|
|
* src/engine.cpp: [TARGET] text over player
|
|
* src/game.cpp, src/game.h: PVP
|
|
* src/gui/popupmenu.cpp: Added "attack" option to the popupmenu
|
|
* src/net/protocol.cpp: findPlayer
|
|
|
|
2005-09-17 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/engine.cpp, src/game.cpp: Indent properly.
|
|
|
|
2005-09-17 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* configure.ac: Fix typo.
|
|
* src/Makefile.am: Remove useless (duplicate) -lpng.
|
|
* src/graphics.cpp: Add missing cstdarg header.
|
|
* src/net/messagein.cpp: Fix some funny looking preprocessor
|
|
statement.
|
|
* src/net/messageout.cpp: Readd SDLnet header, for changed
|
|
preprocessor stuff.
|
|
* src/game.h: Remove inclusion of being.h, there was a forward
|
|
declaration of class Being anyways...
|
|
* src/openglgraphics.cpp: Use gl{Push,Pop}Matrix instead of
|
|
calculating offsets, cause the values are stored as float and aren't
|
|
accurate enough.
|
|
|
|
2005-09-17 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* The Mana World.dev, src/gui/skill.cpp: Updated to last changes, and
|
|
wrong names fixes.
|
|
* src/being.cpp, src/game.cpp, src/gui/buy.cpp, src/gui/buysell.cpp,
|
|
src/gui/char_select.cpp, src/gui/char_server, src/gui/chat.cpp,
|
|
src/gui/npc.cpp, src/gui/npc_text.cpp, src/gui/popupmenu.cpp,
|
|
src/gui/requesttrade.cpp, src/gui/sell.cpp, src/gui/skill.cpp,
|
|
src/gui/status.cpp, src/gui/trade.cpp, src/inventory.cpp,
|
|
src/net/messageout.cpp, src/net/network.cpp, src/net/network.h,
|
|
src/net/protocol.cpp, src/net/protocol.h: Completed transition to use
|
|
MessageOut.
|
|
|
|
2005-09-17 Yohann Ferreira <bertram@cegetel.net>
|
|
|
|
* src/game.cpp, src/gui/ministatus.cpp, src/gui/ministatus.h,
|
|
src/gui/menuwindow.h, src/gui/menuwindow.cpp, src/gui/status.cpp,
|
|
src/gui/status.h: Improving General Layout.
|
|
* src/games.cpp, src/playerinfo.h, src/gui/char_server.cpp,
|
|
src/gui/char_select.cpp, src/gui/ministatus.cpp, src/gui/skill.cpp,
|
|
src/gui/status.cpp, src/gui/status.h: Now the derived stats values
|
|
are got from the server, and then, are correct ones.
|
|
* src/gui/minimap.cpp: Only shows the Minimap Window if there's
|
|
actually a minimap to the current map.
|
|
* src/gui/status.cpp, src/game.cpp: The derived stats are now updated
|
|
correctly upon equipping/unequipping.
|
|
|
|
2005-09-16 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/resources/image.cpp: Report which error occured when loading of
|
|
an image fails.
|
|
|
|
2005-09-14 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/game.cpp: Fix missing parentheses in a negated check.
|
|
* src/engine.cpp, src/engine.h, src/game.cpp: Moved Map management
|
|
code completely into engine.cpp.
|
|
* src/net/messagein.cpp, src/net/messagein.h, src/net/messageout.cpp,
|
|
src/net/messageout.h: Added stream operators for char, short and long
|
|
reading and writing.
|
|
* src/game.cpp, src/log.cpp, src/main.cpp, src/gui/char_select.cpp,
|
|
src/gui/char_server.cpp, src/gui/login.cpp, src/net/messageout.cpp,
|
|
src/net/messageout.h, src/net/network.cpp, src/net/network.h,
|
|
src/net/packet.cpp, src/net/protocol.cpp: Header cleanups.
|
|
* src/gui/popupmenu.cpp, src/gui/sell.cpp: Use cassert instead of
|
|
assert.h.
|
|
* src/net/network.cpp: Add missing cassert header, remove some unused
|
|
headers.
|
|
* src/net/messagein.cpp: Add missing cassert header.
|
|
* src/being.cpp, src/being.h, src/game.cpp: Made Being::setDamage
|
|
accept a short instead of a string.
|
|
* src/game.cpp, src/game.h, src/gui/char_select.cpp: Converted
|
|
map_path from char array to std::string.
|
|
|
|
2005-09-13 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* The Mana World.dev: Updated to last changes.
|
|
* The Mana World.dev: Added latest changes to the proper branch.
|
|
* src/gui/login.cpp, src/net/messageout.cpp, src/net/messageout.h,
|
|
src/net/network.cpp, src/net/network.h: Started to use MessageOut to
|
|
send login data.
