Some javadoc fixes (#5003)

* Fix javadoc typo

* Tweak

* Oops

* Oops2
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maityyy 2025-11-16 16:38:05 +03:00 committed by GitHub
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commit d642763d9f
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15 changed files with 20 additions and 20 deletions

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@ -51,7 +51,7 @@ import net.fabricmc.fabric.impl.lookup.block.BlockApiLookupImpl;
*
* <pre>{@code
* public final class MyApi {
* public static final BlockApiLookup<FluidContainer, Direction> FLUID_CONTAINER = BlockApiLookup.get(Identifier.of("mymod", "fluid_container"), FluidContainer.class, Direction.class);
* public static final BlockApiLookup<FluidContainer, Direction> FLUID_CONTAINER = BlockApiLookup.get(Identifier.fromNamespaceAndPath("modid", "fluid_container"), FluidContainer.class, Direction.class);
* }}</pre>
* Using that, we can query instances of {@code FluidContainer}:
*

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@ -45,7 +45,7 @@ import net.fabricmc.fabric.impl.lookup.entity.EntityApiLookupImpl;
* <p>We need to create the EntityApiLookup. We don't need any context so we use {@link Void}.
* <pre>{@code
* public class MyApi {
* public static final EntityApiLookup<Leveled, Void> LEVELED_ENTITY = EntityApiLookup.get(Identifier.of("mymod", "leveled_entity"), Leveled.class, Void.class);
* public static final EntityApiLookup<Leveled, Void> LEVELED_ENTITY = EntityApiLookup.get(Identifier.fromNamespaceAndPath("modid", "leveled_entity"), Leveled.class, Void.class);
* }
* }</pre>
*

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@ -47,7 +47,7 @@ import net.fabricmc.fabric.impl.lookup.item.ItemApiLookupImpl;
*
* <pre>{@code
* public final class MyApi {
* public static final ItemApiLookup<FluidContainer, Void> FLUID_CONTAINER_ITEM = ItemApiLookup.get(Identifier.of("mymod", "fluid_container"), FluidContainer.class, Void.class);
* public static final ItemApiLookup<FluidContainer, Void> FLUID_CONTAINER_ITEM = ItemApiLookup.get(Identifier.fromNamespaceAndPath("modid", "fluid_container"), FluidContainer.class, Void.class);
* }}</pre>
* API instances are easy to access:
*

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@ -40,7 +40,7 @@ public final class EntitySelectorOptionRegistry {
* {@code example_min_health} and can be used like {@code @e[example_min_health=5]}.
* <pre>{@code
* EntitySelectorOptionRegistry.register(
* Identifier.of("example", "min_health"),
* Identifier.fromNamespaceAndPath("modid", "min_health"),
* Text.literal("Minimum entity health"),
* (reader) -> {
* final float minHealth = reader.getReader().readFloat();

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@ -52,7 +52,7 @@ import net.fabricmc.fabric.impl.gamerule.rpc.FabricGameRuleType;
* <p>To register a game rule, you can use {@link GameRuleBuilder#buildAndRegister(Identifier)}.
* For example, to register a game rule that is an integer where the default value is 1 and the acceptable values are between 0 and 10, one would use the following:
* <blockquote><pre>
* public static final GameRule&lt;Integer&gt; EXAMPLE_INT_RULE = GameRuleBuilder.forInteger(1).clamped(0, 10).buildAndRegister(Identifier.of(MOD_ID, "example_int_rule"));
* public static final GameRule&lt;Integer&gt; EXAMPLE_INT_RULE = GameRuleBuilder.forInteger(1).range(0, 10).buildAndRegister(Identifier.fromNamespaceAndPath("modid", "custom_int_gamerule"));
* </pre></blockquote>
*
* <p>To register a game rule in a custom category, call {@link GameRuleBuilder#category(CustomGameRuleCategory)} on the builder.

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@ -40,7 +40,7 @@ public final class FabricItemGroup {
* <p>Example:
*
* <pre>{@code
* private static final RegistryKey<ItemGroup> ITEM_GROUP = RegistryKey.of(RegistryKeys.ITEM_GROUP, Identifier.of(MOD_ID, "test_group"));
* private static final RegistryKey<ItemGroup> ITEM_GROUP = RegistryKey.of(RegistryKeys.ITEM_GROUP, Identifier.fromNamespaceAndPath("modid", "custom_group"));
*
* @Override
* public void onInitialize() {

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@ -51,7 +51,7 @@ public final class SimpleUnbakedExtraModel<T> implements UnbakedExtraModel<T> {
*
* <h2>Example</h2>
* {@snippet :
* public static final Identifier MODEL_ID = Identifier.of("mod_id", "model_path");
* public static final Identifier MODEL_ID = Identifier.fromNamespaceAndPath("modid", "model_path");
* public static final ExtraModelKey<BlockStateModel> MODEL_KEY = ExtraModelKey.create(MODEL_ID::toString);
*
* public static void register() {

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@ -64,7 +64,7 @@ public final class FabricDefaultAttributeRegistry {
*
* <p>It can be used in a fashion similar to this:
* <blockquote><pre>
* EntityAttributeRegistry.INSTANCE.register(type, LivingEntity.createLivingAttributes());
* FabricDefaultAttributeRegistry.register(type, LivingEntity.createLivingAttributes());
* </pre></blockquote>
* </p>
*

