Commit graph

3230 commits

Author SHA1 Message Date
Owen
3c3f496015
Fix BlockElements not properly saving forge_data when writing to json (#10877)
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2026-08-19 10:05:11 -07:00
Meme Man
22d0c94c82
Update equality check for RegistryObject to include RegistryObject#key. (#10854) 2026-07-21 11:25:36 -07:00
embeddedt
723799cdb8
Fix HandshakeHandler potentially skipping last packet (#10787) 2026-03-19 22:38:11 -07:00
LexManos
f20ab8e6ce
Fix loading ImmediateWindowHandler services from the wrong Module Layer. Closes #10719
Fix errors not logging to log files when early loading screen errors.
Fix generics compile issue in ConctendatedListView.
2025-11-23 20:37:18 -08:00
Jenny Mei
f4e8c6b67e
Fix ServerChatEvent thread not using correct class loader. (#10591) 2025-08-01 13:25:26 -07:00
Jonathing
6c4f5e2865
Fix ignitedByLava making blocks permanently flammable (#10570) 2025-07-16 09:18:45 -07:00
LexManos
064e2fed48
Fix container screens closing when opened with an extended REACH attribute. Fixes #10560
Also fixes cases where creative mode effected reach incorrectly.
2025-06-11 14:23:16 -07:00
Jonathing
f36781652c
Deprecate EntityRenderersEvent.AddLayers functions that hard case to LivingEntityRenderers as the backing maps do not guarantee that type. (#10513)
Co-authored-by: LexManos <LexManos@gmail.com>
2025-05-22 00:47:40 -07:00
Jonathing
4cd832fc4d
Fix ForgeDev's test runs not working due to dead test mod (#10483) 2025-03-04 13:53:12 -08:00
Jonathing
1fa795a103
Add missed license headers (#10479) 2025-03-04 13:25:58 -08:00
Jonathing
fcbd3593f6
Add '#forge:chorus_additionally_grows_on' tag for similar mechanics to '#minecraft:azalea_grows_on' but for chorus (#10456) 2025-03-04 13:25:47 -08:00
Jonathing
68a8d3b830
Fix cancelling ProjectileImpactEvent still firing onBlockHit (#10481) 2025-03-04 12:11:11 -08:00
Jonathing
783c8b7d2b
Honor attacker shield disabling status (#10321) 2025-02-18 14:58:43 -08:00
Jonathing
dd2591b5f3
Add fast graphics render type to block model jsons (#10393)
Make modded leaves behave like vanilla leaves by default (Fixes #10389)
2025-02-18 13:40:12 -08:00
Jonathing
4cf787d7dd
Fix invalidly symlinked worlds crashing on level select (#10439) 2025-02-18 13:14:12 -08:00
Jonathing
fa109380f7
Ensure NetworkConstants is loaded before mod construction (#10407) 2025-02-06 10:49:59 -08:00
Jonathing
b9600a27dc
Fix finalizeSpawn's return value not being used correctly (#10301) 2025-01-22 13:36:49 -08:00
Jonathing
fea0d014b8
Allow mipmap lowering to be disabled (#10252) 2024-12-23 19:34:19 -08:00
Jonathing
ea355d9bb6
Add optional fix of use item duration, disabled by default (#10246) 2024-12-23 19:15:03 -08:00
Jonathing
442f4723c8
Deprecate @ObjectHolder, add a couple of fast-paths (#10228)
Co-authored-by: Paint_Ninja <PaintNinja@users.noreply.github.com>
2024-12-23 18:56:46 -08:00
Jonathing
ca6094c73d
Skip processing Forge classes in RuntimeDistCleaner (#10208)
Co-authored-by: Paint_Ninja <PaintNinja@users.noreply.github.com>
2024-12-23 17:49:22 -08:00
Paint_Ninja
29986615fe
Optionally supply FMLJavaModLoadingContext as a param to mod constructors (backport of #10074 to 1.20.1) (#10100)
Co-authored-by: RealMangoRage <andrew333awesome@outlook.com>
2024-09-12 14:06:42 +01:00
Paint_Ninja
e615774a0e
Minor cleanup to ModListScreen and VersionChecker (backport of #9988 to 1.20.1) (#10095) 2024-09-12 14:06:20 +01:00
James Mitchell
25bc8679b5
Add a way to render tooltips from Formatted text and TooltipComponents elements (#10055)
Backport of #10056 for 1.20.1
2024-08-16 22:51:00 +01:00
Edouard127
0d3921efb5
Unlock wrapped registries when firing register events. (#10035)
Co-authored-by: LexManos <LexManos@gmail.com>
2024-07-02 11:09:00 -07:00
Paint_Ninja
a6f5057840