|
|
|
|
2005-09-13 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* ChangeLog, The Mana World.dev, configure.ac, src/Makefile.am,
|
|
src/being.cpp, src/being.h, src/engine.cpp, src/floor_item.cpp,
|
|
src/floor_item.h, src/game.cpp, src/game.h, src/inventory.cpp,
|
|
src/log.h, src/main.cpp, src/playerinfo.h, src/serverinfo.h,
|
|
src/gui/buy.cpp, src/gui/buysell.cpp, src/gui/char_select.cpp,
|
|
src/gui/char_server.cpp, src/gui/chargedialog.cpp, src/gui/chat.cpp,
|
|
src/gui/inventorywindow.cpp, src/gui/login.cpp, src/gui/npc.cpp,
|
|
src/gui/npc.h, src/gui/npc_text.cpp, src/gui/npc_text.h,
|
|
src/gui/popupmenu.cpp, src/gui/requesttrade.cpp,
|
|
src/gui/requesttrade.h, src/gui/sell.cpp, src/gui/skill.cpp,
|
|
src/gui/stats.cpp, src/gui/status.cpp, src/gui/status.h,
|
|
src/gui/trade.cpp, src/net/messagein.cpp, src/net/messagein.h,
|
|
src/net/messageout.cpp, src/net/messageout.h, src/net/network.cpp,
|
|
src/net/network.h, src/net/packet.cpp, src/net/packet.h,
|
|
src/net/protocol.cpp, src/net/protocol.h, src/net/win2linux.h,
|
|
src/net/win2mac.cpp, src/net/win2mac.h: Merged with SDL_NET_TEST
|
|
branch.
|
|
* src/being.cpp, src/being.h, src/game.cpp: Simplify remove_node.
|
|
* src/being.cpp, src/being.h, src/game.cpp: Merged createBeing and
|
|
add_node into createBeing.
|
|
* src/main.cpp, src/main.h, src/gui/char_select.cpp,
|
|
src/gui/login.cpp: Removed some globals.
|
|
* src/main.cpp, src/main.h, src/gui/char_select.cpp,
|
|
src/gui/char_select.h, src/gui/char_server.cpp, src/gui/char_server.h,
|
|
src/gui/login.cpp, src/gui/login.h, src/gui/updatewindow.cpp,
|
|
src/gui/updatewindow.h: Unified the loops for the various dialogs that
|
|
are shown before the actual game starts.
|
|
* src/gui/login.cpp: Removed a close_session call i missed.
|
|
* src/gui/login.cpp: Close the session only when it was opened.
|
|
|
|
2005-09-13 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/floor_item.cpp, src/floor_item.h, src/engine.cpp,
|
|
popupmenu.cpp: Made members private and provided more convenient
|
|
constructor.
|
|
* src/net/messageout.cpp: Fixed bug in destructor.
|
|
* src/net/network.cpp: Initialize buffers and enforce only a single
|
|
session at a time.
|
|
* src/game.cpp, src/net/protocol.h: Converted all incoming messages
|
|
handled in game.cpp to use the MessageIn class. This is a huge change
|
|
so please test if everything is still working correctly.
|
|
* src/gui/npc.cpp, src/gui/npc.h, src/gui/npc_text.cpp,
|
|
src/gui/npc_text.h: Changed argument from char* to std::string for
|
|
convenience.
|
|
* src/gui/setup.cpp, src/gui/setup.h: Enabled OpenGL checkbox and
|
|
added messagebox informing the user that apply this change requires
|
|
restarting the client.
|
|
* src/gui/updatewindow.cpp: Start displaying file progress at 0% and
|
|
some small fixes.
|
|
|
|
2005-09-12 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/Makefile.am, src/gui/browserbox.cpp, src/gui/gui.cpp,
|
|
src/resources/resourcemanager.cpp, src/resources/resourcemanager.h,
|
|
src/resources/sdlimageloader.cpp, src/resources/sdlimageloader.h:
|
|
Added SDLImageLoader to make guichan support physfs. Removed
|
|
ResourceManager::getRealPath() because it's no longer needed.
|
|
|
|
2005-09-12 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* data/graphics/gui/hits_blue.png, data/graphics/gui/hits_red.png,
|
|
data/graphics/gui/hits_yellow.png: Made shadow translucent.
|
|
* data/graphics/images/minimap_new_7-1.png: Added this minimap.
|
|
* data/help/changes.txt, data/help/commands.txt: Added 0.0.16 changes.
|
|
* data/maps/new_7-1.tmx.gz: Fixed well being in the wrong layer.
|
|
|
|
2005-09-11 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/net/network.cpp: Improved error reporting a bit and got rid of
|
|
loop for sending data, which shouldn't be necessary according to
|
|
SDL_net documentation.
|
|
* src/Makefile.am, src/being.cpp, src/being.h, src/engine.cpp,
|
|
src/game.cpp, src/main.cpp, src/playerinfo.h, src/gui/char_server.cpp,
|
|
src/gui/chargedialog.cpp, src/gui/chat.cpp,
|
|
src/gui/inventorywindow.cpp, src/gui/popupmenu.cpp, src/gui/skill.cpp,
|
|
src/gui/stats.cpp, src/gui/status.cpp, src/gui/status.h,
|
|
src/net/protocol.cpp: Changed char_info into the array it's used as
|
|
for character selection and introduced player_info as the pointer to
|
|
the player information. Should help towards support for multiple
|
|
characters on the same account. Also changed PLAYER_INFO name field to
|
|
a std::string.
|
|
* src/net/win2mac.cpp, src/net/win2mac.h: A bit of clean up.
|
|
* src/net/packet.h, src/net/packet.cpp, src/net/messagein.h,
|
|
src/net/messagein.cpp, src/net/messageout.h, src/net/messageout.cpp:
|
|
Added these packet reading/writing helpers, taken from the new server
|
|
in development.