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@ -41,7 +41,7 @@ public final class TradeOfferHelper {
*
* <p>Below is an example, of registering a trade offer factory to be added a blacksmith with a profession level of 3:
* <blockquote><pre>
* TradeOfferHelper.registerVillagerOffers(VillagerProfession.BLACKSMITH, 3, factories -> {
* TradeOfferHelper.registerVillagerOffers(VillagerProfession.WEAPONSMITH, 3, factories -> {
* factories.add(new CustomTradeFactory(...);
* });
* </pre></blockquote>
@ -63,7 +63,7 @@ public final class TradeOfferHelper {
*
* <p>Below is an example, of registering a trade offer factory to be added a blacksmith with a profession level of 3:
* <blockquote><pre>
* TradeOfferHelper.registerVillagerOffers(VillagerProfession.BLACKSMITH, 3, (factories, rebalanced) -> {
* TradeOfferHelper.registerVillagerOffers(VillagerProfession.WEAPONSMITH, 3, (factories, rebalanced) -> {
* factories.add(new CustomTradeFactory(...);
* });
* </pre></blockquote>

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@ -37,8 +37,8 @@ import net.minecraft.network.codec.StreamCodec;
*
* {@literal @}Override
* public void onInitialize() {
* Registry.register(Registries.PARTICLE_TYPE, Identifier.of("testmod", "simple"), SIMPLE_TEST_PARTICLE);
* Registry.register(Registries.PARTICLE_TYPE, Identifier.of("testmod", "custom"), CUSTOM_TEST_PARTICLE);
* Registry.register(Registries.PARTICLE_TYPE, Identifier.fromNamespaceAndPath("modid", "simple"), SIMPLE_TEST_PARTICLE);
* Registry.register(Registries.PARTICLE_TYPE, Identifier.fromNamespaceAndPath("modid", "custom"), CUSTOM_TEST_PARTICLE);
* }}
* </pre>
* </blockquote>

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@ -58,7 +58,7 @@ import net.fabricmc.fabric.impl.registry.sync.DynamicRegistriesImpl;
* // @link region substring=RegistryKey target=RegistryKey
* // @link region substring=ofRegistry target="RegistryKey#ofRegistry"
* // @link region substring=Identifier target="net.minecraft.util.Identifier#Identifier(String, String)"
* public static final RegistryKey<Registry<MyData>> MY_DATA_KEY = RegistryKey.ofRegistry(Identifier.of("my_mod", "my_data"));
* public static final RegistryKey<Registry<MyData>> MY_DATA_KEY = RegistryKey.ofRegistry(Identifier.fromNamespaceAndPath("modid", "my_data"));
* // @end @end @end
*
* // Option 1: Register a non-synced registry

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@ -38,7 +38,7 @@ import net.fabricmc.fabric.mixin.registry.sync.BuiltInRegistriesAccessor;
*
* <pre>
* {@code
* RegistryKey<Registry<String>> registryKey = RegistryKey.ofRegistry(Identifier.of("modid", "registry_name"));
* RegistryKey<Registry<String>> registryKey = RegistryKey.ofRegistry(Identifier.fromNamespaceAndPath("modid", "custom_registry"));
* Registry<String> registry = FabricRegistryBuilder.createSimple(registryKey)
* .attribute(RegistryAttribute.SYNCED)
* .buildAndRegister();

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@ -41,8 +41,8 @@ import net.fabricmc.fabric.api.event.EventFactory;
* <p>For example, to register a feature renderer for a player model, the example below may be used:
* <blockquote><pre>
* LivingEntityFeatureRendererRegistrationCallback.EVENT.register((entityType, entityRenderer, registrationHelper) -> {
* if (entityRenderer instanceof PlayerEntityModel) {
* registrationHelper.register(new MyFeatureRenderer((PlayerEntityModel) entityRenderer));
* if (entityRenderer instanceof AvatarRenderer&lt;?&gt; avatarEntityRenderer) {
* registrationHelper.register(new MyFeatureRenderer(avatarEntityRenderer, context.getModelSet()));
* }
* });
* </pre></blockquote>

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@ -50,12 +50,12 @@ import net.minecraft.world.inventory.MenuType;
* // Creating and registering the type
* public static final ExtendedScreenHandlerType<OvenScreenHandler> OVEN =
* new ExtendedScreenHandlerType((syncId, inventory, data) -> ..., OvenData.PACKET_CODEC);
* Registry.register(Registry.SCREEN_HANDLER, Identifier.of(...), OVEN);
* Registry.register(Registry.MENU, Identifier.fromNamespaceAndPath("modid", "custom_menu"), OVEN);
*
* // Note: remember to also register the screen using vanilla's HandledScreens!
* // Note: remember to also register the screen using vanilla's MenuScreens!
*
* // Screen handler class
* public class OvenScreenHandler extends ScreenHandler {
* public class OvenScreenHandler extends AbstractContainerMenu {
* public OvenScreenHandler(int syncId) {
* super(MyScreenHandlers.OVEN, syncId);
* }

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@ -68,7 +68,7 @@ public interface FabricSoundInstance {
* class CustomSound extends AbstractSoundInstance {
* CustomSound() {
* // Use the sound defined in sounds.json
* super(Identifier.of("mod_id", "custom_sound"), SoundCategory.BLOCKS, SoundInstance.createRandom());
* super(Identifier.fromNamespaceAndPath("modid", "custom_sound"), SoundCategory.BLOCKS, SoundInstance.createRandom());
* }
*
* @Override