Prevent mixins from crashing the game when there are missing mods (#9916)
1.20.1 backport of 49.0.14
2024-05-08 22:06:39 +01:00
Paint_Ninja
1b0360928f
Fix NPE when acceptableValues in defineInList() does not allow nulls, backport of #9903 (#9907)
Co-authored-by: J-RAP <SrRapero720@hotmail.com>
2024-04-18 21:22:11 +01:00
Paint_Ninja
089bb1fc84
Optimise capabilities a tad, backport of #9886 (#9911) 2024-04-18 20:33:15 +01:00
Paint_Ninja
602f1ef947
Add helper method to OnDatapackSyncEvent, backport of #9901 (#9919) 2024-04-18 20:32:29 +01:00
Paint_Ninja
c33f2d1be6
Fix slightly offset mods screen link positioning, backport of #9860 (#9861)
Co-authored-by: Dennis C <11262040+XFactHD@users.noreply.github.com>
2024-04-18 20:31:40 +01:00
Paint_Ninja
022116141c
Make common config screen registration tasks easier, backport of #9884 (#9912) 2024-04-18 20:31:01 +01:00
Joseph T. McQuigg
a8b243c0cd
Add Leaves method to ModelProvider.java (#9889) 2024-04-04 13:54:13 +01:00
LexManos
88d2dc6c8f
Fix missing patch for Item.onInventoryTick. Closes #9812 2024-01-13 12:38:56 -08:00
Paint_Ninja
4f838a87d4
Optimise ForgeConfigSpec and make Range public (#9824)
Backport of #9810 to 1.20.1
2023-12-19 13:24:07 -08:00
J.T. McQuigg
70d700e630
Datagen addOptionalTag/s methods that allow passing the TagKey itself instead of passing the location (#9807) (#9808) 2023-12-04 22:25:14 -08:00
J-RAP
cdba403ab6
Backport of Registries optimization, now uses fastutils collections to minimize boxing 2023-11-29 11:11:55 -08:00
LexManos
4a8adf5465
Fix LoadingErrorScreen inner headers are not centered. Closes #9687 2023-11-28 20:08:59 -08:00
LexManos
f5fa2f2a57
Rework KeyModifiers system to properly allow keybinds to be triggered when multiple modifiers are pressed.
Fix setting keybinds whel using keyboard inputs to select the menu. Closes #9793
2023-11-28 20:07:44 -08:00
LexManos
b33e168969
Fix KeyModifiers not being properly taken into account. Closes #9806 2023-11-28 19:56:02 -08:00
Paint_Ninja
6986cd7ab3
Backport CrashReportAnalyser to 1.20.1 (#9757) 2023-11-02 12:45:49 -07:00
Paint_Ninja
f667d25d0b
Improve mod description formatting in mods screen (#9769)
Co-authored-by: Su5eD <su5ed@outlook.com>
2023-11-02 12:45:29 -07:00
Paint_Ninja
48d72fb7c6
[1.20.1] Improve mod loading error message for errors inside mod constructors (#9707) 2023-09-28 00:20:40 -07:00
Paint_Ninja
e69f5e262a
Fix DelegatingPackResources searching resource path twice (#9697) 2023-08-30 14:10:17 -07:00
Paint_Ninja
23cee57d88
Fix Level leak in debug HUD (#9699)
Co-authored-by: malte0811 <malte0811@web.de>
2023-08-30 14:09:51 -07:00
Meldexun
f65381fbff
Enhance LivingBreathEvent and LivingDrownEvent. Closes #9680
Also remove 3.5MB of useless data from the installer.
2023-07-24 14:42:24 -07:00
LexManos
b680d09359
Partially revert LazyOptional changes, now no longer internally uses weak references. 2023-07-22 08:57:25 -07:00
LexManos
7969daf81a
Make LazyOptional's internal references to invalidation listeners use WeakReference, and allow modders to unregister themselves. Closes #8805 2023-07-21 23:46:26 -07:00
LexManos
f157567d2a
Revert EntityEvent.Size changes to before #9018 was called. (#9679)
Kept newly added methods for binary compatibility but deprecated them all for removal.
The entire pose/eye/size system needs to be reevaluated and address some of Mojang's changes.
However this should fix any bugs that pulling that PR may of caused.
2023-07-21 23:44:01 -07:00
Kovak
93a615e900
Add a config option to restore the calculate all normals behavior in case some setups require old broken behavior. (#9670) 2023-07-19 14:46:05 -07:00
Kovak
7c84249996
Fix rounding errors on models with 45 degree normals by favoring one Direction (#9669)
Should fix flickering issues when breaking custom models and having our vanilla solution disabled.
2023-07-19 14:44:28 -07:00