|
|
* src/gui/char_select.cpp: Made new character message be parsed
|
|
using MessageIn. Many other incoming messages should be ready to be
|
|
ported similarly, simplifying the parsing of packets because of
|
|
automatic incrementation of the read position.
|
|
* src/game.cpp, src/game.h, src/gui/popupmenu.cpp,
|
|
src/gui/requesttrade.cpp, src/gui/requesttrade.h: Changed
|
|
tradePartnerName to std::string.
|
|
* src/net/win2linux.h: Removed because it became redundant with
|
|
the use of SDL_net.
|
|
* src/game.cpp, src/game.h, src/gui/char_select.cpp,
|
|
src/net/messagein.cpp, src/net/messagein.h, src/net/network.cpp,
|
|
src/net/network.h: Got rid of usage of Packet by MessageIn,
|
|
simplifying both its usage and implementation. Now also handling
|
|
response to character selection through MessageIn.
|
|
* src/main.cpp, src/serverinfo.h, src/gui/char_select.cpp,
|
|
src/gui/char_server.cpp, src/gui/login.cpp, src/net/network.cpp,
|
|
src/net/network.h, src/net/protocol.cpp, src/net/protocol.h:
|
|
Introduced get_next_message function to reduce duplication of that
|
|
process. Also now MessageIn is used for all incoming messages handled
|
|
during the login sequence.
|
|
* src/being.cpp, src/being.h, src/game.cpp, src/game.h,
|
|
src/inventory.cpp, src/serverinfo.h, src/gui/login.cpp,
|
|
src/gui/trade.cpp, src/net/messagein.cpp, src/net/messagein.h,
|
|
src/net/network.cpp, src/net/protocol.cpp, src/net/protocol.h: Added
|
|
readCoordinates and readCoordinatePair to MessageIn for reading the
|
|
specific ways eAthena sends sends those, and converted part of
|
|
game.cpp to use the MessageIn class. Also simplified cases where
|
|
flush() was still called in a loop for sending and added asserts to
|
|
MessageIn methods.
|
|
|
|
2005-09-10 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/log.cpp: Committed patch by Nayr for displaying a messagebox
|
|
when an error occurs on MacOS.
|
|
|
|
2005-09-10 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* configure.ac: Add check for SDL_net.
|
|
|
|
2005-09-09 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/game.cpp: Fixes to dropped items network code
|
|
|
|
2005-09-09 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/net/win2linux.h: Removed inclusion of malloc.h header as it
|
|
doens't seem necessary and was problematic on FreeBSD.
|
|
|
|
2005-09-08 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/game.cpp: Clean the floor items when the map changes.
|
|
|
|
2005-08-30 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* README, The Mana World.dev, data/graphics/sprites/items.png,
|
|
data/graphics/sprites/npcs.png, data/help/header.txt,
|
|
data/help/skills.txt, data/items.xml, data/maps/new_8-1.tmx.gz:
|
|
Updated docs for release, fixed Dev-Cpp project file, added more items
|
|
and npcs, fixed the new map and added it to the makefile.
|
|
|
|
2005-08-31 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/openglgraphics.cpp: Fix push/pop of clip area, we need to
|
|
translate using the x/y offset, not the x/y coordinates of the clip
|
|
area. This fixes the broken scrollareas.
|
|
|
|
2005-08-30 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* The Mana World.dev: Updated project file.
|
|
* data/graphics/sprites/npcs.png, src/gui/sell.cpp: Added empty sprite
|
|
and reorganized spriteset, fixed a typo.
|
|
|
|
2005-08-29 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/Makefile.am, src/configlistener.cpp, src/configlistener.h: Made
|
|
the destructor inline, as it is an interface, we don't need a .cpp
|
|
file, thus it was removed.
|
|
* src/resources/image.cpp, src/resources/image.h,
|
|
src/resources/music.cpp, src/resources/music.h,
|
|
src/resources/resource.cpp, src/resources/resource.h,
|
|
src/resources/resourcemanager.cpp, src/resources/soundeffect.cpp,
|
|
src/resources/soundeffect.h: Removed the setIdPath() method from the
|
|
Resource class and added the idPath as a Constructor parameter, as
|
|
that value is not meant to be changed.
|
|
|
|
2005-08-29 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* data/maps/new_8-1.tmx.gz: Some layer and walkability fixes.
|
|
|
|
2005-08-28 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/openglgraphics.cpp, src/gui/browserbox.cpp,
|
|
src/gui/buddywindow.cpp, src/gui/buddywindow.h, src/gui/buysell.h,
|
|
src/gui/char_server.h, src/gui/chargedialog.h, src/gui/chat.cpp,
|
|
src/gui/chat.h, src/gui/confirm_dialog.h, src/gui/equipmentwindow.h,
|
|
src/gui/focushandler.h, src/gui/gui.cpp, src/gui/gui.h,
|
|
src/gui/help.h, src/gui/inttextbox.cpp, src/gui/inventorywindow.cpp,
|
|
src/gui/inventorywindow.h, src/gui/item_amount.h,
|
|
src/gui/itemcontainer.cpp, src/gui/listbox.cpp, src/gui/newskill.h,
|
|
src/gui/npc_text.h, src/gui/ok_dialog.h, src/gui/passwordfield.cpp,
|
|
src/gui/requesttrade.h, src/gui/setup.h, src/gui/stats.h,
|
|
src/gui/status.h, src/gui/textbox.cpp, src/gui/textfield.cpp,
|
|
src/gui/trade.h, src/gui/updatewindow.h: Add #include's that just
|
|
weren't necessary because the guichan folks don't provide clean
|
|
headers. This is preparatory for the case that they ever do. ;)
|
|
* src/gui/gui.cpp, src/gui/gui.h: Create a GuiConfigListener class.
