Add c:tools/trident item tag, update contents of c:tools/melee_weapon, remove c:tools/spear (#10808)

- Breaking change: `c:tools/spear` has been renamed to `c:tools/trident` to match other loaders
- The contents of the `c:tools/melee_weapon` tag now includes spears
This commit is contained in:
Paint_Ninja 2026-04-08 20:26:14 +01:00 committed by GitHub
parent 5f37e8af53
commit 5e421e8b8b
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GPG key ID: B5690EEEBB952194
7 changed files with 19 additions and 14 deletions

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@ -4,10 +4,6 @@
"minecraft:lilac",
"minecraft:peony",
"minecraft:rose_bush",
"minecraft:pitcher_plant",
{
"id": "minecraft:tall_flowers",
"required": false
}
"minecraft:pitcher_plant"
]
}

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@ -12,7 +12,7 @@
"#c:tools/shear",
"#c:tools/igniter",
"#c:tools/shield",
"#c:tools/spear",
"#c:tools/trident",
"#c:tools/mace",
"#c:tools/mining_tool",
"#c:tools/melee_weapon",

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@ -15,6 +15,13 @@
"minecraft:golden_axe",
"minecraft:iron_axe",
"minecraft:diamond_axe",
"minecraft:netherite_axe"
"minecraft:netherite_axe",
"minecraft:wooden_spear",
"minecraft:stone_spear",
"minecraft:copper_spear",
"minecraft:iron_spear",
"minecraft:golden_spear",
"minecraft:diamond_spear",
"minecraft:netherite_spear"
]
}

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@ -238,7 +238,7 @@ public final class TagConventionMappings {
legacyToCommon(Registries.ITEM, forgeRl("tools/bows"), Tags.Items.TOOLS_BOW),
legacyToCommon(Registries.ITEM, forgeRl("tools/crossbows"), Tags.Items.TOOLS_CROSSBOW),
legacyToCommon(Registries.ITEM, forgeRl("tools/fishing_rods"), Tags.Items.TOOLS_FISHING_ROD),
legacyToCommon(Registries.ITEM, forgeRl("tools/tridents"), Tags.Items.TOOLS_SPEAR),
legacyToCommon(Registries.ITEM, forgeRl("tools/tridents"), Tags.Items.TOOLS_TRIDENT),
legacyToCommon(Registries.ITEM, forgeRl("tools/shears"), Tags.Items.TOOLS_SHEAR),
legacyToCommon(Registries.ITEM, forgeRl("armors"), Tags.Items.ARMORS),

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@ -780,15 +780,16 @@ public class Tags {
*/
public static final TagKey<Item> TOOLS_FISHING_ROD = cTag("tools/fishing_rod");
/**
* A tag containing all existing spears. Other tools such as throwing knives or boomerangs
* should not be put into this tag and should be put into their own tool tags.
* A tag containing all existing throwable stick-like weapons like tridents.
* Other tools such as throwing knives or boomerangs should not be put into
* this tag and should be put into their own tool tags.
* Do not use this tag for determining a tool's behavior.
* Please use {@link ToolActions} instead for what action a tool can do.
*
* @see ToolAction
* @see ToolActions
*/
public static final TagKey<Item> TOOLS_SPEAR = cTag("tools/spear");
public static final TagKey<Item> TOOLS_TRIDENT = cTag("tools/trident");
/**
* A tag containing all existing shears. Do not use this tag for determining a tool's behavior.
* Please use {@link ToolActions} instead for what action a tool can do.

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@ -248,20 +248,21 @@ public final class ForgeItemTagsProvider extends VanillaItemTagsProvider {
.add(Items.FISHING_ROD);
tag(Tags.Items.TOOLS_SHEAR)
.add(Items.SHEARS);
tag(Tags.Items.TOOLS_SPEAR).add(Items.TRIDENT);
tag(Tags.Items.TOOLS_TRIDENT).add(Items.TRIDENT);
tag(Tags.Items.TOOLS_MACE).add(Items.MACE);
tag(Tags.Items.TOOLS_IGNITER).add(Items.FLINT_AND_STEEL);
tag(Tags.Items.MINING_TOOL_TOOLS).add(Items.WOODEN_PICKAXE, Items.STONE_PICKAXE, Items.COPPER_PICKAXE, Items.IRON_PICKAXE, Items.GOLDEN_PICKAXE, Items.DIAMOND_PICKAXE, Items.NETHERITE_PICKAXE);
tag(Tags.Items.MELEE_WEAPON_TOOLS).add(
Items.MACE, Items.TRIDENT,
Items.WOODEN_SWORD, Items.STONE_SWORD, Items.COPPER_SWORD, Items.GOLDEN_SWORD, Items.IRON_SWORD, Items.DIAMOND_SWORD, Items.NETHERITE_SWORD,
Items.WOODEN_AXE, Items.STONE_AXE, Items.COPPER_AXE, Items.GOLDEN_AXE, Items.IRON_AXE, Items.DIAMOND_AXE, Items.NETHERITE_AXE
Items.WOODEN_AXE, Items.STONE_AXE, Items.COPPER_AXE, Items.GOLDEN_AXE, Items.IRON_AXE, Items.DIAMOND_AXE, Items.NETHERITE_AXE,
Items.WOODEN_SPEAR, Items.STONE_SPEAR, Items.COPPER_SPEAR, Items.IRON_SPEAR, Items.GOLDEN_SPEAR, Items.DIAMOND_SPEAR, Items.NETHERITE_SPEAR
);
tag(Tags.Items.RANGED_WEAPON_TOOLS).add(Items.BOW, Items.CROSSBOW, Items.TRIDENT);
tag(Tags.Items.TOOLS_WRENCH);
tag(Tags.Items.TOOLS)
.addTags(ItemTags.AXES, ItemTags.HOES, ItemTags.PICKAXES, ItemTags.SHOVELS, ItemTags.SWORDS)
.addTags(Tags.Items.TOOLS_BOW, Tags.Items.TOOLS_BRUSH, Tags.Items.TOOLS_CROSSBOW, Tags.Items.TOOLS_FISHING_ROD, Tags.Items.TOOLS_SHEAR, Tags.Items.TOOLS_IGNITER, Tags.Items.TOOLS_SHIELD, Tags.Items.TOOLS_SPEAR, Tags.Items.TOOLS_MACE, Tags.Items.MINING_TOOL_TOOLS, Tags.Items.MELEE_WEAPON_TOOLS, Tags.Items.RANGED_WEAPON_TOOLS, Tags.Items.TOOLS_WRENCH);
.addTags(Tags.Items.TOOLS_BOW, Tags.Items.TOOLS_BRUSH, Tags.Items.TOOLS_CROSSBOW, Tags.Items.TOOLS_FISHING_ROD, Tags.Items.TOOLS_SHEAR, Tags.Items.TOOLS_IGNITER, Tags.Items.TOOLS_SHIELD, Tags.Items.TOOLS_TRIDENT, Tags.Items.TOOLS_MACE, Tags.Items.MINING_TOOL_TOOLS, Tags.Items.MELEE_WEAPON_TOOLS, Tags.Items.RANGED_WEAPON_TOOLS, Tags.Items.TOOLS_WRENCH);
tag(Tags.Items.ARMORS_HORSE)
.add(
Items.COPPER_HORSE_ARMOR,