|
|
* src/gui/window.h: Small cleanup.
|
|
* src/gui/window.cpp, src/gui/window.h: Create a static ConfigListener
|
|
for the Window class. (Fixes each Window listening to config changes,
|
|
although they only affect a static class member.)
|
|
|
|
2005-08-27 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/gui/npc.cpp: Fix a memory leak.
|
|
* src/game.cpp, src/gui/npc.cpp, src/gui/npc.h: Fix the bug when
|
|
sometimes the last entry in npc list windows is missing. The network
|
|
buffer isn't reset to all zeros, thus we can't rely on the received
|
|
string to be nul-terminated, instead we have to use the length
|
|
parameter we receive from eAthena (and this way we're also safe
|
|
against buffer overflows, because we can use strncpy()).
|
|
* src/gui/window.cpp: Bail out early if there's no window container.
|
|
* src/engine.cpp, src/game.cpp, src/gui/stats.cpp, src/gui/stats.h,
|
|
src/gui/status.cpp, src/gui/status.h: Update the stats and status
|
|
window contents only at a single location and let them do it
|
|
automagically.
|
|
* src/gui/updatewindow.cpp, src/gui/updatewindow.h: Small cleanups.
|
|
|
|
2005-08-25 Ferreira Yohann <bertram@cegetel.net>
|
|
|
|
* src/gui/buy.h, src/gui/buy.cpp, src/gui/sell.h, src/gui/sell.cpp,
|
|
src/gui/inventorywindow.h, src/gui/inventorywindow.cpp: Added effect
|
|
description to those each windows, and also made some improvements and
|
|
bugfixes as I was on it.
|
|
* data/maps/new_7-1.tmx.gz: Added eyecandy to the map 7-1.
|
|
|
|
2005-08-26 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* ChangeLog: Fix indentation and line length.
|
|
* docs/HACKING.txt: Fix the example (OOPS!).
|
|
* src/configuration.cpp: Remove dependency on math.h.
|
|
* src/openglgraphics.cpp: Remove useless code.
|
|
* src/openglgraphics.cpp: Use glTranslatef instead of glTranslated.
|
|
Remove some useless code.
|
|
|
|
2005-08-25 Ferreira Yohann <bertram@cegetel.net>
|
|
|
|
* src/main.h, src/main.cpp, src/gui/login.cpp,
|
|
src/resources/buddylist.cpp, gui/char_select.cpp: Adding min and max
|
|
length check for password, more code cleanups in login and removing
|
|
possible buffer overflows by replacing some global char[] by
|
|
std::strings.
|
|
* src/items.h, src/items.cpp, src/resources/itemmanager.h,
|
|
src/resources/itemmanager.cpp, src/resources/iteminfo.h,
|
|
src/resources/iteminfo.cpp, data/items.xml, data/items.xsd: Added
|
|
Effects description to items.
|
|
|
|
2005-08-25 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* ChangeLog: Fixed line length using tab size of 8.
|
|
* src/configuration.h, src/configuration.cpp: Removed some debug code
|
|
and updated documentation a bit.
|
|
* src/resources/resourcemanager.cpp: Removed unused (I think) headers
|
|
for Windows.
|
|
|
|
2005-08-25 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/openglgraphics.cpp: Use the translation capabilities of OpenGL
|
|
instead of doing it ourselves all the time.
|
|
* src/graphics.cpp: Simplify the image rect drawing code a bit and
|
|
remove an obsolete included header.
|
|
* src/openglgraphics.cpp, src/openglgraphics.h: Reduce the code
|
|
duplication even further.
|
|
* src/engine.cpp, src/floor_item.cpp, src/floor_item.h: Move the
|
|
extern declaration for the floor item list into engine.cpp as it's
|
|
only used there.
|
|
* src/log.cpp: Lower indentation level.
|
|
* src/openglgraphics.cpp, src/openglgraphics.h: Reduce code
|
|
duplication.
|
|
* src/configuration.cpp: Fix compilation errors.
|
|
* src/graphics.cpp, src/openglgraphics.cpp, src/gui/button.cpp,
|
|
src/gui/checkbox.cpp, src/gui/equipmentwindow.cpp,
|
|
src/gui/itemcontainer.cpp, src/gui/minimap.cpp,
|
|
src/gui/passwordfield.cpp, src/gui/playerbox.cpp,
|
|
stc/gui/progressbar.cpp, src/gui/radiobutton.cpp,
|
|
src/gui/scrollarea.cpp, src/gui/slider.cpp, src/gui/textfield.cpp,
|
|
src/gui/window.cpp: Made our Graphics::drawImage() method respect the
|
|
clip area from the guichan part. Removed some obsolete code.
|
|
* src/gui/tabbedcontainer.h: Fix include path for guichanfwd.h.
|
|
* src/gui/tabbedcontainer.cpp, src/gui/tabbedcontainer.h: Added a new
|
|
container type, that allows switching between the contents through a
|
|
tab bar at the top of the container.
|
|
* ChangeLog: Fixed intendation and line length.
|
|
* docs/HACKING.txt: Added a notice about line length in ChangeLog and
|
|
an example for the ChangeLog format.
|
|
|
|
2005-08-24 Ferreira Yohann <bertram@cegetel.net>
|
|
|
|
* src/game.cpp: Simply don't show equipped items in sell dialog as it's
|
|
annoying.
|
|
* src/gui/login.h, src/gui/login.cpp: Code cleanups and improvements
|
|
to the login sequence.
|
|
|
|
2005-08-23 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/gui/shop.h: Fixed using a forward declaration for std::string,
|
|
where it was a class member.
|
|
* src/game.cpp, src/gui/sell.cpp, src/gui/sell.h: Made the sell dialog
|
|
accepts Items instead of looking them up in the inventory.
|
|
* src/gui/sell.cpp: Some code cleanups, simplifications and removal of
|
|
duplicate code.
|
|
* src/gui/buy.cpp, src/gui/sell.cpp, src/gui/shop.h: Avoid possible
|
|
buffer overflows by using a std::string instead of char[30].
|
|
* src/gui/buy.cpp: Some code cleanups, simplifications and removal of
|
|
duplicate code.
|
|
|
|
2005-08-22 Ferreira Yohann <bertram@cegetel.net>
|
|
|
|
* src/gui/buy.cpp, src/gui/sell.cpp, src/game.cpp: Removed asserts as
|
|
they were not suitable for a stable implementation of buy/sell dialogs
|
|
and made some improvements on them. Still has to clean up code.
|
|
* src/gui/login.h, src/login.cpp: Code cleanups, little improvements of
|
|
the login function.
|
|
|
|
2005-08-22 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/gui/skill.cpp: Disabled use button in skill dialog since is still
|
|
not being used.
|
|
|
|
2005-08-20 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/openglgraphics.cpp: Added some missing state changes and checks.
|
|
* src/gui/inventorywindow.cpp, src/gui/item_amount.cpp,
|
|
src/gui/item_amount.h, src/gui/popupmenu.cpp, src/gui/trade.cpp: Made
|
|
the item amount dialog work on a provided item, instead of having it
|
|
ask the inventory window itself.
|
|
|
|
2005-08-19 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/engine.cpp, src/game.cpp: The engine isn't connected to all the
|
|
gui windows, so move creation from its constructor into the game.cpp
|
|
where most of them are actually used.
|
|
* src/log.cpp, src/log.h, src/main.cpp: Added support for parsing
|
|
command line options. Added option to skip the update process. Made
|
|
logger being created immediately after startup, because some
|
|
destructors use it.
|
|
|
|
2005-08-18 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* The Mana World.dev, src/game.cpp, src/gui/skill.h, src/gui/skill.cpp:
|
|
Updated reference to latest libxml, fixed a bug in updating skills,
|
|
updated skill names database.
|
|
|
|
2005-08-18 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/Makefile.am, src/graphics.cpp, src/graphics.h, src/main.cpp,
|
|
src/openglgraphics.cpp src/openglgraphics.h, src/gui/gui.cpp,
|
|
src/resources/image.h: Semi-separated OpenGL and SDL graphics classes,
|
|
improves OpenGL performance quite a bit, while rewriting a good bunch
|
|
of code provided by guichan (but maybe we'll diverge so much that we'd
|
|
need that anyways...)
|
|
|
|
2005-08-17 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/configuration.cpp, src/resources/itemmanager.cpp,
|
|
src/resources/mapreader.cpp: Removed special #ifdefs for libxml2
|
|
linking issues in Win32.
|
|
|
|
2005-08-16 Ferreira Yohann <bertram@cegetel.net>
|
|
|
|
* src/gui/window.h, src/gui/window.cpp: Bugfixing and simplifying
|
|
resize code.
|
|
* debian/*: Updates to the debian packaging files. (The actual update
|
|
was from a few days ago.) Now we have the tmw, tmw-data and tmw-music
|
|
packages.
|
|
* src/gui/setup.h, src/gui/setup.cpp: Now the setup (Config) windows
|
|
works as it should be. (The actual update was from a few days ago.)
|
|
|
|
2005-08-16 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* The Mana World.dev, src/gui/status.cpp, src/gui/window.cpp,
|
|
src/gui/window.h, src/gui/windowcontainer.h,
|
|
data/graphics/gui/resize.png: Added a resize grip to resizable window,
|
|
fixed some compiling errors.
|
|
|
|
2005-08-15 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/engine.cpp, src/gui/gui.cpp, src/gui/gui.h: Removed guiTop global
|
|
variable.
|
|
* src/graphics.cpp, src/graphics.h, src/main.cpp: Made the OpenGL
|
|
related code fully #ifdef'ed.
|
|
* src/main.cpp, src/gui/browserbox.cpp, src/gui/gui.cpp,
|
|
src/resources/image.cpp, src/resources/image.h: Fully faded out the
|
|
useOpenGL global. Image and Graphics keep track of the mode on their
|
|
own now (the latter will go away once we have separate classes...)
|
|
* src/graphics.cpp, src/graphics.h, src/main.cpp, src/main.h,
|
|
src/gui/browserbox.cpp, src/gui/gui.cpp, src/resources/image.cpp:
|
|
Started to fade out the useOpenGL global variable.
|
|
* src/engine.cpp, src/gui/char_select.cpp, src/gui/char_server.cpp,
|
|
src/gui/chat.cpp, src/gui/gui.cpp, src/gui/gui.h, src/gui/login.cpp,
|
|
src/gui/popupmenu.cpp, src/gui/setup.cpp, src/gui/updatewindow.cpp,
|
|
src/gui/window.cpp: Removed guiGraphics global pointer and removed
|
|
dependencies on gui.h in some places.
|
|
|
|
|
|
2005-08-14 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/graphics.cpp, src/graphics.h, src/resources/image.cpp,
|
|
src/resources/image.h: Moved the image drawing code into the graphics
|
|
class.
|
|
* src/being.cpp, src/engine.cpp, src/graphics.cpp, src/graphics.h: Made
|
|
the wrapper functions in the Graphics class conditional on whether we
|
|
compile with OpenGL support.
|
|
|
|
2005-08-13 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/Makefile.am, src/being.cpp, src/being.h, src/configlistener.cpp,
|
|
src/configlistener.h, src/configuration.cpp, src/configuration.h,
|
|
src/engine.cpp, src/engine.h, src/equipment.cpp, src/equipment.h,
|
|
src/game.cpp, src/game.h, src/graphics.cpp, src/graphics.h,
|
|
src/guichanfwd.h, src/inventory.cpp, src/inventory.h, src/item.h,
|
|
src/log.cpp, src/log.h, src/main.cpp, src/main.h, src/map.cpp,
|
|
src/map.h, src/playerinfo.h, src/sound.cpp, src/sound.h,
|
|
src/graphic/imagerect.h, src/graphic/spriteset.cpp,
|
|
src/graphic/spriteset.h, src/gui/box.h, src/gui/browserbox.cpp,
|
|
src/gui/browserbox.h, src/gui/buddywindow.h, src/gui/button.cpp,
|
|
src/gui/button.h, src/gui/buy.cpp, src/gui/buy.h, src/gui/buysell.h,
|
|
src/gui/char_select.cpp, src/gui/char_select.h,
|
|
src/gui/char_server.cpp, src/gui/char_server.h,
|
|
src/gui/chargedialog.cpp, src/gui/chargedialog.h, src/gui/chat.cpp,
|
|
src/gui/chat.h, src/gui/chatinput.cpp, src/gui/checkbox.cpp,
|
|
src/gui/checkbox.h, src/gui/confirm_dialog.cpp,
|
|
src/gui/confirm_dialog.h, src/gui/equipmentwindow.cpp,
|
|
src/gui/equipmentwindow.h, src/gui/focushandler.h, src/gui/gui.cpp,
|
|
src/gui/gui.h, src/gui/help.cpp, src/gui/help.h,
|
|
src/gui/inttextbox.cpp, src/gui/inttextbox.h,
|
|
src/gui/inventorywindow.cpp, src/gui/inventorywindow.h,
|
|
src/gui/item_amount.cpp, src/gui/item_amount.h,
|
|
src/gui/itemcontainer.cpp, src/gui/itemcontainer.h,
|
|
src/gui/listbox.cpp, src/gui/listbox.h, src/gui/login.cpp,
|
|
src/gui/login.h, src/gui/minimap.cpp, src/gui/minimap.h,
|
|
src/gui/newskill.cpp, src/gui/newskill.h, src/gui/npc.h,
|
|
src/gui/npc_text.h, src/gui/ok_dialog.cpp, src/gui/ok_dialog.h,
|
|
src/gui/passwordfield.h, src/gui/playerbox.cpp, src/gui/playerbox.h,
|
|
src/gui/popupmenu.cpp, src/gui/popupmenu.h, src/gui/progressbar.cpp,
|
|
src/gui/progressbar.h, src/gui/radiobutton.cpp, src/gui/radiobutton.h,
|
|
src/gui/requesttrade.cpp, src/gui/requesttrade.h,
|
|
src/gui/scrollarea.cpp, src/gui/scrollarea.h, src/gui/sell.cpp,
|
|
src/gui/sell.h, src/gui/setup.cpp, src/gui/setup.h, src/gui/skill.h,
|
|
src/gui/slider.cpp, src/gui/slider.h, src/gui/stats.cpp,
|
|
src/gui/stats.h, src/gui/status.cpp, src/gui/status.h,
|
|
src/gui/textbox.cpp, src/gui/textbox.h, src/gui/textfield.cpp,
|
|
src/gui/textfield.h, src/gui/trade.cpp, src/gui/trade.h,
|
|
src/gui/updatewindow.cpp, src/gui/updatewindow.h, src/gui/window.cpp,
|
|
src/gui/window.h, src/gui/windowcontainer.h, src/net/protocol.cpp,
|
|
src/net/protocol.h, src/resources/buddylist.hm
|
|
src/resources/image.cpp, src/resources/image.h,
|
|
src/resources/itemmanager.cpp, src/resources/itemmanager.h,
|
|
src/resources/mapreader.cpp, src/resources/mapreader.h,
|
|
src/resources/music.h, src/resources/resource.cpp,
|
|
src/resources/resourcemanager.cpp, src/resources/resourcemanager.h,
|
|
src/resources/soundeffect.h: Huge header cleanup, removing nearly all
|
|
#include's from headers to reduce dependencies and compile time.
|
|
* src/engine.cpp, src/gui/char_select.cpp, src/gui/inventorywindow.cpp,
|
|
src/gui/skill.cpp, src/gui/skill.h, src/gui/stats.cpp,
|
|
src/gui/status.cpp: Another small header cleanup, should also solve
|
|
compilation problems on windows.
|
|
* src/gui/sell.cpp: Reset selection in the sell dialog if all items at
|
|
the selected slot are sold.
|
|
|
|
2005-08-13 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/gui/status.h, src/gui/status.cpp: Reformatted status window
|
|
layout to avoid overlapping and lowered saturation of bars' colors.
|
|
* src/gui/status.cpp: Removed smooth color changing from xp bar which
|
|
was causing problems and doesn't act as the job xp bar.
|
|
* The Mana World.dev, src/game.cpp, src/playerinfo.h,
|
|
src/net/protocol.cpp, src/resources/itemmanager.cpp,
|
|
src/gui/inventorywindow.cpp: Updated dev-cpp project file, removed
|
|
unnecessary header, fixed some include paths.
|
|
|
|
2005-08-12 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* src/buy.cpp, src/sell.cpp: Resetting quantity to 0 after selecting
|
|
other items in buy/sell dialogs.
|
|
|
|
2005-08-11 Andrej Sinicyn <andrej4000@gmail.com>
|
|
|
|
* src/resources/image.cpp: Little cleanup and simplification.
|
|
|
|
2005-08-10 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/engine.cpp, src/graphics.cpp, src/graphics.h,
|
|
src/gui/browserbox.cpp, src/gui/gui.cpp, src/gui/listbox.cpp,
|
|
src/gui/minimap.cpp, src/gui/progressbar.cpp, src/gui/scrollarea.cpp:
|
|
Moved knowledge about whether we use OpenGL into the Graphics class (as
|
|
much as possible)
|
|
* src/game.cpp: Added helper function for being creation to reduce code
|
|
duplication. Some code simplifications.
|
|
|
|
2005-08-09 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/engine.cpp: Adjust drawing offset to have the player centered in
|
|
higher resolutions as well.
|
|
|
|
2005-08-04 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/main.cpp: Use "true" instead of "1" as bool argument.
|
|
* src/resources/resourcemanager.cpp, src/resources/resourcemanager.h:
|
|
Added a method to determine the real path of a file in the PhysFS
|
|
search path.
|
|
* src/gui/browserbox.cpp: Make use of then new resource manager method
|
|
to determine the real path of a file.
|
|
* src/gui/gui.cpp: Dynamically determine the path to graphic files
|
|
instead of using the try-catch fallback method.
|
|
|
|
2005-08-03 Andrej Sinicyn <andrej4000@gmail.com>
|
|
|
|
* src/game.cpp, src/game.h, src/gui/requesttrade.cpp,
|
|
src/gui/requesttrade.h: Moved my invented variable, since it makes more
|
|
sense.
|
|
* src/game.cpp, src/game.h, src/gui/requesttrade.cpp: Fix my previous
|
|
fix because it broke my own code.
|
|
|
|
2005-08-03 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/main.cpp: Use PhysFS to determine user's home directory on unix
|
|
system. Removed an now unused header.
|
|
* src/game.cpp: Commented a switch case label that was left uncommented
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|
though the rest was commented.
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|
* src/resources/buddylist.cpp, src/main.h: Removed unneeded header from
|
|
main.h, added it to buddylist.cpp.
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|
* src/engine.cpp: Converted two global variables to function-local
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|
ones.
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|
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2005-08-02 Andrej Sinicyn <andrej4000@gmail.com>
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|
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* src/game.cpp: Fixed "Trade canceled" happening often.
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|
|
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2005-08-02 Björn Steinbrink <B.Steinbrink@gmx.de>
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|
|
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* src/engine.cpp: Cleanups in the drawing code.
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|
* src/engine.cpp, src/game.cpp: Made autoTarget checks being handled at
|
|
a single location.
|
|
* src/being.cpp, src/being.h, src/engine.h: Small header cleanups.
|
|
* src/graphics.cpp, src/graphics.h, src/main.cpp, src/main.h,
|
|
src/gui/setup.cpp: Moved graphics setup code into the graphics class.
|
|
|
|
2005-08-02 Marcel W. Wysocki <maci@satgnu.org>
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|
|
|
* tmw/src/gui/status.cpp: making setup dialog quitting when clicking
|
|
on setup button while dialog is opened
|
|
|
|
2005-08-01 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/inventory.cpp, src/inventory.h, src/gui/itemcontainer.cpp,
|
|
src/gui/itemcontainer.h: Added a logic function to dynamically adjust
|
|
the size of the itemcontainer.
|
|
* src/game.cpp: Fixed autoTarget not being set to NULL on map change.
|
|
|
|
2005-07-31 Andrej Sinicyn <andrej4000@gmail.com>
|
|
|
|
* src/game.cpp, src/game.h, src/gui/popupmenu.cpp: Show the name of the
|
|
trade partner in the trade dialog.
|
|
|
|
2005-07-31 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/gui/listbox.cpp: Small cleanup of the drawing code.
|
|
* src/engine.cpp: Added a check to stop scrolling when we hit the map
|
|
border.
|
|
|
|
2005-07-31 Andrej Sinicyn <andrej4000@gmail.com>
|
|
|
|
* src/game.cpp: Don't allow more than one trade dialog or requesting it
|
|
at once; if a trade is canceled on the other side, close the trade
|
|
window.
|
|
|
|
2005-07-30 Andrej Sinicyn <andrej4000@gmail.com>
|
|
|
|
* src/main.cpp: Removed unnecessary value assignment to a variable.
|
|
|
|
2005-07-30 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/main.cpp, src/resources/resourcemanager.h,
|
|
src/resources/resourcemanager.cpp: Fixed buggy check for the existence
|
|
of the updates directory. Extended the resource manager with some
|
|
physfs functions and moved the actual setup process from the resource
|
|
manager constructor into the main initialization.
|
|
|
|
2005-07-29 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/game.cpp: Fixed popup window not always being correctly hidden
|
|
when the player clicks somewhere else.
|
|
|
|
2005-07-28 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/main.cpp, src/gui/update.cpp, src/resources/resourcemanager.cpp,
|
|
src/resources/resourcemanager.h: Added support for files downloaded
|
|
through the update manager to the resource manager. Changed directory
|
|
name for updates from "data" to "updates".
|
|
* src/game.cpp, src/gui/inventorywindow.cpp, src/gui/popupmenu.cpp,
|
|
src/gui/popupmenu.h: Cleaned up the showPopup() code, moved
|
|
"map"-related code into game.cpp, made the popup show up at mouse
|
|
coordinates instead of being aligned to tiles.
|
|
* src/being.cpp, src/being.h, src/engine.cpp, src/game.cpp, src/game.h,
|
|
src/gui/gui.cpp, src/net/protocol.cpp: Added an action enumeration to
|
|
the Being class and removed the old #define's.
|
|
* src/resources/resourcemanager.cpp: Fixed a location where a wrong
|
|
dir-separator was used.
|
|
* src/main.cpp: Fixed updates directory not being created on non-unix
|
|
systems. Started using PhysFS write support.
|
|
|
|
2005-07-27 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* src/engine.cpp, src/game.cpp, src/graphics.cpp, src/graphics.h,
|
|
src/main.cpp, src/gui/browserbox.cpp, src/gui/button.cpp,
|
|
src/gui/gui.cpp, src/gui/listbox.cpp, src/gui/minimap.cpp,
|
|
src/gui/playerbox.cpp, src/gui/progressbar.cpp,
|
|
src/gui/scrollarea.cpp, src/gui/textfield.cpp, src/gui/window.cpp,
|
|
src/resources/image.cpp, src/resources/image.h,
|
|
src/resources/mapreader.h: Merged OpenGL/SDL merge patch by Andrej
|
|
Sinicyn, and his followup patch for fixing SDL-only build.
|
|
|
|
2005-07-27 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/gui/gui.cpp, src/gui/gui.h: Removed continous mouse movement,
|
|
that implementation wasn't suitable for a release.
|
|
|
|
2005-07-26 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/being.cpp, src/being.h, src/engine.cpp, src/game.cpp,
|
|
src/gui/minimap.cpp, src/gui/popupmenu.cpp, src/net/protocol.cpp:
|
|
Introduced a Being::Type enumeration. Added type-aware findNode()
|
|
function.
|
|
* src/being.cpp: Set font back to gui font after drawing speech.
|
|
Draw auto-target marker in engine instead of being.
|
|
* src/gui/popupmenu.cpp: Fixed empty popup window being shown when user
|
|
right clicks on an empty tile while the popup is visible.
|
|
|
|
2005-07-26 Eugenio Favalli <elvenprogrammer@gmail.com>
|
|
|
|
* The Mana World.dev: Updated release infos.
|
|
* data/graphics/sprites/emotions.png: Added Modanung's smilies.
|
|
* src/being.cpp, src/engine.cpp: Fixed text and smilies position.
|
|
* src/game.cpp: Cleanups.
|
|
* src/gui/skill.cpp: Added new skill names.
|
|
* src/main.cpp: Moved sound playback to update screen and changed song.
|
|
|
|
2005-07-24 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/game.cpp: Made the key-event handler use switches instead of
|
|
if-else.
|
|
* src/gui/gui.cpp, src/gui/gui.h: Allow continous movement when holding
|
|
down the left mouse button.
|
|
|
|
2005-07-23 Björn Steinbrink <B.Steinbrink@gmx.de>
|
|
|
|
* src/being.h, src/being.cpp: Added a member to keep the current map,
|
|
restored setDestination.
|
|
* src/game.cpp, src/gui/gui.cpp: Change calls to Being::setPath() to
|
|
Being::setDestination().
|
|
* src/map.h: Add a forward declaration for struct PATH_NODE.
|
|
|
|
2005-07-23 Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
|
|
* NEWS: Moved project news here.
|
|
* ChangeLog: Started standard ChangeLog file here.
|
|
* docs/HACKING.txt: Added info about member naming and ChangeLog
|
|
format.
|
|
* src/gui/updatewindow.h, src/gui/updatewindow.cpp: Changed member
|
|
names, set a 15 second timeout for connecting to update server and
|
|
restore some doxygen comments, improved size adaption and made the
|
|
window a shorter.
|
|
* data/graphics/images/login_wallpaper.png: New login wallpaper by
|
|
Momotaro.
|